Now Sega only has itself to blame for potentially low sales. What a screw up.
But wait...if you couldn't unlock all game, why they are waiting until April to release the game if it is apparently ready?
The real funny thing about all this is : the game is complete and yet they decided to push it to release one week before God of War?
Whats wrong with you, SEGA?
With that being said : support the game, if there is one franchise that needs this support this franchise is Yakuza !
It might be held back because of an issue with the physical release.
Oh yeah, no that was absolutely stupid of them.Sure, but they changed the data from March to 17th April, 3 days before God of War. Not sure if it was the best move for them.
sega reps are answering questions about the demo removal here
https://www.reddit.com/r/yakuzagames/comments/80uz4z/yakuza_6_demo_update/
they are currently still deciding /w sony the fair course of action if you downloaded it
I'm always on the consumer side of things, but it's a bit tricky here. I'm not going to advocate for the revoking of licenses, but I hope the people that care for the future of this franchise will still support it regardless of the situation. A shame this happened for Sega but lucky for the people that got it. What will happen now because of it will be more interesting.
You need to reach a certain point in the game before you can enter them though. I forget which chapter (its when you get to Hiroshima, should be pretty soon after that).So has anyone entered the gang wars codes in the US leaked full game?
I recall Sega had given a few of those out. You might want to use them now (if they work) before you go offline for a month.
We made it!Weird seeing Kiryu on the BBC http://www.bbc.co.uk/news/technology-43225691 (article about this issue).
36GB. The demo is basically the full game. It was the same for the demo. For whatever reason Sega thought this was a good idea. Its strange, as all demos before and after 6 are way smaller.How big was the demo in the US then? The UK one was wanting 36gb of space off me, which was frankly ludicrous for a demo.
Yeah I really don't understand why they're making everyone download the full game, including those that actually have a cut off. Space is at a premium on consoles. X.x36GB. The demo is basically the full game. It was the same for the demo. For whatever reason Sega thought this was a good idea. Its strange, as all demos before and after 6 are way smaller.
Yeah I really don't understand why they're making everyone download the full game, including those that actually have a cut off. Space is at a premium on consoles. X.x
the EU demo was 30GB, not 36GB.How big was the demo in the US then? The UK one was wanting 36gb of space off me, which was frankly ludicrous for a demo.
Edit: OP says it was the same actually. What? So the EU one is still the same size but it just blocks off access at a certain point? WHY?
Not to mention bandwidth for those that have limited bandwidth caps from their ISPs. And PSN speeds aren't always that good for everyone. Not the best choices all round!Yeah I really don't understand why they're making everyone download the full game, including those that actually have a cut off. Space is at a premium on consoles. X.x
Because technically it's a trial, not a demo.How big was the demo in the US then? The UK one was wanting 36gb of space off me, which was frankly ludicrous for a demo.
It's pretty obvious why.Edit: OP says it was the same actually. What? So the EU one is still the same size but it just blocks off access at a certain point? WHY?
Although I grabbed it and set it to download yesterday, I turned on today to find out it couldn't download because my console was out of space, so I'm downloading it atm. It was downloading 36GB for me.
Probably is, I don't download demos much. Either way, it's frustrating as someone who hasn't swapped out their hard drive yet (ie still have 500GB), and also doesn't have the best internet in the world.This is actually common with prologue demos however in this case someone accidently uploaded the game without the restrictions of the demo. A patch could fix this issue if they choose that route
Yeah, indeed.Not to mention bandwidth for those that have limited bandwidth caps from their ISPs. And PSN speeds aren't always that good for everyone. Not the best choices all round!
Well yes, it was obviously easier for them to do it this way, doesn't mean one has to be happy about it. You don't have to be prickly about it.Because technically it's a trial, not a demo.
It's pretty obvious why.
Each game is self contained but doesn't shy from referencing the others so you can surely play it and be fine. Beware though, it spoils the ending of Y5.Is it worth me playing Kiwami first before this one? I've never played any of them apart from zero which I finished. But at this point I'm thinking what's the point of playing Kiwami If there's a gap of like 5 games between that and 6? Plus it won't be as good anyway.
Is it worth me playing Kiwami first before this one? I've never played any of them apart from zero which I finished. But at this point I'm thinking what's the point of playing Kiwami If there's a gap of like 5 games between that and 6? Plus it won't be as good anyway.
We are working closely with Sony now to work out the best and fairest course of action for people.
Is it worth me playing Kiwami first before this one? I've never played any of them apart from zero which I finished. But at this point I'm thinking what's the point of playing Kiwami If there's a gap of like 5 games between that and 6? Plus it won't be as good anyway.
This is correct, from my understanding. Yakuza Game fan site tweeted that you were supposed to be able to get trophies, in game achievements, and carry over all data to the full version when it launched.I think the demo was always intended to be 30+ gigs so that you could just unlock the full game when it was time and resume your progress.
Weird seeing Kiryu on the BBC http://www.bbc.co.uk/news/technology-43225691 (article about this issue).
Got any links to the full story about this?
The Quake 1 demo disc that contained ID's entire software library and a Trent Reznor album will never be topped.