I know, I know, shocking news given that the CEO of Unity is on their board of directors.
Source: https://telltale.com/jobs/job/obnK6fw8Telltale said:Unity Gameplay Engineer
Engineering / Build San Rafael, California
Telltale's Gameplay Programmer group is responsible for bringing the visions of the designers and artists to life, as well as contributing in meaningful ways to user interactions and overall game play. Working on small product teams alongside industry innovators in game narrative design and cinematography, push the boundaries about how players consume and experience games. You will be working in both Unity and proprietary Telltale toolsets. You can help to create tons of amazing content for Xbox One, PS4, Nintendo Switch, PC, Mac, iOS, and Android.
Source: http://jobs.gamasutra.com/job/senior-tools-engineer-san-rafael-california-32617Telltale said:Senior Tools Engineer
Telltale's Core Engineering group is responsible for developing tools and libraries used by Telltale's artists, designers, and Lua programmers to create content for Xbox One, PS4, Nintendo Switch, iOS, PC, Mac, and Android. Tools Engineers at Telltale develop software with the most intuitive and powerful user-experience possible, to enable artists to do the highest quality work they can. A background in UX is desirable, as is any prior experience developing UI using the Qt library suite or Unity.
Responsibilities:
Preferred Skills and Experience:
- Design and implement GUI tools used by designers and artists to create Telltale content
- Create custom Qt and Unity Editor widgets such as curve editors, graph editors and debuggers
- Emulate various commercial tools such as Photoshop, After Effects, Maya, Pro Tools, Final Cut, and Unity
- Experience with extending the Unity toolset