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Tizoc

Member
Oct 25, 2017
23,792
Oman
benguscals.jpg

1 Hour of Ultra Street Fighter IV matches


The King of Fighters '98 matches
https://www.youtube.com/watch?v=fldYMl5puTg

Kinnikuman Muscle GP 2 matches
https://www.youtube.com/watch?v=kzP71T7-Zrg

Virtua Fighter series match sets
https://www.youtube.com/watch?v=ChJLneq6WLA
https://www.youtube.com/watch?v=wu2ec-ps3TA

Marvel vs. Capcom 2 footage
https://www.youtube.com/watch?v=BuwdMGLxmAc

Breaker(')s Revenge footage
https://www.youtube.com/watch?v=Kjjk5nnMKEg

Street Fighter Zero/Alpha 3 matches
https://www.youtube.com/watch?v=PG1Gu_ruJQQ

3+ Hours of Melty Blood
https://www.youtube.com/watch?v=uiixbR31USE
https://www.youtube.com/watch?v=tskYYX3SvnQ
https://www.youtube.com/watch?v=wsLuoSS8_5c
https://www.youtube.com/watch?v=v6eA7k1hK5s

An extra 3+ Hours of Virtua Fighter 3
https://www.youtube.com/watch?v=nQjNUx8zU8U
https://www.youtube.com/watch?v=4LYtdrchohU

4+ Hours of BlazBlue
https://www.youtube.com/watch?v=PBX9ZIoTvLs
https://www.youtube.com/watch?v=ZCmauQn2gcY
https://www.youtube.com/watch?v=2Bf3CjBdMv8
https://www.youtube.com/watch?v=QIxylN4PEG4

An extra hour of Melty Blood
https://www.youtube.com/watch?v=rB_GXAhABgE
https://www.youtube.com/watch?v=3FyZeA6158Q
 

ArjanN

Member
Oct 25, 2017
10,126
Most 2D fighters have those motions.

To be fair King of Fighters has a lot of double half circle and half circle + quarter circle back etc type motions. I've noticed most games nowadays seem seem to trend toward simpler motions like just quarter circles and dragon punch motions. King of Fighters in particular also always seemed kinda strict about it's inputs.

Also, honesly I've always felt keyboard is more accurate than a d-pad for motions.

VF still has mash+Wiggle to break stagger.

Even the latest VF is like 8 years old now... :(
 

Deleted member 6056

Oct 25, 2017
7,240
when will Bamco open up a Battle for the Dragon Balls tournament with special rules?
Never. Because they don't need to. Its already interesting and makes its own hype. It doesn't need any gimmicks.

I can't wait to see what MVC:I does with DLC announcements sometime though. Game got way more fun once the 6 dlc were in. It really could use more stuff. The layoffs and cancellations at Capcom have me worried but this game did do a million so its not like its bad to keep pushing it.
 

nded

Member
Nov 14, 2017
10,595
Can you give an example of a game with wiggling to break stuff? Older GG and Soulcalibur games had an emphasis on wiggling the joystick to break stuns/staggers, but I'm struggling to think of anything else. That said, I've always found anything that requires rapid left hand execution to be much easier on pad, and that goes especially for wiggling out of stuns.
Spinning the joystick is the fastest way to get out of stun in SFV.
 

FSLink

Member
Oct 25, 2017
3,265
when will Bamco open up a Battle for the Dragon Balls tournament with special rules?

Never. Because they don't need to. Its already interesting and makes its own hype. It doesn't need any gimmicks.

I can't wait to see what MVC:I does with DLC announcements sometime though. Game got way more fun once the 6 dlc were in. It really could use more stuff. The layoffs and cancellations at Capcom have me worried but this game did do a million so its not like its bad to keep pushing it.

Let me win all 7 Dragon Balls so I can wish MvCI back to life.
 

MrDaravon

Member
Oct 25, 2017
1,982
If they truly lock it at 7 games I don't think MvCI makes it. It's #8 on any version of my list. I would feel kinda bad if it doesn't make it and then Capcom shocks us with further DLC or support for the game, but at that point I'd imagine they'd make an exception to let it in.

Are there any new titles coming out before Evo that would be a serious consideration?
 

MrDaravon

Member
Oct 25, 2017
1,982
I would 100% be hyped for MvC3 at Evo over MvCI. I wouldn't watch any MvCI but I would definitely watch MvC3.

Maybe Red Bull is just going to be doing some sort of MvC3 exhibition/event thing at Evo?
 
Oct 25, 2017
12,192
I don't understand the point of Reversal Edges in Soulcalibur 6. It's a focus attack that becomes a DBZHyper Dimension clash on hit, except the attacker wins if it ties? Uh, why would you want to do that?
 

Deleted member 5593

User requested account closure
Banned
Oct 25, 2017
2,635
I don't understand the point of Reversal Edges in Soulcalibur 6. It's a focus attack that becomes a DBZHyper Dimension clash on hit, except the attacker wins if it ties? Uh, why would you want to do that?

Attacker only wins if there is a 2nd tie. And RE exists for the sake of casuals. At a high level I think it's a huge risk (because of its linearity) and a mediocre reward.

I haven't played it yet, but from watching videos I despise the extent to which it breaks the flow of the match.
 
Oct 25, 2017
12,192
Attacker only wins if there is a 2nd tie. And RE exists for the sake of casuals. At a high level I think it's a huge risk (because of its linearity) and a mediocre reward.

I haven't played it yet, but from watching videos I despise the extent to which it breaks the flow of the match.
Yeah, I'm not understanding the reward here.
 

Deleted member 5593

User requested account closure
Banned
Oct 25, 2017
2,635
Yeah, I'm not understanding the reward here.

If you make a hard read against an opponent that you feel is going to attack you with a non-guard break attack or throw, the RE will auto-block and get some guaranteed damage before you enter the RPS mini-game. However, if the RE guaranteed damage is the killing blow, you won't need to enter the RPS mini-game where you can potentially take damage. That is what I'm theorizing its best utility. The risk is that if your read is wrong and your opponent didn't attack, they can easily sidestep and punish you with probably anything.
 
Nov 2, 2017
3,723
Okay, so going back to the archiving of information versus social media dilemma I talked about a few weeks ago:

Here's an idea: what if a forum, such as SRK, had a "Share" button similar to Youtube that allowed a topic creator to publish their thread on Twitter/Facebook/Discord/ etc.? Or hell, even allowed users outside the topic creator to publish posts in a similar fashion?
 

Professor Beef

Official ResetEra™ Chao Puncher
Member
Oct 25, 2017
22,501
The Digital World
I rarely pay attention to stages in fighting games.
the only important stage is training stage, and that's because it should be mandatory to ban it from all competition
Okay, so going back to the archiving of information versus social media dilemma I talked about a few weeks ago:

Here's an idea: what if a forum, such as SRK, had a "Share" button similar to Youtube that allowed a topic creator to publish their thread on Twitter/Facebook/Discord/ etc.? Or hell, even allowed users outside the topic creator to publish posts in a similar fashion?
some forums on more modern software already have that
 
OP
OP
Karsticles

Karsticles

Self-Requested Ban
Banned
Oct 25, 2017
2,198
My personal 7 for this...

SF5: AE
Smash Wii U
Tekken 7
Injustice 2
KOF14
DBFZ
MvC:I

That seems to cover every niche and stay as current and modern age as humanly possible.
I don't see how KoF is worth putting up. It was bare bones in its first year.

Cutting Melee is just ridiculous. Cutting Marvel makes way more sense.
 

Dahbomb

Community Resettler
Member
Oct 25, 2017
13,636
If we base it on numbers from post EVO tournaments then KOF and GG are most likely to get the boot in US EVO. Injustice 2 comes in next and after that is MVCI (which has put decent to good numbers in the big tournaments). KoF has consistently put the worst numbers.

Also don't know about the status of Blazblue Cross Tag and Kof Waifu fighters. One of them might be thrown in as the yearly surprise announcement.

My last ditch prediction for EVO (9 games):

SFV
Melee
Smash 4
DBZF
Tekken 7
Injustice 2
GGXrd
MVCI
BlazBlue Cross Tag (if it's considered otherwise KOF for final slot)

These 9 games would appease most people I would imagine. They have had 9 games twice in a row so far and this year we have the highest number of big name fighters out, would be a disservice not to have 9 games.
 
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FSLink

Member
Oct 25, 2017
3,265
The only reason to ever cut Melee is for a logistical reason (like if the other games are way too demanding to hold a tourney for that they can't reasonably also handle Melee plus CRTs)
The game has tons of entrants and tons of viewers and the crossover between it and Smash Wii U is pretty minimal.
 

Sixfortyfive

Banned
Oct 28, 2017
4,615
Atlanta
The game has tons of entrants and tons of viewers
Haven't both of those games been dropping off faster than normal for the past year or so? EVO 2017 Smash turnout in particular was down by almost 50% compared to 2016.

I am a bit biased though because I just got sick of dealing with the Melee scene on a local level and really wish they would just retreat back into their own spaces in general.