Still can't get him. I hope it's not a bug
Still can't get him. I hope it's not a bug
The more I play this game, the more I realize I just don't care.
About the battles, about the story, about anything. I love you Level 5, but virtually every decision you have made in this game disengages me from what's going on.
- Every battle is trivially easy. They're over too fast, you can't use the mechanics of the game to their true potential.
- Enemy variety is nonexistent. I feel like I've been fighting the same enemy types for 20 hours.
- Every story point lacks drama or excitement. Even a children's game can have some stakes. Why does nothing I do seem to trigger the main story? It's like no one seems to care that you're rebelling against the crown.
- Every choice I make lacks consequence, from which weapons I have to who lives in my kingdom
- Exploring is not fun because there is no danger, none of the loot matters, and for 5 chapters I can only visit one town. 5 chapters. One town.
- Kingdom building is boring because there's no reward for doing it well. Every kingdom in every person's game will look the same in the end. Everything you do feeds into the trivially easy, consequence-free story.
- All quests and side quests are tedious. No, I will not give you three bafmodads. There are only two places to visit and you can walk your dog or cat ass over the bridge and visit racially insensitive Chinese food pun.
- The game's soundtrack is wildly inconsistent, annoying, and often doesn't fit with the place you're visiting.
- The text is so tiny that I can't read it. I'm old, game. Stop making me get up to squint at my 4KTV.
- The battle minigame, which could have tied right into the main battle system is largely devoid of strategy once you have the right units. Why should you spend time wearing down your opponents when charging will do? With that said, it's far more strategic than the main game's battle system. I'll give it that.
To me, JRPGs usually have a main battle system and a secondary crafting/building/whatever system to supplement what you're doing in battle. This game's systems do not serve each other in any meaningful way and are dumbed down so much that it's impossible to care about them even independently.
Ni Ni Kuni 2 is a gorgeous game but that's not enough in 2018. Hell, it wasn't enough in 2003 or 2005.
I just can't excuse this anymore. It's not worth $60. I would say wait for a sale but there are still better options for sale prices too.
How many times do we need someone shitting on the game in this thread? Just stop playing, goddamn. There are review sites for this stuff.
Who made you the mayor of OTs that an OT can only be discussed by people loving the game. If you're playing the game and discussing your thoughts on it, you are VERY much allowed to post on here.How many times do we need someone shitting on the game in this thread? Just stop playing, goddamn. There are review sites for this stuff.
The more I play this game, the more I realize I just don't care.
About the battles, about the story, about anything. I love you Level 5, but virtually every decision you have made in this game disengages me from what's going on.
- Every battle is trivially easy. They're over too fast, you can't use the mechanics of the game to their true potential.
- Enemy variety is nonexistent. I feel like I've been fighting the same enemy types for 20 hours.
- Every story point lacks drama or excitement. Even a children's game can have some stakes. Why does nothing I do seem to trigger the main story? It's like no one seems to care that you're rebelling against the crown.
- Every choice I make lacks consequence, from which weapons I have to who lives in my kingdom
- Exploring is not fun because there is no danger, none of the loot matters, and for 5 chapters I can only visit one town. 5 chapters. One town.
- Kingdom building is boring because there's no reward for doing it well. Every kingdom in every person's game will look the same in the end. Everything you do feeds into the trivially easy, consequence-free story.
- All quests and side quests are tedious. No, I will not give you three bafmodads. There are only two places to visit and you can walk your dog or cat ass over the bridge and visit racially insensitive Chinese food pun.
- The game's soundtrack is wildly inconsistent, annoying, and often doesn't fit with the place you're visiting.
- The text is so tiny that I can't read it. I'm old, game. Stop making me get up to squint at my 4KTV.
- The battle minigame, which could have tied right into the main battle system is largely devoid of strategy once you have the right units. Why should you spend time wearing down your opponents when charging will do? With that said, it's far more strategic than the main game's battle system. I'll give it that.
To me, JRPGs usually have a main battle system and a secondary crafting/building/whatever system to supplement what you're doing in battle. This game's systems do not serve each other in any meaningful way and are dumbed down so much that it's impossible to care about them even independently.
Ni Ni Kuni 2 is a gorgeous game but that's not enough in 2018. Hell, it wasn't enough in 2003 or 2005.
I just can't excuse this anymore. It's not worth $60. I would say wait for a sale but there are still better options for sale prices too.
I crafted 30 different Weapons and got him.
The more I play this game, the more I realize I just don't care.
About the battles, about the story, about anything. I love you Level 5, but virtually every decision you have made in this game disengages me from what's going on.
- Every battle is trivially easy. They're over too fast, you can't use the mechanics of the game to their true potential.
- Enemy variety is nonexistent. I feel like I've been fighting the same enemy types for 20 hours.
- Every story point lacks drama or excitement. Even a children's game can have some stakes. Why does nothing I do seem to trigger the main story? It's like no one seems to care that you're rebelling against the crown.
- Every choice I make lacks consequence, from which weapons I have to who lives in my kingdom
- Exploring is not fun because there is no danger, none of the loot matters, and for 5 chapters I can only visit one town. 5 chapters. One town.
- Kingdom building is boring because there's no reward for doing it well. Every kingdom in every person's game will look the same in the end. Everything you do feeds into the trivially easy, consequence-free story.
- All quests and side quests are tedious. No, I will not give you three bafmodads. There are only two places to visit and you can walk your dog or cat ass over the bridge and visit racially insensitive Chinese food pun.
- The game's soundtrack is wildly inconsistent, annoying, and often doesn't fit with the place you're visiting.
- The text is so tiny that I can't read it. I'm old, game. Stop making me get up to squint at my 4KTV.
- The battle minigame, which could have tied right into the main battle system is largely devoid of strategy once you have the right units. Why should you spend time wearing down your opponents when charging will do? With that said, it's far more strategic than the main game's battle system. I'll give it that.
To me, JRPGs usually have a main battle system and a secondary crafting/building/whatever system to supplement what you're doing in battle. This game's systems do not serve each other in any meaningful way and are dumbed down so much that it's impossible to care about them even independently.
Ni Ni Kuni 2 is a gorgeous game but that's not enough in 2018. Hell, it wasn't enough in 2003 or 2005.
I just can't excuse this anymore. It's not worth $60. I would say wait for a sale but there are still better options for sale prices too.
Seriously, wtf is up with the tiny text and it vanishing after 3 seconds?
How many times do we need someone shitting on the game in this thread? Just stop playing, goddamn. There are review sites for this stuff.
The complaints are valid, but I am enjoying it for what it is. I'm about 16 hours in and am really enjoying the kingdom builder part.That seems a little unfair. I haven't started the game yet but I enjoy hearing impressions from people who are enjoying it and not enjoying it.
Anyway, just wrapped up Persona 5 the other night. I might palette cleanse with Resident Evil 7 and then I'll finally dive into this next weekend. Really excited to check it out.
Can't find her... Maybe I have to do some of the "normal" side quests first, I avoid them most of the time. Or wait...is there any post game I have to wait for? I'm in the last chapter, can I recruit everyone here?
Brianna is from sidequest #104. Should unlock around chapter 8 ish from the swift solutions token trade in.
There are a few recruitable people that only appear post game as well.
having fun without worrying about bashing my head against any annoying difficulty walls
Weird, I recruited everyone available with tokens. Maybe it's random who is available when. I guess I have to wait. Thank you!
The purpose of an official topic is to discuss a game, not to shower it with praise.
Neither side gets to shut down discussion.
Something can be simple, yet challenging and surprising. And something can be simple, as in braindead.
I really feel it's the last here. This isn't the simple to learn hard to master kind of thing. It's just button mashing with little thought or skill involved. But it looks beautiful.
I'm pretty dissapointed at this evolution in jRPGs. We used to only have one series like this: Tales of. But now pretty much every jRPG is taking that as a template. I guess Bandai Namco being the publisher for both has something to do with it.
Is it me or the dialogue you get while walking around fades out way too quickly? Font is also too small, for that matter.
I agree 100% with you, the game is good-looking and nothing else. And I'm midways chapter 8, so I've seen quite a bit from it.The more I play this game, the more I realize I just don't care.
About the battles, about the story, about anything. I love you Level 5, but virtually every decision you have made in this game disengages me from what's going on.
- Every battle is trivially easy. They're over too fast, you can't use the mechanics of the game to their true potential.
- Enemy variety is nonexistent. I feel like I've been fighting the same enemy types for 20 hours.
- Every story point lacks drama or excitement. Even a children's game can have some stakes. Why does nothing I do seem to trigger the main story? It's like no one seems to care that you're rebelling against the crown.
- Every choice I make lacks consequence, from which weapons I have to who lives in my kingdom
- Exploring is not fun because there is no danger, none of the loot matters, and for 5 chapters I can only visit one town. 5 chapters. One town.
- Kingdom building is boring because there's no reward for doing it well. Every kingdom in every person's game will look the same in the end. Everything you do feeds into the trivially easy, consequence-free story.
- All quests and side quests are tedious. No, I will not give you three bafmodads. There are only two places to visit and you can walk your dog or cat ass over the bridge and visit racially insensitive Chinese food pun.
- The game's soundtrack is wildly inconsistent, annoying, and often doesn't fit with the place you're visiting.
- The text is so tiny that I can't read it. I'm old, game. Stop making me get up to squint at my 4KTV.
- The battle minigame, which could have tied right into the main battle system is largely devoid of strategy once you have the right units. Why should you spend time wearing down your opponents when charging will do? With that said, it's far more strategic than the main game's battle system. I'll give it that.
To me, JRPGs usually have a main battle system and a secondary crafting/building/whatever system to supplement what you're doing in battle. This game's systems do not serve each other in any meaningful way and are dumbed down so much that it's impossible to care about them even independently.
Ni Ni Kuni 2 is a gorgeous game but that's not enough in 2018. Hell, it wasn't enough in 2003 or 2005.
I just can't excuse this anymore. It's not worth $60. I would say wait for a sale but there are still better options for sale prices too.
Tbh, these are some minor concerns that are not the really problems from the game.Seems a lot of the games biggest problems could be a fixed in a patch (difficulty options, text increase, click to proceed text)
The only time I found the game harder is because I've skipped battles during 2 hours and found me surrounded by enemies 10-15 levels above me.So from what I'm reading right now... The challenge doesn't increase at all? I've only played a few hours but this game is like Kirby-tier easy.
Yeah i'll try later after i collect 500k goldHmmm I did it in tandem with the crafting of 30 weapons trophy. Maybe it is a mistranslation and it means bring him 30 crafted melee weapons instead?
If you have the mats to do it I suggest saving first incase you don't, make 10 of the cheapest from each class (10 sword, 10 axe, 10 lance) NO DUPLICATES, then go check Tyger again.
There is a sudden difficulty spike around chapter 6, where you'll find the enemies in the new story area being around 10 levels above you if you didn't grind excessively. The game became much more engaging around that part and after that it only gets more challenging. The difficulty curve is really off in this game, as well as the balance (enemies only posing a threat if they're 10-15 levels higher).So from what I'm reading right now... The challenge doesn't increase at all? I've only played a few hours but this game is like Kirby-tier easy.
Seriously, wtf is up with the tiny text and it vanishing after 3 seconds?
One question, you're talking about the 9 mazes for the 2nd side quest right?Anyway, just came here to chime in that I finally beat the last dreamer's maze!
One question, you're talking about the 9 mazes for the 2nd side quest right?
Aside from the platinum there's a real reason to recruit the investigator tied to the quest?
Does seem odd considering her perk helps out with the dreamers door shop haha.One question, you're talking about the 9 mazes for the 2nd side quest right?
Aside from the platinum there's a real reason to recruit the investigator tied to the quest?
As someone who is playing No No Kuni 1 right now and having a hard time at 30 hours because its reeeaally booooringggg, should I skip to the sequel?
As someone who is playing No No Kuni 1 right now and having a hard time at 30 hours because its reeeaally booooringggg, should I skip to the sequel?
Thank's a lot!9 mazes give you the recruit, which then in turn unlocks the final tenth maze. The tenth maze completion gives a trophy, not much other reason to do it other than using it to farm for the rarest of materials. Likewise with recruiting, there's not much reason to unless you want completion, trophies.
It depends what you want out of the game. More people in town means more people to eventually put into material farming for you. The skill she has is already attained from another recruit that you can get anyway, if that's what you're worried about.
Well, I should have said "so far". I'm not really that far into it yet.Wow really?
I think that the pacing is pretty poor, some arcs are really short and some drag for some hours, and there's the side-quest quality material as mandatory quests that kills the pacing for me a lot.
Tales combat is way deeper. There's also plenty of challenge in the games if you bump up the difficulty to max.Something can be simple, yet challenging and surprising. And something can be simple, as in braindead.
I really feel it's the last here. This isn't the simple to learn hard to master kind of thing. It's just button mashing with little thought or skill involved. But it looks beautiful.
I'm pretty dissapointed at this evolution in jRPGs. We used to only have one series like this: Tales of. But now pretty much every jRPG is taking that as a template. I guess Bandai Namco being the publisher for both has something to do with it.
Thank's a lot!
I'm giving up on the kingdwom building tbh, I don't know if I will even evolve town to level 4 because it's tons of waiting and sidequesting, and by then I suppose I'd be killing the last boss and wrapping up the game.
I only need to finish 50 different skirmishes now for the platinum. And i want to finish sidequest 117, which seems to be broken. I need to get smelly shoes for Morgan but if you've upgraded your kingdom enough such low quality items will not drop anymore. On reddit someone pointed out that they were able to get a set of smelly boots from a chest or vendor in one of the dreamer's mazes, but you gotta be reallllyyy lucky I guess. So protip for those going for 100% run: DONT SELL YOUR SMELLY SHOES.