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the_wart

Member
Oct 25, 2017
2,261
What fucking difference does it make what site this came from.

The site is full of white supremacists and adores Avellone. In the same thread he has also spent a fair amount of times bad-mouthing former co-workers, one of whom has rejected his account. It's entirely possible some shady shit went down, but frankly I don't find Avellone's one-sided accounts to a sycophantic audience of alt-righters a credible basis for any kind of conclusion.

And the fact that he is doing this the week before a new Obsidian game gets released, even though this all actually went down years ago, suggests spite as a motivating factor.
 
Oct 27, 2017
5,767
California is much quicker to void non-competes than other states (in most cases they are outright void). That's one of the reasons employment in Silicon Valley is so fluid.

Yeah, that is good.

So it is not a kinda like life life-permanent contract?

I personally have never seen one for life, because it is harder for them to hold up legally I assume. But that is not to say attempts have never been made.
 
Nov 8, 2017
13,077
Frankly, a bunch of his story makes little sense. Can anyone with any knowledge of business law comment on the "de-owner" thing? Your ownership of part of a company can't just be removed without some form of compensation. The fact that he's airing this stuff to sycophantic white supremacists instead of any actual reporters like Jason Schrier does not increase his credibility.

A fair chunk of the community have hate boners for Obsidian too. I still remember all the people referring to Tyranny as "Tranny" and the number of people whining about sjw-this-or-that is quite high.
 

Deleted member 4452

User requested account closure
Banned
Oct 25, 2017
2,377
This is nuts. Highly highly disappointing. Obsidian is (was?) one of my favorite game companies, and that was mostly due to Avellone's involvement.

On a sidenote, I just found out he's working on a turn-based WW2 game with some sort of Influence system, Burden of Command. Cool concept, and glad to see him back to designing games.
 

Stiler

Avenger
Oct 29, 2017
6,659
Wow, this is some terrible shit.

I thought Obsidian were one of the few good guys left, the fact they wanted to actually hurt Chris and leverage his need to money against being able to work or speak up is mind boggling.

I mean, why turn such a relationship sour? Instead of just letting him go and paying what he's owed, seems like sowing bad apples when you don't have to.
 

Atilac

Banned
Oct 25, 2017
688
I love Chris's work and his contribution to gaming but I'm not jumping to believe his views here especially with the contrast from Eric Fenstermaker's own views.
 

Deleted member 2595

Account closed at user request
Banned
Oct 25, 2017
5,475
To be brutally honest this is how 100% of publishers and 90+% (probably 100%) of large developers operate. Medium/small developers no, but once you enter a certain stratosphere of any industry, EVERYONE becomes a shark.

Chris marks this carefully with the language "good business, bad ethics" but the savage truth is it's how practically every large body in this (and any) industry operates.

You don't like it? Lump capitalism.
 

Fou-Lu

Member
Oct 25, 2017
1,339
I want to believe Chris because I have loved his contribution to gaming up to this point, but I also didn't know he hung out on the Codex and joined in with their shit. I may be losing my respect for both Obsidian and Avellone here (probably more for Avellone since he is an individual not a corporation and knowing he shares some awful views is... *sigh*).
 

the_wart

Member
Oct 25, 2017
2,261
A fair chunk of the community have hate boners for Obsidian too. I still remember all the people referring to Tyranny as "Tranny" and the number of people whining about sjw-this-or-that is quite high.

Some of them were very upset that the game portrayed a matriarchal society (I think? haven't played the game yet) and that female companions outnumbered males. It's not realistic, you know.

Edit: This is not to say Obsidian did not try to get Avellone to sign some kind of non-compete agreement. That's entirely plausible, and ranges from normal shitty to wildly shitty based on the exact terms. But I'm not going to take his word for much of anything.
 

AlexFlame116

Prophet of Truth - One Winged Slayer
Member
Nov 17, 2017
23,177
Utah
Hmm...I need some more info soon. For now I guess I might hold off on preordering the Obsidian Edition of Deadfire.
 

Enduin

You look 40
Member
Oct 25, 2017
11,468
New York
I mean, there is a reason he opens with 'This might be pointless here at the Codex'. As i described before.
Of course on the Codex they won't give a shit, Avellone is a living God over there, not to mention in the same thread they're actively trashing on a Trans Dev from Harebrained Schemes just cause that's what the Codex do, but at least some people on Era might actually take a measured approach to this.

I don't doubt some fuckery went down with Obsidian management and he probably got screwed over to some degree and pushed out, but at the same time I don't exactly think Avellone is a completely reliable source or wholly innocent. He's throwing a ton of mud around and yeah sticking with the Codex forever now doesn't exactly speak to his character.
 

FreezePeach

Banned
Oct 25, 2017
12,811
Of course on the Codex they won't give a shit, Avellone is a living God over there, not to mention in the same thread they're actively trashing on a Trans Dev from Harebrained Schemes just cause that's what the Codex do, but at least some people on Era might actually take a measured approach to this.

I don't doubt some fuckery went down with Obsidian management and he probably got screwed over to some degree and pushed out, but at the same time I don't exactly think Avellone is a completely reliable source or wholly innocent. He's throwing a ton of mud around and yeah sticking with the Codex forever now doesn't exactly speak to his character.
Larian handles codex the best. They acknowledge their existence and maintain its a very scary place and they dont want to anger them with bad games.
 

AlexFlame116

Prophet of Truth - One Winged Slayer
Member
Nov 17, 2017
23,177
Utah
You know, knowing that it's from Codex, I'm feeling some doubt on Chris's account. Especially this close to Deadfire's release.
 

Blackage

Banned
Oct 27, 2017
1,182
This reads like a series of bad decisions that lost him all of his leverage in a time where he really couldn't afford to take a stand. He said he was being de-ownered, but admits he quit of his own accord which can screw up your healthcare and 401k etc so he didn't sign anything before he quit then came to the table afterwards.

I mean it sounds super sinister "They tried to silence me and not have me work in the field anymore!," but any major business will usually make a non-compete/critique clause when they're doing a severance with a former employee in a high position.

I don't like to cast doubt, but his complaints in the thread seem super personal and somewhat self-inflicted. =/
 

Van Bur3n

Avenger
Oct 27, 2017
26,089
It would be helpful if you included responses from others at Obsidian like Eric Fenstermaker who was Narrative Lead on PoE, now a freelance writer himself:



As well a response from Anthony Davis, Lead Programmer at Obsidian:

yPh7klA.jpg

Interesting. I'd like to hear more from the higher ups, since this is all rather polarizing, but I doubt we will.
 

the_wart

Member
Oct 25, 2017
2,261
This reads like a series of bad decisions that lost him all of his leverage in a time where he really couldn't afford to take a stand. He said he was being de-ownered, but admits he quit of his own accord which can screw up your healthcare and 401k etc so he didn't sign anything before he quit then came to the table afterwards.

Yeah that all is just... either he screwed himself horribly, in which case, sorry dude, or Obsidian literally stole from him, in which case he should get a lawyer and not post shit about it on message boards until the legal proceedings are settled.
 

Vamphuntr

Member
Oct 25, 2017
3,301
I don't think there is anything that surprising from both Avellone's account and the other Obsidian employees telling their own experience there on the codex forums. It seems the issues were more between Avellone, Feargus and the other owners. It seems it went sour between them and they wanted to get rid of Avellone and his stake in the company with some terrible and excessive non compete clause. He's probably embellishing the story a bit and omitting important details. I don't see how the anecdotal experiences of people working there act as a validation or a rebuttal of the story since they are not Avellone and they probably didn't have a stake in the company either.

But the story would have more credibility if it had been posted elsewhere. Codex is not a reputable source.

Moreover I don't see why you wouldn't buy more Obsidian games because of this. The story implied Feargus and the owners are acting shady not the majority of people working on the games.
 

Urthor

Member
Oct 28, 2017
167
When did Chris Avellone himself under his own name and being quoted directly become a disreputable source and what does it have to do with RPGCodex exactly? If you're going to shoot the messenger because you don't like the message board Avellone is posting on that's pretty shallow.
 

the_wart

Member
Oct 25, 2017
2,261
My best, mostly baseless, speculation is that it went something like:
  • Chris Avellone and other owners develop some personal animosity. God knows why or whose fault it is.
  • Avellone gets increasingly side-lined in the company due to a combination of said animosity and personal issues -- at other points I think he's mentioned major ongoing family health issues.
  • Said side-linery culminates in most of his work on Pillars getting cut, as described by Eric Fenstermaker.
  • Avellone quits in a huff, without reading his contract. Turns out by doing so, he forfeits a bunch of shit he would/should otherwise have gotten.
  • He tries to get some of that shit back but the remaining owners hate him at this point and dick him around a lot at the negotiating table, and he walks.
But who knows.
 

Aztechnology

Community Resettler
Avenger
Oct 25, 2017
14,131
I really have no stance here. This could easily just be a disgruntled ex employee situation. No one is infallible in that regard. At the same time, someone pouring out about a bad experience, well I don't want to discount their account either. I like both Chris and his contributions and Obsidian over the years. This sucks.

Larian handles codex the best. They acknowledge their existence and maintain its a very scary place and they dont want to anger them with bad games.
Lol, that makes me smile. I know nothing about RPG codex. But I just find that funny.

My best, mostly baseless, speculation is that it went something like:
  • Chris Avellone and other owners develop some personal animosity. God knows why or whose fault it is.
  • Avellone gets increasingly side-lined in the company due to a combination of said animosity and personal issues -- at other points I think he's mentioned major ongoing family health issues.
  • Said side-linery culminates in most of his work on Pillars getting cut, as described by Eric Fenstermaker.
  • Avellone quits in a huff, without reading his contract. Turns out by doing so, he forfeits a bunch of shit he would/should otherwise have gotten.
  • He tries to get some of that shit back but the remaining owners hate him at this point and dick him around a lot at the negotiating table, and he walks.
But who knows.
The truth almost always lies somewhere in the middle. So it definitely wouldn't surprise me if you were near spot on.
 

Derrick01

Banned
Oct 25, 2017
7,289
I didn't know any of this stuff obviously but the way Avellone was tossed out by Feargus always rubbed me the wrong way. I had already felt like he was harming the company with some of his decisions but then he chases away their strongest asset and now we know why. Feargus needs to go. They still have some talent there but Obsidian's been a shell of themselves for a long time now (New Vegas/AP was 8 years ago!) and it's clear that management is only making things worse.
 

Fou-Lu

Member
Oct 25, 2017
1,339
When did Chris Avellone himself under his own name and being quoted directly become a disreputable source and what does it have to do with RPGCodex exactly? If you're going to shoot the messenger because you don't like the message board Avellone is posting on that's pretty shallow.

I would feel nervous to accept someone's word if they got it out there through an interview with Breitbart or Fox News too, so I don't really see the difference.
 

Sinatar

Member
Oct 25, 2017
5,684
Eric Fenstermaker chimes in:

Eric Fenstermakter said:
  • I don't like discussing anything remotely negative about coworkers in the press. No one comes out looking worse than you when you do that. But here, I think I need to get more detailed than I would want to in order to clear something up.

    To the suggestion that Josh "interfered" in the process involving cutting down Durance and the Grieving Mother, everything he did was professional and warranted by the circumstances. The budget on those companions was blown, not just a little but a lot. Very late in development. They were unimplementable in the time we had, and the company had promised them to the Kickstarter backers. So while I'd have preferred to have just worked it out between myself and Chris, at that point in production it was unfortunately not what the situation called for. A high-level decision needed to be made, so more people had to be looped in.

    The interview characterizes ownership as having gotten worked up over something they didn't know the specifics of, and I won't speak for them, but if I were in their shoes, faced with this development, I would have been concerned. None of the potential outcomes looked rosy.

    It's been thrown around that objectionable subject matter was the reason behind the cuts. Sexual violence is dealt with elsewhere in the game, and there is swearing all over the place. So there was no looming censor. I don't want to get into criticism here, but there were some choices that Chris made later in the writing that I thought bore more consideration, and in better circumstances if we'd been able to keep the thread, I'd have liked to discuss a different approach in some specific places. I believe it would have been possible without altering their story or defanging the material. It ended up being beside the point – the easiest cuts to make by far involved that story thread, and so it was left on the cutting room floor.

    I did have a role in things turning out this way and I did apologize to Chris for it. I gave far too little oversight, thinking that a set of constraints and approval of an initial design, with periodic email check-ins would be sufficient. Chris was often offsite, I was swamped, and it was all too easy to backburner communication. I thought more regular feedback would only have been a hindrance to someone who'd made a lot of his reputation off of so many well-liked companions. If I had caught the issue sooner, we could have made the cuts sooner, in a much better context, and in that regard I should have done better. He did put genuine effort into the creative aspect, and that made the outcome that much more regrettable. I don't know what Chris thinks about his own responsibilities and missteps in the matter, but I hope he recognizes them.

  • The PoE story was approved by management not because of poor judgment but because it was time to say "good enough" and hope for the best. We had something that was a completed draft that incorporated many of the best elements from previous pitches. As a place to start, it was workable. An independent developer can only pay its employees to spin their wheels with nothing to work on for so long. I suspect that the story wasn't far off from something that was more deeply satisfying, so I don't think it was a bad bet to make, even if the end result was flawed. Sometimes in development, we get the story figured out well in advance, sometimes it doesn't work out that way. Here, it didn't.

  • There's kind of a strange insinuation in the interview that maybe I got a bad employee review because of the PoE story (?), and the phrasing almost seems to imply that this might have been related to my departure. I didn't and it wasn't. I always found Obsidian to be forgiving of mistakes as long as you were earnest in your efforts to learn from them, and I tried to be that. I appreciate the owners and my managers bearing with me.

    Chris's experience with Obsidian is his own. But it's just that, one experience, filtered through a particular point of view, selective in its memory, and biased by its nature. So is mine. No one perspective should be taken for gospel. Me, I liked it there, enough to stay for more than a decade, and I wasn't without more lucrative options. Good people ran the place. Good people (besides a few genuine personality disorder sufferers) worked there when I was there. Josh was a good director, the owners were good owners. I strongly disagreed with them many times, but it was never because they were coming from a place of bad intentions. Everyone's just trying to navigate an insanely difficult and stressful business, and for that alone I think you have to approach the profession with a lot of forgiveness in your heart.
  • There were a lot of other corrections I wanted to make or explanations I wanted to give about this or that, but looking at it now, I don't think they're important in the scheme of things.
 

Sotha_Sil

Member
Nov 4, 2017
5,042
I love Avellone, but there needs to be words from Obsidian as well. Business can sour the best of relationships. With the amount of stress that Obsidian was under for years, tensions had to have been high for a long time. MCA's words are still highly disturbing.

Avellone should just go talk to Pete Hines and get himself taken care of at Beth Soft. It seems like everyone was happy with his work on Prey, and lord knows BGS could use his help.
 

decoyplatypus

Member
Oct 25, 2017
2,612
Brooklyn
Yeah that all is just... either he screwed himself horribly, in which case, sorry dude, or Obsidian literally stole from him, in which case he should get a lawyer and not post shit about it on message boards until the legal proceedings are settled.

I don't know about that. It's sometimes the case that a person can have a legitimate grievance, even a plausible legal claim, but a lawsuit is a less attractive option than just eating the loss and venting when the opportunity arises.

But I agree with you all that there are reasons not to take this story as gospel (and that the Codex is gross).
 

CrichtonKicks

Member
Oct 25, 2017
11,152
Can someone explain how you can be a co-owner and lose all of your shares in a company without compensation?
 

Enduin

You look 40
Member
Oct 25, 2017
11,468
New York
I didn't know any of this stuff obviously but the way Avellone was tossed out by Feargus always rubbed me the wrong way. I had already felt like he was harming the company with some of his decisions but then he chases away their strongest asset and now we know why. Feargus needs to go. They still have some talent there but Obsidian's been a shell of themselves for a long time now (New Vegas/AP was 8 years ago!) and it's clear that management is only making things worse.
Wut? Pillars was one of the most successful Kickstarter games ever and sold very well for them giving Obsidian their first major fully owned IP to exploit. Tyranny despite issues and so so sales, in large part due to Paradox's poor marketing of the game, was another great game far better than many of the other cRPGs that have come out lately. Now they're less than 5 days away from releasing what looks to be a massively improved sequel with Deadfire, which was the most successful Fig campaign and even more successful than the PoE Kickstarter. And by all accounts they have something pretty big cooking with the Cain/Boyarsky game. I'd hardly call that a shell. They may not be in the big budget AAA space anymore, but that's probably a good thing.
 

Sober

Member
Oct 25, 2017
951
I kinda want to hear the other side here, because the timing is a little suspicious. That being said I met Avellone a few times at PAX East and he seemed rather chill both the year PoE was launching and the year after, so for this to happen especially on Codex is rather something.
 

CrichtonKicks

Member
Oct 25, 2017
11,152
Still processing this story but I feel like there is a huge contradiction between wishing the devs well and putting this story out right before the release of their next game in what seems an intentional effort to detract from the launch of the game.

Also I can't fathom why anyone with integrity tries to cultivate a positive relationship with a community that still thinks its cool to call everyone "faggots" like we're chillin' in the 1980s.
 

Deleted member 40133

User requested account closure
Banned
Feb 19, 2018
6,095
This sort of puts into context some things. If I recall correctly, obsidian actually WANTS to be bought by someone. You'd think it'd be easy to find a buyer for a talented studio. Maybe this stuff was an open secret in the Industry and put perspective buyers off
 

Al3x1s

Banned
Nov 13, 2017
2,824
Greece
Wow. I didn't find their most recent games like Pillars and Tyranny engaging at all despite the CRPG revival hype but I had no idea this kind of stuff was going on there. I'm glad other devs like inXile and Larian carry the CRPG banner.

The site is full of white supremacists and adores Avellone. In the same thread he has also spent a fair amount of times bad-mouthing former co-workers, one of whom has rejected his account. It's entirely possible some shady shit went down, but frankly I don't find Avellone's one-sided accounts to a sycophantic audience of alt-righters a credible basis for any kind of conclusion.

And the fact that he is doing this the week before a new Obsidian game gets released, even though this all actually went down years ago, suggests spite as a motivating factor.
He doesn't pander to the codex dwellers however and often goes against their views. In an old interview for another site one of his st atements about a Fallout MMO which he thought could do well was matched with a provocation for the site users to light their torches or whatever. I'll agree the site's forums are a pretty awful place but I still check the website daily alongside all the other gaming news sites and it doesn't seem to be reflected on the site content. But, again, all this makes no difference unless Avellone comes out and says this interview never happened and it's all a lie, otherwise this thread is about Avellone speaking of shady/shitty shenanigans at Obsidian, not the site or any derailing conspiracy theories of yours. Also, none of this will even begin to make a dent to any upcoming game's sales, if anything it will be forgotten by next week by most, if they wanted to affect that game's sales they sure aren't being effective, lol.
 
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decoyplatypus

Member
Oct 25, 2017
2,612
Brooklyn
Can someone explain how you can be a co-owner and lose all of your shares in a company without compensation?

Yeah we've gotta have some business law people here. Seems literally impossible, or if it happened wildly illegal.

I'm afraid I pointedly avoided Corporations and have forgotten everything I had to learn for the bar exam, but it doesn't strike me as impossible for a privately-held corporation to arrange itself so that the board can remove an "owner" and deprive/him her of his/her ownership stake with little or no compensation.
 

Derrick01

Banned
Oct 25, 2017
7,289
Wut? Pillars was one of the most successful Kickstarter games ever and sold very well for them giving Obsidian their first major fully owned IP to exploit. Tyranny despite issues and so so sales, in large part due to Paradox's poor marketing of the game, was another great game far better than many of the other cRPGs that have come out lately. Now they're less than 5 days away from releasing what looks to be a massively improved sequel with Deadfire, which was the most successful Fig campaign and even more successful than the PoE Kickstarter. And by all accounts they have something pretty big cooking with the Cain/Boyarsky game. I'd hardly call that a shell. They may not be in the big budget AAA space anymore, but that's probably a good thing.

Pillars 1 was mediocre at best and a long shot from some of their classics they've made. Tyranny was even worse and way under budgeted by Paradox resulting in probably the most forgettable crpg since they've come back to the industry. We'll see about pillars 2 and the cain/boyarsky project but they used to be one of the leaders in the RPG space in the previous 2 gens. They're barely in the conversation anymore right now.