Making Luke look bad since 1977
Anyone else notice a slight graphical boost on the Pro? Or are my eyes playing tricks on me?
The thing is that if I wanted to just fling shit at the enemy all the way to victory, I'd rather not be restrained by objectives.
It's definitely not everyone's thing, nor was it sound game design at times, but I dug that sort of chaos in 2015's Supremacy mode. There was a little more flexibility and less pressure.
What is supremacy?I'd love it if they add Supremacy in the game. But I'm still not sure how it would play with the linear nature of the GA maps.
it was a mode in Battlefront 2015 where there was like 5 points on the map. The match begins with the two sides vying for the middle point. Whoever controls all the points wins.
it was a mode in Battlefront 2015 where there was like 5 points on the map. The match begins with the two sides vying for the middle point. Whoever controls all the points wins.
edit: example:
You can still get wrecked by a Lighsaber user if youre in a bad spot. Or just in general.
I haven't played as Bossk much but I have had a 42 killstreak with him before. I'm not sure he needs a nerf per se as I don't think any of his abilities are overpowered. It's the fact he can regain all of his HP no matter how low it gets that elevates him a little too much. His HP regen essentially means that in the hands of a good player (barring some really bad luck situation) he is almost impossible to kill, even with other heroes since he has pretty good mobility as well.
I'd love it if they add Supremacy in the game. But I'm still not sure how it would play with the linear nature of the GA maps.
yeah you're right. After I made that post I realized that these maps would be difficult for conquest not supremacy and that I misspoke. Supremacy seems like an actual mode they could put in the game and have it work. But yeah like you said, for something like conquest, they would have to redo the maps entirely. I think outa the maps you mentioned, Mos Eisley would perhaps be the easiest to implement conquest. Not sure about the other ones. Also I'm not holding my breath for something like that.Supremely was designed for narrow maps. This let them make use of Walker Assault maps without having to widen the play area. Most GA maps are long and narrow, which is actually perfect for Supremecy.
Conquest might actually require new maps, because GA, like WA, tends to be a fairly narrow game mode.
Tatooine, Yavin, and Jakku would be decent for Conquest. Endor, Hoth, and Kashyyk would be much better in Supremecy.
I hope they add both, but I bet they'll do Supremaxy over Conquest if they only add one.
Definitely not your eyes playing tricks. Fired it up on my Pro for the first time in a few days since the recent patch, and all the levels i played looked alot sharper. Noticeably so. Even the menus when you first turn the game on seemed sharper to me. Was very pleasently surprised.
Now if they could just fix the loading times after leaving matches, and tighten them up in general.....sigh.....
How do you know his deaths?So a player ended 154-2 playing with palpatine on kamino. On the second to last objectives he electrocuted us from the above through the ceiling right by the trooper spawn.
On the last objective he went outside the map and standed right by the objective and electrocuted anyone that tried to get near it.
How come no one at dice noticed the lightning went trough walls? Or is it intentional,
Nah, just more "fixes".Have they announced any upcoming DLC for this game? I haven't checked in since The Last Jedi came out.
There will probably be some Solo related content I would think. But that's not until may. Between now and then is anybody's guess.Have they announced any upcoming DLC for this game? I haven't checked in since The Last Jedi came out.
Well, this was a new glitch
Somehow, my team ended up with three Reys all at the same time during an HvV match. Hell, I was one of them.
Aiming feels a little bit different now postpatch.. wrecked people with infiltrator ability of the specialist before, but now i'm shit.. rockettrooper the same. It is weird, i have to look at sensibility settings. It feels definitely different or maybe just placebo?
Anyone else feels the same?
Can't tell you how happy I am that I hit it right before the patch droppedAlso man the killing 150 dudes with Sentry trophy is a real bummer post patch -_-
They need to remove the ability of star fighters to inflict any damage on troopers. It's so annoying trying to play ground objectives while being constantly bombarded from above. And really there's no way to effectively counter these attacks from the ground, at least to my knowledge.
I thought that was the point of aerial support. You either have to rely on someone else on your team to competently counter or you do it yourself. Or a vehicle.They need to remove the ability of star fighters to inflict any damage on troopers. It's so annoying trying to play ground objectives while being constantly bombarded from above. And really there's no way to effectively counter these attacks from the ground, at least to my knowledge.
They need to remove the ability of star fighters to inflict any damage on troopers. It's so annoying trying to play ground objectives while being constantly bombarded from above. And really there's no way to effectively counter these attacks from the ground, at least to my knowledge.
Although it rarely happens to me for some reason, if it does I just jump in a fighter myself and get rid of them.
I thought that was the point of aerial support. You either have to rely on someone else on your team to competently counter or you do it yourself. Or a vehicle.
IQA-11?
it's the only trophy i need for the plat, i'm pretty sure i'm not going to get it because all i play is Heroes vs VillianKilling hero ships with fighters and dual torpedo kills with bombers are lame trophies.
Got the torpedo one last night... took a while.Killing hero ships with fighters and dual torpedo kills with bombers are lame trophies.