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Zeta Ori

Member
Oct 25, 2017
2,102
NY
Warning: It's pretty clear from the title that any game simply mentioned in this thread is a spoiler in itself, so continue reading at your own risk.

So, I recently wrapped up a full playthrough of the Access Games 2010 cult classic masterpiece Deadly Premonition through 360 BC on the One, and while I could go on for paragraphs about all the reasons I have fallen in love with this game, I'm making this thread to discuss one particular scene/trope:



Now for those of you who have yet to play this game (and if you haven't, please do. I cannot stress that enough. The game is an experience and the plot points ill be discussing ruin that experience. If you have even a slight interest in the title, stop reading here.) and are questioning just what the heck you just watched, allow me to fill you in:

The guy in the video is FBI Agent Francis York Morgan, who is investigating a homicide in the rural town of Greenvale, Washington. This scene takes place almost immediately after the games opening chapter, and is seemingly completely random to the player, with many players I talked to not even being able to see what Francis is seeing in the coffee (it's actually there, just not as clear as a crisp spring morning)

Now, at the time this information means nothing to the player. But as you progress through the game and Francis's investigation, your eventually introduced to a character named Forest Kayson, and upon being introduced the scene is referenced again through a flashback. However, Forest is clearly not the killer you are after, as he consistently has an alibi for his location during the murder.

Later, after discovering the true raincoat killer and their motivations and putting a stop to it, the game pulls the rug from out your feet by informing you that actually, Forest Kayson was the mastermind of the whole thing and has been doing this for a loooonnggg time. The Raincoat killer was just an irrelevant pawn. Oh and, just before you find out, you kind of just trusted him to bring the woman you spend the course of the game falling in love with to the hospital after she's injured in the pursuit of the Raincoat Killer....

Yeah.

Now, the reason this particular example works so well is related to another plot point revealed at the end of the game. After all, even with the information that Forest Kayson is the true mastermind, it still doesn't explain why Francis would just randomly pick up on that staring into some coffee. You see, Francis is actually the alternate personality of Zach Morgan, and was created when Zach experienced the trauma of watching his father commit suicide after failing to mercy kill his wife (Zach's/Francis's mom). And why would Zach's dad be killing his mom out of mercy? Well as it turns out, Forest Kayson planted a parasite like seed in Zach's mother stomach, and it's literally growing from inside her body. She dies a horrible and painful death due to Zach's fathers failure to euthanize her, and that horrifying experience causes child Zach's mind to break to such a point a completely new personality is created as a defense mechanism.

So in short, Francis is already aware of who Forest Kayson is at the beginning of the game in a sense, but because of the trauma experienced by Zach that lead to Francis's creation in the first place, is either unwilling or incapable of remembering the exact relevance of why FK would be important to this case.
The reason I say unwilling or incapable is because there's a possibility Francis is more aware of the circumstances then he lets on, and doesn't disclose this information because his true end goal is to have Zack return as the personality in charge of his body which requires Zach to breach these memories that locked away in his head on his own terms, but that's just my own speculation.

After discussing it with a few friends, the only other game that came to mind that did this was

Resident Evil 7, with the E-001 picture located right in the beginning of the game

So, failing to think of more examples, I was curious if Era might have a few.
 

Dom6

Member
Oct 26, 2017
255
Final Fantasy XV

latest
 

GreenMamba

Member
Oct 25, 2017
10,280
Maybe not exactly the same but regarding the true culprit in Persona 4:

The very first time you see Detective Adachi he's vomiting after seeing Mayumi Yamano's corpse. They play it off like it was him being a dumb rookie at the time but after finding out he was the actual person who killed her (and on accident) he was likely vomiting out of shock that he murdered someone.

There's also the true mastermind, Izanami, disguised as the gas station attendant, the first resident of Inaba you meet that isn't your uncle or cousin. When you shake hands with them (which is *much* later signified as Izanami giving you your power) the controller vibrates, something that doesn't typically happen in scenes in the game otherwise.
 

Tali'Zorah

Member
Oct 27, 2017
635
Norfolk, UK
Life is Strange, to an extent

Jefferson basically tells you what he's been doing in the first scene in the game, saying "I could frame any one of you in a dark corner, and capture you in a moment of desperation." You later find out that's exactly what he's been doing to a bunch of helpless teens
 

Kor of Memory

Avenger
Oct 27, 2017
1,668
Man, I don't even want to say the name, because the reveal is so good and done so well.

It's a indie game
With episodic content
it had a sequel come out recently
The game itself came out in 2015
It's known for it's incredibly "hipster" dialogue

Life is strange

Jefferson's dialgue in the background while Max is thinking to herself about her dream. It's like his 4th or 5th sentence: "Seriously though, I could frame any one of you in a dark corner, and capture you in a moment of desperation"
 

Fanto

Is this tag ok?
Member
Oct 25, 2017
11,863
Life is Strange, to an extent

Jefferson basically tells you what he's been doing in the first scene in the game, saying "I could frame any one of you in a dark corner, and capture you in a moment of desperation." You later find out that's exactly what he's been doing to a bunch of helpless teens
I was just about to say this one! Definitely good foreshadowing.
 

KillstealWolf

One Winged Slayer
Avenger
Oct 27, 2017
16,046
21-P4-00099.jpg


There is a very subtle controller rumble when you shake hands with this Attendant at the beginning of the game. Turns out she's actually Izanami, the true final boss of the game. There's additional clues to her true appearance in her dialogue over the year as you play.
 

Meia

Member
Oct 26, 2017
1,015
What was the hint in Persona 5? (I don't even remember who was the main villain in Persona 5)


Igor greets you in a very slightly different way when you first meet him. Considering he has the same introductory greeting in every previous game, and in fact does this same greeting once the real one shows up, it's a very slight give away.("Welcome to the Velvet Room," vs. "Welcome to my Velvet Room." Of course, with the different VA, probably no one picked up on it, or the VA change itself being a tell as well.
 
OP
OP
Zeta Ori

Zeta Ori

Member
Oct 25, 2017
2,102
NY
Life is Strange, to an extent

Jefferson basically tells you what he's been doing in the first scene in the game, saying "I could frame any one of you in a dark corner, and capture you in a moment of desperation." You later find out that's exactly what he's been doing to a bunch of helpless teens

Nice one, completely missed out on this. Thread already delivering.

All the games of Atlus

All.

I recall Izanami in P4, but I'm drawing a blank on some of the other Atlus games that have done this.
 

GameShrink

Banned
Oct 29, 2017
2,680
Always glad to see more appreciation for Deadly Premonition. As much as people think of it as "the goofy Japanese video game version of Twin Peaks," the story is actually very strong and arguably one of the best examples of a mentally ill protagonist in the entire medium.
 

Glio

Member
Oct 27, 2017
24,481
Spain
Nice one, completely missed out on this. Thread already delivering.



I recall Izanami in P4, but I'm drawing a blank on some of the other Atlus games that have done this.
Tokyo Mirage Sessions, Persona 3, Persona 5, Devil Survivor 2...

If they have bothered to do a specific modeling for a seemingly unimportant character in the early hours of the game, watch it
 

Sumio Mondo

Member
Oct 25, 2017
9,907
United Kingdom
Policenauts.

Shootout ensues in the beginning of the game and the culprit gets away. The main character sits next to him on the plane to the main location of the game and the villain has a very clear injury in full view as well as acting creepy and generally just looking evil. Hardly a big twist when you find out he's the one going around killing everyone.
 

KtotheRoc

One Winged Slayer
Member
Oct 27, 2017
56,593
The Ace Attorney games have done this a few times. But Apollo Justice may just take the cake.

The Killer in the first case is also the Killer in the final case.
 

Pirate Bae

Edelgard Feet Appreciator
The Fallen
Oct 25, 2017
6,792
??
Life is Strange is the GOAT

My other vote is for Danganronpa V3

HEAVY SPOILERS BELOW

In the first trial, they talk at length about how Tsumugi doesn't have an alibi because she was in the bathroom at the time of the murder, but then the class proves that it couldn't have been her, regardless. Flash forward to the last trial...come to find out there's a secret passage hidden in that very same bathroom that leads directly to the crime scene. Tsumugi was able to use the passage, kill the victim, and make it back in time for no one to suspect anything.
 

Soundchaser

Member
Oct 25, 2017
1,613
The original Deus Ex.

The first cutscene in the game shows Bob Page and Walton Simons discussing their world domination plans in a way that doesn't quite make sense to the first-time player, while the training level and the first mission establish them as your superiors. Later on, their plans are explained to you, and you turn against them.
 

Wood Man

Member
Oct 30, 2017
5,449
I don't know if this applies but Dr. Cossack was introduced as a new villain back in Mega Man 4. But I noticed Bubble Bats and Mets as normal enemies in the game. I was like "Those are Wily's creations, so he's gotta be behind this somehow." Spoiler alert: I was right.
 

CGiRanger

Member
Oct 25, 2017
2,517
With almost all of Bandai-Namco's "Tales of" games Opening Animations, you can easily pick out who will be the final villain. (at least for the ones I've played; Abyss, Vesperia, Zestiria, Berseria)

The only one that I'm aware of where that wasn't the case was Tales of Symphonia (the original, not the so-called "sequel")
 
OP
OP
Zeta Ori

Zeta Ori

Member
Oct 25, 2017
2,102
NY
The original Deus Ex.

The first cutscene in the game shows Bob Page and Walton Simons discussing their world domination plans in a way that doesn't quite make sense to the first-time player, while the training level and the first mission establish them as your superiors. Later on, their plans are explained to you, and you turn against them.

Completely forgot about this one, thanks. That reminds me, it's about time to revisit Dues Ex anyway.
 
Oct 25, 2017
17,897
Life is Strange, to an extent

Jefferson basically tells you what he's been doing in the first scene in the game, saying "I could frame any one of you in a dark corner, and capture you in a moment of desperation." You later find out that's exactly what he's been doing to a bunch of helpless teens
This is a good one.
 

The Unsent

Member
Oct 25, 2017
19,416
I guess Metal Gear Solid 2 where you hear Scott Dolph say Lalilulelo because the Patriots, the secret masterminds, are censored out.
 

HiroTSK5

One Winged Slayer
Member
Nov 4, 2017
572
The Last Story.

Me during the reveal: "Wow it sure was convenient your plan took into account that the main character would do the opposite of literally everything you told him to do based on information there is no way you should know, aided by other villains that have no reason to ever help you/not immediately kill you."

And somehow I was still able to predict who the twist villain was two hours in.
 

LightKiosk

One Winged Slayer
Member
Oct 27, 2017
11,479
Metal Gear Solid V

The huge V on the boxart. Looking back in hindsight it was a clear hint for Venom Snake. Whether or not people were easily able to figure it out is another story, but everything about the box art hints at the villain.
PsufKuJ.jpg
 

tiebreaker

Member
Oct 25, 2017
12,109
Tokyo Mirage Sessions, Persona 3, Persona 5, Devil Survivor 2...

If they have bothered to do a specific modeling for a seemingly unimportant character in the early hours of the game, watch it

Wait, who is the big bad guy in TMS? I only remember the dragon, but everything else is blurry.