Looks like we are getting back.
I remember your avatar, man.
Damn, so close.
made it at some point way back as i could not find a proper wallpaper with just the Clan Wolf logo in good quality :D should remake it in widescreen/higher res...
Looks like we are getting back.
I remember your avatar, man.
Damn, so close.
Cheaper on Wingamestore if you're using euros, but just a tiny bit.I don't know if there is a better deal out there, but the "GMG22" code brings the price to 31.19 on GMG.
JOIN US in celebration as we count down to the official release of BATTLETECH! Tune in right here: https://www.twitch.tv/paradoxinteractive
I think you can edit pre-game and customize the entire pool of pilots, but you can't necessarily ensure which ones show up. And you can't change their callsign based on something that happens to them, e.g., unless there's a way to edit saves? Also, the 3-D character portrait creator in this is pretty powerful, and I'd like to be able to use it for all my pilots.Also, it'll be super easy to modify that stuff in Notepad as it's a json text file.
Unless they've changed it since the beta.
It's 29.19€ on voidu.com and the "BTVOIDU" code brings it to 25.98€.I don't know if there is a better deal out there, but the "GMG22" code brings the price to 31.19 on GMG.
One of the devs, Eck, had a debug panel up that made all the units move instantly at one point on his stream. But he turned it off for MP because of potential instability.As someone who disable all animation in FE and Advance Wars, too slow is a big problem for me.
I used one of the digital deluxe wallpapers. Unfortunately i couldn't edit the one with Shadow Hawk to reasonable size and shape. But whatever, the Catapult is one of my favorites.
The game is set in 3025. The 'Mechs you mention are either yet to be developed (Cougar [about 3058], Uziel [about 3060]), or available only to the Clans, far beyond even the Deep Periphery, unknown to the Inner Sphere until 25 years later.Forgive the ignorance but as someone who is interested in the game but moreso just observing streams so far, it doesn't seem like they included very many classic mech designs. No Cougar, Mad Cat, Uziel, Vulture, Thor, etc. Is this deliberate due to game timeline/events or licensing issues?
Nice, I can wait. I think every turn based game should have fast forward option.One of the devs, Eck, had a debug panel up that made all the units move instantly at one point on his stream. But he turned it off for MP because of potential instability.
I'm pretty sure it'll be on their list to add in a patch.
For you! I won't be able to play for at least another 8 hours.Five more minutes! EDIT: And I just noticed GoG has the download up. lol
I speculated earlier that if the game is successful, DLC for Fourth Succession War (or perhaps the War of '39) could happen, and sequels could easily be about the Clan Invasion or later, given that MWO has so many 'Mech models. But it all depends on success.I see, it would interesting to see if they had plans for future storytelling in those later eras either via expansion add-ons or a sequel. I rather like the designs of later mechs, but so far the game looks very cool as is.
Rebooting Steam fixed that for me.
As a Harebrained and Shadowrun fan, I really envy you all. I could never get into Battletech because it's way too complex for me, but for true Battletech fans, this game looks like a dream come true. Enjoy the hell out of it, guys!
As a Harebrained and Shadowrun fan, I really envy you all. I could never get into Battletech because it's way too complex for me, but for true Battletech fans, this game looks like a dream come true. Enjoy the hell out of it, guys!