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Thraktor

Member
Oct 25, 2017
570
It strikes me as a little strange that they'd have two separate companies handle the Switch and PS4/XBO ports. Even if the Switch couldn't handle any of the improved lighting or rendering, it should be able to use much higher res textures than the original PS360 release, so hopefully the Switch team gets access to them.
 
Oct 28, 2017
1,277
Hasn't Laura Kate been saying this since the Switch's announcement?
She's been saying a lot of things.
Cxs0XohXcAQypsX.jpg
 

Max|Payne

Member
Oct 27, 2017
8,942
Portugal
Were talking about From here, so the engine is probably not that well optimized. And unlike Doom, they can´t just cut the framerate in half.

DOOM had the headroom of targeting 30fps on Switch where the game had been built to run at 60 on PS4/XB1 though.

You're comparing some of the most scalable, technically competent tech to From Software's engine. Doom is not a reference point. It is the extremely rare exception.

Lol Ok Ok, nevermind what I said then.
 

SCB360

Banned
Oct 30, 2017
1,639
I will happily support the Trilogy coming to switch, a lot of people missed out and tbh, I see DS as what a 3D Castlevania should have been so it has a place with Nintendo

Although I wonder if it'll be the original DS2 or SotFS if they do all 3
 

Ferrs

Avenger
Oct 26, 2017
18,829
I will happily support the Trilogy coming to switch, a lot of people missed out and tbh, I see DS as what a 3D Castlevania should have been so it has a place with Nintendo

Although I wonder if it'll be the original DS2 or SotFS if they do all 3

Surely sotfs only.
 

Braaier

Banned
Oct 29, 2017
13,237
I mean people can just not buy it games go on sale. Not sure how giving the Switch audience the option is bad for consumers either.
I'm just thinking of how doom did. All signs point to it not doing great, and a lot of that has to do with a $60 price point. Even if from prices ds at $40 I think it would do much better
 

SuperSah

Banned
Oct 26, 2017
4,079
DS1 should run fine, and it should be 60fps too but DS3 will be fun to see on our favourite little tablet :P
 

Memento

Banned
Oct 26, 2017
8,129
User has been warned: console warrior drive-by trolling. Maybe let's wait for this hypothetical game to exist first and then make conclusions about its technical aspects.
I can already see the Dark Souls 3 framerate threads...

Smooth 10 fps.
 
Nov 3, 2017
1,641
I can't imagine Dark Souls 3 in portable mode. It already struggles on the Xbox One so I really hope they do a good job porting it
 

BlacJack

Banned
Nov 6, 2017
1,021
I know this is about the Switch but Bandai Namco can get fucked if they think it's okay to sell Dark Souls 2 with the lighting system in tact after people have bought it twice. It should be a free update for Scholar of the First Sin on PS4/Xbox One/PC.

It was really shitty of them to butcher the game to accommodate the consoles that couldn't handle it 3-4 months before launch but I mean if they really had to, they should have put it back in for Scholar of the First Sin (which was next gen/PC only and could have easily handled it considering it was running at 20FPS at the trade shows in 2013).

Lol holy cow man, let go. They only mention Dark Souls ONE with Dark Souls THREE's lighting system. If Dark Souls TWO does get a lighting update as well, then it will probably be THREE's.

I can't believe people are still hanging this over From with almost no evidence the other lighting system was even functioning...
 

KHlover

Banned
Oct 25, 2017
960
DS3 is going to run terribly if they don´t make severe graphic cutbacks.
Yup. Dark Souls 3 is a surprisingly demanding game. Really interested in how a Switch version will look like, my laptop that could run DS2 SOTFS native res with 60fps struggled to reach two-digits fps in Dark Souls 3 and not even dropping the res to an ungodly low value and using various hacks to decrease the LOD of models and basically remove textures ever got the fps above 20. I wouldn't want to be the studio porting DS3 to Switch lol.
 

Arkeband

Banned
Nov 8, 2017
7,663
If Switch owners paid full price for Skyrim on Switch, I don't wanna hear a single solitary fuckin' peep about Dark Souls' price.
 

Tzarscream

Banned
Oct 28, 2017
2,945
I finished Dark Souls 3, played about a third of DS1 and never played any DS2.

I'd happily play DS1 on my Switch, no problem, need to finish that sucker up anyway and hopefully they'll have fixed the frame rate in blight town....

Also I'm fine with all the ports for Switch, there's loads of games last Gen I'd like to play In a portable fashion so hope they keep the port train running.
 

Forkball

Member
Oct 25, 2017
8,940
She's been saying a lot of things.
Cxs0XohXcAQypsX.jpg
I heard multiple people spread the rumor that Odyssey was day one and Zelda was later. I have no idea how anyone could jump to that conclusion even as early as October 2016 considering we literally had hours of Zelda footage at that point and five seconds of Mario.

As for the topic, $50-60 each is a hard buy. I enjoy all three of these games and if it's your first time around I recommend picking them up, but you can get them for much, much cheaper on PC. It should be telling to see what new things are added to the DS Remaster. I might be tempted if it had actual new areas and gameplay features.
 
Oct 28, 2017
1,277
Lol holy cow man, let go. They only mention Dark Souls ONE with Dark Souls THREE's lighting system. If Dark Souls TWO does get a lighting update as well, then it will probably be THREE's.

I can't believe people are still hanging this over From with almost no evidence the other lighting system was even functioning...
Well it's extremely clear that many areas were designed with the lighting system in mind. The vertical slices at the trade shows were playable by the public and worked fine too. It just sucks that something that I'd imagine Blighttown 2.0 was fundamentally designed around was removed with little to no notice. Not to mention the significantly downgraded geometry in the environments.
 

Deleted member 3208

Oct 25, 2017
11,934
Probably gonna bite. I can't say no to portable Dark Souls.
 

Vault

▲ Legend ▲
Member
Oct 25, 2017
13,591
Depending on how optimized the engine is in the first place, it shouldn't require as many cutbacks as DOOM.
Considering how all their games run on consoles.

I have doubts it can run at all without heavy cutbacks. Steady framerate is more important than anything
 

Braaier

Banned
Oct 29, 2017
13,237
What signs are you talking about?
Silece. The sign of silence. We've seen Skyrim on eshop best selling lists so we can assume it has done okay. Doom hasn't been on a best selling list, Bethesda hasn't said anything. There's been nothing. So the assumption is it hasn't done well.
 

IIFloodyII

Member
Oct 26, 2017
23,950
I'm just thinking of how doom did. All signs point to it not doing great, and a lot of that has to do with a $60 price point. Even if from prices ds at $40 I think it would do much better
Oh, sure, hell $40 is usually were I panic buy, whereas $60 for a remaster is almost always a wait for a sale from me. I don't mind though, I can wait for the price I'm comfortable with if need be and if the remaster is good, that's only a positive in my book.
 

GameShrink

Banned
Oct 29, 2017
2,680
I'll probably get 1 for PC, possibly PS4.

I must resist the urge to return to griefing multiplayer.
 

Shauni

Banned
Oct 25, 2017
5,728
Silece. The sign of silence. We've seen Skyrim on eshop best selling lists so we can assume it has done okay. Doom hasn't been on a best selling list, Bethesda hasn't said anything. There's been nothing. So the assumption is it hasn't done well.

I thought Doom was on the eShop best selling list when it first came out? What did they say about Skyrim?
 

Deleted member 5596

User requested account closure
Banned
Oct 25, 2017
7,747
DS3 will need serious cutbacks, performance is shaky in current Gen.

Dark Souls Remastered will be for me... On PC
 

Nameless

Member
Oct 25, 2017
15,332
As much as I'd love playing Souls games with a Pro controller there's no way I'm triple dipping three times for worse versions. Cool for potential new fans, though. Best series going right now.
 

SCB360

Banned
Oct 30, 2017
1,639
Silece. The sign of silence. We've seen Skyrim on eshop best selling lists so we can assume it has done okay. Doom hasn't been on a best selling list, Bethesda hasn't said anything. There's been nothing. So the assumption is it hasn't done well.

I thought DOOM was like near the top of the best selling list for a few weeks when it released, as for Skyrim, it's actually a really good, fun port, I'm enjoying it more than i did on Xbox 360 tbh
 

Ferrs

Avenger
Oct 26, 2017
18,829
Well it's extremely clear that many areas were designed with the lighting system in mind. The vertical slices at the trade shows were playable by the public and worked fine too. It just sucks that something that I'd imagine Blighttown 2.0 was fundamentally designed around was removed with little to no notice. Not to mention the significantly downgraded geometry in the environments.

that demo was never playable, and it wasn't even being in-game.

It's true that there was a playable PS3 demo that had better lighting than the final version, but it was still a far cry from that IGN demo, that again, was just bullshit.