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Which game do you find holds the most replayability?

  • Demon's Souls

    Votes: 36 11.6%
  • Dark Souls

    Votes: 105 33.8%
  • Dark Souls II

    Votes: 44 14.1%
  • Dark Souls III

    Votes: 93 29.9%
  • Bloodborne

    Votes: 95 30.5%
  • Sekiro

    Votes: 17 5.5%

  • Total voters
    311

Weiss

User requested ban
Banned
Oct 25, 2017
64,265
You want Agility higher to fight Pursuer. If you can't dodge he will just wreck you, and without a solid investment in Agility, it's really hard to get out of the way in time.

I ended up beating him and then head to No Man's Wharf. So far it's just been ambushes from hard to see enemies.
 

xenocide

Member
Oct 25, 2017
5,307
Vermont
I ended up beating him and then head to No Man's Wharf. So far it's just been ambushes from hard to see enemies.

So the torch is huge in NMW. You want to light it at the bonfire (there's only one, stand basically on top of the bonfire and it should pop up as an option to light your torch) and light the sconces along the way through the area. They help light it up, and also don't reset when you die. It's one of 2-3 areas in DS2 where the Torch is absolutely key. As a general rule of thumb, if you come across a place with a lot of unlit braziers/sconces/torches, you probably want to be lighting those along the way.
 

Jombie

Member
Oct 27, 2017
10,392
I started a new character for 3 because I may co-op with someone, but lord am I tired of it. Road of Sacrifices through the catacombs is such a snoozer.
 

angelgrievous

Middle fingers up
Member
Nov 8, 2017
9,133
Ohio
Hey guys, do any of you know if there is a good podcast with video or documentary of the souls history? Or more specifically FROM SOFT? I'm really interested in seeing the evolution of the company/series/Miyazaki.

Thanks.
 

Deleted member 31817

Nov 7, 2017
30,876
Pus of Man is way too strong of an enemy even with firebombs what the fuck
 

Vadara

Banned
Oct 25, 2017
3,565
Pus of Man is way too strong of an enemy even with firebombs what the fuck
Don't you love how it's, like, the third enemy you meet?

Dark Souls 3 is a good game, guys!

In other news, I paid for PSN+ for the first time ever to play through Bloodborne, so I can witness first hand the game that's the reason I hate DS3 so much. Suffering through BB (which, as far as I know, has every flaw of DS3 but worse) is not going to be fun, but someone has to do it.
 

Deleted member 31817

Nov 7, 2017
30,876
Don't you love how it's, like, the third enemy you meet?

Dark Souls 3 is a good game, guys!

In other news, I paid for PSN+ for the first time ever to play through Bloodborne, so I can witness first hand the game that's the reason I hate DS3 so much. Suffering through BB (which, as far as I know, has every flaw of DS3 but worse) is not going to be fun, but someone has to do it.
BB is miles better than DS3
 

Vadara

Banned
Oct 25, 2017
3,565
BB is miles better than DS3
From what I know, it's basically got everything I hate about DS3 but worse (faster gamespeed, immense emphasis on rolling, no poise, defense builds being basically nonexistent).

I played it for about an hour when I first got my PS4 and remember hating the non-replenishing consumables too, so yay, THAT'll definitely be fun...
 

Deleted member 31817

Nov 7, 2017
30,876
From what I know, it's basically got everything I hate about DS3 but worse (faster gamespeed, immense emphasis on rolling, no poise, defense builds being basically nonexistent).

I played it for about an hour when I first got my PS4 and remember hating the non-replenishing consumables too, so yay, THAT'll definitely be fun...
Yeah but at least it's fairly upfront about all of that and the game works better because of it. Healing items not replresnishing upon death is really silly though yeah.
 

Red Liquorice

Member
Oct 27, 2017
9,064
UK
If you go in to it with that mindframe it is going to suck.

The only thing no one can really defend are blood vials, but buying a bunch instead of leveling up every now and again, and spending leftover souls when you do level up should see you right. It might mean some early farming, but once you get past Gascoigne I think you'll be fine.
 
Oct 25, 2017
679
Outside Perth Scotland
I'm looking forward to being invaded by all the new players. I've got a low lvl character with maxed out gear that I use to help people in the starting areas. Experienced invaders come in, see me standing there and don't even bother, so invasions are going to be fun for again for a while.
 

Van Bur3n

Avenger
Oct 27, 2017
26,089
From what I know, it's basically got everything I hate about DS3 but worse (faster gamespeed, immense emphasis on rolling, no poise, defense builds being basically nonexistent).

I played it for about an hour when I first got my PS4 and remember hating the non-replenishing consumables too, so yay, THAT'll definitely be fun...

Why not just learn how to dodge, bruv.
 
Oct 29, 2017
4,259
Thinking of going back to my BB run that I stopped earlier this year. It's interesting to see the rustiness, I almost died to Gascoigne and took me an hour to get to Old Yharnam, it usually takes 40 minutes.

Shame that I don't have money for PS+ anymore, I really wanted to try those CD with early weapons...

Why not just learn how to dodge, bruv.
Too easy, you just spam roll!!! The pinnacle of gameplay is facefucking enemies because of your high poise.
 

Van Bur3n

Avenger
Oct 27, 2017
26,089
Thinking of going back to my BB run that I stopped earlier this year. It's interesting to see the rustiness, I almost died to Gascoigne and took me an hour to get to Old Yharnam, it usually takes 40 minutes.

Shame that I don't have money for PS+ anymore, I really wanted to try those CD with early weapons...


Too easy, you just spam roll!!! The pinnacle of gameplay is facefucking enemies because of your high poise.

Yeah, I can appreciate the variety of play styles for which the first Dark Souls has to offer, but at the same time, things like poise just broke shit, and the series was ultimately better off without it, with things like DS3's hyper armor proving as a nice, subtle alternative approach.

And also, to me at least, it was just a boring way to play. I hugged a shield on my first playthrough of Dark Souls, but once I tossed that aside and learned how to time my rolls, fighting bosses and enemies was so much more engaging and intense. It paid off by the time Bloodborne and DS3 released where dodging has more emphasis.
 

Vadara

Banned
Oct 25, 2017
3,565
The removal of poise pretty much broke tank builds entirely and Bloodborne decided to just utterly excise them from the game. Poise also mitigated a whole bunch of the bullshit in DS1 (and there is quite a lot of it, as I'm finding out on my new build where I'm playing a fastroll DEX build).
 
Oct 29, 2017
4,259
The removal of poise pretty much broke tank builds entirely and Bloodborne decided to just utterly excise them from the game. Poise also mitigated a whole bunch of the bullshit in DS1 (and there is quite a lot of it, as I'm finding out on my new build where I'm playing a fastroll DEX build).
I have been playing these games for years and I really don't know what you are talking about, I play exclusively without shields and my only defensive option being the dodge.

Dark Souls 1 is particularly very easy with a fast char after you notice how the rhythm of the whole game is made more for defensive playstyles.

Just stop being stubborn about it, talking how eveything is rollspam or whatever. And BB has no obligation to have poise.
 

Vadara

Banned
Oct 25, 2017
3,565
I have been playing these games for years and I really don't know what you are talking about, I play exclusively without shields and my only defensive option being the dodge.

Dark Souls 1 is particularly very easy with a fast char after you notice how the rhythm of the whole game is made more for defensive playstyles.

Just stop being stubborn about it, talking how eveything is rollspam or whatever. And BB has no obligation to have poise.
I don't play with shields either. I prefer 2-handing with a midroll build and high poise. I don't mind rolling. What I do mind is rollspamming and DS3 and BB basically force you to do that by playing hyper-aggressively. Like, in DS1, there are so many attacks you can avoid by just walking/running around them and spacing yourself correctly. You can't space/zone anyone at all in the other two games I mentioned because every enemy tracks you with aimbot precision and can lunge at you from five character lengths away. Look at this BB gif:

LLlr1bc.gif


That is literally just "press O at the right time to not get hit". There's zero ability to position yourself so you don't get hit. You just get aimbotted unless you hit O.
 
Oct 29, 2017
4,259
I don't play with shields either. I prefer 2-handing with a midroll build and high poise. I don't mind rolling. What I do mind is rollspamming and DS3 and BB basically force you to do that by playing hyper-aggressively. Like, in DS1, there are so many attacks you can avoid by just walking/running around them and spacing yourself correctly. You can't space/zone anyone at all in the other two games I mentioned because every enemy tracks you with aimbot precision and can lunge at you from five character lengths away. Look at this BB gif:

LLlr1bc.gif


That is literally just "press O at the right time to not get hit". There's zero ability to position yourself so you don't get hit. You just get aimbotted unless you hit O.
I mean he could walk back, and Bloodletting Beast is a particularly easy boss to avoid attacks with positioning if you stay close to him iirc. The tempo of these games are a bit higher tha the original DS so while probably there's less time to positioning with just walking you can roll/dodge to certain angles to avoid attacks without really counting on the i-frames, that's positioning. Even then positioning by juslt walking can be used a lot of times too.
 

TeenageFBI

One Winged Slayer
Member
Oct 25, 2017
10,226
I don't know what it is about this zone in DS3 but I've been stuck on that area with the silver knights/archers for months. I come back to it every once in a while and make zero progress. It's a bit frustrating.

I'm pretty familiar with the series, too. Finished Demon's Souls, Dark Souls, and Bloodborne + all DLC.
 

Tahnit

Member
Oct 25, 2017
9,965
I'm craving another souls game right now. Dark souls remastered on switch will help but I NEED another entry. I want that sense of challenge and fear back in my life.
 

Deleted member 8861

User requested account closure
Banned
Oct 26, 2017
10,564
That is literally just "press O at the right time to not get hit". There's zero ability to position yourself so you don't get hit. You just get aimbotted unless you hit O.

Dodging becoming a more central mechanic in BB after DeS/DS1/DS2 is not really a regression. It's just different. I don't claim that BB has greater diversity in builds or combat, but it focuses on hyper-aggressive, fast play as you said. It's only natural that the game pushes you into dodging- like the lack of shields, it's done to keep you moving. Positioning and blocking are relatively passive strategies, and one might argue that Dark Souls 1 is similarly tilted towards overly defensive play (especially considering that you cannot dual wield weapons except pyromancy and magic, and you cannot parry without a shield)- that's because Dark Souls 1 and 2's combat revolves around committing to action. Bloodborne focuses instead on adaptation and reflex, hence, movement. Quite many enemies in Bloodborne have an attack that baits you into evasion by dodging, but needing you to sidestep right back to utilize the opening right after. That back-and-forth move does place great emphasis on positioning as well.

Dark Souls focuses on calculated encounters- tighter enemy and level design, set amount of healing, one-on-one combat even in groups. Bloodborne's encounters and situations are more dynamic and, shall I say, "emergent"- reclaiming health by causing damage, consumable healing, Emergency Hunter Bullets and the pace of combat serve to create a gameplay loop where it's quite easier to deviate from a tried-and-true path of challenging enemies, easier to take risks, and more on moment-to-moment decisions- I've spent 10+ minutes away from a lantern many times in Bloodborne (I might get a Vial or Bullet drop quite often), can't say that Dark Souls 1 or 2 ever encouraged me to do the same (indeed, I've returned to the bonfire many a time to replenish Estus). Dodging vs. positioning plays into this. Positioning works in DS because enemies commit to their attacks like you do. Dodging works in BB because its combat is more about mutually keeping up the pressure (which is why vial consumption is near-instantaneous) and taking immediate advantage of weaknesses.

Lastly, needing to dodge to not take damage from an attack isn't bad design; a single tactic working against all enemies would make for a boring game.
 

TyrantII

Member
Oct 25, 2017
3,365
Boston
Meant to post this sooner in case anyone was waiting for then to go back in stock



Unfortunately some are out of stock again already.
 

Jombie

Member
Oct 27, 2017
10,392
I don't know what it is about this zone in DS3 but I've been stuck on that area with the silver knights/archers for months. I come back to it every once in a while and make zero progress. It's a bit frustrating.

I'm pretty familiar with the series, too. Finished Demon's Souls, Dark Souls, and Bloodborne + all DLC.

If you're talking about Irrithyl, use hidden body and just run past them.
 

TeenageFBI

One Winged Slayer
Member
Oct 25, 2017
10,226
If you're talking about Irrithyl, use hidden body and just run past them.
Aiee, I don't think my character has enough intelligence. Haven't bothered with magic at all this time around.

Although I haven't ever used the run-by-them strat in previous games, that's probably good advice and I'll look into it. Thanks.
 
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Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,307
In other news, I paid for PSN+ for the first time ever to play through Bloodborne, so I can witness first hand the game that's the reason I hate DS3 so much. Suffering through BB (which, as far as I know, has every flaw of DS3 but worse) is not going to be fun, but someone has to do it.
I can't imagine someone going out of their way to do something they think is not going to be fun. "Someone has to do it"? Why?

Life's too short for that. I would urge you to spend your time on Earth doing something you enjoy instead. Just a thought.

Lastly, needing to dodge to not take damage from an attack isn't bad design
Incredible that this needs to be said. :)
 

Jimnymebob

Member
Oct 26, 2017
19,578
I know it wasn't super well received, but if you ignore comparisons to From Soft's games, is Lords of the Fallen a decent game in it's own right/worth at least one playthrough?
 

Deleted member 31817

Nov 7, 2017
30,876
I know it wasn't super well received, but if you ignore comparisons to From Soft's games, is Lords of the Fallen a decent game in it's own right/worth at least one playthrough?
NO. It's god awful in my opinion, I got it for 10 dollars and still regretted it, their follow up game The Surge got better impressions at least.
 

Van Bur3n

Avenger
Oct 27, 2017
26,089
I can't imagine someone going out of their way to do something they think is not going to be fun. "Someone has to do it"? Why?

Life's too short for that. I would urge you to spend your time on Earth doing something you enjoy instead. Just a thought.


Incredible that this needs to be said. :)

He secretly enjoys playing it. He knows this to be true.
 

Deleted member 15948

User Requested Account Closure
Banned
Oct 27, 2017
786
With Bloodborne being free on PS+, fired that up again. Time for me to do some co-op and invasions again, yeaaaah!

I don't remember any polite invaders in DS3, but I love that most of the time you get a real civilized duel in Bloodborne, complete with bowing or gesturing at a distance. Even when I lose I feel great about it.
 

gosublime

Member
Oct 25, 2017
6,429
With Bloodborne being free on PS+, fired that up again. Time for me to do some co-op and invasions again, yeaaaah!

I don't remember any polite invaders in DS3, but I love that most of the time you get a real civilized duel in Bloodborne, complete with bowing or gesturing at a distance. Even when I lose I feel great about it.

One of my favourite moments was when some person came up for a fight with me and hit me just as I was healing myself before the fight had begun, so that I could be at full health. The other player then backed off and made the 'Beg for Life' gesture. I bowed, healed and then we dueled. Other person won but it was a lovely way to start a fight.
 

Jombie

Member
Oct 27, 2017
10,392
I miss the Bram Stoker / Lovecraftian world of Bloodborne. As much as I love Souls, I'm sick to death of fucking dragons and knights.
 

Sev

Member
Oct 27, 2017
422
I miss the Bram Stoker / Lovecraftian world of Bloodborne. As much as I love Souls, I'm sick to death of fucking dragons and knights.

Agreed so much. Bloodborne's gothic Victorian setting with Lovecraftian influences is by far the greatest game world I've seen, as far as visuals go. It's gorgeous and absolutely brilliant. As much as I love Souls, I'm jaded on medieval-inspired RPGs.
 

Deleted member 8861

User requested account closure
Banned
Oct 26, 2017
10,564
I miss the Bram Stoker / Lovecraftian world of Bloodborne. As much as I love Souls, I'm sick to death of fucking dragons and knights.
Only played 25 hours or so of BB (200+ hours of DS1 and DS2 combined) and you're so right...

A couple complaints about Bloodborne though.

Gotta say that
the color palette is way too uniform after it becomes night from what I've seen (up to Brygenwerth with some extra areas). All blacks and dark blues and extremely dark violets. It gets hard to distinguish stuff after a while, especially between Central Yharnam, Cathedral Ward and Old Yharnam. There's nothing in a different color even in Hemwick or the Forbidden Woods. It kind of sucks :c But that's about the only complaint I have about the game, design-wise.

I also don't enjoy just how FEW items there are. There could've/should've been more usable items a la Arcane stuff and more armor... There's like, what, seven different sets this far into the game? I loved the lore-based storytelling and there's so little to that effect. There could've been more lore items with a niche practical effect like the music box, too...

Man I wish I had a PS4 of my own... I want to play more of BB so bad
 

Noema

Member
Jan 17, 2018
4,904
Mexico CIty
I'm finally working my way through SotfS and I'm loving every single second of it. I hadn't played a Souls game since 2012 when I finished DS1.

This game is hitting my pleasure spots in the same way and it's pretty awesome to relieve those feelings. I love going in blind, getting stuck, inching my way forward, not sure if I should be in that place at that time. I probably suck at these games more than most but I don't care. I just want to experience this feeling of "you don't belong here, turn away" these games elicit.

I cleared the Forest of Giants pretty quickly but then I spent hours upon hours unsure where to go next. Killed the Pursuer with the help of some summoned players and stumbled into the Lost Bastille but I figured it might not be the optimal path for a beginner since the Pursuer felt like such a hard boss for being so early in the game.

I knew I was missing something super obvious but this is probably the only game in which getting stuck is ok since it's so dense with stuff that you keep finding new nooks and crannies to dive into.

I finally realized last night that the way to the Tower of Heide's Tower was accessible from the start. It made me feel so dumb but so relieved at the same time.
 
Last edited:
Oct 29, 2017
4,259
Playing BB again and basically circle strafed BSB flailing attacks almost every time and reminding myself of the whole no positioning debacle.
 

ChemicalWorld

Member
Dec 6, 2017
1,739
Dear Midir summoners. Would you kindly please stop fighting underneath the dragon and man up and stay in front so I can stop getting tail whipped by Midir's spazzing frame. Thanks -__-
 
Last edited:

horkrux

Member
Oct 27, 2017
4,710
omg it fucking works

giphy.gif


putting another model plus animation into a cutscene
i'm so stoked about this lol wanted to achieve this so badly

can't change the camera tho, but there are plenty of cuts to choose from for new cutscenes I guess
 

Deleted member 8861

User requested account closure
Banned
Oct 26, 2017
10,564
I fired up Dark Souls 3 and gave it a proper go. Beat Iudex, got to the first Lothric bonfire (the one you kindle right after warping). I'm quite enjoying the fluidity and the quickness of the game (although it's most likely due to the game coddling my attack-spammy, aggresslve, rolling dex-user nature.

I really love the amount of detail put into the environments. I feel like Dark Souls 1 isn't very replayable (since so much of its magic lies in the discovery for me), and I don't like DSII very much in general (never really felt I was immersed in Drangleic), so I'm hoping that DSIII will be the Souls game that'll make me get into doing NG+ runs- I don't expect it to be as memorable as DS1, not nearly, but it feels like it'll be a good game with fun lore and pretty great atmosphere and enjoyable gameplay so far. I can also get 1080p50fps on Medium settings (haven't come across a boss to test really yet, though- I fought Iudex while the laptop was unplugged which apparently costs 10FPS to the performance), which is pretty damn amazing.

(As for Bloodborne... What I played of it at a friend (loud/bright environment) was close to GOAT material, loved the lore and the design (although I felt there wasn't enough lore in item pickups). I'm dying to experience it when I'm alone and in the dark, but that's most likely a very, very long while off since I just got a PC and I'll be going off to university this September.)
 

Weiss

User requested ban
Banned
Oct 25, 2017
64,265
So I' playing Demon's Souls again for some reason and I rolled a melee character. How the hell do I make it through Stonefang Tunnel? My only worthwhile weapon against these enemies is my spear and that still takes three hits to kill the basic enemies.
 
Oct 29, 2017
4,259
So I' playing Demon's Souls again for some reason and I rolled a melee character. How the hell do I make it through Stonefang Tunnel? My only worthwhile weapon against these enemies is my spear and that still takes three hits to kill the basic enemies.
You mean the miners? They are resistant to thrusting and/or slash and weak to blunt iirc. But tbh they are not very hard to deal with.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,307
Miners are weak to thrust. The bugbears are weak to magic. Use the crescent falchion if you have it, even on a non magic build it'll be better than your melee weapons most like.