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Oct 28, 2017
862
Calling it a story bit is a stretch since it's a handful of cramped, pitch black metal corridors with no dialogue or readables whatsoever. They didn't even bother adding guard idle dialogue for it.
 

Deleted member 22585

User requested account closure
Banned
Oct 28, 2017
4,519
EU
Just finished it. The beginning was amazing and there was some good stuff inbetween (those horrifying nuclear bomb stories). While I liked the crazy story, it sometimes felt... Too light and cartoony. Still enjoyed it from a narrative standpoint.

Gameplay however was disappointingly bad. I chose the easiest difficulty after a couple missions. Never did that in any game before. Rushed through it guns blazing, still wasn't much fun. Guns lack some impact, the gunplay and movement don't feel particularly good.
The encounters felt like an unwanted obstacle to see the rest of the story.

On top of that I had to deal with the horrible German voices. So bad.

I'm glad I played it because I liked the characters and the story, but I hope the will radically change the gameplay for the sequel.
 

nded

Member
Nov 14, 2017
10,563
The problem with the combat is that almost all of the fun stuff is locked away behind perks or acquired halfway through the game. By the time you've got your complete tool set, the game is pretty much over.

I'm actually really enjoying the Gunslinger Joe DLC because the levels are specifically built around Joe's tackle ability and you find upgrades at a pretty good clip. Running around beaning nazis in the head with canned goods and flanking them by literally busting through walls is good fun.
 

Ocarina_117

Member
Oct 26, 2017
9,562
Hi just grabbed this game on the one x.

Quick questions.

Are there any one x patch settings to mess around with? Playing on a 1080p screen - supersampling and such is enabled automatically?

Also no trigger rumble on the xone? Do many shooters take advantage of it? Felt awesome in halo.
 

Chopchop

Member
Oct 25, 2017
14,171
Just finished the game last night. Didn't change my initial impressions of it. It's a fun story that gets really out there, but the gameplay is very middling at best. The mechanics and level design just kind of clash with each other instead of working together. I stayed away from heavy weapons for the most part because the slow movement and weapon windup just got me killed more than anything else.

The audition sequence was just completely balls-to-the-wall crazy. I guess they wanted to make Hitler as much of a deranged psycho as possible, and they totally nailed it. He's shown as the natural conclusion when a narcissistic, paranoid, insecure madman is given absolute power over everyone around him, including their lives.

BJ doing that terrible reading of his lines was hilarious, though. I love it when a voice actor has to convincingly act like a bad actor.

The stuff that Anya did at the end of the last level was badass, but her ripping off her top halfway through was pretty eye-rollingly silly.

I'm surprised at how meh that final scene was. Walking up to kill Frau Engel was supposed to be this really cool final moment where you get your revenge, but somehow it didn't do it for me.
 

Ocarina_117

Member
Oct 26, 2017
9,562
The ending of the game has the 3rd wolfenstein way up high on my most anticipated games list.

Gameplay felt a step down from the first, I feel it was the level design not allowing for as enjoyable encounters. I had much more fun when I knocked down the difficulty and kept moving.

I love the cinematics in these games. Possibly my favourite story/story telling in the medium. The cast of characters are all great! Can't wait to meet up with them again in the third game.

I feel the game hinted at Max Haus figuring out what the 'key' is. He stared at it as Sep was agonising over it. I excepted him to take it and solve it there and then.
 

HStallion

Banned
Oct 25, 2017
62,262
Taking on some of the Commander Assassination missions and they're interesting in that they give you some story bits here and there while also changing up the level layouts and looks. Even fun as you have all the abilities at that point and can really steamroll through the enemies even on harder difficulties.

The problem I have is it really high lights how inconsequential things felt. The story is just starting to really pick up after all the characters are gathered together and momentum is really staring to build. You have the great moment at the very end of the game and it feels like the story is really about to start. They even start some specific story elements that go literally nowhere, like the key Set is going on about, and just kind of drop them for the revolution... and then the credits roll. Enjoyed the game but it felt like Halo 2 all over again. Let's finish the fight!... in the sequel.
 
Oct 28, 2017
862
Fergus has the better weapon since it's a monster against the huge robots and general heavy enemies, but story-wise it's Wyatt's easily. Fergus' makes the already crass second half even dumber and his side-plot just kinda ends, while Wyatt has an actual story arc and possibly some hints at the plot points for the next game depending how you read his dialogue.
 
Oct 26, 2017
547
Sorry everyone if this looks like a drive by post, but as someone who payed €30 for the game and just tried playing the first hour or so of the game.... I have to say I'm really disappointed in the gameplay. The game just feels middling at best with the controls and some of the gameplay mechanics (overuse of stealth for the commanders, which I did NOT enjoy trying and failing most of the time to kill in stealth mode) and the game balancing just feels unfairly difficulty even on the lower settings. The last time that happened was with Uncharted 3 and the lack of balance in the difficulty in that game soured my outlook on the series after that. For a game that I was so hyped for with the story and continuing on from the previous game, this just feels like a slog to play through and honestly, no amount of interest I have in the story could justify me forcing myself to plough on with this game, especially when there's other games I can buy in the upcoming sale that I'm looking forward. A damn shame.
 

BladeX

Member
Oct 30, 2017
1,077
By FAR the best FPS game that I have played in a long, long, looooong time.

What an absolute blast of a game, that offers so much polish you rarely get from the genre.

An absolute crime to see that most people just dont care about a good story FPS game and all they want is just multiplayer deathmatch galore...
 

SevketErhat

Member
Oct 27, 2017
355
North Cyprus
Just finished the game and although it lasted much longer than it should I loved the ending. I will surely get upcoming games in the series. Who is singing the song at the end? I am not into into metal but loved the part the girls singing
 

Chopchop

Member
Oct 25, 2017
14,171
Fergus has the better weapon since it's a monster against the huge robots and general heavy enemies, but story-wise it's Wyatt's easily. Fergus' makes the already crass second half even dumber and his side-plot just kinda ends, while Wyatt has an actual story arc and possibly some hints at the plot points for the next game depending how you read his dialogue.
I really disliked this part about Fergus' plotline. I liked Fergus as a character in the first game, but
he did absolutely nothing besides just get angry at things in this one.

I also felt bad about his arm fucking up his chances with that girl. Was there a way to patch that up that I missed, or did it just abruptly end and go nowhere like the rest of his storyline?

Agree that his gun is great, though. That thing put in serious work once I got the capacity upgrade on it.
 

guitarguy316

Member
Nov 3, 2017
1,477
just starting playing...i'm using headphones through xbox. what sound setting should i use? tv, hi-fi, or cinema? what's weird is the guns sound hollow, not depth or bass to them.
 

nexus

Member
Oct 25, 2017
3,645
I'm in New Orleans right now and I love the story stuff. Gameplay is perfectly ok. Levels kind of suck, downtown Roswell felt great but it's unfortunate that every mainline shooting encounter takes place in fairly interchangeable environments. I understand it's kind of the aesthetic of this world's Nazis but it just doesn't lend itself to being enjoyable. Since everything looks the same I found myself getting somewhat lost from time to time. Nothing major but my sense of direction kind of got mixed up.
 

HStallion

Banned
Oct 25, 2017
62,262
The ending of this game reminded me so much of Halo 2's "finish the fight" moment. Everything coming together and building and building and then ending just as things seemed to be kicking off.
 

nexus

Member
Oct 25, 2017
3,645
Finished it, really enjoyed the story, gameplay felt lacking for the most part. Nothing about the weapons felt great or anything. Levels were kind of boring. WOrth playing for the story but I ended up just playing it on easy to cruise through. Definitely a good game for today's political climate.
 
Oct 26, 2017
1,439
I'm very stuck on the last mission, and appreciate any help. I apologize for the hidden text, but I can't figure out how to use the lord's spoiler function on mobile:

Hidden content
You need to reply to this thread in order to see this content.
EDIT: Nevermind, I'm an idiot.

EDIT 2: What an ending.
 
Last edited:

Molemitts

Member
Oct 25, 2017
583
Playing on PC right now. GTX 1060 (6GB), i5 6600k, 8 GB RAM. The game ran perfectly until I reached New York where it's dipping to 30fps. Is it just that one part that's bad are all more open areas like that?
 

BPK

Member
Oct 27, 2017
183
I'm sure this has been asked countless times, but is there any way to reduce or eliminate head bob on ps4? It's giving me nasty motion sickness.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,313
Just started this. Is this game harder than the first one? I played The New Order and The Old Blood on I Am Death Incarnate, and this time I picked... uh, forgot the names, the one before the "hardest" available difficulty (says "hard, for experienced players") and I feel like I'm struggling so much more and dying way too fast, even at full armour/health. Maybe I should lower it to Normal... :\
 

Deleted member 3058

User requested account closure
Member
Oct 25, 2017
6,728
Just started this. Is this game harder than the first one? I played The New Order and The Old Blood on I Am Death Incarnate, and this time I picked... uh, forgot the names, the one before the "hardest" available difficulty (says "hard, for experienced players") and I feel like I'm struggling so much more and dying way too fast, even at full armour/health. Maybe I should lower it to Normal... :\
Yeah, it's substantially harder. I went through almost all of the first game without dual wielding but I think it's pretty important in this one.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,313
Yeah I'm doing better now that I have some weapon upgrades and am dual-wielding more. The LaserKraftWerk in one hand and the machine gun in the other... pretty good setup for now.
 
Oct 28, 2017
1,101
Just started this. Is this game harder than the first one? I played The New Order and The Old Blood on I Am Death Incarnate, and this time I picked... uh, forgot the names, the one before the "hardest" available difficulty (says "hard, for experienced players") and I feel like I'm struggling so much more and dying way too fast, even at full armour/health. Maybe I should lower it to Normal... :\

I think the problem with this game is that people has been accustomed to brain dead enemies in shooters, and Wolfenstein II is a return to classic games when the enemies are really deadly (I'm not saying the game as great AI, simply that the enemies are not blind and useless). After completing the game in the 4/6 difficulty, and then replaying it in the highest difficulty, I have a rule of thumb to the combat: if you are not in cover, and you are still, you are dead. Thats it. You want to go guns blazing? Dual wield and move a lot, flank and use the environment. You want to play as a cover shooter? Good, some times is even a good option, but you need to have a good cover, what your flanks and back, and when you peek, you peek a fraction of second. Sounds a bit obvious, but when you realize that the combat is very enjoyable.
 

leng jai

Member
Nov 2, 2017
15,117
I think the problem with this game is that people has been accustomed to brain dead enemies in shooters, and Wolfenstein II is a return to classic games when the enemies are really deadly (I'm not saying the game as great AI, simply that the enemies are not blind and useless). After completing the game in the 4/6 difficulty, and then replaying it in the highest difficulty, I have a rule of thumb to the combat: if you are not in cover, and you are still, you are dead. Thats it. You want to go guns blazing? Dual wield and move a lot, flank and use the environment. You want to play as a cover shooter? Good, some times is even a good option, but you need to have a good cover, what your flanks and back, and when you peek, you peek a fraction of second. Sounds a bit obvious, but when you realize that the combat is very enjoyable.

I don't think that's the reason at all. The game's design just contradicts itself. Apparently you're meant to play it like it's Doom but there's a fundamental difference between the two games. In Doom all incoming fire can be avoided because it's projectile based, whereas in Wolfenstein it's impossible to dodge all damage because everything is hitscan. On higher difficulties your health drops ridiculously fast, enemies are ridiculously accurate and the game does a dire job of showing you which direction you're actually getting hit from. I mean it's not impossible to beat but it feels cheap, tedious and ultimately not fun.
 
Oct 28, 2017
1,101
I don't think that's the reason at all. The game's design just contradicts itself. Apparently you're meant to play it like it's Doom but there's a fundamental difference between the two games. In Doom all incoming fire can be avoided because it's projectile based, whereas in Wolfenstein it's impossible to dodge all damage because everything is hitscan. On higher difficulties your health drops ridiculously fast, enemies are ridiculously accurate and the game does a dire job of showing you which direction you're actually getting hit from. I mean it's not impossible to beat but it feels cheap, tedious and ultimately not fun.

Of course dodging fire is not so "intuitive" as Doom, and you have some levels in Wolfenstein II that you don't have simply the space to maneuver (when you need to play then as a cover shooter). But when you move a lot, strafing and shooting from the hip, and sprinting ahead, you avoid a lot of fire, enemies seems to miss a lot. The problem is that specially in consoles (and I play in a PS4) the aiming without ADS is hard, I suppose in PC with keyboard and mouse is more easy to move and a shoot.
 
Oct 28, 2017
862
The only thing Wolfenstein shares with Doom's combat is that you're supposed to be on the move at all times, but unlike that game it should be between cover and not standing out in the open. This applies to all the other games in the franchise too.
 
Oct 28, 2017
862
If you want to break the game on all difficulties fully upgrade the assault rifle first with the scope and damage upgrades. They stack and can murder every single enemy type easily, especially when dual wielding (which you should be doing all the time anyway).
 

boybrushdRED

Member
Oct 26, 2017
1,231
Philippines
Just found out that there is a manual save in this game. Does New Order and Old Blood have manual saves as well?

Also just got to a wtf moment in the game.

BJ's dad is an asshole
 

drewfonse

Member
Oct 28, 2017
3,968
Absolutely my 2017 GOTY. I'm replaying it on a harder difficulty, and it's just as fun as my first play through, but I'm dying a lot less. I'm really just going to stick to the heavy machine gun with added scope and single shot armor piercing rounds. And of course the shotgun, when I unlock it. For those of you wanting a more fluid ADS experience, use the heavier machine gun set up that I mentioned. It destroys enemies while either ADS or hip firing.

The cutscene in this game are unparalleled. So, so good. Love this game.

Calling it a story bit is a stretch since it's a handful of cramped, pitch black metal corridors with no dialogue or readables whatsoever. They didn't even bother adding guard idle dialogue for it.

I really feel like the overarching story is told beautifully through the cutscenes. And there's a ton of incidental stuff that helps to set the tone. I'm not sure how something like idle guard dialogue could be expected to advance the story.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,313
Just when I was starting to do better... heeeeere comes the
courthouse
level

Fuuuuuuu
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,313
I just got to
Venus. Had to curb-stomp Hitler even if I was shot after, totally worth it. Man this game is NUTS hahahaha

Wasn't expecting the courthouse scene to be a fantasy. When they cut the head off I thought it was over for BJ and we'd continue with a different character.

Unfortunately they didn't have the guts to kill him for real, but I can't say that I mind because it's just so hilarious and over-the-top and the notion of Terror Billy coming back from the dead to terrorize more nazis is just too delicious.
 

Aarglefarg

Member
Oct 27, 2017
4,067
I just got to
Venus. Had to curb-stomp Hitler even if I was shot after, totally worth it. Man this game is NUTS hahahaha

Wasn't expecting the courthouse scene to be a fantasy. When they cut the head off I thought it was over for BJ and we'd continue with a different character.

Unfortunately they didn't have the guts to kill him for real, but I can't say that I mind because it's just so hilarious and over-the-top and the notion of Terror Billy coming back from the dead to terrorize more nazis is just too delicious.
Did you realise who the first actor Hitler killed was?

A fictionalised reference to Ronald Reagan. An actor, named Ronald, with a last name that ends with -gan (the beginning of his last name was obscured). His age and birthplace were off though.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,313
I haven't clicked your spoiler, but I guessed it was
Ronald Reagan
?
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,313
Yup found that hilarious.

I beat the game tonight. Didn't finish all the commander side-missions though. But boy, what a ride. Loved the ending sequence. WTF @ the
scene where Anya takes her top off though? lol, that was... random. :P

I was also NOT on "I Am Terror-Billy" difficulty after all, seems like I was on Do or Die all this time LOL. Oops. It was still really hard at times, well, I'm rubbish at FPS but even so. The final encounter wasn't so bad though, I cheesed it by hiding inside those corridors and hit the last tough enemies with charged beams. Fun times.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,313
I've cleared up all the Oberkommado assassinations and even got all the toys for Max. Was hoping for a cut scene about that, but nothing. (I did do the last death card with the bunker mission, which was painfully easy compared to the rest for some reason)

Let me guess, it was all just for a damn achievement? :P
 

WadiumArcadium

The Fallen
Oct 25, 2017
5,238
UK
I've cleared up all the Oberkommado assassinations and even got all the toys for Max. Was hoping for a cut scene about that, but nothing. (I did do the last death card with the bunker mission, which was painfully easy compared to the rest for some reason)

Let me guess, it was all just for a damn achievement? :P
Yeah, that's pretty much it. I found it a bit disappointing that after completing the story you can't interact with any of the main characters on the U-boat.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,313
Well fuck. Any point in doing the remaining sidequests (got to rescue some cousin and destroy some tapes) that I have then? Other than an achievement, which I don't care about? If not I might just shelve this and move on to my next item on the backlog hehe.
 

WadiumArcadium

The Fallen
Oct 25, 2017
5,238
UK
Well fuck. Any point in doing the remaining sidequests (got to rescue some cousin and destroy some tapes) that I have then? Other than an achievement, which I don't care about? If not I might just shelve this and move on to my next item on the backlog hehe.
Not that I remember. There's a bit of dialogue with the minor characters that gave you the quests but that's about it.
 

Naythan

Member
Oct 25, 2017
611
ATL
Just finished the game. I honestly could have used another 4 or 5 hours of story, I wasn't ready for it to end. I literally didn't see the ending coming. I kept wondering why this one stretch of gameplay was so hard compared to what came before then I realized it was the last fight of the game. Oh well, still loved! I guess I'll finish up the commander missions.