AC Origins tools fixed for v1.0.3: https://github.com/FransBouma/Injec...tem/tree/master/Cameras/AssassinsCreedOrigins
The photomode was updated in-game. They added a UI for some new effects, which seems nice (use 'F' to scroll through them. using the mousewheel takes forever). Still a small bounding box, because... reasons! anyway, enjoy :)
Enable input to the game. If you disable input to the game you get that result in photomode, as the game doesn't see any input and doesn't correct for movement. It was the same in v1.02 but less in-you-face.Sadly it's not fixable.Thanks but when I move the freecam (in photo mode) the picture is now super blurry, I can't really see what is going on when I move the camera. And afterwards I have to rotate the camera to clean the image (like before) but know it is way harder.
I will try again later.
Enable input to the game. If you disable input to the game you get that result in photomode, as the game doesn't see any input and doesn't correct for movement. It was the same in v1.02 but less in-you-face.Sadly it's not fixable.
So press 'numpad .' and it should fix it. you then do get input from the device you've chosen to move the camera with, but if you e.g. have a controller, you can select that as camera movement device in the camera settings, and control / edit the photomode features with the keyboard/mouse.
Assassin's Creed Origins: Own camera tools/in-game photo mode/SRWE
Just a shot from Battlechasers: Nightwar. I'm a huge fan of the game's art direction and thought it deserve some more exposure.
Too bad about that framerate counter in the top-right corner :)
Seriously though, it looks pretty good. Is is a singleplayer game with a story or is it just F2P mindless grind stuff?
Sorry I am new at this. Are frame rate counter is considered bad form? I will remove them in the future.
It is a full-fledged single player RPG. It has a decent amount of story though it's nothing crazy but the gameplay is very deep and it has a fantastic battle system. It plays a lot like old-school Final Fantasy with a lot of new sensibilities added for depth. It's a pretty long game. It took me about 70 hours to be doing most of the side content but that was because I ran the slowest possible party just to see if I could. The characters you see in the screenshot are all either tanks or healers whereas most people run at least one DPS.
Excellent news, thanks for clarifying! Looks like it'll be added to my wishlist (and played when I have the time next year)
EDIT: ugh, one of the character designs is off-putting as hell. That really sours it for me :/
I agree. I also hate it and I think lazy loading should be an option that you can disable.One downside of this forum is that you can't load the whole page in a new tab. So the screenshots always load while scrolling, which makes you have to stop and wait all the time.
Not really? I mean, if you have a completely HUDless screenshot and the framerate counter is the only thing ruining a clean image, then I'd say try and toggle it off in the future if that's your goal. But in those screenshots, I don't see the FPS being an issue at all.
You can render Night in the Woods at higher resolutions? Or is your screen native 4k? I tried and couldn't get it to work.