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Savantcore

Member
Oct 28, 2017
880
I prefer my levels broken (Super Mario Odyssee, Nioh) as opposed to one open world (GTA, Souls)
I'm not sure which I prefer but I definitely see where you're coming from. People were really down on Nioh's level system but I enjoyed it just as much as I did Bloodborne's open world.

I hate the automatic 'open world = better' mentality.
 

Zepp Twofist

Member
Oct 27, 2017
88
I really hate the word "content", well in general, but especially when it's applied to movies and video games. See way too many "but mah content", "not enough content", "lacking content", "I'm locked out of content", "ugh, it's only 6 hours of content" posts.
I feel the same way about "immersion". No two people even agrees on what it refers to so every discussion about it becomes pointless.
 

cruz

Member
Oct 31, 2017
25
Open world = worse

Also, I think The Order 1886 is one of the best games of this generation.

I tend to be all gameplay (Rocket League, Counter Strike and so on) or vice versa; Atmosphere, story, music, immersion. The games who aim to be both are usually bad.
 

Asbsand

Banned
Oct 30, 2017
9,901
Denmark
Open world = worse

Also, I think The Order 1886 is one of the best games of this generation.
Haven't even played it but in a certain sense I agree. It's one of the most novel concept we saw. Only other thing I can think of is Horizon and that, to me, seems like a collection of tropes in many areas and using a more generic-looking artistic template or maybe it's just the concept of prehistoric-like human settlements clasing with high-tech dinosaurs that is too much of a clash of tones for me. It just feels less inspired somehow, but I know technically The Order was kind of a flub for being too short, not being self-contained enough and having mediocre game design.
 

Savantcore

Member
Oct 28, 2017
880
Haven't even played it but in a certain sense I agree. It's one of the most novel concept we saw. Only other thing I can think of is Horizon and that, to me, seems like a collection of tropes in many areas and using a more generic-looking artistic template or maybe it's just the concept of prehistoric-like human settlements clasing with high-tech dinosaurs that is too much of a clash of tones for me. It just feels less inspired somehow, but I know technically The Order was kind of a flub for being too short, not being self-contained enough and having mediocre game design.
The Order was short, repetitive, and had a shocking gameplay:cutscene ratio, especially considering its length. I loved the world it was set in and still think there's plenty of potential to turn it into a franchise (even though I think 1886 should've been the second instalment in a trilogy), but it was definitely a 5/10 game.

Meanwhile Horizon combined the novel concept with class minute-to-minute gameplay throughout. I agree that its tone is a lot more on the nose and incredibly pulpy, but it was just so much more fun to play.
 
Oct 25, 2017
934
I think Red Dead Redemption is a boring and empty open-world game. And I couldn't care less about it's sequel.

FFXIII is a much better game than FFXV.

People who think bugs in open world games like Fallout and Elex should be acceptable are crazy psychos.
 

RM8

Member
Oct 28, 2017
7,898
JP
There are plenty of awesome mobile games. Games that are legit good, and not "good for a phone time waster". I buy the mobile version of games or double dip whenever it's possible.
 

chezzymann

Banned
Oct 25, 2017
4,042
I didn't like persona 4, way too much dialogue and the dungeons are just badly designed and feel janky. Also don't like the trial and error aspect of figuring out what personas work with what boss types, makes it feel tedious.
 

Asbsand

Banned
Oct 30, 2017
9,901
Denmark
The Order was short, repetitive, and had a shocking gameplay:cutscene ratio, especially considering its length. I loved the world it was set in and still think there's plenty of potential to turn it into a franchise (even though I think 1886 should've been the second instalment in a trilogy), but it was definitely a 5/10 game.

Meanwhile Horizon combined the novel concept with class minute-to-minute gameplay throughout. I agree that its tone is a lot more on the nose and incredibly pulpy, but it was just so much more fun to play.
Both may have had a novel concept and no doubt HZD has better gameplay/game design but I can forgive a lot of mediocrity is the narrative/conceptual direction is well done and I think Order beats out HZD there. HZD always just came across as generic despite technically being "original". Again, I just don't like the concept of high tech robo dinos mixed with cavemen that use advanced equipment. The general tone of HZD whenever I've seen its gameplay also seemed really off.
 

DeFrank

Member
Oct 27, 2017
17
I'm not sure which I prefer but I definitely see where you're coming from. People were really down on Nioh's level system but I enjoyed it just as much as I did Bloodborne's open world.

I hate the automatic 'open world = better' mentality.

Yeah I think I prefer it for the same reason I don't like super long chapters in books. Technically I could throw a bookmark in it whenever I want, but my brain likes the clearly predefined stopping points.
 

Raptomex

Member
Oct 25, 2017
2,249
The Dark Souls series is unnecessarily frustrating und unfair.

I understand people who want a challenge... but for me, this is just a wave of overpowered enemies in a row, paired with bad/slow controls.
And why must I recollect my previously acquired souls everytime I die? Checkpoints are also scarce so progressing makes you play the same passage over and over again until you eventually "git gud".

I wanted to like it and tried part 1 and 3 but it never worked out for me and left me even infuriated by it's difficulty.

I guess it's not for me.
I agree the game's are hard and I haven't beaten a single one. But I disagree with the term unfair. Granted, I didn't get very far in each but from what I have played, it's all about memorizing enemy attack patterns and mastering your own. I see unfair as in games like Mario Kart. I love them, but crank the CC up to 150 or even 200, and the game is clearly transparent in not wanting you to win or get too far ahead. You have no control over what happens and there's nothing you can do to prevent it.
 

TheDave545

Member
Nov 4, 2017
698
The Order was short, repetitive, and had a shocking gameplay:cutscene ratio, especially considering its length. I loved the world it was set in and still think there's plenty of potential to turn it into a franchise (even though I think 1886 should've been the second instalment in a trilogy), but it was definitely a 5/10 game.

Meanwhile Horizon combined the novel concept with class minute-to-minute gameplay throughout. I agree that its tone is a lot more on the nose and incredibly pulpy, but it was just so much more fun to play.

Its a strange one with The Order, I personally loved it but at the same time I understand peoples negativity towards the amount of cutscenes, length and QTEs (another gaming trope I like) that they have.

The world they created and ideas are definitely there, more so after that ending....my god that was leading to something special.

Personally think this could go the Open World route, Similar to Red Dead/Assassins Creed/The Witcher, become some sort of Knight in the old west taking on Mythical Creatures, not just werewolves but Vamps, Mummies, Lagoon Creatures and the rest of the old school creatures, have Dracula be the main Bad Guy set around some internal conspiracy regarding everything he thought he knew, meeting Historical Figures from the World who help along the way, finding out the Illuminati is controlled by the Monsters, have the Free Masons be the organisation tasked with bringing them down and not quite trusting Galahad because of what happened with The Order (I know not much detail here but this is the basic ideas of it).

Well that's what I would do anyway.
 

Rodderick

Member
Oct 25, 2017
1,667
Mario Odyssey has made me realize that I don't like platformers anymore, and that if a game doesn't have progression mechanics or an interesting story it'll have an incredibly hard time holding my attention for more than about 5 hours.

I really struggled to get into BOTW for similar reasons, but I persisted and the game eventually clicked with me about 15 hours in. But that's only after I realized that mindlessly running around wasn't fun for me, so I began to actively pursue quests and then finally had the feeling that I was making progress and getting a lot stronger.
 
Nov 8, 2017
402
Couldn't stick with it at all, bored me. Much preferred the on the rails gameplay of the original and Zwei. Don't think I even saw the end of Disc 1

I respect that. However, you must be among the 0.5% of players not liking Saga after playing it.
That's ok though.

It's my favorite game, only been rivaled by Zelda BotW for me very recently.

Voice acting in Saga was spot on, even in japanese, you could feel the voice really matched each character. Unlike Orta for instance, in which voice acting is so bas IMO.
Artistic direction was amazing for its time, it was very story driven and didn't fall in the usual JRPGs trap of boring you with useless side quests.

Regarding rail shooters, I liked them but they were lacking substance and story+character development for me.

If it was not for Saga, I would probably not have played Orta, even first Panzer Dragoon.
When you finish Panzer Dragoon Saga, you remember it forever. When you finish a Panzer Dragoon rail shooter, you remember it for a bit.
 

Aigato

Member
Oct 30, 2017
426
Manchester, UK
I respect that. However, you must be among the 0.5% of players not liking Saga after playing it.
That's ok though.

It's my favorite game, only been rivaled by Zelda BotW for me very recently.

Voice acting in Saga was spot on, even in japanese, you could feel the voice really matched each character. Unlike Orta for instance, in which voice acting is so bas IMO.
Artistic direction was amazing for its time, it was very story driven and didn't fall in the usual JRPGs trap of boring you with useless side quests.

Regarding rail shooters, I liked them but they were lacking substance and story+character development for me.

If it was not for Saga, I would probably not have played Orta, even first Panzer Dragoon.
When you finish Panzer Dragoon Saga, you remember it forever. When you finish a Panzer Dragoon rail shooter, you remember it for a bit.
I respect that. However, you must be among the 0.5% of players not liking Saga after playing it.
That's ok though.

It's my favorite game, only been rivaled by Zelda BotW for me very recently.

Voice acting in Saga was spot on, even in japanese, you could feel the voice really matched each character. Unlike Orta for instance, in which voice acting is so bas IMO.
Artistic direction was amazing for its time, it was very story driven and didn't fall in the usual JRPGs trap of boring you with useless side quests.

Regarding rail shooters, I liked them but they were lacking substance and story+character development for me.

If it was not for Saga, I would probably not have played Orta, even first Panzer Dragoon.
When you finish Panzer Dragoon Saga, you remember it forever. When you finish a Panzer Dragoon rail shooter, you remember it for a bit.

Different strokes for different folks pal, makes the world go round!.

It could of been the hype surrounding it or whatever but yeah I'm one of the few who just didn't like the game. It left no lasting positive impression with me unlike the originals and Orta which is weird as I'm usually more of an RPG guy.

Looks like you've met your Mr Negative haha!
 

TheDave545

Member
Nov 4, 2017
698
I respect that. However, you must be among the 0.5% of players not liking Saga after playing it.
That's ok though.

It's my favorite game, only been rivaled by Zelda BotW for me very recently.

Voice acting in Saga was spot on, even in japanese, you could feel the voice really matched each character. Unlike Orta for instance, in which voice acting is so bas IMO.
Artistic direction was amazing for its time, it was very story driven and didn't fall in the usual JRPGs trap of boring you with useless side quests.

Regarding rail shooters, I liked them but they were lacking substance and story+character development for me.

If it was not for Saga, I would probably not have played Orta, even first Panzer Dragoon.
When you finish Panzer Dragoon Saga, you remember it forever. When you finish a Panzer Dragoon rail shooter, you remember it for a bit.

Add me to that 0.5% too, game is pants, and massively overrated, just like the entire series.
 
Oct 25, 2017
12,551
I don't understand why people love Horizon so much, but more specifically Aloy. She is such a nothing character, and her manner of speaking is incredibly irritating. Couldn't stand that she felt like a modern day person talking in a world where everyone is full on "early humanity".

The main story is boring, and all the side quests are incredibly uninteresting. Which was a shame, because I expected a lot considering one of the writers of the Witcher 3 was working on this.

Game wise the only good things about it is its combat with large enemies, but those are far and few between and its a stunning looking game.

Fighting humans feels tedious, same with the smaller machines.

And somehow, it gets away with things people complain about in open world games like crafting.
 

Turin

Member
Oct 27, 2017
5,455
-I tend not to like pure shooters. Nothing wrong with the gameplay itself but the game needs to have something more going for it.

-I'll usually prefer sectioned off open areas over big seamless open worlds.

-Zone of the Enders 2 is one of the best action games ever.

-Fight Night or UFC > Street Fighter, Soul Calibur, etc.
 
Nov 8, 2017
402
Add me to that 0.5% too, game is pants, and massively overrated, just like the entire series.

Hype didn't have me play the game. I played it back in 1998 so I didn't need anybody to tell me what was good for me. Problem with hype is people start imagining things before actually having them in hands.
And if you played the game in 2010's, well you need to be aware of what the games were in 1998..

What's overrated is FF ^^ It has killed diversity and now most japanese dev take a very similar approach, don't like their generic design for instance.
 

Desparadina

Avenger
Oct 25, 2017
609
I enjoyed FFX-2 more than I enjoyed FFXV and I think some parts of it prove to be better than FFXV namely the gameplay
 

TheDave545

Member
Nov 4, 2017
698
Hype didn't have me play the game. I played it back in 1998 so I didn't need anybody to tell me what was good for me. Problem with hype is people start imagining things before actually having them in hands.
And if you played the game in 2010's, well you need to be aware of what the games were in 1998..

What's overrated is FF ^^ It has killed diversity and now most japanese dev take a very similar approach, don't like their generic design for instance.

I never said I played the game in the 2000s, i never said when I played it actually, but I was never caught up in any hype.

However I agree completely with your FF statement.
 
Nov 8, 2017
402
I never said I played the game in the 2000s, i never said when I played it actually, but I was never caught up in any hype.

However I agree completely with your FF statement.

Regardless, the hype around Saga is probably equally proportional to how unfair the support of the series has been. Saga was released when the Saturn died and Sega just didn't support the game. A project they had put a lot of money in.
And it deserved more. If the game had been on PS1...
 
Nov 6, 2017
106
I liked Sonic Lost World quite a bit. It had some fundamental problems, but I thought it was a fun and modern take on the franchise.
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,362
The FFXIII trilogy is as horrible as most people paint them

Seeing various threads around the old site and now here, i'm convinced this is a "controversial gaming opinion" at least regarding the forums. Must be the highest concentration of FFXIII lover on the internet
 
Oct 28, 2017
5
User was warned: "SJWs" and other similar dog whistles are not acceptable on ResetERA.
I think forced SJW content in video games is ruining them. An example is when Nadine beats the crap out of Nathan AND Same at the same time. That was absolutely pathetic. I sense this trend again in TLoU2. I hope it doesn't end up ruining it. Don't get me wrong I am all for more representation in games but it shouldn't look absurd. Just my 2 cents.
 

CaviarMeths

Avenger
Oct 25, 2017
10,655
Western Canada
I think forced SJW content in video games is ruining them. An example is when Nadine beats the crap out of Nathan AND Same at the same time. That was absolutely pathetic. I sense this trend again in TLoU2. I hope it doesn't end up ruining it. Don't get me wrong I am all for more representation in games but it shouldn't look absurd. Just my 2 cents.
Your opinion is fine, but "SJW" has pretty derogatory connotations and is used almost exclusively as a pejorative. Not a great term to use in any inclusive setting such as this site.
 

Desparadina

Avenger
Oct 25, 2017
609
I think forced SJW content in video games is ruining them. An example is when Nadine beats the crap out of Nathan AND Same at the same time. That was absolutely pathetic. I sense this trend again in TLoU2. I hope it doesn't end up ruining it. Don't get me wrong I am all for more representation in games but it shouldn't look absurd. Just my 2 cents.

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Deleted member 2620

User requested account closure
Banned
Oct 25, 2017
4,491
For fun, one of my warmer takes is that Guardian Heroes and Gunstar Heroes are just okay. Gunstar Heroes with its unorganized enemy floods and nonsense health leaves me mostly only enjoying the game on an aesthetic level, and it's overall crushed by classic contemporary action-platformers like Contra: HC. Guardian Heroes, too, despite the cool presentation, leaves me cold when it comes to the guarding, plane-jumping, and skeleton-aided combat that goes on between the narrative bits and character leveling.

More broadly, Treasure has made a handful of great games. Their reputation would have you believe that every one of their 2D action games is gold.
 

Regiruler

Member
Oct 28, 2017
12,278
United States
I liked Sonic Lost World quite a bit. It had some fundamental problems, but I thought it was a fun and modern take on the franchise.
Lost World's problems weren't fundamental, but simply stem from a lack of polish.
For fun, one of my warmer takes is that Guardian Heroes and Gunstar Heroes are just okay. Gunstar Heroes with its unorganized enemy floods and nonsense health leaves me mostly only enjoying the game on an aesthetic level, and it's overall crushed by classic contemporary action-platformers like Contra: HC. Guardian Heroes, too, despite the cool presentation, leaves me cold when it comes to the guarding, plane-jumping, and skeleton-aided combat that goes on between the narrative bits and character leveling.

More broadly, Treasure has made a handful of great games. Their reputation would have you believe that every one of their 2D action games is gold.
My complaint with Gunstar Heroes is how awfully imbalanced the weapons are, and the quality disparity between bosses. Otherwise I think it's great.
 

Amiibola

Banned
Oct 29, 2017
2,255
I think forced SJW content in video games is ruining them. An example is when Nadine beats the crap out of Nathan AND Same at the same time. That was absolutely pathetic. I sense this trend again in TLoU2. I hope it doesn't end up ruining it. Don't get me wrong I am all for more representation in games but it shouldn't look absurd. Just my 2 cents.

There's controversial opinions, and there's wrong opinions. Yours became a wrong opinion the same moment you wrote SJW
 

SJUG

One Winged Slayer
Member
Oct 30, 2017
1,125
United States
I dislike playing the first three Mario games, can't get into them at all.
Most Zelda games are boring and mediocre games. BotW and Link's Awakening are the only ones I finished and enjoyed.
 

Chibs

Member
Nov 5, 2017
4,505
Belgium
  • DmC is my favorite Devil May Cry game
  • The Zelda games never clicked with me, I appreciate them for what they are... I just don't like actually playing them
  • Final Fantasy X-2 is a really fun game and you should give it a shot
  • Bioshock Infinite is just as good as the original Bioshock, in fact, I prefer it
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,304
I think forced SJW content in video games is ruining them. An example is when Nadine beats the crap out of Nathan AND Same at the same time. That was absolutely pathetic. I sense this trend again in TLoU2. I hope it doesn't end up ruining it.
If Nadine had been a male soldier, would that have been okay, or also "forced SJW content", I wonder? Are you opposed to all depictions of overly badass "army of one" type of characters, or just if they're female?
Don't get me wrong I am all for more representation in games but it shouldn't look absurd. Just my 2 cents.
I do agree with this. I hate absurd representation too, like cleavage armour, or women who fight in corsets and high heels.