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Beer Monkey

Banned
Oct 30, 2017
9,308
Problem is that scanlines look too fine and artificial on 1080p, with 720p and disabling interpolation on the vertical axis it gives a way better image, try it if you want. 1080p witu 5x also gives a "too zoomed in" look in my opinion.

I agree 720p is the best choice *unless* you have a 1080p display which forces non-integer scaling on all 720p.
 

Polyh3dron

Prophet of Regret
Banned
Oct 25, 2017
9,860
Problem is that scanlines look too fine and artificial on 1080p, with 720p and disabling interpolation on the vertical axis it gives a way better image, try it if you want. 1080p with 5x also gives a "too zoomed in" look in my opinion.
Guess I'm too used to my PVM with its very well-defined scanlines lol
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
One thing I've found interesting is that the 4K OLEDs upscale 720p and 1080p with a touch of softening on hard pixel edges that's primarily visible when viewing at close proximity. This has the added effect of slightly softening edges when using scanlines in a way that almost replicates the subtle fall-off you see with a real CRT. I never liked using scanlines on the Kuro as it produced a somewhat dirty image and never looked great but on this thing, scanlines look really elegant and clean. It's also a much brighter display so scanlines do not have the same dimming effect. Compared to my PVM, the normal scanlines look surprisingly close.

Here's a still shot from the review I'm positing today. I filmed that off of my 20L4 PVM and was surprised at how close it gets. The colors on the off-screen side are slightly off in the filmed footage (not yet good enough with the camera to nail the colors when filming a CRT). The Super Nt shot is from the 720p mode with normal scanlines.

http:///sLFc.jpg
 

DOTDASHDOT

Helios Abandoned. Atropos Conquered.
Member
Oct 26, 2017
3,076
One thing I've found interesting is that the 4K OLEDs upscale 720p and 1080p with a touch of softening on hard pixel edges that's primarily visible when viewing at close proximity. This has the added effect of slightly softening edges when using scanlines in a way that almost replicates the subtle fall-off you see with a real CRT. I never liked using scanlines on the Kuro as it produced a somewhat dirty image and never looked great but on this thing, scanlines look really elegant and clean. It's also a much brighter display so scanlines do not have the same dimming effect. Compared to my PVM, the normal scanlines look surprisingly close.

Here's a still shot from the review I'm positing today. I filmed that off of my 20L4 PVM and was surprised at how close it gets. The colors on the off-screen side are slightly off in the filmed footage (not yet good enough with the camera to nail the colors when filming a CRT). The Super Nt shot is from the 720p mode with normal scanlines.

http:///sLFc.jpg

In your opinion, does 720p on an 4K OLED using an Nt give a worthy picture, compared to 1080p?
 

Kito

Member
Nov 6, 2017
3,157
So I really want one of these, but should all my batteries in my SNES carts be dead by now and need replacing?
 

mattysaurus

Member
Oct 27, 2017
636
So I really want one of these, but should all my batteries in my SNES carts be dead by now and need replacing?

Not necessarily, but they're probably close. I have plenty of games that still have the original save, and I've also replaced at least a dozen dead batteries. It's really the luck of the draw.

Tabbed batteries are easy enough to find on eBay or mortoff, but I generally recommend you going for Panasonic batteries over no name Chinese generics. You can also consider installing a battery holder. The model I use requires a bit of modification as it's designed for surface mounting, but the end result is very clean and slim. I can find a link if you're interested.
 

Beer Monkey

Banned
Oct 30, 2017
9,308
I take it you don't like the softening that occurs with interpolation enabled?

I like "scanlines" and they aren't authentic or even pretty with non-integer scaling.

In your opinion, does 720p on an 4K OLED using an Nt give a worthy picture, compared to 1080p?

I believe John has a B6 OLED. I have a B7.

Funny thing is some people complain about softness on basically anything that scales to 4K; I would love *more* softness for the reasons John describes.
 

DOTDASHDOT

Helios Abandoned. Atropos Conquered.
Member
Oct 26, 2017
3,076
I like "scanlines" and they aren't authentic or even pretty with non-integer scaling.



I believe John has a B6 OLED. I have a B7.

Funny thing is some people complain about softness on basically anything that scales to 4K; I would love *more* softness for the reasons John describes.

Guess it depends on how it affects the overall picture, I do realise these are retro games with a native 240p resolution, but I left 720p behind long ago, and the thought makes me shudder on a 4K display tbh lol.

I just don't want that 720p upscale roughness that plagues resolutions that low.
 

TheWraith

Member
Oct 28, 2017
1,056
Guess it depends on how it affects the overall picture, I do realise these are retro games with a native 240p resolution, but I left 720p behind long ago, and the thought makes me shudder on a 4K display tbh lol.

I just don't want that 720p upscale roughness that plagues resolutions that low.

I find it actually looks great on 720p, much more then what you'd associate with 720p normally! For example it looks nothing like my framemeister running in 720p!
 

SiG

Member
Oct 25, 2017
6,485
One thing I've found interesting is that the 4K OLEDs upscale 720p and 1080p with a touch of softening on hard pixel edges that's primarily visible when viewing at close proximity. This has the added effect of slightly softening edges when using scanlines in a way that almost replicates the subtle fall-off you see with a real CRT. I never liked using scanlines on the Kuro as it produced a somewhat dirty image and never looked great but on this thing, scanlines look really elegant and clean. It's also a much brighter display so scanlines do not have the same dimming effect. Compared to my PVM, the normal scanlines look surprisingly close.

Here's a still shot from the review I'm positing today. I filmed that off of my 20L4 PVM and was surprised at how close it gets. The colors on the off-screen side are slightly off in the filmed footage (not yet good enough with the camera to nail the colors when filming a CRT). The Super Nt shot is from the 720p mode with normal scanlines.

http:///sLFc.jpg
Incoming DF Retro video review of the Super NT? I'm IN!

(It would also be funny if the same video was presented in 4k HDR so we could appreciate the zoomed in pixel art at the highest fidelity possible!)
 

DOTDASHDOT

Helios Abandoned. Atropos Conquered.
Member
Oct 26, 2017
3,076
I find it actually looks great on 720p, much more then what you'd associate with 720p normally! For example it looks nothing like my framemeister running in 720p!

That's good to know, thing is I want 1080p, but at the same time, without any of those OTT filters (which make the graphics look like they are painted) so it does look very pixelated, and scanlines do help disguise It, whilst keeping it crisp, but that's not a good option at 1080p, which brings me to 720p :/

Mind you, I saw a video about the Nt's interpolation feature, which made it look less blocky, so that could be a good one.
 

Lynd

Member
Oct 29, 2017
2,440
It'd be best to use an integer scale on a 1080p set right? Even if it's bordered, that's how I use my N64 thru the UltraHDMI. The scan lines would look correct then.
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
In your opinion, does 720p on an 4K OLED using an Nt give a worthy picture, compared to 1080p?
The OLED scales 720p much like 1080p and, with pixel art, it really looks very similar. 1080p is slightly sharper with scanlines disabled but I feel, if you're using scanlines, you'll want to use 720p. If you're not, go with 1080p instead.
 

TheDeep1974

Member
Oct 26, 2017
1,012
Guys make sure that you set your TV to show the image at actual size. On my Samsung (1080p) I had my picture set to 16:9 and scanlines looked ass. Then I changed it to "fit" and picture is nice and sexy.
 

Darknight

"I'd buy that for a dollar!"
Member
Oct 25, 2017
22,857
Come on now HQ4X or any of those scalers are abominations and kill the original graphics imho. I'm assuming you mean 1080p for accuracy sake when sharing profiles please also detail the resolution, and if interpolation is enabled.

If you want scanlines 720p looks way better by the way, will post my settings later today.
I said in my post that these were the only changes which means the rest are the default settings. In other words that means it was left at 1080p. Also, I was heavily against the scaler for the last few days since I hated how it would change the image and smear a lot of the original image but the raw image alone was overly harsh too. That's the reason we use scanlines right? To make it more natural looking to simulate a crt display. The problem though is scanlines aren't even at 1080p but that seems to disappear when changing the depth down to around 55. Still it looks a bit harsh which is why suddenly adding in the scaler combined with the scanlines, it suddenly seemed to fit together. Using 720p for even scanlines just made the pic soft anyway and then it would be scaled to 1080p anyway.
 

TheWraith

Member
Oct 28, 2017
1,056
I said in my post that these were the only changes which means the rest are the default settings. In other words that means it was left at 1080p. Also, I was heavily against the scaler for the last few days since I hated how it would change the image and smear a lot of the original image but the raw image alone was overly harsh too. That's the reason we use scanlines right? To make it more natural looking to simulate a crt display. The problem though is scanlines aren't even at 1080p but that seems to disappear when changing the depth down to around 55. Still it looks a bit harsh which is why suddenly adding in the scaler combined with the scanlines, it suddenly seemed to fit together. Using 720p for even scanlines just made the pic soft anyway and then it would be scaled to 1080p anyway.

If your scanlines aren't even it means you aren't scaling at an integer ratio. Try height at 5x or 4x. For 720p, you should disable V interpollation to get rid of the softness.

I use scanlines at 154 in 720p, with V interpollation disabled. Looks very CRT like as Dark1x described!
 

SiG

Member
Oct 25, 2017
6,485
Great video Darkx1! Love how in-depth we go with regards to tackling almost all of the emulation issues that crop up with certain games, even some which I've never heard of until now!

(And yes, I love the intro!)
 

Aeana

Member
Oct 25, 2017
6,946
OK, the video is live! Hopefully you guys find it interesting. I tried to find a lot of edge cases that give other emulators (aside from Higan - which is included in the video) real problems. Lots of good stuff in here.

https://www.youtube.com/watch?v=LOSQgBEf5ac
Great video. I'm glad you showed off the major glitchy games, and contextualized the SNES Mini's inaccuracies.
Regarding Higan, you mentioned the problems where you basically have to choose between screen tearing and an audio skip occasionally. This is the main reason to use Higan through Retroarch, IMO, because it adjusts the audio rate dynamically as you play to prevent this from happening.
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
Great video. I'm glad you showed off the major glitchy games, and contextualized the SNES Mini's inaccuracies.
Regarding Higan, you mentioned the problems where you basically have to choose between screen tearing and an audio skip occasionally. This is the main reason to use Higan through Retroarch, IMO, because it adjusts the audio rate dynamically as you play to prevent this from happening.
Ohhh! I'll give it a shot through Retroarch then. I've been relying on Higan itself as a standalone experience. The audio popping is so minor that it doesn't bug me too much but if I can eliminate it, all the better.
 

Darknight

"I'd buy that for a dollar!"
Member
Oct 25, 2017
22,857
If your scanlines aren't even it means you aren't scaling at an integer ratio. Try height at 5x or 4x. For 720p, you should disable V interpollation to get rid of the softness.

I use scanlines at 154 in 720p, with V interpollation disabled. Looks very CRT like as Dark1x described!
I'm not using the strict set scaling sizes. I'm using the recommendation for width and height from My Life In Gaming that you can set when you turn on the advance settings.
 

TheWraith

Member
Oct 28, 2017
1,056
I'm not using the strict set scaling sizes. I'm using the recommendation for width and height from My Life In Gaming that you can set when you turn on the advance settings.

That's the problem: MLiG themselves also said to NOT use these settings with scanlines. Can you try my 720p suggestion? It follows the same suggestioj MLiG had as well!
 

HPH

Member
Oct 25, 2017
449
OK, the video is live! Hopefully you guys find it interesting. I tried to find a lot of edge cases that give other emulators (aside from Higan - which is included in the video) real problems. Lots of good stuff in here.

https://www.youtube.com/watch?v=LOSQgBEf5ac

Awesome video. Going to stick with the Framemeister (possibly OSSC in the future?) and RGB modded Snes Jr. for now, but having more options if something happens to those is a welcome option. Analogue and Kevtris have done an incredible job with maintaining accuracy to the original hardware. And I hope to see more DF Retro collaborations with My Life In Gaming. You guys make the best videos on youtube, every video is a must see!
 

Deleted member 5956

User-requested account closure
Banned
Oct 25, 2017
353
Great video. I'm glad you showed off the major glitchy games, and contextualized the SNES Mini's inaccuracies.
Regarding Higan, you mentioned the problems where you basically have to choose between screen tearing and an audio skip occasionally. This is the main reason to use Higan through Retroarch, IMO, because it adjusts the audio rate dynamically as you play to prevent this from happening.

I did mention this but he must have missed my response. Another huge benefit of playing through Retroarch is frame delay and hard gpu sync to remove additional input lag over the standalone too (not that its that bad in the first place).

https://www.resetera.com/threads/an...ng-with-super-power.8886/page-22#post-4306222

Beautifully produced video though, thanks for such high quality content John!
 

Lynd

Member
Oct 29, 2017
2,440
Everyone says 720p for scanlines, but they would look correct still with an integer scale on 1080p as well wouldn't they?
 

DOTDASHDOT

Helios Abandoned. Atropos Conquered.
Member
Oct 26, 2017
3,076
Dark1x I've got a question about the cartridge out audio, so if I was using an sd2snes, does it bypass the sound improvements of the Nt? As it's enabling the cart sound processing?
 

Deleted member 5956

User-requested account closure
Banned
Oct 25, 2017
353
The problem is they look thin and very artificial on 1080p, I wonder why that is though. On 720p they really look great.

because their implementation of scan lines at 1080p is incorrect.

at a 4x integer scale for example you should see (each line represents a pixel on your 1080p hdtv).

scanline
scanline
picture
picture

but what the super nt does is:

scanline
picture
picture
picture
 

Deleted member 5956

User-requested account closure
Banned
Oct 25, 2017
353
And that can't be fixed?

i know nothing about the hardware and if it can be adjusted with a patch. when i watched the mlig video they mentioned giving kevtris various bits of feedback and i was really hoping that this was amongst those points.

was the same with the nt mini too and i was really surprised to see the exact same implementation when the first trailer for the super nt was shown.
 

F34R

Member
Oct 27, 2017
11,999
Decided to see how much NT Minis go for on eBay. Holy fucking shit! Really hope they are quick with either releasing a cheaper model that they can produce quicker like the Super NT, or just release an NES core for the Super, even if it costs money. I'd pay it.
I keep considering on selling my NT Mini lol. I was offered $1600, but chose not to do it. I really like it too much to sell it at this point.
 

Aeana

Member
Oct 25, 2017
6,946
Yeah, I totally missed the boat on the NT Mini. I didn't even hear about it. In my mind, the only NES product was the regular NT and I wasn't gonna pay for that. I really regret missing out, because the NES is my favorite console.
 

entremet

You wouldn't toast a NES cartridge
Member
Oct 26, 2017
60,218
Yeah, I totally missed the boat on the NT Mini. I didn't even hear about it. In my mind, the only NES product was the regular NT and I wasn't gonna pay for that. I really regret missing out, because the NES is my favorite console.
Same. Kinda bummed. Especially since they are ridiculous on eBay. Plus the additional core access. Oh well.
 

Booker.DeWitt

Member
Oct 25, 2017
2,844
Sorry for the stupid question, but how much better this thing is compared to the snes mini classic ?

Also, can I use the super evergreen ?
 
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