I forgot the S in month. I meant next monthS.
Well, they are including more monsters, which is a QOL improvement for me.World has been out for little over 3 months, it's not like they're drip feeding the content. I'm not sure what people expect.
What QOL changes are people talking about specifically ?
Item management, crafting list, linear areas, tracking monster manually with paint , and what else ?
Thankfully world already eased me into most of it, but honestly the though of having 90+ monsters plus tons of weapons and armour balances outweigh any ui problems
being portables a great plus
Nah, Capcom did the localization for 4U, 8-4 did the localization for 3U and Tri, etc. Actually I think 8-4 also assisted with World.My mistake then. I thought they were in charge of all the MH games localizations on Wii and 3DS and this being a reason why the chose Wii and 3DS for the future of MH back then.
This literally looks like Capcom is just giving us last Summer's MHXX Switch port... in english. No QoL changes brought over and implemented from MHW. Very disappointing, if true.
I thought they only handled releases for Tri, 3U and 4U just in Europe? Capcom has always flown solo in the US aside from Stories, though 3U's servers were graciously hosted by Nintendo.They did do USF2 distro and Stories publishing. Nothing after those though and if they're not offering distro for this (after they did for Tri, 3U, 4U and Gen) that might not be a good sign for relations between the two.
Nintendo not offering Capcom deals for RER Collection and Okami HD are likely why they're digital only in some regions.
So they actually brought it over. I dont know if im "excited" over something that should have been out a year ago but whatever. I'll see what is out around that time to see if i want to jump in. It's going to be full price isnt it? lol
Most of that should'be already been localised with the MH Generations release, though. The reason is more likely that they wanted to focus the message on MHW.
I doubt this was always coming. I expect the decision only came after their PR atrocity last summer. Switch continuing to do incredibly well, Capcom's scraps on it all outperforming targets and MHW beasting beyond expectations (and thus raising the franchise profile) probably sealed the deal.
What are these QOL changes in World that makes traditional MH so unplayable all of a sudden?I loved MH World so much!
Will absolutely not be playing this. Reading up on the improvements World made, I absolutely don't want to play a version without the new quality of life changes.
Lol, no you won't. Capcom have said it's not coming until Autumn.
Sooo how many are eating crow? In a previous topic, everyone kept telling me that it'll never happen due to World being a thing, and how it would be a downgrade, and that Capcom wouldn't bother using resources to doing this because "the time has passed". I figured after marketing out World that this would eventually be out, and well, here we are now!
When you say original 3DS version, do you mean Generations, or the unlocalized 3DS version of XX?Is there a list of the differences between the original
3DS version and this one?
could you please stop misinforming so much, there's so many wrong stuff in your post
The denial is strong. You should cope with the facts : Capcom handled MHW like master chief. You were one of the hardest naysayers back then, but you should let it go, because that's borderline bashing in bad faith.
About the PC version : Capcom know how to release big titles on PC since they've been one of the biggest publishers on Steam for years now. They're taking their time for reasons (double-dippers, cooking a decent port, let the PUBG hype on Steam deflate a little more since it's eating everything for some months, even solo games...), but it seems you know nothing about the PC market. You just want to bash Capcom in bad faith. Capcom does stupid choices, but not when it comes to MH franchise, it's an established fact by now.
The denial is strong. You should cope with the facts : Capcom handled MHW like master chief. You were one of the hardest naysayers back then, but you should let it go, because that's borderline bashing in bad faith.
About the PC version : Capcom know how to release big titles on PC since they've been one of the biggest publishers on Steam for years now. They're taking their time for reasons (double-dippers, cooking a decent port, let the PUBG hype on Steam deflate a little more since it's eating everything for some months, even solo games...), but it seems you know nothing about the PC market. You just want to bash Capcom in bad faith. Capcom does stupid choices, but not when it comes to MH franchise, it's an established fact by now.
Is there a list of the differences between the original
3DS version and this one?
Are you talking about Generation that released on 3DS in the West or about XX (the JP version of the announced game) that never got localized before ?
Umm.....how can you said Cacpcom had handled MHW really well? Their continuous support had been bad which is why the leg of MHW had dried up seen from Cacpcom financial report there. It is literally one of the biggest mistake they are making right now which is not a good continuous support.
Even better! I did everything in single player and barely touched multiplayer. So now have G-rank singleplayer and normal and G-rank multiplayer to look forward to.And we cna transfer our 3DS data. At least I won't have to start from the beginning again.
Separated zones, no slinger, separate armor for gunners, gathering is really slow and annoying(all gathering points takes about as long as carving) and range weapons control being awful are the biggest differences.What QOL changes are people talking about specifically ?
Item management, crafting list, linear areas, tracking monster manually with paint , and what else ?
Thankfully world already eased me into most of it, but honestly the though of having 90+ monsters plus tons of weapons and armour balances outweigh any ui problems
being portables a great plus
No changes from the 3DS version of XX except for better graphicsI'm sorry I'm guessing the XX. The one that everyone is saying it's just a port
Can people stop bringing world in this thread, let just people that want to play this game be happy.
I think they weren't prepared for the level of success the game had. One new monster every two months or so is very slow for games on the same tier of success like From Honor, et. al.Erm, we just had a big event the other week with a new monster to positive reception.
Also the game shipped 8 million copies.
Umm.....how can you said Cacpcom had handled MHW really well? Their continuous support had been bad which is why the leg of MHW had dried up seen from Cacpcom financial report there. It is literally one of the biggest mistake they are making right now which is not a good continuous support.
Switch tax, so yes.So Monster Hunter World costs $60. I wonder if this is gonna cost $60 as well.
They probably didn't had plans at the time. Which was a problem.I was going to import this if Capcom didn't localize it by the end of this year. So happy they finally made it happening and so out of the blue too! "We have no plans for localization." Yeah right! Regardless, I'm glad they made it happen, portable Monster Hunter is something I've been craving for a while now.
Erm, we just had a big event the other week with a new monster to positive reception.
Also the game shipped 8 million copies.
I haven't kept up with the game since I don't want to pay for PS+ anymore or burn out before the PC version. But how exactly is the post launch support in World worse than ANY other MH game? I mean they are running real events and adding new monsters, on top of the usual event quests and collaboration stuff.
Two actually as Jho was released the month before. But yeah it's a real slow drip feed.
Why wouldn't it? It's a substantially larger game than MHW is.So Monster Hunter World costs $60. I wonder if this is gonna cost $60 as well.
Two actually as Jho was released the month before. But yeah it's a real slow drip feed.I mean......1 new monster for 4 months.......is example of slow support push there. It just feel they are not really that prepared there.
What are these QOL changes in World that makes traditional MH so unplayable all of a sudden?