This. The game had a lot of potential. With focus on better gameplay mechanics , controls and a proper story a sequel would be awesome.
This. The game had a lot of potential. With focus on better gameplay mechanics , controls and a proper story a sequel would be awesome.
Fixed :)It's a great game and the best time travel story in the videogame medium, so yes.
Yep first answer nails it.
Yeah I liked the game. But I'll take AW2 or even MP4 over it any day
QB2 being worked on makes me happy, even if it's only in pre-production.
MS owns the IP.Interesting.. will it be a MS exclusive tho? I does make sense but it also makes sense that Lake and co choose for multiplat. They deserve a much bigger audience imo.
*whispers* Rumour has it that MS are funding QB2, so they possibly do, in fact, have a franchise on their hands.No, absolutely not. I'm a big fan of Remedy's other games but I thought Quantum Break was genuinely bad. That game had zero Remedy charm, not in its rubbish TV show, not in its absolute tomes of dry office memoranda it expected you to read in collectibles, and definitely not in any of its boring-ass characters. The gameplay was half-decent, but there was so little of it scattered between the never-ending cutscenes, TV episodes and forced slow-walking exposition bits. It was like a six hour action game with an entire community college course's worth of supplemental material you had to read to get the full picture of its story; quantity over quality. And then of course there's no ending, because Remedy no doubt thought they had a franchise on their hands.
Really...Wake was a special game and is a cult hit game ......its the one they should be giving a sequel*whispers* Rumour has it that MS are funding QB2, so they possibly do, in fact, have a franchise on their hands.
Really...Wake was a special game and is a cult hit game ......its the one they should be giving a sequel
Be interesting to see what Remedy does with a QB2 , but if it's more QB1 then they will lose some core fans.
"We tried to create Alan Wake 2 right after Alan Wake, and obviously you need the right partner. You need the right funding. You need the right concept.
Alan Wake, in some ways, for Remedy is really valuable. It's our own IP. We own Alan Wake. So maybe there's also a bit of extra carefulness in making sure that all the elements are right for the success of a sequel. And it just didn't seem like we were getting it started in the right way.
We were looking into it. We were doing prototypes. We were doing demos and experimenting on that, and it was really through that discussions, that eventually with Microsoft, that we had partnered with for Alan Wake, led into the idea of Quantum Break, but it felt like Alan Wake at that time wouldn't work, in the way we wanted it, at that time, to work.
I think that it as been, in a way, fortunate, because, you know, we have been iterating the idea of what an Alan Wake sequel could be, and along the way there has been much better ideas that what the concept coming out of Alan Wake was for the sequel. "
I wouldn't say no to it but I'd prefer if Remedy worked on something else
Why do so many people like Alan Wake so much? Quantum Break was way better, especially from a gameplay perspective.
whoa they do?
Have you played Alan Wake? What's not to like about it ?Hmm. I'd say I want a sequel to Quantum Break about as much as I want a sequel to games of similar quality and stature like, say, Haze or Too Human or Overstrike or Alan Wake.
Which is to say not particularly at all, but I suppose it would be morbidly fascinating to watch happen.