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Cid

Banned
Oct 27, 2017
395
The following is official data released by the EU, scroll down to page 20 for gender pay gap, look at the graph. Even in the netherlands there is a quite sizable gap. My mother is also in a very high position, yet it doesn't change the fact that even though she had that oportunity, she still earns less money than a man in the same position. Equal oportunities do not equal equality. We are still very far from that.

http://ec.europa.eu/newsroom/document.cfm?doc_id=43416

That's one aspect equal pay
Treatment as whole is much bigger than that
There are also stats that are more favorable for women compared to men
But it seems people here dont want to understand this

But I want to talk about games
 

Subsistence

Member
Oct 25, 2017
61
Captian Obvious here, but OP does not speak for everyone. There are numerous female artists and designers who absolutely adore sexualizing their female characters- and not just because they think it will get them attention from men.

I think it's awesome and inspiring that every cultural endeavor we humans apply ourselves to celebrates our sexual nature and the physical bodies that we express that with. There will always be a line where it crosses over into something that is more appropriately restricted to a certain age group, and other times when it becomes criminal (child pornography, etc) when it's prudent that law enforcement step in. But for the most part, artists should be encouraged and free to express this and consumers are free to vote with their money. Culture is not a zero-sum game. If you feel something is underrepresented in the discussion, you are free to add it.

There should never be any legally meaningful or industry-wide orchestrated pressure on artists to conform to an arbitrary set of standards based on a flawed and deeply cynical view of rational, individual consumers who are responsible for their own decisions as mindless sponges that only reflect the media they consume. Then we start viewing people through the discredited lens of charlatans like Jack Thompson and Tipper Gore.
 

Xaszatm

Banned
Oct 25, 2017
10,903
But there are enough examples where women are not overly sexualised. Why not play these games instead and let other people enjoy their tiddies? It's really not that hard? When I don't enjoy something I don't play it. There are sooooo many games nowadays.

But there are enough examples where women are not overly sexualised.

enough examples where women are not overly sexualised.

...really? A couple of AAA games have some sensible designs and now that's enough so let's have all other females push their boobies out? Is there a quota I haven't heard of? This really rubs me the wrong way. There are very few games with sensible designs for women, and to say there's enough when there clearly isn't is ridiculous.
 

Htown

Member
Oct 25, 2017
11,320
I like "trash bag bikini" as a shorthand for these stupid outfits.

I feel compelled to add that personally, I don't even find many of those stereotypically sexualized outfits to be tillitating in the first place. They just look awkward and cringe-inducing. It's always a buzzkill when in a typical RPG you find a cool piece of armor which defaults to a male tooltip/UI icon, but when you put it on a female character it suddenly looks terrible.
Yes, absolutely. At some point the designs completely stop being "sexy" and start being completely stupid.
 

Ferrs

Avenger
Oct 26, 2017
18,829
Since you mentioned Quiet OP, I'm curious: What do you think of 2B from Nier Automata? If you didn't know, when Yoko Taro was asked about her appearance, he said something along the lines of "I just like girls".

Granted, I still think she looks awesome even if she is kind of dressed that way, however I'm not a woman and want to hear your opinion on her.

To be fair, I wouldn't focus much on Taro's words. His interviews have a lot of troll and jokes.

2B seems morre Yoshida that anything else. That dude praises tights.
 

Deleted member 10293

User requested account closure
Banned
Oct 27, 2017
234
I thought a lot of people in general just liked aesthetic and sexy characters but I guess that's a bit broad. I just think of a lot of the discourse I've had with my SO on the subject and that we both end up liked over the top designs but not always for the sexualized aspect of it but it goes for make and female characters within games.
 

LightEntite

Banned
Oct 26, 2017
3,079
...really? A couple of AAA games have some sensible designs and now that's enough so let's have all other females push their boobies out? Is there a quota I haven't heard of? This really rubs me the wrong way. There are very few games with sensible designs for women, and to say there's enough when there clearly isn't is ridiculous.

If your goal is to eliminate "non sensible" female fantasy designs, then i don't think i'm out of line in calling your expectations completely unrealistic.

Female designs in 2017 are absolutely less ridiculous than they were back in the 80s/90s, when there didn't really seem to be any kind of consciousness for conversations like these.
 

Gotdatmoney

Member
Oct 28, 2017
14,503
Sexualizing is healthy for both men and women. Hence media, usually film or books, that are geared towards women. Now video games are usually geared towards both sexes, so in that case, if you're going to sexualize... just go all out with all genders. But to say it is not healthy is not true, as many sexual psychologists have been making a point of for decades; for both men and women.

I'm all for sexualization. Men, women. If I could have every NPC in a game that is an adult be in revealing attire, whether man or woman, I would do it. Equal opportunity sexualization.

Sexualization is not inherently bad. But sexualizing men and women does not have the same societal effects. Like at all. Which is why you don't have anything resembling equivalent rates of sexual harassment and assualt amoung men vs women.

Even if we balanced out the sexualization with more of males (and this is a moot point because that is not going to happen) as long as the female characters are objects before characters you still have a problem. The sexualization of male character still has decades of precedence that they primarily can exist as anything. Not the same for women in the gaming sphere.

I don't think the base of the argument is that big boobs and butts on characters is bad inherently. It's that the portrayal of women in games places them as objects first and everything secondary and that is problematic.
 

DryCreek

Member
Oct 25, 2017
4,987
100% agree with OP here. Cindy and Quiet are absolute trash tier characters and their representation completely undermines any characterization they have.

That's one aspect equal pay
Treatment as whole is much bigger than that
There are also stats that are more favorable for women compared to men
But it seems people here dont want to understand this

But I want to talk about games

No people understand. They just aren't choosing to ignore or de-prioritize an issue because of other issues, these things can be worked on simultaneously.

Is this really about many games or mostly still about Quiet?

I have bought all sorts of games in many genres this gen and only Quiet looks that way

What other games are there like that?
The girls in FFXV?
And what else? Nier Automata?
Are there more games?

Those are just a couple of particularly egregious examples.
I really dont understand why you are so overly defensive.
 
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Cid

Banned
Oct 27, 2017
395
Is this really about many games or mostly still about Quiet?

I have bought all sorts of games in many genres this gen and only Quiet looks that way

What other games are there like that?
The girls in FFXV?
And what else? Nier Automata?
Are there more games?
 

UCBooties

Avenger
Oct 26, 2017
2,311
Pennsylvania, USA
Let's try and bridge the real world with fantasy, and I'll be interested to hear your views. Why? Because like in the real world, people often have sexual desires/interests met by fantasy.

Are we going to agree dildos and fleshlights aren't sexist/misogynistic? What about males and females masturbating at night? (or whenever, in private) What about males and females using Tinder to hookup weekly with sex partners for fun and enjoyment? What about gossip and chat between friends of their desires/interests/sexual partners and so on? What about males or females, yes both, who want to dress scantily, in tight clothing, to accent their features or feel sexy/empowered? In relation to clothing, what about the cosplayers of the characters you deem problematic? Are they perpetuating harmful problematic views? Is this internalized misogyny just because people want to dress sexually?

You see, this is where I seriously struggle with some of the incredibly Conservative views of some gamers. The realms of fantasy being treated more hostile than the real world. Of course, I expect you to come back as any proper feminist should and say sex toys are natural, masturbating isn't a sin, people having sex with 150+ partners a year doesn't make them a whore/bad person if it's all consensual and for fun. Talking to your friends about what turns you on/how good sex was last weekend, or that you find actor named x/y/z hot and they turn you on/you dream they'd fuck you, is healthy natural sex talk. People should be able to wear whatever they want, no matter how sexual, and still garner respect, it's their bodies and dress sense. Etc. Etc. Etc.

However, turn to the world of fantasy, and some of you cannot wait to rush in with every single accusation/name calling/term possible, often without any evidence whatsoever of foul play/harassment/wrong-doing, other than there being sexualized polygons. Misogyny is hatred and contempt for women, for fuck sake. A fleshlight isn't hatred of women, nor is a sexual video game character unless there is evidence the creator is something sinister themselves. Most often it's just as I highlighted earlier, straight men catering to their fantasy desires, and this is backed up by actual psychology and biology, not blogs. Most often this is not people who hate women. Yes, actual individual behaviour in this industry can be shocking and appalling, but meeting that with blanket statements/accusations is incredibly intellectually dishonest and harmful. The social media and internet court in 2017 is downright childish and immature at times. Unsurprisingly, absolute rampant hypocrisy often follows this kind of behaviour. As in some people who state they how they are publicly, end up being the ones sitting at night masturbating, sexually pleasing themselves, watching porn, hooking up on Tinder, Googling cosplay of video game characters and more. All of which, I have zero problems with. It's all healthy and natural biological behaviour for a sexual species.

What I do have a problem with is hypocrisy and heavy-handed accusations with zero evidence, as it doesn't make anyone a knight in shining armour, it often makes people incredibly ill-advised and hostile to reality. Well, that and of course the male feminist ally turns out to be a raging harasser/abuser is also something I have a problem with, you know, because that is evidence of foul play/abuse/problematic behaviour. Someone staring at their TV because Quiet is on show in no way is direct correlation that they hate and harass women. No more than someone putting sex toys in their body, or closing their eyes and masturbating whilst imaginging being fucked by whoever turns them on.

That's a lot of words to say "I didn't read the OP where a woman specifically talked about the way that these unceasing sexualized depictions are exhausting and alienating."

People can like sex and sexual content and still think that there is something out of whack with the way that sexuality is handled in a medium. That's not hypocrisy.
 

Xaszatm

Banned
Oct 25, 2017
10,903
If your goal is to eliminate "non sensible" female fantasy designs, then i don't think i'm out of line in calling your expectations completely unrealistic.

Female designs in 2017 are absolutely less ridiculous than they were back in the 80s/90s, when there didn't really seem to be any kind of consciousness for conversations like these.

The goal isn't to eliminate "non sensible" female fantasy designs (though getting rid of bad designs in general, sensible or not, should be a goal anyways). The goal is to have more than just a few games. Having more than the 90's isn't an achievement here. And I want out there outlandish designs for women that also aren't two piece trash bag bikinis. Or at the very least, give me male designs that are ridiculous as female designs, which, to be fair, some games do. But enough with this males dress sensibly while females dress up to titillate the audience but please take my story seriously nonsense.
 

Platy

Member
Oct 25, 2017
27,715
Brazil
Also, "i like girls" is also a pretty shitty excuse. Saying it excuses make it seem like every straight guy needs to objectify women or else they will implode or something
 

Skade

Member
Oct 28, 2017
8,872
Hence why I don't think it helps to label it wrong simply because you are bothered by it.

I was labeling it as "wrong" in the context of armors. Mostly ment as a joke.

Like a gun firing backwards towards the user is a wrong design for a firearm.

I enjoy the sight of a worn bikini armor. I just cannot accept it as a proper armor.
 

StoveOven

The Fallen
Oct 25, 2017
1,234
You know yourself we "lose" many young men to radicalisation. In many of these situations it probably will be resentful, angry, virgins, or men who do not experience much social interaction/success with women. Or even success with male friends/male bonding. As I said to Pirate Bae above, a lot of these men and "boys" turn to gaming because gaming is the ultimate fantasy powerplay. It's visual, it's interactive and it can be enjoyed alone (a lot of men enjoy stimulation alone, even if they are well-adjusted, social and popular men). This may mean gaming has large pockets of abusive men, but this is not gamings fault specifically. It's a consequence of the medium being visually stimulating, interactive and often a crutch for social outcasts.

It's not gamings fault that these issues exist in the first place, but that doesn't give games a pass for reinforcing these toxic societal views. If games are a place where men can escape to 'have power over women', that's a big fucking problem. Games don't always form a person's worldview, but they can definitely validate it. And while you say that this is just something they do from the safety of their own house, we have seen widespread attacks on women from the gaming community. If more of the games that these people spent so much time playing treated women like people instead of objects, some of them might think twice before tweeting out a rape threat. And saying it's just a consequence of the medium is giving developers an out and a respite from criticism. There is nothing inherent about games that leads to this. Even the audience of young men isn't inherent. That audience was cultivated over decades through a reinforcing loop of men making games and men buying games. It is possible to make games that aren't sexist; a lot of developers just don't see the need to put in that kind of effort. If more and more people start standing up and criticizing the objectification of women in games, maybe more developers will be compelled to address these problems.
 

HyGogg

Banned
Oct 27, 2017
2,495
I think the conversation needs to be bigger than sexualization alone. It's really about characterization. It's about having a sense that this female character is a 3D dimensional person, and what she's wearing, what she does, and how she interacts with others follows from who she is. Often characters that are highly sexualized in games tend to feel like they exist only to motivate or manipulate the male characters around them, and that's problematic and sexist.

But a character like, say, Bayonetta, who is extremely sexualized, but who isn't just a foil for men to bounce their aspirations of conquest off of. For her, sexuality is empowerment, and her character is indeed very empowered. I have no real problem with that.
 

Foxshot

Member
Nov 5, 2017
87
Unfortunately, the term "sexy" is very different for all of us. One artist could like the "trash bag bikini" look and one could find it repulsive. I guess we just have to hope the new generational artists have decent taste when it comes to creating sexy characters.
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
Umm... you do realize that the female lead for FFXV looks like this right?
And this is how she looks in the FFXV CG movie:

You mean the non-playable love interest? Sure, that's exactly the same as a female playable central character. *rolleyes*

Also you're completely derailing what I was saying. My argument was a counter to the claim that "a female main character in a AAA game was unthinkable 10 years ago".
 

alexiswrite

Member
Oct 27, 2017
1,418
But there are enough examples where women are not overly sexualised. Why not play these games instead and let other people enjoy their tiddies? It's really not that hard? When I don't enjoy something I don't play it. There are sooooo many games nowadays.

I think people would be willing to do that, but often this happens as weird non-sequiturs. For example Quiet in Metal Gear. Metal Gear is not a game about sex, or a game that attempts to be sexy in any way except for this one weird character. That's one of the reasons people are so irritated about this. Also, this is less of a "I don't like something" thing, it's more of a "this game kinda treats people like me, like shit" thing.
 

Pirate Bae

Edelgard Feet Appreciator
The Fallen
Oct 25, 2017
6,799
??
I think the conversation needs to be bigger than sexualization alone. It's really about characterization. It's about having a sense that this female character is a 3D dimensional person, and what she's wearing, what she does, and how she interacts with others follows from who she is. Often characters that are highly sexualized in games tend to feel like they exist only to motivate or manipulate the male characters around them, and that's problematic and sexist.

But a character like, say, Bayonetta, who is extremely sexualized, but who isn't just a foil for men to bounce their aspirations of conquest off of. For her, sexuality is empowerment, and her character is indeed very empowered. I have no real problem with that.
i can agree with this
 

Deleted member 888

User requested account closure
Banned
Oct 25, 2017
14,361
It's not gamings fault that these issues exist in the first place, but that doesn't give games a pass for reinforcing these toxic societal views. If games are a place where men can escape to 'have power over women', that's a big fucking problem. Games don't always form a person's worldview, but they can definitely validate it. And while you say that this is just something they do from the safety of their own house, we have seen widespread attacks on women from the gaming community. If more of the games that these people spent so much time playing treated women like people instead of objects, some of them might think twice before tweeting out a rape threat. And saying it's just a consequence of the medium is giving developers an out and a respite from criticism. There is nothing inherent about games that leads to this. Even the audience of young men isn't inherent. That audience was cultivated over decades through a reinforcing loop of men making games and men buying games. It is possible to make games that aren't sexist; a lot of developers just don't see the need to put in that kind of effort. If more and more people start standing up and criticizing the objectification of women in games, maybe more developers will be compelled to address these problems.

It's not the developer's responsibilities to act as parents for the assholes who play their games. If Yoko Taro wants to put sexy characters in his games and is honest he likes what he perceives to be good looking fantasy women, then it's not up to him to spend his life trying to re-educate, parent, discipline and sort out any assholes who like Nier and tweet out the rape threats you mention. If he wants to get involved, so be it, but you'll find most people who create games just want to focus on that. It's their job/career, unpaid babysitter work or spending all day arguing on forums might not be what they have time for. Taro for what it is worth is another human being we do not have any evidence of foul play in his real life, or bad treatment of his staff/friends. We can't mind-read, and as the Hollywood industry proves lots of shit is hidden, but some benefit of the doubt still has to be given not to just imply every single male creator who likes the female body/being sexual is somehow a monster behind the scenes (not saying you said that, but it's an on-going trend to call every developer a misogynist and hateful of women without evidence at times). Kojima is the biggest example. His FANTASY characters and writing may be shit at times, as is his explanations for some of it, instead of honesty, but we have no correlating evidence he's a shit person in real life. This is a distinction that has to sometimes have nuance around it at times, to be able to accept fantasy from real life and not simply throw out some pretty serious accusations and hate where it may be unfounded.

This almost starts to morph into the think of the children arguments that are making a comeback in the gaming world. Where, because parents/schools aren't responsible enough/educate their children at young/suitable ages, other unrelated adult gamers or gaming developers are hit over the head with grand statements that can be summed up as "children might see your trailer/play your game! what are YOU going to do about that?!". "I've found assholes who like your game, what are YOU going to do about that?!". Almost bordering on inferring that they must be an asshole because assholes enjoy their game. It's bonkers. The internet court at its best when without even really knowing someone you can just call them every name under the sun and state the collapse of civilisation must be their fault. How about it's the fault of the aggressors? You know, personal liability and responsibility for your actions?

Sorry, I simply strongly believe education, parenting and handling youth better is a far better route to go down than attacking the medium because adult content exists. As I laid out earlier, the aggressive, socially inept, hateful and often virgin males of the gaming world exist as a consequence of their education/family life/choice of friends/personal behaviour and so on, long before it's down to gaming. Gaming is often used due to its escapsim factor, for MANY people who are socially awkward. Not just assholes. It's the ultimate visual interactive stimulus, where anyone can escape their life and pretend to be something they are not. This by nature of being that is going to attract a large amount of people. Hundreds of millions. Lets not forget just how many decent people play games, just because some of the assholes are noisy. When I say attacking as well, I don't mean grounded criticism of games, but when some people are almost cutting off the nose to spite the face.

As an offshoot to the above, it wouldn't surprise me if some developers are socially awkward and unsuccessful males. Jumping into creating their own fantasies where they do get the girl. As I higlighted above though, social awkwardness, being a virgin and sucking with the sex you wish to be with, does NOT instantly mean you actually harass/abuse/name-call and threaten. What I have said in the topic is those who DO turn to harassing, threatening and anti-social behaviour allow their inexperience, awkwardness, low-status, exclusion from the world to turn into hate and resentment.

Nobody in this thread is saying that people that enjoy sexualized content is a mysoginist (and if anyone does, please feel free to address them directly instead of derailing a thread). The thread isn't even about them, it's about character designs. You spent five paragraphs of persecution complex attacking a strawman.

Thanks for your feedback, but an inability to either ignore or engage with more content/rebuttal with an opinion you disagree with is more of a derail than me being involved in this topic. I edited this reply in here as it didn't warrant a new post.
 
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Lime

Banned for use of an alt account
Banned
Oct 25, 2017
1,266
Is this really about many games or mostly still about Quiet?

I have bought all sorts of games in many genres this gen and only Quiet looks that way

What other games are there like that?
The girls in FFXV?
And what else? Nier Automata?
Are there more games?

A study published this year: http://psycnet.apa.org/record/2016-32591-001

RQ1: Does the sexualization of playable female characters change over time?

Central to the study's purpose, we found a pattern of change in sexualization over time that indicates the industry may be reacting to its critics. The games released from 1983 to 1990 featured the least sexualized characters in our sample. (...) Our data reveal that throughout the 1990s and into the early 2000s, the industry introduced more sexualized female characters than other periods. (...) However, our data reveal a decrease in the sexualization of female characters after 2006. We attribute this decline to an increasing female interest in gaming coupled with the heightened criticism levied at the industry's arguably male hegemony.
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RQ4a: Do games feature more primary than secondary female characters over time?
RQ4b: Are primary or secondary female characters more sexualized?

Video games may now feature female characters more positively and the number of playable female characters has generally increased; however, over time the percentage of primary female characters has not grown. (...) Our results corroborate Downs and Smith's (2010) findings as only 42% of characters were primary in the most recent years of our sample—down from 52% in the earliest years of our sample. (...) We also found that games depict primary characters as less sexualized than nonprimary characters. Nonprimary characters are less central to the story and, consequently, designers may sexualize them to enhance their appeal. The sexualization of nonprimary characters underscores their secondary role by reducing their importance to their physical appearance.

Hartmann and Klimmt (2006) found that female participants consistently chose games featuring a nonsexualized rather than a sexualized female protagonist and expressed more interest in playing as the nonsexualized character. Similarly, Reinecke, Trepte, and Behr (2007) found that women preferred female characters but disliked hypersexualized female avatars. These findings are important for two reasons. First, women express a dislike of video games because the content seems generally intended for heterosexualmales. Second, adding female characters as sexual objects marginalizes these characters in a way that women may view as derogating their ingroup.

Female characters in video games may often appear scantily clad and idealized, but they are not necessarily incompetent or subservient to their male counterparts (Jansz & Martis, 2007; Schleiner, 2001). These conclusions suggest prosocial and advantageous representations of some female characters. However, experimental findings indicate that sexualization of female characters deters women even if the depictions are otherwise egalitarian (Hartmann & Klimmt, 2006) and other scholars criticize the pairing of such attributes with sexualization. Grimes' (2003) reading of female protagonists in the narrative cinematics and gameplay of three action–adventure video games explored how contemporary games construct the ideal female hero. Grimes noted that aside from their sexualized appearance, these female heroes embody characteristics (e.g., intelligence, toughness) appropriated from masculine gender norms.
 

Clix

Banned
Sexualization is not inherently bad. But sexualizing men and women does not have the same societal effects. Like at all. Which is why you don't have anything resembling equivalent rates of sexual harassment and assualt amoung men vs women.

Even if we balanced out the sexualization with more of males (and this is a moot point because that is not going to happen) as long as the female characters are objects before characters you still have a problem. The sexualization of male character still has decades of precedence that they primarily can exist as anything. Not the same for women in the gaming sphere.

I don't think the base of the argument is that big boobs and butts on characters is bad inherently. It's that the portrayal of women in games places them as objects first and everything secondary and that is problematic.

Hmm, different effects, but however many have also argued (and just as valid) that while done differently, the sexualization of men and women both have different negative outlooks.

I see your point, but still do not agree fully. That is why I said if I had it my way, not that others will do it, just go full on with it. Both men and women. Object everyone equally. But my philosophy may differ from yours in that regard, which is okay.
 

鬼作.

Banned
Oct 28, 2017
394
Titillating content in otherwise non-sexually themed games has its very own appeal, so the typical argument about "DOAXtreme is totally fine, Cindy and Quiet are not!", is just really weird to me. A big reason why 2B's amazing ass is so great at mesmerizing me, is exactly because she's not a character in DOAXtreme. It just peeks out sometimes when she does her acrobatic moves, healing my soul one High-Kick at a time. I like porn games, I like games with no sexual content at all, I like random character flashing her tits randomly maybe most of all? Three different flavors, all good.

So when OP mentions dudes who act like crybabies because you want to take away their boobies being idiots, because you're still fine with them having their explicit porn...well, you actually do want to take away their boobies though. Or at least quarantine them in the porn zone. Makes sense to be against that.

In the end, I understand the arguments of why women criticize sexualized character designs, I just really don't care. The causal chain of "enjoying video game tits -> ??? -> misogyny" is vague, abstract and inherently unrelatable to me and probably most people who enjoy some good virtual T&A. Which is why discussions about this topic really lead absolutely nowhere, to an even greater degree than other internet arguments even.
 

BadWolf

Banned
Oct 25, 2017
12,148
If you seriously don't understand the difference between a playable main character whose role isn't "main character's love interest", and one who is both, you have no business discussing feminism.

Carry on.

We are talking about character design for female characters no?

If you want a Final Fantasy where the story is focused on female characters and leads then look at Final Fantasy XIII, it's an entire trilogy with women as leads and central characters in the story.
 

Raptomex

Member
Oct 25, 2017
2,249
As a hetero male, I think some designs are a bit much but others I accept. If I was going to create a female character, I can't lie and say I wouldn't want to create a female character that represents what I think is attractive. But within reason and not super unrealistic in an unnecessary sexual way. I think designing a female character with massive breasts or other overly exaggerated proportions leans more towards the objectification side, especially if all or multiple female characters are designed similarly. There's also other factors to consider like the character's personality, how they're portrayed (besides visually), etc.
 

UCBooties

Avenger
Oct 26, 2017
2,311
Pennsylvania, USA
Alright I'm gonna stick my head in and ask something I've always wondered seeing these threads.

I like sexualized designs, and while it's not all I read/watch/play I do like fanservice anime,games, etc.

I don't mind when people ask for less sexual designs but I admit I don't wont certain games changed like Dragon's Crown. But I wouldn't have any problem with there being games with less fanservice. I actually agree that Quiet is ridiculous and clashes with Metal Gears aesthetic.

But what I really want to know.

Do you think I'm a bad person?

No, but I do think that you should examine your defensive reaction to this discussion.

I also am a big fan of fanservice, including a lot of games that fall under the umbrella of "anime trash." But I can still listen to people explain why those games make them feel unwelcome in gaming. Or how fan-service in an otherwise serious game can catch them by surprise and throw them out of the experience. Or how female characters are still often poorly written or weakly characterised compared to the male characters in a work.

Liking fanservice doesn't make you a bad person. Shouting down or ignoring criticism of it is where the problems arise.
 

MaskedNdi

Member
Oct 25, 2017
294
Having lived in Japan for nearly 6 years I can tell you he's mild for the average Japanese man. Hell, it's a place where women can sell parts of their bodies for tattoo advertisements.

Japan is a very, very weird place when it comes to sex and sexism. It's deeply ingrained in the culture on a level that you have to live around to understand. But here is the kicker: It's actually one of the most respectful places in the world to live. Japanese women are HIGHLY sexualised, there are cafes where the staff are all female and made to wear schoolgirl outfits and short skirts and, well, you get the drift. HOWEVER, they are also highly respected. In my 6 years I never saw a single incident of sexual harassment. The women all appear to love the attention, it's seen as quite a compliment to have hoardes of nerds sweating over you in a coffee shop. Totally bizzare to our western culture, but over there it's a different kettle of fish.

As a Gaijin (forreigner) it was quite a culture shock at first, but looking back the best parts of my life were the time I spent in Tokyo.

Please do not pretend that sexual assault and harassment are not serious problems in Japan. Not only is it extremely common, it is extremely difficult for women to report these crimes or seek any kind of justice.

http://www.aljazeera.com/indepth/fe...ssault-japan-girl-victim-170307101413024.html
https://www.reuters.com/article/us-...for-rape-victims-in-japan-idUST17815620070515
https://www.japantimes.co.jp/news/2...a-national/dubious-cost-sexual-assault-japan/
 

Carfo

Banned
Oct 27, 2017
1,857
1) marketing sees men as being the dominate buyers of video games
2) they market to men
3) men like scantily clad women

I just want it to be realistic. Sexy is good and all, but if a woman is fighting on the front lines, don't give her a metal bikini, put her in real armor.
 

Tigress

Member
Oct 25, 2017
7,157
Washington
I don't think the base of the argument is that big boobs and butts on characters is bad inherently. It's that the portrayal of women in games places them as objects first and everything secondary and that is problematic.

I think this is the main problem. When the female character is designed specifically to titillate the viewer and that is her purpose... and htat is what you see most female characters as, that's a problem.

Quiet is an interesting one. She's definitely designed for that and they make her do actions for that purpose. But so far from what I've seen, he also gives her personality too (I actually like her as a character but cringe at the parts where she's obviously supposed to just be a sex object. If she were clothed reasonably and didn't have scenes where she's acting like she's a stripper I'd think she was totally fine and a good character). Hell... the game actually lets you play as a female if you want and she actually is dressed reasonably for what she's there for (but she's not given more personality other than being your PC and some lines given to her that are the same as Snake if you were playing him instead).

Red Dead Redemption was horrible about this. Most females were there to be helpless objects to show how evil the other characters were (and for your PC to weakly protest as he watched the villains be horrible to them. They were there just to make the bad guys look more evil. And for occasionally for the player to feel good about himself for saving them or at least wreaking vengeance for them). I think that's one of the reasons I started to really have big issues with the game (just one of the reasons though). To be fair a lot of the male npcs (The villagers) were that too but at least some of them were given bigger roles.
 

Lime

Banned for use of an alt account
Banned
Oct 25, 2017
1,266
Titillating content in otherwise non-sexually themed games has its very own appeal, so the typical argument about "DOAXtreme is totally fine, Cindy and Quiet are not!", is just really weird to me. A big reason why 2B's amazing ass is so great at mesmerizing me, is exactly because she's not a character in DOAXtreme. It just peeks out sometimes when she does her acrobatic moves, healing my soul one High-Kick at a time. I like porn games, I like games with no sexual content at all, I like random character flashing her tits randomly maybe most of all? Three different flavors, all good.

So when OP mentions dudes who act like crybabies because you want to take away their boobies being idiots, because you're still fine with them having their explicit porn...well, you actually do want to take away their boobies though. Or at least quarantine them in the porn zone. Makes sense to be against that.

In the end, I understand the arguments of why women criticize sexualized character designs, I just really don't care. The causal chain of "enjoying video game tits -> ??? -> misogyny" is vague, abstract and inherently unrelatable to me and probably most people who enjoy some good virtual T&A. Which is why discussions about this topic really lead absolutely nowhere, to an even greater degree than other internet arguments even.

In addition to the countless testimonies of women (including in this thread), you have research that underlines why overall sexual objectification is "a bad thing" ->

Hartmann and Klimmt (2006) found that female participants consistently chose games featuring a nonsexualized rather than a sexualized female protagonist and expressed more interest in playing as the nonsexualized character. Similarly, Reinecke, Trepte, and Behr (2007) found that women preferred female characters but disliked hypersexualized female avatars. These findings are important for two reasons. First, women express a dislike of video games because the content seems generally intended for heterosexualmales. Second, adding female characters as sexual objects marginalizes these characters in a way that women may view as derogating their ingroup.

Then you have the problems of misogyny in video games as a whole:

experienced-sexism-ga7fx1u.jpg
obscured-sex-while-ga8kack.jpg


And then even a literal organized harassment campaign against women in games. Like literally sites to doxx and harass anyone who is a woman in games.

So perhaps building up a culture that views women as pleasurable objects for straight dudes was not a good thing, considering the rampant misogyny in video games culture. And with that in mind, maybe it's not the most creative or interesting thing to have another penis-pleasure representation for the millionth time. I mean it's not like these 'crybabies' can't get their penis stroked elsewhere - basically most of our visual culture revolves around sexualizing the female body, so these dudes can just get aroused by the billionth of other media that is made for them.
 

Pirate Bae

Edelgard Feet Appreciator
The Fallen
Oct 25, 2017
6,799
??
No, but I do think that you should examine your defensive reaction to this discussion.

I also am a big fan of fanservice, including a lot of games that fall under the umbrella of "anime trash." But I can still listen to people explain why those games make them feel unwelcome in gaming. Or how fan-service in an otherwise serious game can catch them by surprise and throw them out of the experience. Or how female characters are still often poorly written or weakly characterised compared to the male characters in a work.

Liking fanservice doesn't make you a bad person. Shouting down or ignoring criticism of it is where the problems arise.
To piggyback on this: you can make a female character hot and not oversexualized.
 

Cid

Banned
Oct 27, 2017
395
Let's try and bridge the real world with fantasy, and I'll be interested to hear your views. Why? Because like in the real world, people often have sexual desires/interests met by fantasy.

Are we going to agree dildos and fleshlights aren't sexist/misogynistic? What about males and females masturbating at night? (or whenever, in private) What about males and females using Tinder to hookup weekly with sex partners for fun and enjoyment? What about gossip and chat between friends of their desires/interests/sexual partners and so on? What about males or females, yes both, who want to dress scantily, in tight clothing, to accent their features or feel sexy/empowered? In relation to clothing, what about the cosplayers of the characters you deem problematic? Are they perpetuating harmful problematic views? Is this internalized misogyny just because people want to dress sexually?

You see, this is where I seriously struggle with some of the incredibly Conservative views of some gamers. The realms of fantasy being treated more hostile than the real world. Of course, I expect you to come back as any proper feminist should and say sex toys are natural, masturbating isn't a sin, people having sex with 150+ partners a year doesn't make them a whore/bad person if it's all consensual and for fun. Talking to your friends about what turns you on/how good sex was last weekend, or that you find actor named x/y/z hot and they turn you on/you dream they'd fuck you, is healthy natural sex talk. People should be able to wear whatever they want, no matter how sexual, and still garner respect, it's their bodies and dress sense. Etc. Etc. Etc.

However, turn to the world of fantasy, and some of you cannot wait to rush in with every single accusation/name calling/term possible, often without any evidence whatsoever of foul play/harassment/wrong-doing, other than there being sexualized polygons. Misogyny is hatred and contempt for women, for fuck sake. A fleshlight isn't hatred of women, nor is a sexual video game character unless there is evidence the creator is something sinister themselves. Most often it's just as I highlighted earlier, straight men catering to their fantasy desires, and this is backed up by actual psychology and biology, not blogs. Most often this is not people who hate women. Yes, actual individual behaviour in this industry can be shocking and appalling, but meeting that with blanket statements/accusations is incredibly intellectually dishonest and harmful. The social media and internet court in 2017 is downright childish and immature at times. Unsurprisingly, absolute rampant hypocrisy often follows this kind of behaviour. As in some people who state they how they are publicly, end up being the ones sitting at night masturbating, sexually pleasing themselves, watching porn, hooking up on Tinder, Googling cosplay of video game characters and more. All of which, I have zero problems with. It's all healthy and natural biological behaviour for a sexual species.

What I do have a problem with is hypocrisy and heavy-handed accusations with zero evidence, as it doesn't make anyone a knight in shining armour, it often makes people incredibly ill-advised and hostile to reality. Well, that and of course the male feminist ally turns out to be a raging harasser/abuser is also something I have a problem with, you know, because that is evidence of foul play/abuse/problematic behaviour. Someone staring at their TV because Quiet is on show in no way is direct correlation that they hate and harass women. No more than someone putting sex toys in their body, or closing their eyes and masturbating whilst imaginging being fucked by whoever turns them on.

Damn
Well said

One of the main problems here is that even gamers themselfs still see games as just "games" and still not on equal footing with other media
They have "game-ethics" and different "books-movies-music-etc ethics"

And complete different real life ethics in which they allow themselfs to do much more things that many times they dont want others to know
People, normale average people like us, behave and do much much more sexual stuff than poor Quiet will ever do
 

Lady Gaia

Member
Oct 27, 2017
2,481
Seattle
Even the oft quoted assumption that sex sells doesn't fare well under scrutiny. There's plenty of evidence that it's attention grabbing for obvious evolutionary reasons but not that it translates into positive impressions of a brand or product.

Part of the context here is that depictions of women who exist purely as objectification don't actually appeal all that much to someone who views women as actual human beings. I found Quiet hard to be around because she's not someone I would have the slightest bit of respect for. She's simply not sexy in my eyes. So arguably a rise in successful products featuring smart, sexy, independent characterizations of women says something positive about the attitudes of the market – not just the developers.
 

Deleted member 511

User requested account closure
Banned
Oct 25, 2017
3,676
Great post OP. This shit is tiring.

Aren't the dudes in FFXV eye candy for the female audience and have homoerotic undertones? Not taking away your point, Cindy's design is still stupid.

Noctis, Ignis, and Prompto being attractive isn't really the equivalent of being sexualized for females at all. The only one that I would consider truly sexualized is Gladio and even then they make us work for it: you have to buy his dlc and get enough points in a bonus to get the no shirt option.
 

petran79

Banned
Oct 27, 2017
3,025
Greece
This is a HUGE factor.

Nobody is going to take issue with sexualized characters in a game that is expressly designed to be titillating. Games like Dead or Alive, or even Skull Girls, are immediately up front with their intentions. These characters are not out of place and are completely on-tone with the material itself. These games are supposed to be sexy, so it makes sense for the characters to be depicted as such.

This is something Persephone talks about in the OP: there is nothing unusual or off-tone about a girl in a bikini on the beach. It is unusual when they're a genetically-modified super soldier flitting between strapped male cast members not subject to the same aesthetic and nothing about their design speaks to the plot, tone, or themes of the encompassing material. Even separate from the nuance of sexism and the politics of it, it's just terrible writing.

I'm going to test out a parallel. This is not directed at you specifically, I'm just using your post as a springboard.

Imagine if Saving Private Ryan featured a handful of characters in clown make up. Everything else is the same. The story, the characters, the heartache, the violence, the storming the beach at Normandy, all of this is the same. But every so often, there's a clown. They solemnly make balloon animals, they get into spats with Tom Hanks about why Private Ryan is worth all of their lives, and their shoes squeak when they march. Sometimes a clown is the only one on screen and they juggle for a few seconds before the story moves forward.

People would complain. They would say these clowns are ruining the story. There's no reason for them to be there. They don't add anything and are really distracting. You can't take the story seriously when Vin Diesel is in white pancake make up and Matt Damon has a red foam nose. They completely compromise the integrity of the narrative. Now imagine that every time you say the clowns ruined Saving Private Ryan, you got replies like this:

"What's wrong with clowns?"
"Steven Spielberg can puts clowns in his movies if he wants."
"I don't have a problem with it. I like clowns."
"Clowns are really popular in Japan."

All of these comments miss the point entirely. The problem isn't just clowns, it's where and how they appear. They are totally at odds with the material and cater to an extremely specific audience while alienating everyone else. There is nothing wrong with a clown appearing in a story about clowns, but there is a problem with clowns appearing in Saving Private Ryan.

So even if you have no problems with sexualized characters and even if you don't have a grasp on the semantics of misogyny and even if your favorite video game characters are the ones you think are hot, you should at least be able to concede that there is a time and a place and characters like Quiet break context.

And however annoying it is for men like me, it's all worse for women, who are more directly affected by these portrayals.

I dont know about sexualised characters, but I'd laugh myself to death if Private Ryan had clowns
 

Gotdatmoney

Member
Oct 28, 2017
14,503
Hmm, different effects, but however many have also argued (and just as valid) that while done differently, the sexualization of men and women both have different negative outlooks.

I see your point, but still do not agree fully. That is why I said if I had it my way, not that others will do it, just go full on with it. Both men and women. Object everyone equally. But my philosophy may differ from yours in that regard, which is okay.

As far as men being sexualized in games having a negative effect one of the big things is that most of this stuff is designed primarily by men. So you at least can have prominent male voices confronting this stuff.

But for the most part the sexualization of males in games doesn't place them as objects before chatacters when it occurs. I meantioned as an example, Chris Redfield is sexualized but he is never treated or objectified in RE5 (well his defualt costume anyway). Similarly, Sheva is also sexualized but she isn't objectified (same thing, alternate costumes are another story).

When we talk about problematoc sexualization of males in gaming we are mostly talking about roided up soldiers. I mean it certainly can be dumb but you would be more likely to see a guy look like a gears of war character fighting aliens than a mechanic with her boobs out and jean shorts. Even as a fundamental position most of the crazy jacked guys in games are fighting wars. Why are the women fighting the exact same wars in bikini armour?
 

LightEntite

Banned
Oct 26, 2017
3,079
The goal isn't to eliminate "non sensible" female fantasy designs (though getting rid of bad designs in general, sensible or not, should be a goal anyways). The goal is to have more than just a few games. Having more than the 90's isn't an achievement here. And I want out there outlandish designs for women that also aren't two piece trash bag bikinis. Or at the very least, give me male designs that are ridiculous as female designs, which, to be fair, some games do. But enough with this males dress sensibly while females dress up to titillate the audience but please take my story seriously nonsense.

TBH, i feel like the awareness for what constitutes "ridiculous" in regards to males and females is pretty skewed in conversations that go down the route that this one has.

People love to bring up characters like Quiet, Cindy, Ivy....but these are exceptions, even among sexualized characters. Unless you're willing to dive into the niche anime side of things? There are far fewer examples of hypersexualized characters that exist primarily to be hypersexualized characters worth bringing up.

Some big AAA names, just off the top of my head:

Lara Croft got a massive redesign from what she used to be.
None of Uncharted 4's female leads fits the bill here
Aloy from Horizon shows none of her goodies
Last of Us 2's most recent female lead looks like an MMA fighter
Gears of War threw some women into the mix
Nier Automata's 2B is more "stylish" than "sexualized", though this really just comes down to preference
Mass Effect has no glaring examples i can think of
Zelda in BotW is wearing nothing too gratuitous
Tekken 7's (reoccuring) female leads are ALL wearing more clothing than they used to, even characters like Xiaoyu who were never sexualized to begin with.
Street Fighter V's women are no more ridiculous than their men
Hellblade? Nah
Dishonoured? Nah
Resident Evil 7? Nah
Gravity Rush 2? Nobody seems to complain
Overwatch? Actively tried to avoid this situation

I mean i'm not saying it doesn't happen, it clearly does. But what i'm asking is, with the exception of MGSV and FFXV, I really can't think of any super glaring examples like this.

And honestly? It's only pretty recently that Metal Gear and Final Fantasy have started aiming for the kind of appeal that would have brought them out of the "anime niche" category, where you'll have absolutely no problem finding terrible examples to complain about.

Edit:

I mean one of the only really notable games I can think of that really has this issue at large is League of Legends. And League is really just an up-jumped F2P MMO that started off using the "sex object" appeal to draw in players, like most F2P MMOs regularly do.
 
Last edited:

RM8

Member
Oct 28, 2017
7,908
JP
Please do not pretend that sexual assault and harassment are not serious problems in Japan. Not only is it extremely common, it is extremely difficult for women to report these crimes or seek any kind of justice.

http://www.aljazeera.com/indepth/fe...ssault-japan-girl-victim-170307101413024.html
https://www.reuters.com/article/us-...for-rape-victims-in-japan-idUST17815620070515
https://www.japantimes.co.jp/news/2...a-national/dubious-cost-sexual-assault-japan/
Two of my (foreign) friends here in Japan have experienced harassment. One of my Japanese friends had some sick idiot ejaculate on her uniform on the train. One of my students told me she was being followed by a guy, and he eventually asked her to give him her underwear. On two occasions I've seen guys in public being rather aggressive to (what I assume to be) their girlfriends in way I simply don't recall seeing back home. Japan has REAL issues with this, as those links illustrate.

Disclaimer: I don't think people who like booby games are equal to those people, lol. I guess it's better to clarify...
 

CampFreddie

A King's Landing
Member
Oct 25, 2017
2,963
I think that female characters are improving, and we're beginning to reach the point where the inexplicably sexualised characters draw attention for being outside the norm. We're a long way from equality of treatment, but the women in most western big-budget games are not sexualised. Or at least they are sexualised only to the same extent as women in TV and movies. Ubisoft and Naughty Dog games tend to have very attractive but not sexualised women.

But I agree with the OP that it's a problem when women in games are just added as eye-candy for pervy men to oggle at. It's fine for DoA Beach Volleyball to exist and I'm even okay with impractical revealing outfits in high-fantasy games - just so long as impractical revealing outfits are a theme of the setting (e.g. Conan).
Quiet stands out as especially awful because literally everyone else in the game is wearing military fatigues or regular clothes. Oh, except for those sexy parasite zombie women who wear bikini bottoms while the male parasite zombie men wear something less revealing.
Sexy Shelob is probably the worst recent western example.

It's just so obtrusive to see that kind of shit. The earlier "clowns in Saving Private Ryan" analogy is very apt.
 

Platy

Member
Oct 25, 2017
27,715
Brazil
1) marketing sees men as being the dominate buyers of video games
2) they market to men
3) men like scantily clad women

I just want it to be realistic. Sexy is good and all, but if a woman is fighting on the front lines, don't give her a metal bikini, put her in real armor.

The sad thing is that these numbers are usually used to imply "if men don't objectify a woman then they explode"
 

Principate

Member
Oct 31, 2017
11,186
TBH, i feel like the awareness for what constitutes "ridiculous" in regards to males and females is pretty skewed in conversations that go down the route that this one has.

People love to bring up characters like Quiet, Cindy, Ivy....but these are exceptions, even among sexualized characters. Unless you're willing to dive into the niche anime side of things? There are far fewer examples of hypersexualized characters that exist primarily to be hypersexualized characters worth bringing up.

Some big AAA names, just off the top of my head:

Lara Croft got a massive redesign from what she used to be.
None of Uncharted 4's female leads fits the bill here
Aloy from Horizon shows none of her goodies
Last of Us 2's most recent female lead looks like an MMA fighter
Gears of War threw some women into the mix
Nier Automata's 2B is more "stylish" than "sexualized", though this really just comes down to preference
Mass Effect has no glaring examples i can think of
Zelda in BotW is wearing nothing too gratuitous
Tekken 7's (reoccuring) female leads are ALL wearing more clothing than they used to, even characters like Xiaoyu who were never sexualized to begin with.
Street Fighter V's women are no more ridiculous than their men
Hellblade? Nah
Dishonoured? Nah
Resident Evil 7? Nah
Gravity Rush 2? Nobody seems to complain
Overwatch? Actively tried to avoid this situation

I mean i'm not saying it doesn't happen, it clearly does. But what i'm asking is, with the exception of MGSV and FFXV, I really can't think of any super glaring examples like this.

And honestly? It's only pretty recently that Metal Gear and Final Fantasy have started aiming for the kind of appeal that would have brought them out of the "anime niche" category, where you'll have absolutely no problem finding terrible examples to complain about.
SFV women are riduclous come on man. Even in comparison to the previous games. All you have to do is look at Cammy's and idle animations.
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid

Nobody in this thread is saying that people that enjoy sexualized content is a mysoginist (and if anyone does, please feel free to address them directly instead of derailing a thread). The thread isn't even about them, it's about character designs. You spent five paragraphs of persecution complex attacking a strawman.

In the end, I understand the arguments of why women criticize sexualized character designs, I just really don't care.

I really wish everyone in this thread was as honest as you, it would save so much time. :/

One of the main problems here is that even gamers themselfs still see games as just "games" and still not on equal footing with other media
They have "game-ethics" and different "books-movies-music-etc ethics"

If you think sexualization in games is under a bigger scrutiny than, say, movies, you're living under a rock.
 

Lime

Banned for use of an alt account
Banned
Oct 25, 2017
1,266
TBH, i feel like the awareness for what constitutes "ridiculous" in regards to males and females is pretty skewed in conversations that go down the route that this one has.

People love to bring up characters like Quiet, Cindy, Ivy....but these are exceptions, even among sexualized characters. Unless you're willing to dive into the niche anime side of things? There are far fewer examples of hypersexualized characters that exist primarily to be hypersexualized characters worth bringing up.

Some big AAA names, just off the top of my head:

Lara Croft got a massive redesign from what she used to be.
None of Uncharted 4's female leads fits the bill here
Aloy from Horizon shows none of her goodies
Last of Us 2's most recent female lead looks like an MMA fighter
Gears of War threw some women into the mix
Nier Automata's 2B is more "stylish" than "sexualized", though this really just comes down to preference
Mass Effect has no glaring examples i can think of
Zelda in BotW is wearing nothing too gratuitous
Tekken 7's (reoccuring) female leads are ALL wearing more clothing than they used to, even characters like Xiaoyu who were never sexualized to begin with.
Street Fighter V's women are no more ridiculous than their men
Hellblade? Nah
Dishonoured? Nah
Resident Evil 7? Nah
Gravity Rush 2? Nobody seems to complain
Overwatch? Actively tried to avoid this situation

I mean i'm not saying it doesn't happen, it clearly does. But what i'm asking is, with the exception of MGSV and FFXV, I really can't think of any super glaring examples like this.

And honestly? It's only pretty recently that Metal Gear and Final Fantasy have started aiming for the kind of appeal that would have brought them out of the "anime niche" category, where you'll have absolutely no problem finding terrible examples to complain about.

Your examples are indicative of a nice trend (except for 2B, that isn't stylish), but we cannot simply erase the history that brought us here. As recent as 2014 you see the trend - a study published this year: http://psycnet.apa.org/record/2016-32591-001

RQ1: Does the sexualization of playable female characters change over time?

Central to the study's purpose, we found a pattern of change in sexualization over time that indicates the industry may be reacting to its critics. The games released from 1983 to 1990 featured the least sexualized characters in our sample. (...) Our data reveal that throughout the 1990s and into the early 2000s, the industry introduced more sexualized female characters than other periods. (...) However, our data reveal a decrease in the sexualization of female characters after 2006. We attribute this decline to an increasing female interest in gaming coupled with the heightened criticism levied at the industry's arguably male hegemony.

RQ4a: Do games feature more primary than secondary female characters over time?
RQ4b: Are primary or secondary female characters more sexualized?

Video games may now feature female characters more positively and the number of playable female characters has generally increased; however, over time the percentage of primary female characters has not grown. (...) Our results corroborate Downs and Smith's (2010) findings as only 42% of characters were primary in the most recent years of our sample—down from 52% in the earliest years of our sample. (...) We also found that games depict primary characters as less sexualized than nonprimary characters. Nonprimary characters are less central to the story and, consequently, designers may sexualize them to enhance their appeal. The sexualization of nonprimary characters underscores their secondary role by reducing their importance to their physical appearance.

And disregarding sexualization, you have quantitative marginalization of the overall representation (older figures pre-2010):
williamsetal08ou7.png

● Beasley and Standley (2002): 14 percent of the 597 analyzed characters were female
● Haninger and Thompson (2004): 72 out 81 playable male characters versus only 42 playable female characters
● Dill et al. (2005) : 10 % female characters.
● Mou & Peng (2008) : all leading characters were male with no leading female character
● Williams et al. (2009) : 14.77 percent of all virtual characters in the 150 top selling digital games across all platforms in the U.S. were female
● Downs & Smith (2010): 14.3 percent of a sample pool of 489 virtual characters in 60 digital games were women
 
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