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Net_Wrecker

Member
Oct 25, 2017
2,736
Because it's just so fucking depressing, and it's one of the first impressions the game makes once it's really begun. While you're playing the game, shooting nazis in mech suits with over the top weaponry, mixed between weird comical shit going on at your base, BJ's narration is at odds with the rest of that because he basically sounds as if he has a gun to his head, writing his suicide note. Don't get me wrong, the writing in this game is great, but BJ is nothing but a wet blanket for the first half.

This is all intentional though. BJ is carrying the baggage of the last game into this one, into a stalled American revolution where the few resistance fighters left have a completely different vibe than he was used to in Europe, where most of the country has been firebombed and nuked to hell, and where the events of the opening have taken place. He's a broken guy in the middle of a a whole bunch of people operating on different frequencies and feels like he can no longer keep up. He also GOT KIDS ON THE WAY that he knows he won't live to see. This is all in support of building to the mid-point of the game.
 

FHIZ

Member
Oct 28, 2017
1,942
This is all intentional though. BJ is carrying the baggage of the last game into this one, into a stalled American revolution where the few resistance fighters left have a completely different vibe than he was used to in Europe, where most of the country has been firebombed and nuked to hell, and where the events of the opening have taken place. He's a broken guy in the middle of a a whole bunch of people operating on different frequencies and feels like he can no longer keep up. He also GOT KIDS ON THE WAY that he knows he won't live to see. This is all in support of building to the mid-point of the game.
Oh, I get it. I understand why he's like that, it doesn't change the fact that I went into this game ready to fuck shit up, and watch goofy character moments, and all that, but then half the time early on it's just BJ seeing a dead body and going "Look (spoiler), another angel" like he's a little sister from Bioshock. He's personally defeated and pretty much given up, and boy is it not fun to play as him during those moments.
 

Net_Wrecker

Member
Oct 25, 2017
2,736
Oh, I get it. I understand why he's like that, it doesn't change the fact that I went into this game ready to fuck shit up, and watch goofy character moments, and all that, but then half the time early on it's just BJ seeing a dead body and going "Look (spoiler), another angel" like he's a little sister from Bioshock. He's personally defeated and pretty much given up, and boy is it not fun to play as him during those moments.

If you don't give the character room to grieve and be depressed from all the crap he's gone through, it just turns into DOOM. We know this version of BJ has a tendency to lean into the melodramatic inner monologue as the brooding "killer with a heart." This was the natural course of things.
 

ViewtifulJC

Banned
Oct 25, 2017
21,020
Really dont get him being parody level maudlin about some minor supporting character from TNO for half the game
 

Net_Wrecker

Member
Oct 25, 2017
2,736
Really dont get him being parody level maudlin about some minor supporting character from TNO for half the game

It's not just about the character. I see it as him channeling all of his crap through this one event because he's essentially a walking bag of bones
just like she was, and he hasn't yet found the will to keep going like she did. That's why he watches in admiration when she's grinding through Nazis in that one cutscene.
 

Deleted member 4609

User requested account closure
Banned
Oct 25, 2017
767
Really dont get him being parody level maudlin about some minor supporting character from TNO for half the game

Technically these games include the events of the Raven game as well, in which she was a fair bit more prominent.

But considering the time gap since then and the fact that TNO picked up a lot of new fans, that still feels like a rather odd decision.
 

FHIZ

Member
Oct 28, 2017
1,942
If you don't give the character room to grieve and be depressed from all the crap he's gone through, it just turns into DOOM. We know this version of BJ has a tendency to lean into the melodramatic inner monologue as the brooding "killer with a heart." This was the natural course of things.
I think there's a way to have BJ be fleshed out without him spending the first half of the game with a noose around his neck. With some of the shit he says, I'm just sitting here thinking if that's how he really feels, why the hell is he even trying? My biggest problem is BJ the character has given up, but as the player, you're still having him fight the good fight, but the characterization is dragged along kicking and screaming. It's at odds with itself in a way.
 

Dreamboum

Member
Oct 28, 2017
22,871
Oh, I get it. I understand why he's like that, it doesn't change the fact that I went into this game ready to fuck shit up, and watch goofy character moments, and all that, but then half the time early on it's just BJ seeing a dead body and going "Look (spoiler), another angel" like he's a little sister from Bioshock. He's personally defeated and pretty much given up, and boy is it not fun to play as him during those moments.

You literally start the game on a wheelchair, the whole point of the game is to subvert the power fantasy that is being sold to offer a much more profound and nuanced message.
 

Net_Wrecker

Member
Oct 25, 2017
2,736
I think there's a way to have BJ be fleshed out without him spending the first half of the game with a noose around his neck. With some of the shit he says, I'm just sitting here thinking if that's how he really feels, why the hell is he even trying? My biggest problem is BJ the character has given up, but as the player, you're still having him fight the good fight, but the characterization is dragged along kicking and screaming. It's at odds with itself in a way.

Because this is BJ on autopilot. His history has made him into a guy that just keeps killing Nazis even though his mind and body have given up on him. Unconsciously facing his problems head on, shotgun in hand.
 

EekumBokum

Member
Oct 25, 2017
1,562
Is there anything unique to the final uberkommander mission compared to the others?
I see it's in what seems to be a new location on the briefing map.
Grinding enigma codes isn't really fun.
 

SlickVic

Member
Oct 27, 2017
4,975
USA
I feel I keep getting tempted to playing this game as stealthily as I can, because that's how I approach most shooters with that option. And while I think it works for certain parts of this game, I'm not sure I've been having a lot of fun playing that way. Reading this thread and also hearing Jeff Gerstmann talk about the game on the last Bombcast, it sounds like the combat works much better when you're dual wielding and being constantly on the move. I think it's the second part that challenges me, as I find myself often standing in one spot and shooting. It just feels a bit disorienting to me to keep moving to avoid enemy fire while trying to keep my aim on said enemies. Also end up running into issues when I run out of ammo on both weapons and don't find a good place to cover while reloading. I guess I'm just used to playing shooters at a slower pace, but I'm willing to try getting better playing a more aggressive approach and see if I enjoy the combat more.
 

Manu

Banned
Oct 27, 2017
17,191
Buenos Aires, Argentina
I believe the idea with the overuse the commander system on this one was that you could go either full stealth by playing your cards right, or go full guns blazing by sounding the alarms. There are much fewer mandatory balls-to-the-wall action sequences on this one. I still think the execution was mixed though, just like the rest of the game, which has a lot of "good in practice, botched execution" ideas. Still a great game though.
 

CHC

Member
Oct 27, 2017
10,247
Man, you know, this sucks.... just wrote a huge post on my thoughts and lost it to the spoiler tag system, which locked up and forced a refresh of the page.... Bah.

Bullet points:
- Worse game than TNO overall, but with writing that equaled and occasionally eclipsed the original
- Would have enjoyed seeing more "human" levels with little vignettes of life under the regime, or in the case of NYC, before the bomb
- Mechanical changes (asymmetrical dual wield and 50 HP for half the game) did nothing for me, not well implemented
- Wonky difficulty, annoyed that Mein Leben trophy is a thing since I had a great time getting all of the achievements in TNO and TOB and would have liked to do it in this game
- Did not feel a sense of abruptness at the ending, but do wish that characters had a little more time to breathe given what a crowded roster it was
- Too many parts were cutscenes that should not have been. Think about TNO and the part on the train, and then where you sneak on to the roof of the van to get into the prison. In TNC, that likely would have all been a cutscene.
 

test_account

Member
Oct 25, 2017
4,645
Is there anything unique to the final uberkommander mission compared to the others?
I see it's in what seems to be a new location on the briefing map.
Grinding enigma codes isn't really fun.
Kinda.
You get to a new area that isnt in the main game. Nothing that stands that much out from the rest of the game though, expect at the end of the level. This mission is also tied to two different trophies/achievements.

You shouldnt need to grind too much for enigma codes if you've beaten the game and picked up all enigma codes on the way. I think i needed to grind maybe around 15-20 enigma codes to complete it all. I would recommend doing the
penthouse mission for the grinding, thats probably the quickest.
 

Paul

Banned
Oct 27, 2017
2,603
Finished.

Overall I liked it more than the first game - mostly because the narrative had more interesting and unique moments in it.
But the game suffers from the same issue as the first, and that is excessively boring level design.
I NEVER, EVER want to step into videogame sewer again. I feel like I have played hundreds of games that feature sewers and that feeling is probably accurate.
Visually most interesting was Roswell which had no gameplay and took about 10 minutes. Then New Orleans was pretty cool, especially riding the dog.
Hit detection really is fucked, I died many times simply due to not knowing I am near death.
I hated the absence of flashlight, considering half the game takes place in the dark.
I did zero commander hunt sidemissions and not sure if I will bother.

Anyway, great game but I really dearly hope that for the third (if it happens), Machinegames step up their level design and let us explore and fight in more interesting places than god damn boring corridors.
And give us better credits song :p
 

Ryuhza

Avenger
Oct 25, 2017
11,443
San Diego County
Is there anything unique to the final uberkommander mission compared to the others?
I see it's in what seems to be a new location on the briefing map.
Grinding enigma codes isn't really fun.

It's got a really claustrophobic, almost horror vibe to it. The setting kind of reminds me of a Wolfenstein 3D style level reimagined for the modern era, with a lot of maze-like square rooms. Alternatively, it can feel very MGS like if you've got the constrictor harness.

I hated the absence of flashlight, considering half the game takes place in the dark.

What's really awful is that they do give you a flashlight for the final Uberkommander mission, though it's permanently on, rather than toggle-able.
 

EekumBokum

Member
Oct 25, 2017
1,562
Kinda.
You get to a new area that isnt in the main game. Nothing that stands that much out from the rest of the game though, expect at the end of the level. This mission is also tied to two different trophies/achievements.

You shouldnt need to grind too much for enigma codes if you've beaten the game and picked up all enigma codes on the way. I think i needed to grind maybe around 15-20 enigma codes to complete it all. I would recommend doing the
penthouse mission for the grinding, thats probably the quickest.

Gotcha, guess I'll do it if only for the unique location.

I only have to get like 7 or so enigma codes, but I've been grinding them for the past few missions. I'll try out your recommendation.
I was redoing the Roswell town mission because you can easily stealth past everything and quickly get to the commander, but there's only 1 code. The airship cutscenes and loading became tiresome very quickly.
 

Ryuhza

Avenger
Oct 25, 2017
11,443
San Diego County
I only have to get like 7 or so enigma codes, but I've been grinding them for the past few missions. I'll try out your recommendation.
I was redoing the Roswell town mission because you can easily stealth past everything and quickly get to the commander, but there's only 1 code. The airship cutscenes and loading became tiresome very quickly.

I'd recommend the Roswell bunker mission. There's one little combat section in the beginning (might be able to skip if you just jump down to the floor, but I never tried), then three code-carrying commanders after that. One is really easy to get, and the other (in the train) you can rush to, kill, and then proceed to the next section of the level to lose whatever enemies you've stirred up. The final you can also just rush and then exit the level from the menu as soon as you've grabbed his code.
 

EekumBokum

Member
Oct 25, 2017
1,562
I'd recommend the Roswell bunker mission. There's one little combat section in the beginning (might be able to skip if you just jump down to the floor, but I never tried), then three code-carrying commanders after that. One is really easy to get, and the other (in the train) you can rush to, kill, and then proceed to the next section of the level to lose whatever enemies you've stirred up. The final you can also just rush and then exit the level from the menu as soon as you've grabbed his code.

I'll try this one out too. Three per run is pretty good if I can speed through it. Thanks for the recommendation.
 

rbanke

Member
Oct 27, 2017
112
Florida
Finished the story and assassination missions and all the collectibles. Steam says 28 hours, I feel like I must have left it idle a bit though. I absolutely loved The New Order and my initial impressions of this game were lukewarm and I feel the mechanics are a bit clunkier than they should be but man, I ended up loving this game too. I really hope it does well and we get to see the revolution in action.

Just completed this game and really liked it! People weren't kidding when talking about the crazy series of events.

Some general end-game questions:
-Where are Anya and Set Roth after you complete the game? I checked everywhere and couldn't find them.

-Is there anything else explained at all about the artifact Set Roth is looking at? In the cutscene toward the end of the game he's still just mumbling about it. I get that they want to reserve it for something in some sequel but it's weird that there's no closure whatsoever about it

-Is it possible to get the other two upgrades through side-missions? I picked the one where you get stilts but would love to try the others.

-Did you ever figure out where they are?
-Not that I could tell
-Yes, I got the others well before the end of the game
 

Ryuhza

Avenger
Oct 25, 2017
11,443
San Diego County
-Did you ever figure out where they are?

Everyone except Grace disappears off the U-boat after the credits. It's really lame. Interacting with them around the boat was one of my favorite things to do during the game. I believe Grace explains it away with something along the lines of "they're off igniting the revolution".
 

Deleted member 28967

User requested account closure
Banned
Oct 31, 2017
143
Just finished it, if you treat it as an arena shooter its enjoyable, I.e. setting your expectations around that. Story is fun, ends too quickly. I thought there were 2 ridiculous difficulty spikes, played it on the medium setting.

I give it 7/10, not as good as TNO and it loses a point for no real boss fights, there are some...kinda, but you can walk right past them, they're not set pieces, back to Old Blood for me as Kent to finish it before TNC
 

rbanke

Member
Oct 27, 2017
112
Florida
Everyone except Grace disappears off the U-boat after the credits. It's really lame. Interacting with them around the boat was one of my favorite things to do during the game. I believe Grace explains it away with something along the lines of "they're off igniting the revolution".

Disappointing. I wanted to see
Maxx happy once I found all his toys.
 

Ryuhza

Avenger
Oct 25, 2017
11,443
San Diego County
I wish Bombate had been given more stuff to do. I really like the character, but I struggle to understand his place among the main crew. In the first Wolfenstein, he's friendly with BJ in the labor camp, and sort of helps him do with some advice, then he gets shot during the escape and alternates between being wounded and captured through the rest of the game. In Wolfenstein II his most notable contribution is creating a love-triangle on the U-boat, but in terms of Nazi killing, he's in that initial U-boat defense, but then he just kinda says hi and bye to BJ through the rest of the story.

I love the dude's personality, he just seems like a very underutilized/developed character. Also, is his hair a real style?

Disappointing. I wanted to see
Maxx happy once I found all his toys.

Same here. But all you get is a thanks from some lady who can read people.
 

Bandit1

Member
Oct 30, 2017
148
So my game keeps crashing on PS4 (error CE-34878-0) right after
BJ axes the Nazi in the face after he wins the audition on Venus and the soldier finds the gun in his suitcase.
Has this happened to anyone else? I started from an earlier save and it still crashed when I reached that part. Turned PS4 off and restarted it, same thing.
 
Oct 29, 2017
5,306
Minnesota
I got about an hour left to go before I'm done, but man this game is not good. I hate the shooting mechanics--they're so bland. They suffice, but they're not fun. The audio-visual feedback is messy, the AI isn't good, and the damage you take feels a bit extreme given that it wants to be an arena shooter, at least to a degree. You die so damn fast, but stealth sucks.

I did play on a harder difficulty though. Figured mouse and keyboard would warrant that.

Narrative is also a bit messy, what with BJ being...kind of boring until around hour six. Tonally it's messy until around then too; then it turns into a cartoon. Wish it had started there.

Meh
 

CupONoodos

Member
Oct 27, 2017
93
Holy hell my game keeps freezing when it tries to play the last cutscene in the game. Tried all sorts of fixes online, but nothing has worked. Ended up just watching the ending on Youtube. Talk about killing the moment...
 

Psychotron

Member
Oct 26, 2017
5,683
The
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level can go fuck itself. So damn cheap. Just getting pummeled with enemies over and over. Finally get out of the first room and enemies chase you. I might just give up as I can't take anymore disappointment in this game.
 

Suede

Gotham's Finest
Member
Oct 28, 2017
12,527
Scotland
So my game keeps crashing on PS4 (error CE-34878-0) right after
BJ axes the Nazi in the face after he wins the audition on Venus and the soldier finds the gun in his suitcase.
Has this happened to anyone else? I started from an earlier save and it still crashed when I reached that part. Turned PS4 off and restarted it, same thing.
Maybe try reinstalling the game and/or clearing your cache.
 

astroglide

Banned
Oct 29, 2017
473
Im not saying anything bad about this in fact the first half hour was really wel done.Im not sure if anyone else has this issue but it made me really dizzy. I never get motion sickness in general but this game bothered me some how. good thing microsoft has a good return policy. I liked what I did play and hope you guys do as well
 

NightOnyx

Member
Oct 25, 2017
857
I've been having so many issues with this game freezing during cutscenes. I know this has been an issue on PC, but I'm playing on the PS4 Pro and I'm having the same problem. Originally I got an error message about the game data being corrupted, and so I deleted it and re-downloaded the game. That didnt really fix anything though, since it still freezes for a bit during cutscenes, sometimes for several seconds, sometimes it just locks up and I have to close the game completely. I have plenty else to play right now, so I think I'm going to have to put playing this on hold until there is hopefully a patch, it's definitely a bummer though.

I wonder if there is a bigger issue with the Pro. My Pro was one of the ones effected by the Destiny 2 crashes and also bad cutscene performances. That eventually got fixed by the system update, but it still seems like Wolfenstein is having the same issues. Really weird and concerning.
 

Bandit1

Member
Oct 30, 2017
148
Maybe try reinstalling the game and/or clearing your cache.

Yeah, just reinstalled the game but now I have to download the 5GB update again to play from my save. :/ My internet isn't that great so it will take awhile. Started a new game in a different slot and not really having any issues. Game stutters a bit transitioning from cutscenes sometimes though. However it was doing that before as well.
 

Shan

Member
Oct 27, 2017
7,968
The story is really damn good so far but the gameplay...not so much.

Too much reliance on stealth section and the stealth in this game is pretty bad with that godamn AI and the lack of any feedback when you get shot is appalling. "Oh hey 150 health, suddenly im at 70".
 

Opto

Banned
Oct 28, 2017
4,546
Sad whimiscal BJ is what gives him heart above all other FPS protags
If you don't give the character room to grieve and be depressed from all the crap he's gone through, it just turns into DOOM. We know this version of BJ has a tendency to lean into the melodramatic inner monologue as the brooding "killer with a heart." This was the natural course of things.
Also, if we see him at his lowest, we feel better if things get better. I never want my sad texan monologues gone.
 

RedSwirl

Member
Oct 25, 2017
10,066
Just finished the main story. Overall, I think it's better than TNO, but not a quantum leap over TNO. I try to keep in mind that a big part of the reason people like this game and TNO so much is because it takes us back to the days of post-Half-Life 1, pre-COD FPSs. Somebody on Twitter said New Colossus feels like it came from an alternate universe where shooters evolved from No One Lives Forever 2 instead of COD. I think it does feel like a 2002 FPS with 2017 graphics, in a good way. As far as those go, maybe it's not the GOAT, but it's still really good. The controls and weapons all feel really good. There are just some balance issues -- BJ being surprisingly fragile and heavy weapons being everywhere. it's not immediately apparent how MachineGames wants you to play Wolfenstein II, not totally stealth, not totally run n' gun, but somewhere in-between. Because the combat feels good though, the side missions end up being a good idea where in other average AAA games they'd feel like bloat.


The story stuck with me more than the one in TNO. Both have things to say, though TNO is more subtle about it. I felt like the characters in NC mostly got well-fleshed-out development arcs. You can feel they put a ton of work into the overall setting if you take the time to explore it. The twist in the middle with BJ was awesome, and was probably worth basically gimping him for half the game. Maybe the cut scenes were a bit excessive in the beginning, but I appreciate how this game doesn't force players into too many slow-walking sequences, or parts where they have to sit there and watch cut scenes basically play out in front of them. Again like early 00's shooters almost all of Wolfenstein's exposition is done either while you have full control of BJ, or during an actual cut scene. The few "interactive" cut scenes in the game feel earned.

The Hitler scene in particular was amazing.

Edit: Each difficulty level in this game is definitely harder than the equivalent in TNO. It's not immediately apparent how MachineGames wants people to play it. BJ is too fragile for run n' gun, but they also don't really want you to be stealthy all the time. It seems to be somewhere in-between.
 

Tigress

Member
Oct 25, 2017
7,157
Washington
The
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level can go fuck itself. So damn cheap. Just getting pummeled with enemies over and over. Finally get out of the first room and enemies chase you. I might just give up as I can't take anymore disappointment in this game.

That scene had me finally just put the difficulty on super easy mode. I haven't set the difficulty back since I ruined it for getting that trophy anyways and I kinda enjoy the game not kicking my ass now, heh. I might set it one click add some challenge (but for that scene you talked about it just was too hard for me even on the second easiest setting)
 

Ryuhza

Avenger
Oct 25, 2017
11,443
San Diego County
One thing I really appreciate in this over The New Order is how all of the common enemies can be staggered. Those dual-wielding robot guys can't just tank a close-range blast of all three barrels from my Schockhammer. I remember The New Order having some irritatingly bullet-spongy enemy types, and I'm glad they at least addressed that.
 

Deleted member 1635

User requested account closure
Banned
Oct 25, 2017
6,800
Just finished the main story. Man, what a fantastic fucking video game. Definitely the biggest surprise of the year for me. I really had no expectations that the story and characters would be so good, even coming from the original which I thought was great. They knocked it out of the park with the writing in this game and, by design or not, it feels extremely topical and cathartic to play. The action gameplay was a ton of fun, although quite repetitive in both enemies and environments. I didn't mind, though, because I felt like the pacing was quite good and the actually story beats were just constantly blowing me away. So many insanely great moments in this game. They just kept ramping it up.

I really hope Machine Games gets to see this series through to completion. Looking forward to any DLC they can come up with, and hopefully a sequel down the road.
 

Clay

Member
Oct 29, 2017
8,115
The environments in this game really are too homogenous and generic. I remember a common sentiment for the TNO was that you had to push past the first level to get to the good stuff, and they've repeated that mistake. The initial scene in the wheelchair was cool, but then you're stuck exploring the sub, walking through an empty city with nothing of note to look at or explore, a subway, the U-boat again...

I like the characters but at this point I feel like I'm slogging through the levels to get to the next cutscene, and hoping that the next level will finally be something exciting.
 

Nightengale

Member
Oct 26, 2017
5,708
Malaysia
I've played 4 hours of The New Colossus thus far, and it's probably the most disappointing game I've played this year.

Not because the game is bad or the story is bad, but rather the story they're telling; the character moments they're selling, the gravitas of the situation...

I had this inkling feeling wit TNO, but it's ripped open with TNC.

I wish this story wasn't a Machinegames-style FPS action-shooter, but a linear-ish RPG that truly allows you to explore the sights and sounds of a Nazi-occupied America.

I'm unable to shake off the feeling that this game's story would've been so much more amplified if the world was more meaningfully open for the player to immerse themselves in; especially since the game already does a ridiculously good job at it to begin with.
 
Oct 25, 2017
5,476
Just got the Hard Headed trophy, which was the last one other than Mein Leben. Guess I'm done for now, at 98% completion unless they patch the trophy to be reasonable.
 
Oct 25, 2017
1,264
If anyone is trying for the I'm Machine Enough trophy you don't even need to use the Panzerhund for it to work. As soon as the mission starts, get off it and complete the level on foot. You can even kill as many people as you want and it won't void the trophy. It should pop once you pass the sewers.
 

Chumley

Attempted to circumvent ban with alt account
Banned
Oct 26, 2017
4,651
Oh, I get it. I understand why he's like that, it doesn't change the fact that I went into this game ready to fuck shit up, and watch goofy character moments, and all that, but then half the time early on it's just BJ seeing a dead body and going "Look (spoiler), another angel" like he's a little sister from Bioshock. He's personally defeated and pretty much given up, and boy is it not fun to play as him during those moments.

Complaints like this are infuriating. The game does not exist to cheer you up or betray the character work they've worked so hard on.
 

Brockxz

Member
Oct 31, 2017
107
Just finished the game on I am Death Incarnate difficulty. I really don't know how anyone can complete the game on mein leben difficulty (i saw 0.1% have done that achievement on Steam). I think there was at least 4-5 moments (most notable areas are penthouse fight, courthouse fight and some other moments with heavy rocket/laser shooting enemies) I pretty much brute forced myself through enemies with a lot of dying (20+ times). There are some enemies who one shot you no matter how many HP/Armor you have and there are moments when you have to fight them and can't sneak past them.

Overall i liked the game. 8/10 from me. Story and characters were great. Loved those story twist moments when I was left surprised and kind of shocked for a moment :D
What i didn't liked was hit detection everyone here already mentioned. And also in some ways poor sound positioning. I really don't know what was going on there but poor hit detection and sound really accounts for a lot of death i got playing game. Most of the time I died because i couldn't tell where the hell enemies are.
Also I was a bit disappointed with lacked level diversity. Manhattan was a bit too boring and also all those underground complexes looked the same. I was hoping for more Roswell city looking levels but all we got was one small part and you are there only for a few minutes.

P.S. I kind of liked end credit music but i can understand that not everyone like that kind of music and that was a bit risky to put something like that and not to get negative comments about it.
 

Deleted member 14649

User requested account closure
Banned
Oct 27, 2017
3,524
The
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level can go fuck itself. So damn cheap. Just getting pummeled with enemies over and over. Finally get out of the first room and enemies chase you. I might just give up as I can't take anymore disappointment in this game.

I nerfed this level by running to the judges desk. To both sides are two smaller desks where you can take cover, and although they smash from enemy bullets, they can't hit you or even see you for some reason. You can then clear enemies that walk up the steps, and when you run out of them, pop your head up, kill some more, then hide again and repeat. You have to eventually leave to trigger the bigger bosses, but it makes it a damn load easier having no other enemies to contend with.
 

Psychotron

Member
Oct 26, 2017
5,683
I nerfed this level by running to the judges desk. To both sides are two smaller desks where you can take cover, and although they smash from enemy bullets, they can't hit you or even see you for some reason. You can then clear enemies that walk up the steps, and when you run out of them, pop your head up, kill some more, then hide again and repeat. You have to eventually leave to trigger the bigger bosses, but it makes it a damn load easier having no other enemies to contend with.

I'll have to give that a try. I had just started enjoying the game on the level just before, and then this happens and screwed it all up. There's still hope for the rest of the game, but up until now it just hasn't been fun. I'm enjoying the dialogue and the graphics, but the fun of TNO has been replaced with commanders everywhere and enemies that one shot you.
 
Oct 25, 2017
1,683
If you don't give the character room to grieve and be depressed from all the crap he's gone through, it just turns into DOOM. We know this version of BJ has a tendency to lean into the melodramatic inner monologue as the brooding "killer with a heart." This was the natural course of things.
Do you remember the old Wolfenstein games? They're exactly like Doom. That's what I want, that's what many fans want.
 
Oct 25, 2017
11,728
United Kingdom
Having a blast playing this, I've not finished it yet but like what I've played so far, although I'm finding myself not enjoying it quite as much as TNO. Still a great game though.
 

Dr. Caroll

Banned
Oct 27, 2017
8,111
Do you remember the old Wolfenstein games? They're exactly like Doom. That's what I want, that's what many fans want.
The early Wolfenstein games were nothing like Doom. They were stealth oriented adventure games.

Wolfenstein 3D had a lot more Tom Hall influence than Doom, IMO. There was a certain intellectualism underpinning it. Doom of course had his influence, too, since he was basically the original brains behind the game, but they kicked him out the company and Romero took over. Hall was the reason Wolfenstein had secrets. And he had to fight to keep them in the game. He wanted their games to be about more than mindless killing. He felt it was very important that the characters have motivations, emotional arcs, etc. That you have a reason to go from A to B that is deeper than mindless violence. I feel that Starbreeze's Wolfenstein games realise his ideals more strongly than many give credit. Arkane's Prey, too.
 

GameZone

Banned
Oct 27, 2017
1,838
Norway
Just finished the game, and what I`m very disappointed by this after been playing The New Order. They really should have skipped all the stealth areas in the game, and also made less cutscenes. More than 3 hours of cutscenes in a Wolfenstein game is just stupid.