up selling a confirmed 8 million and with steam (depending on if they count it or not) sold over 9 million. Unfortunately it's like the Tomb Raider situation with Square Enix.
Sheva is a great character design, shame she hasn't been used in any other game.
......... I said DAMN.Anyone ever seen this short scene at the end here before in RE2?
i was surprised years later to see a lot of neutral/negative opinions on zero. i played it long time ago and thought at the time it was so amazing. i think that was the first game you can drop items and switch characters on the fly. but i guess today people don't think it held up well as REmake.Finally got around to playing RE Zero and it's alright...Coming off the masterpiece that is RE Remake and its just meh. I think I'm like halfway through and I will definitely finish it..
i was surprised years later to see a lot of neutral/negative opinions on zero. i played it long time ago and thought at the time it was so amazing. i think that was the first game you can drop items and switch characters on the fly. but i guess today people don't think it held up well as REmake.
I just realised, there is going to be a trophy for a knife-only run for REmake 2, isn't there lol? Actually, I think the no Ink Ribbons run was much more intense. I remember the first time I tried to do that for REmake I died right before the end in the labs, so that was fun. I guess it was my own fault for trying to do the knife-only run and no Ink Ribbons run in one go, though.I'm playing RE2 (JP ver) on Vita and I'm trying to make things more interesting by limiting myself to two weapons - the handgun and the shotgun, one for general fights and one for boss fights. I don't think there's enough ammo in the game for me to survive on the handgun alone. I had thought it would be more of an uphill battle, but I'm doing pretty well with 132 handgun shots left, having just come up from the basement. I have a feeling the game is going to get ROUGH once I get to the lab, though. No, I'm not a skilled enough player to get by with the knife alone. But I also kind of feel like the knife changes the feel of the gameplay a bit too much, anyways.
I would love to be able to go into the code for this game and rebalance the game. Change the amount of shots each zombie requires (more than JP or NA normal, but less than JP hard), make the appearance of certain weapons/ammo dependent on whether or not you picked it up in another location (as to not punish the player for not figuring out every single hidden location, while not providing too much), etc etc.
If you have coop buddy then re5, if not then re6.
RE5 was a fun COOP experience! Did they patch out the Windows Live stuff on the PC Version? I only played it via Xbox, but it'd be good to play it again.
RE5 is a fantastic co-op experience. RE6 has amazing mechanics but an uneven campaign. I say go with RE5 and when you can, play RE6.
Boy, she has not aged well.
I experienced some moments that looked straight out of a John Woo action movie
This.
I had a bunch of zombies swarming me from the front and then saw a barrel from the corner of my eye. Jumped backwards to void their attacks and fired at the barrel while in mid air to fry all of them. It wasn't something that I planned but just kind of happened in the spur of the moment, felt like I was in an action movie sequence.
Eh, I think Jawmuncher will ban me from the thread for a while, lol. I've already been warned.
My biggest mistake was playing RE6 day one expecting something completely different than what the game was. I hated the game back in the day lol.
Exactly, stuff like this was awesome when it happened.
I remember I had a kick out of countering those jumping enemies, specially those pink monsters