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Oct 25, 2017
5,896
Las Vegas
We've seen a few good looking 60 fps games on base consoles this year, Wolfenstein, Doom, fighting games and a few others. To be honest, I can't think of many more beyond that.

But when you consider that God of War runs 30 fps (with dips) on base PS4, if Capcom were to target 60 fps on something like the base Xbox One (or even a Switch if it's announced on that) - there is absolutely no way the game can present a large open play space at a high visual quality. You're either going to have to chop up the environments in between with load times, or lower the resolution and or the visual fidelity altogether if you want more seamless level design without load times.

It can be argued that the logic Capcom may employ is that those who care for 60 fps, will more than likely adopt a Pro, Xbox One X, or have a quality gaming PC build. And those who don't care as much, will be fine with a locked 30 fps on base consoles. God of War almost accomplishes this, but doesn't quite hit 60 fps on Pro (more of a 45-50 fps range) while offering a simple 30 fps lock on base PS4.

I remember DMC4 looking amazing as a first gen PS3 game, at 720p native while mostly hitting 60 fps. But looking at Monster Hunter, it seems there are some aspects of the MT Framework engine that is beginning to show it's age.

*for reference all DMC games expect for DMC (2012) targeted 60 fps on consoles.

EDIT: Many of Hideaki Itsuno's past games have been 60 fps (Rival Schools, Project Justice, Powerstone, Capcom vs SNK, Street Fighter Alpha, Darkstalkers, DMC) but his most recent game, Dragon's Dogma was 30 fps, and as supervising director of Ninja Theory's DmC - was also 30 fps.
 
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Kyoufu

Member
Oct 26, 2017
16,582
I expect 30fps but hoping for 60. With the Jaguar CPU I can't really expect 60fps out of any game, especially on base consoles.
 

Silky

Banned
Oct 25, 2017
10,522
Georgia
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Inkvoterad

Banned
Oct 25, 2017
2,339
im gonna be the asshole and say that it will probably be 30fps with drops and unlocked on pro

byeeeeee
 

ApeEscaper

Member
Oct 27, 2017
8,722
Bangladeshi
100% no doubt it will target 60fps everywhere.

Though according to leak they user Unreal Engine 4 and started development since 2015 so that's a old unoptimised Unreal Engine 4 code not that good with performance on consoles

Current UE4 made big optimisations for 60fps performance on all platforms including consoles especially thanks to Epic developing Fortnite helped UE4 performance optimisations alot etc, i don't thibk Capcom can update and use the newest UE4 version might break some things and take time and effort maybe they still managed to do well with performance on older UE4 on consoles
 

MWorldII

Banned
Oct 25, 2017
838
Saint-Petersburg, Russia
Then you'd almost have to expect the game to look much worse than Monster Hunter World then no?
Monster Hunter World is open world with some sort of life simulations.
Devil May Cry is pretty much linear games without heavy simulations. Look at Battlefield 1, latest Call of Duty, Wolfenstein and DOOM — almost perfect 60 FPS on base in single-player.
UPD: Also, Resident Evil 7.
 

PeterVenkman

Member
Oct 25, 2017
1,774
30 would be a disaster for DMC. Just no - I fully expect 60.

I'm gonna play it on pc tho
 
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Dahbomb

Community Resettler
Member
Oct 25, 2017
13,640
I absolutely expect them to go 60FPS on consoles.

Especially when DmC didnt go 60FPS at first and fans gave it crap for it. Since then they have purposely played up the series being 60FPS in most marketing.
 

Smash-It Stan

Member
Oct 25, 2017
5,286
If it's running off of the same graphics engine wouldn't it make sense to compare it to another game on the same hardware using the same engine?
that means absolutely nothing. DMC does not have environments like MH world and you will be fighting much smaller enemies except for boss fights with quick animations. Plus DMC has never been a graphical showcase so what do you even mean by it would 'look worse'? They have very different artstyles.
 

convo

Member
Oct 25, 2017
7,397
What could they possibly add that would buckle the trend of 60fps gameplay? I don't see them going open world wtih npc quests and destructible environments for DMCV.
 

Monty Mole

Alt Account
Banned
Oct 27, 2017
855
It's DMC, of course it going to be 60fps. Did everyone forget the massive backlash against DmC when it turned out to be 30fps?

It has to be 60fps. If it goes all cinematic and 30fps then it can fuck off.
 

HardRojo

One Winged Slayer
Member
Oct 25, 2017
26,157
Peru
They'd be stupid not to target 60 fps even on base consoles, people will give it a lot of shit if it's 30 fps.
 

IronicSonic

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
3,639
Two key words. Priorities and sacrifices.

You can play Bayo 2 (and 3 probably) at 60fps on a damn Switch so I don't get the concern.
 
Oct 29, 2017
4,515
UK
Expect? It should be default regardless of anything. Itsuno isn't about that feel of 60fps, he will give you that raw 60 feel.
 

Sesha

▲ Legend ▲
Member
Oct 25, 2017
9,837
Yes.

that means absolutely nothing. DMC does not have environments like MH world and you will be fighting much smaller enemies except for boss fights with quick animations. Plus DMC has never been a graphical showcase so what do you even mean by it would 'look worse'? They have very different artstyles.

DMC4 was absolutely a graphical showcase back in the day.