Never played a SMT game before, but I'm sick of it in FFs too.
To be fair that's kind of been this series thing from the outset except the mainline series doesn't pussyfoot around having you fight
judeo-christian god
Never played a SMT game before, but I'm sick of it in FFs too.
The writing is weak, the translation is a mess, and there are some jarring story elements (the story is about rebelling against conforming to society, the themes are about that, and then the game proceeds to make fun of gay people. Real classy).
To be fair that's kind of been this series thing from the outset except the mainline series doesn't pussyfoot around having you fight judeo-christian god
Yeah, I loved the voice work, but the actual writing doesn't hold up to scrutiny. Let's hope Persona 5's revision, whenever that is, addresses this.This is my turn-off. I'm in the same boat as you. Persona 5 was my most anticipated title of the year, and I was crushed that I felt forced to drop it a mere two hours into the game. The localization is just atrocious, and that's a big part of the Persona experience for me. It was probably around the point you leave your new school for the first time with your proxy parent (the bar owner guy) who is rambling incoherently and perhaps insanely where I surmised that was clearly not how he was originally written that the game just died in the water for me. It completely broke me, and... I'm going to be a little hypocritical here.. but I'm angry at Atlus for this. Persona 5 is their marquee title of the year, maybe of the surrounding years. How did they fuck up the translation of Persona 5? Fuck.
I'm pissed too at the fans who stammer out, "It's not that bad. It didn't bother me." Fuck off. It makes me mad for the incredible work we got in the other titles, particular Persona 4, where everything from the scripting to the voice performances sound great. That people are not just willing but aggressively defending this kind of poor writing pisses me off, especially for a franchise I enjoyed allot.
Those people are entitled to their preferences, but honestly, by no objective standard is the dub in Persona 4 'trash'And then there are people who play P4 with the voices turned off because they think the dub is trash.
3 has the decency to space its slog out, and also to not railroad the player, both are issues that do exist in P5 but not 3.
I agree with almost everything you said, word for word. I am, however, going to point out that Persona 3 came out in 2007- Persona 5 is 10 years later, having the same or similar flaws two games and a decade later (not even going into the re-releases here) is far less excusable.Maybe it was just my playthrough, but I beat P5 quicker than P3. I used the same fight strategy as P3 though where you only control the main character, it does speed up battles and makes the game go by quicker. The other members were much more competent and the game was generally easier then P3.
I think your post has some great points on P5, it's not a perfect game, but P3 without it's story is a very sub par rpg compared to P5. Not all of the dungeons are great but it's better than the take previous Persona games .
I posted in another thread before but Persona 5 on paper is the best Persona game in the modern series but I enjoy 4 more. Persona 4 is a better Persona game, Persona 5 a better rpg. 3 story is fantastic but in today's standards much harder to go back for another run. The finale in 3 is top notch
What, how? Neither game is anywhere as slow. Persona 3 takes 70-80h and features 250+ levels. It's full of gameplay and interaction. Persona 4 is a slightly shorter game even and doesn't drag past the first 5h. Persona 5 is extremely inconsistent in comparison.The end game does feel like a weak bit for sure. But in the persona trilogy, p3 and p4 suffer more from pacing compared to 5.
Remember how the last month of P3 is fucking nothing? lolWhat, how? Neither game is anywhere as slow. Persona 3 takes 70-80h and features 250+ levels. It's full of gameplay and interaction. Persona 4 is a slightly shorter game even and doesn't drag past the first 5h. Persona 5 is extremely inconsistent in comparison.
Kinda one of the reason I would hold up P3P so much is because while it loses the 3D exploration, it improves on the turns with your party thing, adds the FeMC route that's great, and came in a portable form factor which made it much easier to get through it playing it in small chunks here or there. I'd wager most people have only played P4G and are used to how much the portability/pick-up-an-play nature helps digest the format better.If you only played 4 before I can see valid complaints but if you love 3, while great story, is one of the worst slogs of any game. Tartarus is a blur from level 10-100+
What, how? Neither game is anywhere as slow. Persona 3 takes 70-80h and features 250+ levels. It's full of gameplay and interaction. Persona 4 is a slightly shorter game even and doesn't drag past the first 5h. Persona 5 is extremely inconsistent in comparison.
I finished Persona 3 in 2009, so I actually do not recall the last month. I just remember loving the shit out of P3, while P5 might just be the single worst game I played this year or at least one of the weakest. A 100h linear-ish RPG is completely unacceptable.Don't even try to come with facts.
Apparently P3 and P4 are perfect and don't have all the problems OP mentioned.
Like the segments, where you have to gather information, which you already knew, in P4. Or months of nothingness in P3.
But no only P5, which has the most ongoing and coherent narrative throughout the game, suffers from pacing issues.
Good old nostalgia.
No, culling 40h of those 100h would have.I honestly think a better localization would have fixed many of the issues.
If you still have any PS3 model, you can atleast still download a PS2 Classic version of it on North American PSN.Yeah, it was also easily my most anticipated game ever, and ended up being my biggest gaming disappointment ever. Easily.
I did finish the game, maybe looking for some sense of closure, but it just left me empty, and feeling like I've wasted my time.
Unlike OP, though, I can't really say I still love the game. It's terrible. At least it looks and sounds amazing, Yongenjaya is super cozy and the combat improvements were all welcome. I still doubt I'll ever replay it, while I'm already thinking on how I'm gonna play P4 one more time, now that I no longer own a Vita or a PS3 with backwards compatibility.
I agree with almost everything you said, word for word. I am, however, going to point out that Persona 3 came out in 2007- Persona 5 is 10 years later, having the same or similar flaws two games and a decade later (not even going into the re-releases here) is far less excusable.
Neither does P5
Yeah, I loved the voice work, but the actual writing doesn't hold up to scrutiny. Let's hope Persona 5's revision, whenever that is, addresses this.
Yeah, I think I'm going with that. Thanks!If you still have any PS3 model, you can atleast still download a PS2 Classic version of it on North American PSN.
I finished Persona 3 in 2009, so I actually do not recall the last month. I just remember loving the shit out of P3, while P5 might just be the single worst game I played this year or at least one of the weakest. A 100h linear-ish RPG is completely unacceptable.
I finished Persona 3 in 2009, so I actually do not recall the last month. I just remember loving the shit out of P3, while P5 might just be the single worst game I played this year or at least one of the weakest. A 100h linear-ish RPG is completely unacceptable.
Okay.Don't even try to come with facts.
Apparently P3 and P4 are perfect and don't have all the problems OP mentioned.
Like the segments, where you have to gather information, which you already knew, in P4. Or months of nothingness in P3.
But no only P5, which has the most ongoing and coherent narrative throughout the game, suffers from pacing issues.
Good old nostalgia.
Yeah, OP makes some fair points, but I don't know what to tell some people in here other than to check their nostalgia. *shrug*Don't even try to come with facts.
Apparently P3 and P4 are perfect and don't have all the problems OP mentioned.
Like the segments, where you have to gather information, which you already knew, in P4. Or months of nothingness in P3.
But no only P5, which has the most ongoing and coherent narrative throughout the game, suffers from pacing issues.
Good old nostalgia.
They appear to be responding to and arguing with the reasoning of Imp the Dimp in particular, not you or your thread in general.Okay.
Now tell me where in this entire thread I have said any of that. I know it's a long thread, and I have posted a lot, so I will wait.
Kinda one of the reason I would hold up P3P so much is because while it loses the 3D exploration, it improves on the turns with your party thing, adds the FeMC route that's great, and came in a portable form factor which made it much easier to get through it playing it in small chunks here or there. I'd wager most people have only played P4G and are used to how much the portability/pick-up-an-play nature helps digest the format better.
IDK how many people here played P4 on PS2, but without the portability, it just felt different.
Yeah, Naoto really was terrible, huh?I totally agree, I tried to play this and some stuff about it was really cool, but I just couldn't do it man. It was time-draining.
I don't know if it's writing or localization or what, but at some point it is so frustrating to hear the dialogue just go over the same fuckin points over and over again. Like I can pick up on context clues, I understand subtlety, let's get movin.
I loved Persona 4, but maybe I just had more patience back then.
Ahh nice to see that GAF hyperbole carry over.I finished Persona 3 in 2009, so I actually do not recall the last month. I just remember loving the shit out of P3, while P5 might just be the single worst game I played this year or at least one of the weakest. A 100h linear-ish RPG is completely unacceptable.
Okay.
Now tell me where in this entire thread I have said any of that. I know it's a long thread, and I have posted a lot, so I will wait.
I agree that taking age into account is fair, I just don't think giving P3 a pass because it was great then is fair when it is far worse now gameplay wise do to the dungeon design not fighting mechanic. Totally understandable comparing P5 to P4 though because I think even though many years apart are close enough in mechanics which doesn't help P5.
There are a lot of series where age does not matter. FF commonly point to 6 as the best in the rpg space.
Not same genre but didn't play the metal gear series until a year before 5 came out. Played 1-4 back to back. Even with low poly PS1 graphics and slightly more awkward controls I still think 1 is the best which is a testament to it's design and pacing.
Which cast off characters do you like better, P3 or P5? I am still undecided for entire cast but for individual characters Makoto has to be the best in the modern series (so nice Avatar!)
Yeah, man, that's just the salt in the wound. What little I heard of the voice work sounded up to par, and of course the game looks stylish (if not as immediately inviting as Persona 4 but then again that's not the point).
From all the bravado around the script's enormous length compared to the prior entries', I'm not optimistic about Atlus combing over the whole thing again. That would also mean rerecording everything, and I just don't see that as a thing that happens.
... on the flip side of all this, incidentally, is a company like NISA, who fucked up Ys 8 and held back its Steam release so they could go over the whole thing again... annd people have been giving them shit for it (if you look at the ERA topic there's some vile shit in there). I understand being upset something's not up to standards, guys, but crap like demanding a discount for having to wait or boycotting the title because the publisher admitted a mistake and is trying to fix it just makes us look bad.Sorry for the diversion, but I couldn't help but feel this was related.
My apologies for the snark, thenI didn't mean you. It was for the replies, which make sounded like it's a thing just in P5 and other personas don't have similar problems.
I don't mean this in an insulting way, but do you feel like part of it was that it was a lot harder to relate to the kids than the last two games? I felt a little too old for it in a way that I've never felt before
Not at all, I managed to relate to a lot of the cast - Yusuke, Futaba, Makoto, and even Ryuji - very well. I come from a country with a culture and social etiquette very similar to Japan myself, so the themes and narrative movements of P5 were very resonant with me, and I could strongly empathize with the characters and their struggles. And as you will note, I don't actually criticize the story itself in my post at all- my criticisms are reserved more with the execution of P5 than the idea.I don't mean this in an insulting way, but do you feel like part of it was that it was a lot harder to relate to the kids than the last two games? I felt a little too old for it in a way that I've never felt before
God every time I go into a Persona 5 thread I feel like I'm in bizarro world. I Didn't like P3 and P4 at all, and I think P5 is far and away the best of the modern three.
Now I see many of the Persona fans are saying P3 and P4 set too high of a standard and P5 couldn't stack up. I think I'm destined to never be on the same page as this fanbase :p
They rerecorded for P4G right? So it's not impossible.From all the bravado around the script's enormous length compared to the prior entries', I'm not optimistic about Atlus combing over the whole thing again. That would also mean rerecording everything, and I just don't see that as a thing that happens.
The problem is, the more time you spend on the dungeons, the less time you get for the social activities, and it's not like you get too much time for them to begin with.