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Jpop

Banned
Oct 27, 2017
2,655
I was not the one who brought price into the conversation.


I never saw the game being sold for that price, but it's still cheaper than the majority of newly released PS4 games, and Xenoblade or Zelda.

So Zelda and Xenoblade are console games going by your reasoning despite being on the Switch, which doesn't count because it is portable.

It seems you are trying to prescribe your arbitrary classification on something to fit your agenda.
 

JJConrad

Member
Nov 3, 2017
671
It's actually rather sad how dead the console market is over there that a 2 million sale milestone is noteworthy to begin with now don't get me wrong congratulations of Splatoon 2 for making it happen but this just further highlights how the Japanese Market went in the complete opposite direction that the US took.
2 million in any market is noteworthy. The console market in Japan today is on life-support... no doubt....But the PS2, itself, only saw 4 titles cross the 2M threshold. So, if anything, current market conditions only makes Splatoon 2's achievement even bigger.
 

rawhide

Member
Oct 28, 2017
3,003
The first Splatoon would have reached that milestone if Nintendo hadn't stopped stocking the console a year before the Switch came out. Game's a phenomenon.
 

xenocide

Member
Oct 25, 2017
5,307
Vermont
riApfEv.jpg

The_Real_Console_Game

I just want to point out, I don't think this user should have gotten warned. Post 109 (4 posts above it) was someone asking about this specific picture when people were talking about the price of FFXV. It wasn't an attempt to derail the conversation at all imo. Not entirely sure who to notify about it though. I suppose not quoting that post and adding any actual conversation is a bit of a mistake, but it doesn't seem like something that should warrant a public warning like that.
 

Datajoy

use of an alt account
Banned
Oct 27, 2017
12,081
Angola / Zaire border region.
I agree that Splatoon 2 should be considered as a console game. And I think that people in the industry generally view the Switch as a console first (like how BOTW and Odyssey weren't up for "Best Handheld Game" at The Game Awards). But I think the key reason is that as soon as the Switch came out, the Wii U was stone cold dead, while the 3DS continues to get big new games. So it is natural to view the Switch as the next iteration of Nintendo's home console line.

On a personal level, I love Splatoon 2 and have poured 120 hours into the game, almost exclusively in Salmon Run mode.
 

Deleted member 36718

User requested account closure
Banned
Dec 23, 2017
284
Splatoon might be the only game I feel breaks the "hybrid" nature of the machine, so I agree - console game. Gyro is key, and trying to use it in handheld mode felt abysmal.

I play mostly in handheld mode, and while I'd say it works and I'm still pretty decent at the game, I really wish I could play lying down.
 

Deleted member 9971

User requested account closure
Banned
Oct 27, 2017
9,743
On a personal level, I love Splatoon 2 and have poured 120 hours into the game, almost exclusively in Salmon Run mode.
Heh i'm not alone then....
250 hours in and the majority is in Salmon Run, only level 27 in online so far.

I like both modes but i am so hooked to Salmon Run. Also it's insane cash, those bonuses add up alot. Also those xp tickets are truly a blessing.
 

out_of_touch

Member
Oct 25, 2017
3,684
(I know this is a joke but)
I booted up Splat1 the other day because the Switch was dead, and the difference is astonishing. From visuals, to gameplay, to just about everything, actually. Even the "feel" of the game is different. It's nuts.



That is a really long time to wait for another 2-Mil. Wow.

Yep, Splat1 is better in just about every way for the reasons you mentioned. They should port it to Switch. Easy $$$
 

Herb Alpert

One Winged Slayer
Member
Oct 25, 2017
9,033
Paris, France
I love the "but this is a handheld" posts.
The nature of the switch makes it so easy to spin the numbers towards what you want to prove :)
 

Datajoy

use of an alt account
Banned
Oct 27, 2017
12,081
Angola / Zaire border region.
Heh i'm not alone then....
250 hours in and the majority is in Salmon Run, only level 27 in online so far.

I like both modes but i am so hooked to Salmon Run. Also it's insane cash, those bonuses add up alot. Also those xp tickets are truly a blessing.
Haha yep, I'm like level 23 or so. I have racked up so much gold and ability chunks and tickets etc that I basically never use since I rarely hop into PVP. The best day was when finally I realized you can check Salmon Run info on the Switch mobile app lol, now I almost never miss a shift. Such an amazingly fun and addictive game mode.
 

Napalm_Frank

Avenger
Oct 27, 2017
5,727
Finland
Even so, it isn't easy to create a million seller game in japan only.
Vita is portable, but...

http://www.pushsquare.com/news/2016...irst_japanese_million_seller_in_over_a_decade
Vita version was the best selling one out of all the Sony machines (PS3, PS4, PSV) despite being the last one to release. Goes to show portability is a big factor despite Vita being what it is. In fact the only reason why Vita had some sort of life in Japan was because it was a portable rather than having heavy hitting games on it.
 

Sadist

One Winged Slayer
The Fallen
Oct 25, 2017
5,325
Holland
Remember people not being confident Splatoon 2 would actually sell?

Ha. Ha.

Its over 3 million worldwide, might be approaching 4 million.
 

Datajoy

use of an alt account
Banned
Oct 27, 2017
12,081
Angola / Zaire border region.
Which means it's a portable device. Saying Splatoon 2 is a ''console game'' isn't exactly painting the full picture if you want to compare sales. It literally is the successor to 3DS.
How is it the successor to the 3DS and not the Wii U? The last first party Wii U game was a simultaneous release as the first first-party Switch game, and the Wii U is now dead as a doornail. The Switch has also received several Wii U ports and successors to Wii U games. The 3DS on the other hand had an entirely new redesign released after the Switch was already out and continues to receive support from Nintendo and third party partners.
 

Adventureracing

The Fallen
Nov 7, 2017
8,024
In the middle, but the Wii in Japan was a mismanaged mess from third parties so it is not only a bad barometer, it was also during a time when portable MH releases were still a thing (PSP then).

MHW is entering a very different market on a console that has had every grace from third parties thrown its way, and Capcom has set fire to the portable bridge even if they intend to eventually try to use it.

Either way, 2mil is extremely unlikely. There's simply a realistic unfeasibility that comes from the small install base.

We're posting in a thread discussing a game that has sold 2 million on a userbase of around 3.5 million. By the time MHW releases the PS4 will have a userbase of over 6 million and should reach around 7.5 million by years end.

I dare say that by the time the switch reaches that userbase it'll have a minimum of 3 multimillion sellers and possibly more depending on what they release.

I think MHW will struggle to go past 2 million but that's because of more than install base (though obviously being on HW that sells 20+ million helps).
 

Cudpug

Member
Nov 9, 2017
3,551
Amazing that a franchise potentially bigger than Mario in Japan is only two years old. I adore Splatoon and i am so happy the series has become a staple franchise so quickly.

If they ever wanted to do a mobile Splatoon, I would love for them to take a stab at a musical rhythm game like Voez. Splatoon has such a good soundtrack and it would fit in with the squid idols motif.
 

Napalm_Frank

Avenger
Oct 27, 2017
5,727
Finland
How is it the successor to the 3DS and not the Wii U? The last first party Wii U game was a simultaneous release as the first first-party Switch game, and the Wii U is now dead as a doornail. The Switch has also received several Wii U ports and successors to Wii U games. The 3DS on the other hand had an entirely new redesign released after the Switch was already out and continues to receive support from Nintendo and third party partners.
It's their main portable device going forward. It getting the mainline Pokemon is quite telling. Of course it also replaces Wii U but when it comes to japanese market it's the big next (and only since Sony is dropping out) portable device dedicated to games.
 
Nov 11, 2017
296
Italy
Vita version was the best selling one out of all the Sony machines (PS3, PS4, PSV) despite being the last one to release. Goes to show portability is a big factor despite Vita being what it is. In fact the only reason why Vita had some sort of life in Japan was because it was a portable rather than having heavy hitting games on it.

Vita version was the best selling one out of all the Sony machines (PS3, PS4, PSV) despite being the last one to release. Goes to show portability is a big factor despite Vita being what it is. In fact the only reason why Vita had some sort of life in Japan was because it was a portable rather than having heavy hitting games on it.

I didn't deny that.
I can even agree that, as an hybrid, Switch success should be compared to the best selling platfoms in a given market (home console in us, portables in japan).

Even so, I repeat myself, Vita only had one million seller (no 2 million sellers).
 

Datajoy

use of an alt account
Banned
Oct 27, 2017
12,081
Angola / Zaire border region.
It's their main portable device going forward. It getting the mainline Pokemon is quite telling. Of course it also replaces Wii U but when it comes to japanese market it's the big next (and only since Sony is dropping out) portable device dedicated to games.
Yes I see your point. Although I think it is much more clearly a replacement for the Wii U, I concede that it currently in the process of replacing the 3DS as well. I think it is a complex situation, as the system is legitimately replacing both their home and handheld console lines. So it is difficult to make analyses of the console based on past precedents, as it is hard to know just know exactly what to compare it to.
 

pulga

Banned for alt account
Banned
Oct 26, 2017
2,391
Legit cringed at the discussion if Splatoon 2 is a console game or not. Console warrioring has stooped to lower lows than it ever did back in my more youthful years. At least if you called it kiddy you would have somewhat of a point.
 

Killingmoon

Member
Oct 28, 2017
262
It's their main portable device going forward. It getting the mainline Pokemon is quite telling. Of course it also replaces Wii U but when it comes to japanese market it's the big next (and only since Sony is dropping out) portable device dedicated to games.

It's their main device going forward. It having portability function is part of its feature, not what it is. Like it or not, it is their next generation of hardware, following the Wii U. They're placing it as a replacement of their last console, not of their last handheld. Whether they will have a successor to the 3DS going forward remains to be seen but the fact that it is still getting games in 2018 where the Wii U is basically dead should be telling. It's amazing how some people here are trying to downplay the console's success.

What's funny is that I'm pretty sure if Sony is going to ape Nintendo and have the PS5 hybrid capabilities as well, the same people here would treat it as the successor of PS4 and not the Vita, especially if it becomes a hit.
 

Nocturnal

Banned
Oct 25, 2017
1,321
Splatoon 2 is likely the game with the highest digital ratio out of any Switch retail game in Japan(only Minecraft likely outsold it digitally).
Digital Estimates from Famitsu aren't official digital sales, so the actual amount of digital sales are still only known by Nintendo.

Splatoon 2 eShop Ranking since release:
Code:
July 20th to Aug 2nd - 1st Place
Aug 3rd to Aug 9th - 2nd Place
Aug 17th to Aug 23rd - 5th Place
Aug 24th to Sept 6th - 3rd Place
Sept 7th to Sept 13th - 7th Place
Sept 14th to Sept 20th - 10th Place
Sept 21st to Sept 27th - 7th Place
Sept 26th to Oct 10th - 5th Place
Oct 10th to Oct 31st - 3rd Place
Oct 31st to Nov 14th - 4th Place
Nov 7th to Nov 21st - 6th Place
Nov 23rd to Dec 6th - 7th Place
Dec 7th to Dec 13th - 5th Place
Dec 14th to Dec 20th - 3rd Place
Dec 21st to Dec 27th - 4th Place
Dec 28th to Jan 3rd - 5th Place
some dates/weeks missing since L~A & silpheed didn't post them here or on gaf


I think December was the strongest month digitally for Splatoon 2 since launching. especially if we take into account how many new owners there are potentially compared to past months:

With a 75/25 split physical to digital leads to an additional 588K sales. Thats roughly 2.35M or 71% attach rate.
With a 80/20 split leads to an additional 435K sales. That's roughly 2.2M or 66% attach rate.
With a 85/15 split leads to an additional 311K additional sales, which is roughly 2.07M or 62% attach rate.

Overall for Splatoon 2 I'd expect launch figures to be at minimum 15% digital, which would lead to 113K sales launch week.
25% digital requires Splatoon 2 to sale 21K on average p/w digitally for the remaining 22 weeks
20% digital requires Splatoon 2 to sale 14K on average p/w digitally for the remaining 22 weeks.
15% digital requires Splatoon 2 to sale 9K on average p/w digitally for the remaining 22 weeks.

The launch figure is mainly because of Nintendo's reported shipped numbers from September which were 1.56M for Japan while M-C at the time had Splatoon 2 at 1.19M. This leaves 370K copies unaccounted for, a certain percentage of those were still sitting at retailers but others were digital sales. I don't know how likely it is for retailers to stock up with more than 100K copies of Splatoon 2 for early October.
Lets say there were 150K copies shipped sitting around that means 220K digital sales by September in Japan. Which is 11K p/w on average after launch. If there were however 100K copies at retailers that's 270K digital sales by September, which is 17K p/w.
 

massoluk

Member
Oct 25, 2017
6,573
Thailand
Come on, people. Switch also may be a handheld, but how many really buy Splatoon to play outside offline. Some may play it on a lunch break, but this line of argument is just */smh*

How many 3DS games and Vita games were a big hit because they were online multiplayer.

This line of argument also totally dismisses the success it had on the WiiU.
 
Last edited:

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
I guess I don't follow Nintendo enough because I had no idea Splatoon 2 was going THIS good. Impressive, really. Can't imagine what's gonna happen when an Animal Crossing or a Pokémon game comes out.
 

scabobbs

Member
Oct 28, 2017
2,103
I'm playing through the campaign now and while its kind of fun, its also pretty damn shallow. I know the real draw here is the multiplayer, but i wish they'd put a little more effort into the campaign. Feels like a wasted opportunity, given how typically incredible Nintendo campaigns are.
 

Deleted member 31092

User requested account closure
Banned
Nov 5, 2017
10,783
Remember people not being confident Splatoon 2 would actually sell?

Ha. Ha.

Its over 3 million worldwide, might be approaching 4 million.

Actually it was at 3.6 millions at the end of September, it should be well over 4 millions now.

And by the way the digital data in the OP is updated at November, December digital numbers aren't out yet.
 

entrydenied

The Fallen
Oct 26, 2017
7,554
I really need to buy this game. Even though I have a decade long backlog but I really want to support the game due to it's lack of lootboxes and micro transaction. I bought the first one on the Wii U but the Wii U was too cumbersome for me and never got to play much of it.
Managed to get some random visitors to my place to enjoy the game even then.