• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Hecht

Blue light comes around
Administrator
Oct 24, 2017
9,736
Jealous of anyone who gets to experience this for the first time. Best Elder Scrolls, hands down.
 

RevenantAxe

Banned
Apr 16, 2018
1,274
I'm happy that we are getting all these amazing Bc games with X enhancements, but honestly tell me how many of you are actually playing these decade old games with extremely dated gameplay mechanics?

I enjoyed playing RDR BC version as it was 360 game with fairly modern mechanics but playing OG Xbox games today is next to impossible for me. Lol

Curious to know how many of you genuinely enjoying these games and plan to play for long time ?
 

anthraxus

Banned
Nov 16, 2017
644
Back when you can actually play their games vanilla and not feel like you're being treated like a complete imbecile.

For me Daggerfall, although very flawed, showed the most promise and was superior to Morrowind in many ways, outside of the unique alien world and lore. I'd rather forget about what came after that, as Oblivious was one of the biggest disappointments in gaming EVER, especially after all that shit they talked.
 

banter

Member
Jan 12, 2018
4,127
I think I have a good mindset for it to be lacking in certain departments from age. I generally play ES games as an archer and spend 90% of the time exploring.
 

Ales34

Member
Apr 15, 2018
6,455
I'm happy that we are getting all these amazing Bc games with X enhancements, but honestly tell me how many of you are actually playing these decade old games with extremely dated gameplay mechanics?

I enjoyed playing RDR BC version as it was 360 game with fairly modern mechanics but playing OG Xbox games today is next to impossible for me. Lol

Curious to know how many of you genuinely enjoying these games and plan to play for long time ?
I first played Morrowind in 2012 after playing Skyrim. I played the vanilla version on PC, because I wanted to know if it lives up to the hype of the best Elder Scrolls. The game holds up surprisingly well. I didn't even mind the graphics or the terrible combat. The game was already dated back then, but I ended up putting more hours into it than in Skyrim. I find that vanilla Morrowind has more replay value than the later ES games. Creating a new character, picking its class and major skills, absolutely changes the beginning of the game and the challenges you face. Great game, I absolutely plan to play the Xbox version, too.
 

anthraxus

Banned
Nov 16, 2017
644
Morrowind's or even Daggerfall's combat was never really good, but I could forgive it because being victorious in combat was mostly the result of character skill and there were actual RPG mechanics/dice rolls involved. Oblivion/Skyrim might have had better combat from an action standpoint, but it became tedious as fuck really fast because both the RPG mechanics and the combat mechanics were so simple and shallow. It was a really bad compromise, especially in games so heavily focused on combat.
 

Branson

Member
Oct 27, 2017
2,772
Back when you can actually play their games vanilla and not feel like you're being treated like a complete imbecile.

For me Daggerfall, although very flawed, showed the most promise and was superior to Morrowind in many ways, outside of the unique alien world and lore. I'd rather forget about what came after that, as Oblivious was one of the biggest disappointments in gaming EVER, especially after all that shit they talked.
Its kinda hard to play this game vanilla anymore too, but I'm curious to see peoples thoughts on this without a million mods to fix the graphics and stuff. If I wasnt balls deep into ACO right now I might actually join in on this with the PC version.
 

Deleted member 17491

User requested account closure
Banned
Oct 27, 2017
1,099
As someone who started playing TES games when Oblivion launched I'm very excited to play Morrowind.

In what sense does the game have level scaling? It's one of the few things that I always disliked about Oblivion, Skyrim and TESO.
 

Xaero Gravity

Banned
Oct 25, 2017
1,144
I'm happy that we are getting all these amazing Bc games with X enhancements, but honestly tell me how many of you are actually playing these decade old games with extremely dated gameplay mechanics?

I enjoyed playing RDR BC version as it was 360 game with fairly modern mechanics but playing OG Xbox games today is next to impossible for me. Lol

Curious to know how many of you genuinely enjoying these games and plan to play for long time ?
I am, as are quite a few people I know. But we're weird and still play through 8 bit and 16 bit games.
 
Last edited:
Oct 27, 2017
98
Australia
As someone who started playing TES games when Oblivion launched I'm very excited to play Morrowind.

In what sense does the game have level scaling? It's one of the few things that I always disliked about Oblivion, Skyrim and TESO.

If I remember correctly there is no scaling. There are flat out areas of the world you can't do to early on without being rolled.
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
I'm happy that we are getting all these amazing Bc games with X enhancements, but honestly tell me how many of you are actually playing these decade old games with extremely dated gameplay mechanics?

I enjoyed playing RDR BC version as it was 360 game with fairly modern mechanics but playing OG Xbox games today is next to impossible for me. Lol

Curious to know how many of you genuinely enjoying these games and plan to play for long time ?

I am. There is so much nostalgia with most of these games for me and they all still have a unique feeling that you don't get anymore these days. They all have their own charme.
I am a retro fan and play videogames since the 90s and not every game older than 10 years feels "extremely dated".
 

crazillo

Member
Apr 5, 2018
8,186
Well, there is still ESO's take on Morrowind or the Skywind project if updated visuals are what you are after. What we have on Xbox One X now is like the most purist form of (re-)experiencing Morrowind. I am quite interested to see if some of the Xbox's version flaws can be improved with the re-release.
 

Wulfric

Member
Oct 25, 2017
5,967
Yikes, I'm not sure if vanilla GOTY Morrowind has aged that well. Khajits walked around like they had a turd in their pants, and the draw distance/LOD is probably not that great in this version.

Still a fun game though.
 

Ales34

Member
Apr 15, 2018
6,455
Yikes, I'm not sure if vanilla GOTY Morrowind has aged that well. Khajits walked around like they had a turd in their pants, and the draw distance/LOD is probably not that great in this version.

Still a fun game though.
Actually, I find that the short draw distance makes the game feel more mysterious and bigger than it is.
 

snausages

Member
Feb 12, 2018
10,366
So this is a bit of a tangent but anyone try openMW?

Had a mess with it on my ubuntu laptop last night and it seemed pretty good. It's integrated graphics so not perfectly smooth but seemed more performant than OG.

Apparently it's becoming the best way to play Morrowind on PC these days. Albeit still a bit buggier than OG right now.
 

unicornKnight

▲ Legend ▲
Member
Oct 27, 2017
13,203
Athens, Greece
Are there difficulty settings? I can't remember.
I think Oblivion introduced that feature. Also remember no Magicka regeneration, you gonna need a lot of potions if you wanna be a mage.

If I remember correctly there is no scaling. There are flat out areas of the world you can't do to early on without being rolled.
I want to replay it for no scaling alone. I remember thinking it was a cool idea before Oblivion released. Now I wish Oblivion and Skyrim didn't have scaling :( (Oblivion was much worse I think)
 

2Blackcats

Member
Oct 26, 2017
16,082
I think Oblivion introduced that feature. Also remember no Magicka regeneration, you gonna need a lot of potions if you wanna be a mage.


I want to replay it for no scaling alone. I remember thinking it was a cool idea before Oblivion released. Now I wish Oblivion and Skyrim didn't have scaling :( (Oblivion was much worse I think)

Sweet, thanks.
 
OP
OP
Dancrane212

Dancrane212

Member
Oct 25, 2017
13,962
Is there a solid, vanilla, starting guide for Morrowind that folk recommend? Something to help with class choices and such?
 

Snormy

I'll think about it
Moderator
Oct 25, 2017
5,129
Morizora's Forest
I think Oblivion introduced that feature. Also remember no Magicka regeneration, you gonna need a lot of potions if you wanna be a mage.


I want to replay it for no scaling alone. I remember thinking it was a cool idea before Oblivion released. Now I wish Oblivion and Skyrim didn't have scaling :( (Oblivion was much worse I think)

There is some scaling. It is mostly that higher levels see more blighted and diseased creatures. Daedra will come in some of the stronger variety more often. You generally do not notice it and most NPCs are not scaled. There isn't any instance of being higher level makes the game ridiculously more tedious any way. There are also so many ways to break the game it isn't even funny. Getting smashed off Sujama which you can buy from most pubs will send your strength so high that you can kill pretty much anything in a single hit... If you can hit it.

Oblivion took scaling too far. Enemies will drop gear based on level. Loot is based on level. Late game enemies will have HP scaled to your level but your damage output is maxed once you hit 100 in weapon skill and attributes. This means you can keep leveling but you're not actually getting better at combat but some enemies get tankier and tankier. Skyrim sort of does its own thing again but I suppose there are also ways to break these two games, it is just a bit annoying and tedious to do so.
 

unicornKnight

▲ Legend ▲
Member
Oct 27, 2017
13,203
Athens, Greece
The worst thing in Oblivion scaling was finding bandits with glass or daedric armor only after level 20. And most chest also gave you this kind of items. Everything was so predictable.
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,457
I'm happy that we are getting all these amazing Bc games with X enhancements, but honestly tell me how many of you are actually playing these decade old games with extremely dated gameplay mechanics?

I enjoyed playing RDR BC version as it was 360 game with fairly modern mechanics but playing OG Xbox games today is next to impossible for me. Lol

Curious to know how many of you genuinely enjoying these games and plan to play for long time ?

Ive played more pokemon crystal than every other game in the series combined (including the gen IV remakes of GS). Specially more than gen V+VI+VII. "B-but no special/phys split! No fairy type! No megas!" no fucks given by me! The game is simply good and i enjoy playing it.

Good games don't age, just their graphics, and that can be overlooked (or improved - which is what 4k BC is doing). Gameplay/design choices that some find dated are arguable - turn based RPGs for instance will always be fun to me while some people find them a relic of the past. It's all a matter of opinion but seemingly the only "correct" opinion is old = bad. Every time this kind of argument pops up its baffling.
 

Snormy

I'll think about it
Moderator
Oct 25, 2017
5,129
Morizora's Forest
Is there a solid, vanilla, starting guide for Morrowind that folk recommend? Something to help with class choices and such?

I don't really think there is if only because there is simply a lot of information. However there isn't a whole lot of stuff that can't be changed or improved via other means in the game.

Difficulty slider affects damage dealt and taken. There are no achievements so if combat is irritating in the beginning I strongly recommend tweaking this a bit.

You level up by increasing your Major and Minor skills. When you level up you can increase your attributes, if you increase some skills that are governed by these attributes enough times during this level up you can gain multipliers such as 3x strength in a single level up.

One important thing to remember is that the game hates Argonians. They are classified as Beast races and thus cannot wear boots nor closed helmets. Boots is of a particular irritation because there is one pair that is great for traversal as it boosts your speed by a large amount. Can't mod fix this irritation on console unfortunately. :(

I would recommend picking a weapon skill and armor skill as your majors so you start out higher. Using them will level you up and it feels naturally. Avoid athletics and acrobatics because you will likely use these two fairly regularly and they make good skills to add multipliers between leveling early on.

Try to have your class start with high weapon skill of your choice and some decent agility. This will really help with the "I'm swinging at air" thing with missing attack rolls.

I've read a few guides in the past but they are all different and offer interesting advice but also seem to push certain parts of the game. For me it was more fun to experiment and see stuff as I wanted.
UESP is pretty good but I think it is better as a resource when you are wondering about something specific rather than using it as a guide per se.
 
OP
OP
Dancrane212

Dancrane212

Member
Oct 25, 2017
13,962
I don't really think there is if only because there is simply a lot of information. However there isn't a whole lot of stuff that can't be changed or improved via other means in the game.

Difficulty slider affects damage dealt and taken. There are no achievements so if combat is irritating in the beginning I strongly recommend tweaking this a bit.

You level up by increasing your Major and Minor skills. When you level up you can increase your attributes, if you increase some skills that are governed by these attributes enough times during this level up you can gain multipliers such as 3x strength in a single level up.

One important thing to remember is that the game hates Argonians. They are classified as Beast races and thus cannot wear boots nor closed helmets. Boots is of a particular irritation because there is one pair that is great for traversal as it boosts your speed by a large amount. Can't mod fix this irritation on console unfortunately. :(

I would recommend picking a weapon skill and armor skill as your majors so you start out higher. Using them will level you up and it feels naturally. Avoid athletics and acrobatics because you will likely use these two fairly regularly and they make good skills to add multipliers between leveling early on.

Try to have your class start with high weapon skill of your choice and some decent agility. This will really help with the "I'm swinging at air" thing with missing attack rolls.

I've read a few guides in the past but they are all different and offer interesting advice but also seem to push certain parts of the game. For me it was more fun to experiment and see stuff as I wanted.
UESP is pretty good but I think it is better as a resource when you are wondering about something specific rather than using it as a guide per se.

That's pretty handy, I'll toss it in the OP.

Thanks!
 

Complicated

Member
Oct 29, 2017
3,340
I've tried to play modded Morrowind several times after putting 300+ hours into the Xbox version when I was younger. It's pretty much emblematic of why I dislike PC gaming. I always feel like the settings could be better tuned, like I'm missing some essential mod, or I've got too many mods and it's too different from the original. Very excited to jump into this version of the game again with some minimal upgrades and no fidgeting required. It's quite possibly my favorite game to this day.
 

Ricker

Member
Oct 27, 2017
7,992
Beautiful Province of Quebec.
Haha...a huge game like this,not even 1 GB,how time has changed ;)

Might slide my OG disk in there and try it for a bit,but those damn big vultures are making me hesitate(I always forget their name).
 

Snormy

I'll think about it
Moderator
Oct 25, 2017
5,129
Morizora's Forest
I just realised that I took my current username from the time I was playing Morrowind, specifically when I was running around as an assassin that can kill someone and show the writ to a guard to absolve the crime of murder.
443px-MW-concept-10.jpg

Ultimately, the Morag Tong pledges itself to the service of Mephala, Daedric Prince of lies, deception, and murder. In Morrowind, the guild is led by a Grandmaster, who traditionally serves for life until killed in the line of duty. Each guild hall is run by a Master, who has a high level of autonomy with regards to accepting writs and issuing assignments. Individual members, however, cannot accept writs without the approval of the Tong, or else they face punishment.

The Morag Tong fills a vital role in Dunmeri politics by preventing all-out war between the Great Houses. Rather, they follow Mephala's advice to "kill them with secret murder" by employing Tong assassins in targeted strikes to accomplish political goals. To facilitate this, the Tong maintain a strict policy of impartiality, accepting any job provided it is proposed in the correct manner and with the proper payment. Because of its official sanction, the guild has the authority to print legal bills known as Honorable Writs of Execution, which excuse a Tong agent of all legal misgiving associated with any Tong related business. As such, Morag Tong executioners are expected to give themselves up immediately following an execution even if the death itself would have remained a mystery, in order to legally absolve themselves and avert any possible long-term ramifications. Tong executioners who fail to do so are considered suspect by their order and may be subject to major internal investigations, as the Tong does not harbor criminals.

I was genuinely disappointed with the Dark Brotherhood in Oblivion and Skyrim. I felt each member had some kind of screw loose or was broken in way where as with the Morag Tong they are still feared, respected, distrusted etc but also seem more professional at the same time even if a bit quiet and grumpy (but hey that seems to be the mood of Vvardenfell entirely). According to the lore the DB splintered from the Tong in the past.
 

Lagspike_exe

Banned
Dec 15, 2017
1,974
I probably sunk over 500 hours into this. Incredible game. Expansions were great as well and really added variety to Morrowind.
 

Strat

Member
Apr 8, 2018
13,332
Gonna immediately break this wide open with some potion glitches and craft some magic items that let me fly forever and shoot giant electric fireballs.

God, I love Morrowind.
 

Bengraven

Member
Oct 26, 2017
26,890
Florida
I remember when my monitor broke and I couldn't buy another one for a few months I grabbed GOTY on Xbox. I built a library in my Hlaalu stronghold and would sit there on long winter nights and read lore books.
 

Teh_Lurv

Member
Oct 25, 2017
6,101
I've wanted to play Morrowind but I'm afraid it won't live up to the endless hype people give it, but because I started ES games in Oblivion I think I may need to jump on this..

Yeah, you'll be dissapointed. The game's combat mechanics are non-existent and its even easier to level yourself wrong than in Oblivion and make the game almost unplayable. Trying to play as a pure mage/thief in this game is an exercise in frustration unless you very specifically exploit the skill system.

That said I adore the game, though even back in the day it took me three attempts to get into it until the game clicked for me. But some of the mechanics in this game have not aged well at all.

I want to replay it for no scaling alone. I remember thinking it was a cool idea before Oblivion released. Now I wish Oblivion and Skyrim didn't have scaling :( (Oblivion was much worse I think)

Morrowind had monster level scaling too, it just wasn't in your face with it as Oblivion was with Glass Armor bandits. I used to use a file editor tool on my PC to view and make my own monster scaling lists. By default, Morrowind starts beefing up & unveiling new monsters after level 5 with the most powerful version of monster (I think a Golden Saint Daedra) is unlocked when you reach level 25. Though I think most monsters and NPCs in the game stop scaling up when your PC reaches the mid-to-late teens.
 
Nov 6, 2017
823
The hype and the excitement for a 2002 game in 2018 is so unreal and fascination at the same time.
And of course I have no time to play the game on 9 am pacific...