That's why I said it's mostly shown in JRPG games. I didn't play much WRPG games but Mass Effect have the same cloth for both genders.This seems like an even more pointedly Japanese phenomenon than usual.
That's why I said it's mostly shown in JRPG games. I didn't play much WRPG games but Mass Effect have the same cloth for both genders.This seems like an even more pointedly Japanese phenomenon than usual.
Let it cross over into the "this is a systematic problem across all media" territory then.
Teyana Taylor did her own choreography. Do you really want to start shaming women for how they depict themselves in media? Or should we start shaming cosplayers who take character designs that showcase designs that were created with objectification in mind at public conferences?
http://www.deviantart.com/art/BAYONETTA-265666273
Ah sorry, I was focused on trying to discern your core point - didn't read your whole text closely enough. Yup, pretty grim that it's such a strongly JRPG thing.
Absolutely this, too. And the thing is, these things wouldn't bother me as much as they do if it wasn't such a damn one way road. You want to have a monster race where the females still look kinda hot? Sure, whatever, but pls make the dudes look hot, too, it's only fair.This + "men of a non-human race can look like literally anything, but make sure the female counterpart still looks more or less like a hot human woman." Now that I've noticed it I can't stop noticing it, and it annoys me each time. Lizard people with big ol' titties. Please stop.
What's even worse is when you realize it extends to irl, too. Ever stop to look at a halloween costume poster that has outfits for both guys and girls? As far as skin goes you'll be lucky if you can see a guy's face in his costume. Girls it's like how much skin CAN I show and not get arrested for public indecency?
Teyana Taylor is an autonomous individual who, arguably, has a choice in what she does. I think your argument is fundamentally flawed, since it assumes that no one takes issue with the objectification of women in pop music.
Five out of those ten games feature sexualized women.But "don't like it, don't buy it" wasn't my only response to the critique. You're limiting your criticisms specifically to video games because the second you start incorporating other media into the equation which also showcase sexualization your argument falls apart. Sexualization doesn't exist in a void in the video game industry. Nor is the video game industry strictly beholden to sexualization. There are more games without sexualization than there are with. The top-selling games of 2017 have nearly no sexualization. Which of these games is actually guilty of what you're talking about?
Top 10 Selling Games of 2017
Source: https://www.gamespot.com/articles/top-10-best-selling-games-in-the-us-during-august-/1100-6453357/
- Ghost Recon: Wildlands
- Legend of Zelda: Breath of the Wild
- Grand Theft Auto V
- For Honor
- Horizon: Zero Dawn
- Injustice 2
- Mass Effect: Andromeda
- Madden NFL 18
- NBA 2K17
- Resident Evil 7
But that's not my point.
My question isn't why does Teyana Taylor get to sexually dance for minutes on end without criticism while Bayonetta gets bashed to hell.
I already know the reason why society doesn't give Teyana Taylor shit is that there is one certain truth that individuals like yourself in the video game community have troubling come to grips with: sexuality in media is okay and it doesn't chase people away.
"Work" by Fifth Harmony is NOTHING BUT SEXUALIZATION. Ass-shots. Gyrations. 1.7 BILLION views. And those 1.7 billion views weren't from only from men I can guarantee you.
In the context of the game medium yes it is. There's no mainstream game equivalent to 50 shades of grey or twilight. Meanwhile some of Japan's biggest games feature characters like Quiet and Cindy in the mainstream.Sexuality in video games is not representative of a boys club, no more than sexuality in music or movies is representative of a boys club.
And at the same time, a lot of women are completely turned off by the pointless sexualization in the medium. It's almost like they aren't a monolith or something. And you think it's a coincidence that at the time where more and more women are playing games is also the time where games like Horizon Zero Dawn is incredibly successful and a game like TLOU2, aka one of the most anticipated games of this gen, has almost solely been advertised with women at the forefront?Women can enjoy sexuality the same as men, whether that's in movies, music, or video games. The criticism that reducing sexualization in video games will somehow make video games more welcoming is akin to saying women are scared off by all sexualization which I already know for a fact is bullshit because it never happens with any other media.
Maybe it's the reality for you, because you see it from your point of view, and it's a problem for you, but not for me. You can not generalize. I'm sorry but I do not share your opinion .I worry that every time a female character with little clothes comes out due to her design, some of them take their hands to the head shocked, but it is not my case, nor that of thousands of people who do not see any problem in it.
You're being reductive and purposefully misrepresenting my argument while not addressing my actual point. And the fact that you think slut shaming and criticizing women's appearances is fringe shows that you're pretty out of touch.So your argument is that sexualization is okay as long as it's made by women aka. Teyana Taylor, which means that as long as sexual imagery in the video game industry depicting was made by women, you'd be okay with it? I don't think that's the argument you want to male.
And second, no. My argument doesn't assume that no one takes issue with the objectification of women in pop music. My argument is that with 1.7 billion views plenty of women are okay with sexuality in pop music and have been for decades. Individuals slut-shaming women for how they choose to dress, whether in pop music or otherwise, are usually considered pretty fringe and hateful in general.
It is not natural, it is socially constructed. A better word would be normal, since that is the way it is expected for mens to act. If we lived in another reality where womens would not be seen / treated as an object for men pleasure then sexualization might not be a problem, but we do not live in that reality and games and other media reinforcing that image of womens is problematic. Specially in games where womens are sexualized just because the author wants it and it does not bring anything to the game.
And you think it's a coincidence that at the time where more and more women are playing games is also the time where games like Horizon Zero Dawn is incredibly successful and a game like TLOU2, aka one of the most anticipated games of this gen, has almost solely been advertised with women at the forefront?
Really well put, I completely agree. So many replies in this thread highlight the mindset that has to be overcome here; dudes feeling threatened by feminism.I want to get out of the way that I am a sex positive feminist, and when I criticise sexualized female character designs, it has nothing to do with prudishness or slut-shaming or anything like that; instead, it comes from a place of frustration, because how the hell are we supposed to combat sexism in gaming when one of the biggest examples of that--that serves to both reinforce and reflect sexist viewpoints--is consistently let slide?
Because yes, if you have a game where all the dudes are covered from head to toe and your one female character is running around in a trash bag bikini and looking thoroughly uncomfortable about it, it's sexist. It reinforces the (already widespread, particularly in gaming "culture") idea that women are objects who exist solely for male titillation and pleasure. It's not "puritanism", it's wanting to be treated like goddamn people.
There's nothing wrong with a female character wearing a bikini if, for example, a game is set on a beach, and the male characters are in their swimming trunks. Complaining about that would be prudishness, and a little ridiculous. But it often seems like developers are so desperate for boobs that they're willing to break the audience's suspension of disbelief and hurt their own narrative in the process, and it's like, wow, do you really want to objectify women that badly? Can't you just leave us alone for five fucking minutes? Because Quiet breathing through her skin is not a compelling reason for a trash bag bikini, within the narrative or outside of it. If you really, really want to stick with the skin-breathing, fuck, just dress her in a sports bra and running shorts. At least that would be practical, and not grossly out of character. Cindy is a mechanic in the fucking desert who walks around in hot pants and a bikini top, because she has grease-repelling skin that never burns, I guess. Meanwhile, Noctis and co. roll up in jeans and t-shirts. It's like, okay, we get it, this game is for dudes and the women are there for eye candy. Can we stop now, please? We're just so fucking tired of this. And then we get steamrolled by dudes who barge in and try to insist that this shit is actually empowering and we're just prudes, and, like, we get it, you don't want anyone to take your boobs away, stop pretending it's some righteous cause, thanks.
(I've talked about objectified female characters in gaming before, and I have received some amazing responses: I'm jealous because I'm a fat ugly loser; I have no idea what I'm talking about and Quiet wearing a trash bag bikini is actually empowering and feminist; "ohmygod why are you trying to take away my BEWBS"... you get the idea. Still, hopefully this time will go a little better.)
And at the same time, a lot of women are completely turned off by the pointless sexualization in the medium. It's almost like they aren't a monolith or something. And you think it's a coincidence that at the time where more and more women are playing games is also the time where games like Horizon Zero Dawn is incredibly successful and a game like TLOU2, aka one of the most anticipated games of this gen, has almost solely been advertised with women at the forefront?
I very much doubt it would've been as successful if Aloy was designed like Bayonetta or that girl from X-blade. The game has a huge following of women and Aloy being the posterchild of the game is definitely part of the reason for that. I have no idea how you could argue otherwise as if these things are mere coincidences.]
¿What? O_____o Seriously do you think Horizon's sales are because there are more women playing video games and this has had an impact on the sales of this?
Hell Dragon Age is an example of this, everyone in DA is the pinnacle of whatever archetype they fulfill as romance is a huge part of it.Both men and women should be sexualized equally. Take a look at Rust. It's going quite well.
But media also has an effect on the audience. If media is constantly catering to one gender it's gonna have an effect not just in how the audience itself views that gender but also when it comes to the workplace. There's not really any data for the amount of women who prefer sexualized character designs in gaming that don't boil down to anecdotes but there sure are a metric fuckton of articles talking about how games like Horizon and TLOU are positive representation that the medium needs more of.Exactly. Thank you. That's my point. Women aren't a monolith.
But just like women can like Horizon Zero Dawn and TLOU2, they can enjoy each of those 5 games you said were sexualized.
Just want to point out that I'm 100% in agreement here, provided the outfit is actually functional and not, y'know, a bikini top and thong or some such crap. Sports bra and spandex shorts? I ain't complainin' if she's packin' some real heat. But that's the thing - it's extremely rare to find that sort of body type represented in video games, making it extremely transparent what the developers' aims were. Even in games with character creation, it just doesn't happen very often.Okay I'm biased. If the woman has big ass muscle I would like to see more of her body in game. I think muscular women are awesome!
Okay, but so what? We have a bunch of women in this very thread complaining about these games and you're just going to what, completely ignore us as though we don't exist? Do our voices not matter?Exactly. Thank you. That's my point. Women aren't a monolith.
But just like women can like Horizon Zero Dawn and TLOU2, they can enjoy each of those 5 games you said were sexualized.
It should be everyone problems because it haves material repercussions in this reality that could end in the death of women or sexual abuse. One thing is the sexualization done by men to reduce women to mere flesh for men to consume and another is someone deciding that they want to dress sexy or however they want.
So in some ways a likable character is equally important? Obviously, some would say male gamers as a collective literally just see breasts and ignore the rest. It would be interesting to poll just how much the character being liked, and why that is important plays a role in attraction/visual stimulation (such as relating to being integral to the story or a friendly personality or funny/impressionable, etc).
You do occasionally see some that say they didn't just see Quiet as tits and ass, but they genuinely enjoyed her being overpowered, what little story she has and her holding her own. I guess this is somewhat the male projection of the female fantasy where you as a man are overpowered by a woman you find attractive who could kick your ass/dominate you. Such as the way the stories go in romance novels around the world in all different languages and across cultures. Dominance/being overpowered roleplays. Heck, there's a reason milf porn is soo popular among men, and it's not just guys with mummy issues. It's that perception an older woman is more experienced, more disciplined and is more demanding/in control. I've not really thought about this transferring over into games, but I guess why wouldn't it?
My personal satisfaction from female characters comes from those like Ellie or Alloy who kick ass and hold their own. Some sass is appreciated as well, although I've always enjoyed NDs handling of humour and sass. Even from male characters. So I understand why people are attracted to confidence/empowerment/domination.
I can however see how an empowered ass kicking female who is also sexual/objectively attractive for many might place quite highly on the fantasy totem pole. 2B and Bayonetta seem to fit this trope as well. I actually bet many male gamers get turned off by the sexy damsel in distress after witnessing some characters who are overtly sexual but also kick ass. I would also guess this is why cosplay often favours sexy characters who also kick ass. Empowerment (from the character being a strong female/ass kicker) + sexuality = confidence + feel good factor.
I mean Cindy in FF15 is pretty damn ditzy/boring compared to Bayonetta or 2B. Or even Quiet. Even although her design fits right in with the ideal fantasy play for many men. Tall, skinny, breasts on display and blonde hair.
I very much doubt it would've been as successful if Aloy was designed like Bayonetta or that girl from X-blade. The game has a huge following of women and Aloy being the posterchild of the game is definitely part of the reason for that. I have no idea how you could argue otherwise as if these things are mere coincidences.
Hell Dragon Age is an example of this, everyone in DA is the pinnacle of whatever archetype they fulfill as romance is a huge part of it.
There's nothing wrong with naked lady elves. But there is something wrong with a culture where many women constantly feel they're either being objectified or undermined. That's a big issue in the D&D scene.I'm hallucinating. You are telling me that the elves who leave with little clothes in D&D are one of the serious problems that exist on the subject so serious that you comment. I can not believe what I just read. If you really believe that, I think that you are really very disconnected from reality.
So many posts in this topic. I wonder.. how many were made by guys speaking for all women? I try to play a variety of games, but when I play something where female characters are probably excessively sexualized, my girlfriend seems to just laugh it off as being silly.
I think it crosses a creepy line when the game takes itself too seriously, like a Hideo Kojima game or Nier Automata. Maybe I'm just using those examples since those fanbases are pretty vocal in the defense of the game's creators.
It should be everyone problems because it haves material repercussions in this reality that could end in the death of women or sexual abuse. One thing is the sexualization done by men to reduce women to mere flesh for men to consume and another is someone deciding that they want to dress sexy or however they want.
Really well put, I completely agree. So many replies in this thread highlight the mindset that has to be overcome here; dudes feeling threatened by feminism.
As I said media has an effect on the audience. It's not at all a coincidence that Anita Sarkeesian got harassed and straight up threatened by thousands of people,(an overwhelming majority of whom were men), over basic feminism 101 critiques of the representation of women in this medium. It's not at all a coincidence that devs like Neil Druckmann receives tweets like this or that his push for diversity in the medium, (and yes, including women who aren't sexualized is part of that), has received an overwhelming amount of positive reception: These things don't happen in a vaccuum.I'm hallucinating. You are telling me that the elves who leave with little clothes in D&D are one of the serious problems that exist on the subject so serious that you comment. I can not believe what I just read. If you really believe that, I think that you are really very disconnected from reality.
I guess I just imagined the major shift in the representation of women in the medium as a whole in the mainstream market thanks in part to the success of indie games and the changing demographics where more and more women are playing games and thus, from a marketing standpoint it's ok to have characters like Ellie or Emily leading the sequel to an IP made from a time where brunette white males were borderline mandated by pubs.When you have real data on the proportion of women and men who have bought Horizon you come and tell me again. Until then your opinion is just that, your opinion, not something real.
Not sure if the concensus on male gamers is oversimplified or draws too much from more polarized corners of the internet, but there isn't too much conversation here about why those who like it do so. As such I'd say i really have no idea if my position is typical or not. would be interesting to dig into.
Because that's usually how these types of discussions go when regarding video games.Very few? I don't know why that would be your first thought entering this thread.
As I said media has an effect on the audience. It's not at all a coincidence that Anita Sarkeesian got harassed and straight up threatened by thousands of people,(an overwhelming majority of whom were men), over basic feminism 101 critiques of the representation of women in this medium. It's not at all a coincidence that devs like Neil Druckmann receives tweets like this or that his push for diversity in the medium, (and yes, including women who aren't sexualized is part of that), has received an overwhelming amount of positive reception: These things don't happen in a vaccum,
You undermined your first sentence with the next one. You really think feminism is about destroying freedom of expression? It's not about quelling voices, it's about hearing more of them.I do not feel threatened by feminism. I feel threatened by the censorship that comes after in videogames, destroying the freedom of expression and the art of its creators.
Really well put, I completely agree. So many replies in this thread highlight the mindset that has to be overcome here; dudes feeling threatened by feminism.
Yea man that major shift is just a coincidence. Do you also think Anita Sarkeesian also had no affect on the industry?I repeat, when you have real data we talk again. You see coincidences where I do not see them. It's called opinions, not reality.
GG and the way Anita Sarkeesian was treated for again, literally just showing the state of things and offering very base critiques of how things could be better showed that it was a major problem that DID need to be changed. And look where we are, it has. Shouldn't feel threatened by the notion that women could and can be represented better in the same way that minorities can be.I think people get threatened and defensive because people frame it as a problem that needs to be changed, when it's not really. It's just something they don't like about video games.
You undermined your first sentence with the next one. You really think feminism is about destroying freedom of expression? It's not about quelling voices, it's about hearing more of them.
This + "men of a non-human race can look like literally anything, but make sure the female counterpart still looks more or less like a hot human woman." Now that I've noticed it I can't stop noticing it, and it annoys me each time. Lizard people with big ol' titties. Please stop.
There are a lot of voices in this conversation, it's no one's fault but yours if you choose not to hear them.To be fair, when there are voices villainizing all sexualization in games and no general dismissal of those ideas then yeah, one might see feminism as synonymous with censorship.
Tell me about it
Lol, you summed it up in one sentence xDGirls it's like how much skin CAN I show and not get arrested for public indecency?
Yeah, sometimes I wish I never noticed that in the first place.It's just makes me so tired to see it like every day in every aspect of life.
So your argument is that sexualization is okay as long as it's made by women aka. Teyana Taylor, which means that as long as sexual imagery in the video game industry depicting was made by women, you'd be okay with it? I don't think that's the argument you want to make.
If people listened more often they'd see that people don't inherently have a problem with sex as a concept, or even sexualization, but rather the context, (and in the majority of cases, lack there of), of how both are shown in this medium.There are a lot of voices in this conversation, it's no one's fault but yours if you choose not to hear them.
I already argued there's nothing innately wrong with sexualization in games, so could you be a little less lazy before you post?
So many posts in this topic. I wonder.. how many were made by guys speaking for all women? I try to play a variety of games, but when I play something where female characters are probably excessively sexualized, my girlfriend seems to just laugh it off as being silly.
I think it crosses a creepy line when the game takes itself too seriously, like a Hideo Kojima game or Nier Automata. Maybe I'm just using those examples since those fanbases are pretty vocal in the defense of the game's creators.
You undermined your first sentence with the next one. You really think feminism is about destroying freedom of expression? It's not about quelling voices, it's about hearing more of them.
Your argument that men should not speak about issues that effect women because we are "speaking for women" is just a diversion and not any kind of argument. In fact, it has a pretty sexist undertone, assuming that we would speak for women instead of having opinions influenced by the women in our lives.
What of value is lost by treating your female characters with the same respect that should be shown to women irl?I do not feel threatened by feminism. I feel threatened by the censorship that comes after in videogames, destroying the freedom of expression and the art of its creators.
You're right, someone else made that argument, not you. My mistake.I do not think that in feminism is that, I think that in this issue, we talk about video games, we usually talk about censoring, which is not the first time that we get games censored unfortunately. I repeat, we are talking about video games. By the way, where I wrote that men should not talk about women's problems? O_____o
I do not think that in feminism is that, I think that in this issue, we talk about video games, we usually talk about censoring, which is not the first time that we get games censored unfortunately. I repeat, we are talking about video games. By the way, where I wrote that men should not talk about women's problems? O_____o
Death of the author does not absolve "the meaning of a text" from being entirely up to one person's opinion. There are still a constraint of what is possible to interpret from "the text", e.g. if you follow scholars like Stuart Hall and Umberto Eco, among many others who have clearly laid out why textual/media analysis is not simply epistemological relativism where one interpretation is as good as another. I.e. of course it is not possible to simply think that a sexually objectified character like Quiet is supposed to be some sort of transformative allegory because you think media analysis is some relativistic endeavor where interpretation A is as good as B. Just like I wouldn't be justified in a silly claim like Super Mario Bros 2 is about the Rio de Janeiro Stock Exchange Crash in 1989.
If you were a student and came up to a teacher and told her that "You can't force me to accept whether something is shoddy justification or not and I can't do the same for you" after handing in an analytic paper on a given novel, film, or game without giving reasons for this, you would get laughed out of the room and retake the course.
Yep. Even in this thead, which has had a LOT of great resopnses and discourse, we still have the usual whataboutism and people caring more about their own intetests and the business side of the industry rather than the artistry and its impact on culture.It's really sad to see how little has changed for male gamers in the last 5-7 years in general, despite the very public and concerted push against misogyny in games culture and the ensuing terrorism and backlash from gamer bigots. This constant refusal to learn and acknowledge while women are terrorized makes me understand the humorous "men are garbage" sentiments that some friends joke about. Because no wonder people think this when men constantly dominate, terrorize, and refuse to listen to the ones they oppress.
But the thing is, it is a problem that needs to change. Media does not exist in a vacuum, it represents the thought process of the creators and also influences the consumer. In other words it normalises this behaviour, this view of women as objects for gratification.I think people get threatened and defensive because people frame it as a problem that needs to be changed, when it's not really. It's just something they don't like about video games.
I think people get threatened and defensive because people frame it as a problem that needs to be changed, when it's not really. It's just something they don't like about video games.
I do not think that in feminism is that, I think that in this issue, we talk about video games, we usually talk about censoring, which is not the first time that we get games censored unfortunately. I repeat, we are talking about video games. By the way, where I wrote that men should not talk about women's problems? O_____o
This image was on my mind when I made the post, lol
I do not think that in feminism is that, I think that in this issue, we talk about video games, we usually talk about censoring, which is not the first time that we get games censored unfortunately. I repeat, we are talking about video games. By the way, where I wrote that men should not talk about women's problems? O_____o