Women are also socially conditioned to believe they should be sexy too.
By men.
Seeing a pattern yet?
Women are also socially conditioned to believe they should be sexy too.
Is anyone threatening to burn Kojima's apartment down if he doesn't put clothes on his female characters? I'm pretty sure it's just people criticizing his work. And that's perfectly fine, criticism is not a bad thing, and Kojima should feel flattered that people have high expectations of his work (I personally don't, lol).And why shouldn't Kojima make his game like that again?
He is a man. And maybe he wants to make games mainly for men?
Why shouldn't that be allowed?
All artists in all entertainmant forms are allowed to cater to whoever they want. Except Kojima somehow...
And at least 98% of the games I have played this generation have no women at all like Quiet in them.
We're not talking about racism. It's a low effort debate "trap card". Do better.
In contrast to this capitalist argument, a political argument for representation would emphasize the effect of representation on those who are not members of these marginalized groups. I argue that representation is important in the context of the entire mediasphere, not only niche marketing.
Ultimately, however, interviewees said that representation was socially important, not important to them as individuals. They wanted others to see diverse experiences and identities on-screen. It was not merely important for individuals to see themselves reflected in a mediated mirror. [...] People do not want to feel alone or unseen. Representation is important because it is an external acknowledgment of one's existence. This is intertwined with Gregory's assertion that people want to see themselves in media texts because they want people like them to be seen.
No no no
This is really completely something I won't try to even get a little close with, this statement of yours.
Kojima probably loves Quiet. And so do I. We love women. Literally.
Racism is about hatred and disgust.
Don't get this so twisted man, come on.
No no no
This is really completely something I won't try to even get a little close with, this statement of yours.
Kojima probably loves Quiet. And so do I. We love women. Literally.
Racism is about hatred and disgust.
Don't get this so twisted man, come on.
And why shouldn't Kojima make his game like that again?
He is a man. And maybe he wants to make games mainly for men?
Why shouldn't that be allowed?
All artists in all entertainmant forms are allowed to cater to whoever they want. Except Kojima somehow...
And at least 98% of the games I have played this generation have no women at all like Quiet in them.
once you recognize the secret reason for her exposure, you will feel ashamed of your words & deeds
I'm about to blow your mind.
Sexism is also about hatred and disgust in the form of a lack of respect for women.
We are talking about sexism, which isn't so dissimilar. It isn't a trap, it is an analogy. If any one of us needs to do better, you could definitely represent your sources better. You know, respect the facts and such.
Compared with the ESA 2015 factsheet of all gamers, our sample has a far higher proportion of male gamers and the average age is far lower. Also, our sample consists of a higher percentage of core gamers (the top game genre in the ESA sample was social games) with a skew towards PC gamers and RPG gamers.
Spman2099 is correct in the fact that even if it is the case that the primary demographic of video games are young white men, does this mean they should be fed sexist and racist and homophobic products? Are young white men not multifaceted and wouldn't they exactly benefit from a more diverse mediasphere that actually reflects reality and the complexity of identities?
E.g. women should not just be represented because it benefits women, they should be represented because it benefits *all* consumers of games. Putting the responsibility of representation on marginalized audiences is fair, and it leaves out the other identities who also benefits from more and better representation of non-default identities (those who aren't US, white, young men)
The capitalist logic of looking at representation from a purely market-oriented perspective reduces the complexity of group identities, it ascribes traits to consumers that they don't necessarily have (young white men want sexist and racist media), and it also justifies bigotry as long as it makes a profit (which is what SPman2099 was referring to).
I don't think a lot of people are going to engage with you. Primarily because you bury people in text, stifling the conversation. I don't have time to combat your essays with my own (not after this one, at least). However, I don't think you are the pillar of neutrality that you present yourself as.
The issue is sexualisation. Is that really as offensive as a racial stereotype? If that's your mindset do you also take huge issue with something like the Playboy?
Surely I'm not alon in that I never try to superimpose myself on the characters I play in video games in all my time gaming. It makes it so I don't have any insecurities no matter how many handsome/sexy men with perfect bodies I see in games. I just enjoy looking at things that are pleasing to my eye, and more often than not, it's cool/sexy designs.Incidentally, to that one guy saying that super muscles are male fantasies... gunna go with no on this one. When I play a male character, its hard not to compare myself to them, and they're chiseled out of granite whereas I am... well, not. Comparing myself to them is uncomfortable in roughly what I imagine the same way that women can be made uncomfortable by a bunch of impossibly proportioned girls running around.
Kojima took an otherwise kickass female soldier and reduced her to nothing more than tits and ass because he wanted to. That's objectification that comes from an obvious lack of respect for women. He could have put more clothes on her, kept her badass status, and made her an all-around awesome character that both genders could identify with. But he didn't.Kojima and I and others who love Quiet are not that kind of persons.
We love women. Our mothers, our sisters, our girlfriends and wifes and daughters and women in general.
You really are wrong if you think Quiet comes out of a brain filled with "hatred and disgust in the form of a lack of respect for women."
Couldn't be further from the truth.
I have said enough here.
Good luck
Sf5 says hello.Speaking of DOA, I'd say it's the only fighting game out there that also sexualizes men. Obviously not to the same level by a long shot, but the men in DOA are handsome (for the most part) and have conventionally attractive bodies. They also have revealing swimsuits like the ladies. No one else does this, really.
I feel the issue with DoA is that the characters and art style have so little personality, that if you took away their sexualization there would be nothing left. Like seriously these are some barebone ass character designs,the sexiness is the only notable aspect, they really would have to retool the series aesthetic.I agree, DOA5 gameplay is so good that it's a shame that gets drowned by all the fanservice. It's not really a trash game with tits.
He doesn't love her, he loves her tits.No no no
This is really completely something I won't try to even get a little close with, this statement of yours.
Kojima probably loves Quiet. And so do I. We love women. Literally.
Racism is about hatred and disgust.
Don't get this so twisted man, come on.
. Cindy is a mechanic in the fucking desert who walks around in hot pants and a bikini top, because she has grease-repelling skin that never burns, I guess.
It's like, okay, we get it, this game is for dudes and the women are there for eye candy.
No, it doesn't. You have Hot Ryu (which was officially an accident, Capcom said he wasn't intended to be "hot") and that's it. There's ONE dude wearing a thong, and he's of course a creepy butterface (please note how there are never female butterfaces, unless you count older NRS fighters :P). Ed does NOT wear revealing clothes (even his boxing outfit is not any less tight than an actual MMA outfit, and it's actually much less revealing) and... that's it.
Kojima took an otherwise kickass female soldier and reduced her to nothing more than tits and ass because he wanted to. That's objectification that comes from an obvious lack of respect for women. He could have put more clothes on her, kept her badass status, and made her an all-around awesome character that both genders could identify with. But he didn't.
A person doesn't have to outright say they don't respect women. Actions are enough.
It's because they're told, from all directions including the media (like videogames), that they need all those things to be a 'real man' or whatever. There's no actual rule about what men need to be. Anywhere.And why do men want that?
Why do men want power, wealth, a nice body, etc.?
This is nonsense.
Quiet was not 'reduced to nothing more than tits and ass'. She had the best character arc in that game. She was a brilliantly implemented gameplay mechanic whom you would bond with as a sheer result of the amount of times she'd bail you out. She's the best in-game 'buddy' character I've ever seen implemented. So, amazing gameplay mechanics and good character arc = nothing but tits and ass? No.
There were plenty of different facets to Quiet in MGSV. The fact that she was ALSO a highly sexualised character used as explicit soft-core porn fanservice doesn't change that. I don't understand the whole 'reduced to nothing but sex' aspect. If anyone is reducing her in that way, it's you, by stating so, and refusing to view her holistically.
And most importantly, I don't think you can make any deductions on whether someone respects real women or not based on whether they decide to sexualise fictional characters in a product designed to sell copies and make money. That's a crazy reach.
This is nonsense.
Quiet was not 'reduced to nothing more than tits and ass'. She had the best character arc in that game. She was a brilliantly implemented gameplay mechanic whom you would bond with as a sheer result of the amount of times she'd bail you out. She's the best in-game 'buddy' character I've ever seen implemented. So, amazing gameplay mechanics and good character arc = nothing but tits and ass? No.
There were plenty of different facets to Quiet in MGSV. The fact that she was ALSO a highly sexualised character used as explicit soft-core porn fanservice doesn't change that. I don't understand the whole 'reduced to nothing but sex' aspect. If anyone is reducing her in that way, it's you, by stating so, and refusing to view her holistically.
And most importantly, I don't think you can make any deductions on whether someone respects real women or not based on whether they decide to sexualise fictional characters in a product designed to sell copies and make money. That's a crazy reach.
Kojima took an otherwise kickass female soldier and reduced her to nothing more than tits and ass because he wanted to. That's objectification that comes from an obvious lack of respect for women. He could have put more clothes on her, kept her badass status, and made her an all-around awesome character that both genders could identify with. But he didn't.
A person doesn't have to outright say they don't respect women. Actions are enough.
I feel the issue with DoA is that the characters and art style have so little personality, that if you took away their sexualization there would be nothing left. Like seriously these are some barebone ass character designs,the sexiness is the only notable aspect, they really would have to retool the series aesthetic.
This is nonsense.
Quiet was not 'reduced to nothing more than tits and ass'. She had the best character arc in that game. She was a brilliantly implemented gameplay mechanic whom you would bond with as a sheer result of the amount of times she'd bail you out. She's the best in-game 'buddy' character I've ever seen implemented. So, amazing gameplay mechanics and good character arc = nothing but tits and ass? No.
There were plenty of different facets to Quiet in MGSV. The fact that she was ALSO a highly sexualised character used as explicit soft-core porn fanservice doesn't change that. I don't understand the whole 'reduced to nothing but sex' aspect. If anyone is reducing her in that way, it's you, by stating so, and refusing to view her holistically.
And most importantly, I don't think you can make any deductions on whether someone respects real women or not based on whether they decide to sexualise fictional characters in a product designed to sell copies and make money. That's a crazy reach.
I like to separate Quiet's gameplay validity and even her storyline from how she's represented in the game.
There's a massive disparity between A) legendary soldier who was experimented on (like many MGS characters), B) amazingly useful resource in the field (like many MGS characters), C) the only character in MGSV with any actul arc, and D) highly objectified sex object (for no reason).
Aspects A-C do not excuse or make up for aspect D, which is left-field and unnecessary. Like, these things do not negate the fourth problematic one. It's on a different track.
He could have put her in proper clothing and kept everything else about her. Why did he design her outfit, then, if not for sexual gratification? Your point holds no weight because of that. There is no point to her design, in the grand scheme of the narrative. That fact alone outweighs everything else about her because she has become nothing more than a sex symbol for boys to fap to.
Right. But now onto:I agree with you, and I totally see the problem with Quiet. But 'reduced to nothing but tits and ass' is what I don't agree with. If it was 'a great character is spoiled for me and many other people by out-of-context over-sexualisation that goes way over the top' I'd be on board. Personally, I love Quiet's visual design, and I don't take the story of MGS seriously at all - I think it's best at its most absurd because Kojima is a fucking hack whose best ability as a writer is unintentional comedy. But I totally understand the other side of the argument.
And most importantly, I don't think you can make any deductions on whether someone respects real women or not based on whether they decide to sexualise fictional characters in a product designed to sell copies and make money. That's a crazy reach.
I wish I could put my thoughts in words as good as you can in English
And your last alinea is exactly what I tried to say
What makes it extra stupid is that it doesn't even fit within the game's own lore. Quiet's "breathe through her skin" is the same as The End's and you don't see him in a speedo-like thong in Metal Gear Solid 3. Furthermore, even if we accepted his ridiculous theory, that still would not excuse the helicopter scenes and that one shower scene.
Buddy you should look at nofap and incel forums if you want to understand just how much something like Quiet is based in actual, literal frothing hatred of women.No no no
This is really completely something I won't try to even get a little close with, this statement of yours.
Kojima probably loves Quiet. And so do I. We love women. Literally.
Racism is about hatred and disgust.
Don't get this so twisted man, come on.
Yeah I don't want to derail this thread so I'll end my point here, but I feel SNK kind of does this better with their designs, being realistic while also being stylized enough to be memorableI really don't want to derail this thread with DOA talking so I'm not gonna dive much into it but I disagree.
Leaving Honoka out because her design is horrible due to being an amalgation of fetishes, IMO designs like Hitomi or Mila are cool and stand themselves without the need of being sexualized.
They're regular women , yeah, but this is good also. A design can be good with just being a normal looking person, it doesn't need to have that "thing" that makes it stand.
I see this debate in a lot of western vs eastern aesthetics, where a lot of people don't like western because it looks "too normal" hence boring for them. I can understand but I don't agree. For me, I want more Milas and Hitomis and less Nyotengus and Honokas in DOAs.
We absolutely can, especially because Kojima himself kept going on about how there was hidden depth to her and a reason for her being naked and that we should all be 'ashamed' when, in the end, there wasn't, there isn't, and we shouldn't.
Whatever Kojima thinks makes a great female character is based on some weird one-dimentional metric of what women are and what's important about them/to them. 'Not respecting women' isn't necessarily an active thing - in his head, Kojima probably does believe he respects them. But as I said that "respect" is clearly one-dimentional based on how he thinks he represented Quiet vs. how he actually represented Quiet. Which was not a 'respectful' representation at all.
He could have put her in proper clothing and kept everything else about her. Why did he design her outfit, then, if not for sexual gratification?
He could have put her in proper clothing and kept everything else about her. Why did he design her outfit, then, if not for sexual gratification? Your point holds no weight because of that. There is no point to her design, in the grand scheme of the narrative. That fact alone outweighs everything else about her because she has become nothing more than a sex symbol for boys to fap to.
Some of Metal Gear Solid 5: The Phantom Pain's characters are being redesigned to make them "more erotic" in an effort to encourage cosplay, said game director Hideo Kojima in a series of tweets today.
"I've been ordering to Yoji [Shinkawa, the game's art director] to make the character more erotic, and he did it well," said Kojima on his English Twitter account. "Recently I've been making characters this way. I create the setting thoroughly, how he/she spent early life, name, style, favorite phrase, fashion, action, to stand the character out."
He continued, "The initial target is to make [you] want to do cosplay or its figurine to sell well."
He also seemed to express a concern that the outfit for the new, more erotic version of Quiet may be too difficult for cosplayers to replicate, saying, "This one may not be cosplayable [...] What if no one would do Quiet cosplay at TGS even [if I give] the info...lol?" He later provided an image of a potential costume for Quiet.
That's an incredibly difficult issue to work around though.
I'm pretty certain if you one on one interview, Taro, Kojima, Kamiya, Randy (Gearbox/Moxxi from Borderlands) or any other developer/creator of a female character that skimpily dresses/is sexualised, they'll say that they didn't do it to offend anyone. Does that mean people aren't going to take offence? Heck no. Sure they are.
You could even bring in violence here, considering the ruckus the new TLoU 2 trailer caused. Do you think ND/Druckmann would go on record to say we created this trailer/are creating TLoU 2 to offend? I seriously doubt it. I'm pretty certain you'd be told we're a diverse studio of many ethnicities, genders and beliefs, and this is a work of fiction. I mean, ND and Jim Ryan's response to the trailer was to pretty simply say it's an 18+ event and an 18+ game.
Taking offence is largely a personal issue. It can depend on a whole host of factors, but ultimately it's largely a personal response inside of you, that may not be shared by others. Someone saying they are offended should maybe mean we will listen to what they have to say, to understand and reflect. Being offended however doesn't necessarily mean you will be able to pressure/force some sort of change to remove you feeling offended. Many times in life when it comes to taking offence it's about you finding a way to cope, rather than the world changing for you. That's part of being human, and it's why when it comes to some things within hobbies like games or movies, stating your opinion/criticism and following it up with not buying/watching/listening might be all that is going to unfold. As I said you won't always manage to twist a creator or developers arm to roll out some sort of change/apology/etc to satisfy you.
There are some decent scraps to read through here,here, here and here. It's such a subjective thing though, taking offence, but I just thought I'd highlight due to that "not intending to offend" is quite hard to quantify. I mean, sure, I expect the developers of Postal to shout loud and proud, we want to offend, that's our selling point. Examples like that aside, though, I doubt many of the mainstream targets in topics like these will ever say their goal was to offend. That's not however going to stop people saying they are offended, irrespective of intent.
I think if anyone is trying to relegate anyone unfairly based on their sex, that is indeed discrimination/hostile intent. As any of these studies/polls/stat collection would disclaimer, you'll always find people interested in things others might not be.
The overall point was to highlight that naturally there are sometimes differences in interests and that's just life. We aren't talking about equal pay here, or equal representation under the law. This is a hobby, and within many hobbies, genres exist. Sometimes certain genres interest others, on average, more than their counterpart. What people do with that information/data is above and beyond the data existing. Sometimes it may lead to thinking can we try and be more appealing to people that aren't playing this game/genre, but other times even doing that might not change much.
It probably would flop, sales wise, because the visual stimulation bias for men is probably highlighted best by DOA. Ironically, Dead or Alive Xtreme 3 not coming to the West only made it more alluring and "taboo" and probably gave it even more sales from mass importing lol (as it was translated into English).
You'd probably be best to try and focus more on a fleshed out dating sim to go after a female audience with the "equivalent" of DOA. It could be an 18+ rated sim as it has nudity/sexualisation/etc in it, graphically, but I doubt practically naked men playing 5~10-minute volleyball matches is going to sell well. This isn't to say there isn't a female audience for a 1:1 female DOA, it's to question how big is that audience? Can it hit hundreds of thousands of sales to justify the budget of a fairly graphically flashy DOA game? If not, something literally the equivalent is not going to get made as it would lose a fair bit of money.
Money/sales can sometimes play a factor, and even with me being incredibly critical of loot boxes/MTs, no, this industry isn't a charity and I understand that. Games that sell are required to make a profit.
You answered your own question. I don't think anyone will disagree that the reason Kojima dressed Quiet as he did was for sex appeal/his own sexual fantasy. He said as much around cosplay as well
https://www.polygon.com/2013/9/4/46...rs-more-erotic-encourage-cosplay-hideo-kojima
Even going as lewd as he did, cosplayers obviously still responded by dressing as Quiet
I think what Ban is trying to argue is what I've been talking about for posts. Why, if, sexualised characters that are also empowering/bad ass/kick ass do they end up the most popular with male gamers? Quiet objectively isn't anywhere as close to just tits and ass as Cindy is in FF15. Or all the ladies in a DOA game. Like it or not, Quiet does have a bigger role in MGS5 than Cindy does in FF15, and she is like Bayonetta from the point of view shes overpowered and is a single person killing machine. Quiet herself can pretty much auto-complete some MGS5 missions.
Cindy exists to wash your car and offer a store-front prompt of changing car parts. That's really it. Quiet gets more attention though as her outfit is one of the skimpiest around. Besides those pole dancing DOA Xtreme 3 outfits.
This is nonsense.
Quiet was not 'reduced to nothing more than tits and ass'. She had the best character arc in that game. She was a brilliantly implemented gameplay mechanic whom you would bond with as a sheer result of the amount of times she'd bail you out. She's the best in-game 'buddy' character I've ever seen implemented. So, amazing gameplay mechanics and good character arc = nothing but tits and ass? No.
There were plenty of different facets to Quiet in MGSV. The fact that she was ALSO a highly sexualised character used as explicit soft-core porn fanservice doesn't change that. I don't understand the whole 'reduced to nothing but sex' aspect. If anyone is reducing her in that way, it's you, by stating so, and refusing to view her holistically.
And most importantly, I don't think you can make any deductions on whether someone respects real women or not based on whether they decide to sexualise fictional characters in a product designed to sell copies and make money. That's a crazy reach.
She worried about that because it happens every single time. Including in this very thread. Do a search for "censorship" in this thread, the results will surely depress you. Or just look at Cid's post that I'm quoting below:I dont understand why OP is explaining their opinion and worry about being called for out for "taking bewbs out of games"
How many times do we have to address this ridiculous strawman? And people wonder why the Women-ERA OT don't want to post here. I don't blame them.And why shouldn't Kojima make his game like that again?
He is a man. And maybe he wants to make games mainly for men?
Why shouldn't that be allowed?
All artists in all entertainmant forms are allowed to cater to whoever they want. Except Kojima somehow...
And at least 98% of the games I have played this generation have no women at all like Quiet in them.
One thing I don't understand about these discussions is when people act like fanservice is still a huge thing in gaming...it barely exists anymore. Maybe some of these discussions would have been prevalent seven or so years ago, but these days, fanservice in gaming is relegated to generally niche games. There are a few rare exceptions, but that's what they are, exceptions.
Diablo 3Nier Automata
Persona 5
Final Fantasy XV
Metal Gear Solid V
Witcher 3 (character design)
GTAV
Street Fighter V and probably some other fighting games
And that's just off the top of my head. I wouldn't call the above niche
Irrelevant and off-topic.Aren't most male characters mostly brain dead idiots with huge muscles and super macho mentalities
Or super douchebags
Addressed countless times in the thread. It's a false equivalence.To be honest, I have trouble sympathisizing with sentiments like this given that the vast majority of male characters in games, while mostly covered, are unrealistic ideal images of the male physique. Yes, Quit is is a porn-star in a game, but let's not forget that Snake is wearing a skin tight suit where practially his muscle vibers are visible.
This is insulting, dismissive, incredibly condescending, and completely wrong. Feminist critique has had an effect already, it's just progressing slowly.This is only a constant topic of a extreme fringe minority in a very tiny bubble. And devs obviously are not going to stop something enjoyed by men and women all across the world just because "5" people on some forum don't like it. You need to give them a reason to stop doing it. And just a little free hint....calling them children is not the way you get them to listen to you.
Playboy is porn.The issue is sexualisation. Is that really as offensive as a racial stereotype? If that's your mindset do you also take huge issue with something like the Playboy?
...Are you really saying that it's the female feminist critics of Quiet are the real sexists here?If anyone is reducing her in that way, it's you, by stating so, and refusing to view her holistically.
Well this gets at the nature of "offense" and "annoyance".
I mean, should developers walk on eggshells and try to avoid offending as many people as possible or should they go all out trying to appeal to what they think will be most well liked by the persons they are trying to sell the game to.
This gets at my opinion that outside of hateful messaging, your "offense" at the content of a game should have a result of you not being interested/ignoring that game and instead spending that money/time on what you prefer to enjoy.
Instead what we see is a lot of offense and outrage that seeks to change content created for and enjoyed by a different demographic to fit your personal preference.
Obviously real offensive content exists but as long as the developer is transparent about the content and intent, and does not use/include blatantly hateful messaging, I say live and let live, and focus on the things you like rather than those that irk you.
Honest question, are you really that dense that you don't know the obvious answer?
Empowering an oversexualized character does not negate the disrespect in its presentation. It doesn't make it okay.
He did it for me.
For Bán.
For my mates.
For maybe a couple million more players.
Why aren't we allowed to have a great character that is also hot?
Please let u be. Why aren't we allowed to have this escpecially made for us?
Quiet is such an unbelievably small part of all gaming, that maybe you can think hey, you know what, let those guys have their Quiet.
He did it for me.
For Bán.
For my mates.
For maybe a couple million more players.
Why aren't we allowed to have a great character that is also hot?
Please let u be. Why aren't we allowed to have this escpecially made for us?
Quiet is such an unbelievably small part of all gaming, that maybe you can think hey, you know what, let those guys have their Quiet.
What I mean is that there's an inherent difference between sexualisation and racial stereotypes because a racial stereotype isn't suddenly going to be considered non-offensive if you switch genres.
Please stop that. Actually read the OP and absorb the information therein instead of addressing a complete strawman.He did it for me.
For Bán.
For my mates.
For maybe a couple million more players.
Why aren't we allowed to have a great character that is also hot?
Please let u be. Why aren't we allowed to have this escpecially made for us?
Quiet is such an unbelievably small part of all gaming, that maybe you can think hey, you know what, let those guys have their Quiet.
The issue is sexualisation. Is that really as offensive as a racial stereotype? If that's your mindset do you also take huge issue with something like the Playboy?
No, like....I'm not trying to shit talk you. I'm just saying, much like myself (apparently, I don't see it but whatever), you've answered your own question. It's the literal topic of this thread. But yet you feel the need to ask it anyway. As if we both already don't know the answer.I do somewhat agree, but as I tried to balance in my post I do think it's worthwhile devs and companies paying attention to people who are offended. It is often criticism worth listening to, but part of my message was people do sometimes need to learn to live with not everything in life being suitable for their interests/needs.
Can we please stop this? If you want to shit talk about individual posters in private messages, offsite or amongst yourself and friends, fine. This is a forum though, outside of the community topics which tend to be places that exist solely for groups of friends/people who think the same, the main sections of this forum are supposed to be about open debate. Too often people run to name calling, snark, us vs them and hostility whenever an opinion comes up that they do not agree with. I don't really care if you think I'm dense, but just keep it to behind the scenes, please. That way I don't need to see it.
As for the rest of your post, I was attempting to explain why someone like Ban might think how they do. As in they genuinely don't just think Quiet is solely tits and ass. The concept of "okay" is what the debate is all about in here. Some people obviously have different goalposts for okay, and we're all debating that with each other and how we feel.
She worried about that because it happens every single time. Including in this very thread. Do a search for "censorship" in this thread, the results will surely depress you. Or just look at Cid's post that I'm quoting below:
Ah, of course. The true victims are the millions of men, much like yourself, who can't fap in peace without it offending and alienating an entire demographic of players.He did it for me.
For Bán.
For my mates.
For maybe a couple million more players.
Why aren't we allowed to have a great character that is also hot?
Please let u be. Why aren't we allowed to have this escpecially made for us?
Quiet is such an unbelievably small part of all gaming, that maybe you can think hey, you know what, let those guys have their Quiet.
Really? I'm no expert on porn, but I could have sworn interracial porn contained a lot of racial stereotypes...What I mean is that there's an inherent difference between sexualisation and racial stereotypes because a racial stereotype isn't suddenly going to be considered non-offensive if you switch genres.
This is nonsense.
Quiet was not 'reduced to nothing more than tits and ass'. She had the best character arc in that game. She was a brilliantly implemented gameplay mechanic whom you would bond with as a sheer result of the amount of times she'd bail you out. She's the best in-game 'buddy' character I've ever seen implemented. So, amazing gameplay mechanics and good character arc = nothing but tits and ass? No.
There were plenty of different facets to Quiet in MGSV. The fact that she was ALSO a highly sexualised character used as explicit soft-core porn fanservice doesn't change that. I don't understand the whole 'reduced to nothing but sex' aspect. If anyone is reducing her in that way, it's you, by stating so, and refusing to view her holistically.
And most importantly, I don't think you can make any deductions on whether someone respects real women or not based on whether they decide to sexualise fictional characters in a product designed to sell copies and make money. That's a crazy reach.