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Zoid

Member
Oct 27, 2017
2,335
It isn't though. They are objectively poor at their jobs if this is the best a team of 100+ can accomplish in 6 months. It's pathetic.
You have no idea what each of those people's task is. There aren't 50 people devoted to making maps and 50 people devoted to making heroes. And you probably have no idea what it even takes to develop these things and even get the approval to get them out (see the post a few above this one). You've been bitching nonstop in this thread since day one. Learn how to type constructive criticism or take your hyperbole elsewhere.

You're embarrassingly toxic.
 

Spartancarver

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
3,453
You have no idea what each of those people's task is. There aren't 50 people devoted to making maps and 50 people devoted to making heroes. And you probably have no idea what it even takes to develop these things and even get the approval to get them out (see the post a few above this one). You've been bitching nonstop in this thread since day one. Learn how to type constructive criticism or take your hyperbole elsewhere.

You're embarrassingly toxic.

I'm far from the only negative voice in this thread, and if you're in that much denial about this game that it bothers you that much, feel free to ignore me.

Writing's on the wall as far as this game is concerned, don't get mad at me because you can't read it.
 

kaospilot

Member
Oct 25, 2017
697
Playing on PC it has the worst "matchmaking" I've ever encountered. Every single game I've played recently is completely in one team's favor, where the enemy team is amazing and they stomp you, or your team is amazing and you stomp them. All they need to do is shuffle the teams at the end of the map.
 
Oct 29, 2017
3,166
yea the matchmaking is currently the biggest barrier to fun at the moment. It really blows to be stuck on a team getting steamrolled.
 

Gleethor

Member
Oct 25, 2017
3,528
Dot Matrix with stereo sound
One of the alleged insider Reddit posts claimed that matchmaking was working as intended because casual players get frustrated by close matches and love when their team wipes the floor with the other one.

Grain of salt, obviously. Not sure how that one adds up
 

WillyFive

Avenger
Oct 25, 2017
6,981
One of the alleged insider Reddit posts claimed that matchmaking was working as intended because casual players get frustrated by close matches and love when their team wipes the floor with the other one.

Grain of salt, obviously. Not sure how that one adds up

Nah, that's just the usual DICE incompetence with matchmaking. Battlefield 1 and the 2015 Battlefront is the same way; DICE has among the most primitive matchmaking systems in the AAA industry.
 

Spartancarver

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
3,453
One of the alleged insider Reddit posts claimed that matchmaking was working as intended because casual players get frustrated by close matches and love when their team wipes the floor with the other one.

Grain of salt, obviously. Not sure how that one adds up

Nah, that's just the usual DICE incompetence with matchmaking. Battlefield 1 and the 2015 Battlefront is the same way; DICE has among the most primitive matchmaking systems in the AAA industry.

The current matchmaking in SWBF 2 was meant as a sort of in-game advertisement for the original Pay 2 Win MTX system.

The game makes it a point to very prominently display the Star Card loadouts and specifically the Star Card power levels of the player that kills you. That's not an accident. A person gets curbstomped enough times in a row and sees that the guys killing him are packing all Blues and Purples, suddenly a couple bucks for a few crates doesn't seem so bad.
 

Zoid

Member
Oct 27, 2017
2,335
I'm far from the only negative voice in this thread, and if you're in that much denial about this game that it bothers you that much, feel free to ignore me.

Writing's on the wall as far as this game is concerned, don't get mad at me because you can't read it.
Yeah there are lots of negative posts in this thread, even from me. But yours are often quite toxic.
 

Plasma

Member
Oct 25, 2017
6,643
Sometimes this game just makes me want to chuck my controller across the room the matchmaking is so terrible in HvV. In the handful of games I've played today the teams have been so unbalanced and on top of that when people have quit out the game never matched anyone else in with us.

There is a good game in here somewhere it's just so rare that it all comes together.
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,291
Midgar, With Love
I've been having such a good time with this game. Especially Galactic Assault and Starfighter Assault. These two modes are my Star Wars dream. (Well, beyond my true one, which is an RPG with memorable characters.) I feel closer to my childhood thrills of X-Wing versus TIE Fighter than I ever have before and GA is terrifically movie. I light up whenever I see Kashyyyk at night or Mos Eisley by day or Theed at dusk.

I wish I were enjoying the campaign more. It feels half-baked. I'm midway through its missions now (counting Resurrection here) and taking my damn sweet time with it. There are nice moments interspersed in a dry, paint-by-numbers gameplay experience with some questionably abrupt plot beats.

It's pretty though!
 

ComputerBlue

Member
Oct 25, 2017
1,498
I've been having such a good time with this game. Especially Galactic Assault and Starfighter Assault. These two modes are my Star Wars dream. (Well, beyond my true one, which is an RPG with memorable characters.) I feel closer to my childhood thrills of X-Wing versus TIE Fighter than I ever have before and GA is terrifically movie. I light up whenever I see Kashyyyk at night or Mos Eisley by day or Theed at dusk.

I wish I were enjoying the campaign more. It feels half-baked. I'm midway through its missions now (counting Resurrection here) and taking my damn sweet time with it. There are nice moments interspersed in a dry, paint-by-numbers gameplay experience with some questionably abrupt plot beats.

It's pretty though!

Dice hasn't been able to produce a great campaign since Bad Company 2 and hiring an inexperienced writer like Mitch Dyer from IGN probably wasn't a good idea either.

But yeah, the multiplayer is loads of fun. Good to see someone having fun in this thread and not complaining for a change, lol. While I feel that GA is a bit of a step back from the first games Walker Assault, Starfighter Assault is leagues better and so much fun!

Have you had a chance to play Ewok Hunt yet or did you get it after it was featured? It's so much fun, and don't worry if you haven't played it, it will be back eventually, if not permanently.
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,291
Midgar, With Love
Dice hasn't been able to produce a great campaign since Bad Company 2 and hiring an inexperienced writer like Mitch Dyer from IGN probably wasn't a good idea either.

But yeah, the multiplayer is loads of fun. Good to see someone having fun in this thread and not complaining for a change, lol. While I feel that GA is a bit of a step back from the first games Walker Assault, Starfighter Assault is leagues better and so much fun!

Have you had a chance to play Ewok Hunt yet or did you get it after it was featured? It's so much fun, and don't worry if you haven't played it, it will be back eventually, if not permanently.

I played a mere handful of matches in Ewok Hunt shortly after installing and several days before I really started playing! It was during the mode's twilight hours, at least for the time being. I developed a strategy... well, it's hardly a strategy, but what I did was I shut my flashlight off and chilled behind a big tree near the edge of the map. I just stayed there. I was, somehow, never found. When the evac shuttle arrived, I ran for it as best I could without turning the flashlight on whatsoever. Half the time I survived!
 

Luminish

Banned
Oct 25, 2017
6,508
Denver
Just tried to get back into it today after a long hiatus, and it seems like the problems of the progression has only gotten worse with time. Now that everyone with only common cards quit all you ever see are full purple of the best star cards. It's infuriating.

And yes, there are plenty of times you both start shooting each other at the same time, but because he has the better survival card, he lives with 10 hp left. It sucks.

The game would be so good without that garbage, but maybe it's time to cut those loses and go back to battlefield one for good.

And this is the one Star Wars game we got for the last 3 years and who knows how long going forward. Maybe there'll be something good in 2019 I guess.
 
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Mr.Deadshot

Member
Oct 27, 2017
20,285
Just tried to get back into it today after a long hiatus, and it seems like the problems of the progression has only gotten worse with time. Now that everyone with only common cards quit all you ever see are full purple of the best star cards. It's infuriating.

And yes, there are plenty of times you both start shooting each other at the same time, but because he has the better survival card, he lives with 10 hp left. It sucks.

The game would be so good without that garbage, but maybe it's time to cut those loses and go back to battlefield one for good.

And this is the one Star Wars game we got for the last 3 years and who knows how long going forward. Maybe there'll be something good in 2019 I guess.
Multiplayer games in general have to get rid of items that make you actually stronger. Everyone should go the Overwatch/DOTA2 route with microtransactions+level ups. Make it cosmetics only and make the classes with fixed weapons/equipment so that they are equal in the game.
 

Spartancarver

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
3,453
Multiplayer games in general have to get rid of items that make you actually stronger. Everyone should go the Overwatch/DOTA2 route with microtransactions+level ups. Make it cosmetics only and make the classes with fixed weapons/equipment so that they are equal in the game.

Mmmm, no

Progression based unlocks work just fine if the developer is good enough to actually balance the abilities and implement actual fair matchmaking / team scramble.

DICE's ineptitude with this game doesn't mean everything needs to be like Overwatch.

Agreed with MTX being cosmetic only, obviously. Another major gaffe with this game.
 

II JumPeR I

Banned
Oct 26, 2017
2,770
Germany
Just tried to get back into it today after a long hiatus, and it seems like the problems of the progression has only gotten worse with time. Now that everyone with only common cards quit all you ever see are full purple of the best star cards. It's infuriating.

And yes, there are plenty of times you both start shooting each other at the same time, but because he has the better survival card, he lives with 10 hp left. It sucks.

The game would be so good without that garbage, but maybe it's time to cut those loses and go back to battlefield one for good.

And this is the one Star Wars game we got for the last 3 years and who knows how long going forward. Maybe there'll be something good in 2019 I guess.
I really hope someday we will see another Star Wars shooter that just uses the battlefield template again. This "trying to be different" doesnt work and DICE should freaking move on from that mentality.

It just sucks in what state this game is. The terrible matchmaking ive experienced the last time i played the game 1-2 weeks ago made me not bother anymore until a Conquest mode with proper Squad system is in the game.

And grinding to lvl 50 for the last achievement is something i lost interest too after i saw that i need 250k for a freaking lvl 35 lol
 

Mr.Deadshot

Member
Oct 27, 2017
20,285
Mmmm, no

Progression based unlocks work just fine if the developer is good enough to actually balance the abilities and implement actual fair matchmaking / team scramble.

DICE's ineptitude with this game doesn't mean everything needs to be like Overwatch.

Agreed with MTX being cosmetic only, obviously. Another major gaffe with this game.
Doesn't have to be like Overwatch. Just all skills and weapons for all players from the get-go. No need to lock stuff behind dozen of hours of grind. Progression can be made motivating through other stuff (emblems, cosmetics, numbers, whatever people care for that doesn't impact gameplay and choices).
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,291
Midgar, With Love
Okay, I'm finding Officer is my favorite of the default classes. I'm still nowhere near good enough to get any Heroes or Villains during Galactic Conquest, but if I'm matched with a good enough team and I resist the urge to blow points on starfighters, I can rack up like 5-6k by the end of a match sometimes. I prefer pistols to rifles and I get a lot of mileage out of turrets. Plus, I get to yell about patriotism and/or rebellion! Who doesn't like that?
 
Oct 29, 2017
3,166
Doesn't have to be like Overwatch. Just all skills and weapons for all players from the get-go. No need to lock stuff behind dozen of hours of grind. Progression can be made motivating through other stuff (emblems, cosmetics, numbers, whatever people care for that doesn't impact gameplay and choices).

I think the better way to do this would be side-grades like Battlefield. A new weapon or unlock isnt an automatic advantage, they just have different specs that are used better with different play styles but they arent just a flat out stat increase across the board.
 

Darth Smurf X

Member
Oct 25, 2017
2,038
Hoth, WI
All these leaks are making me awfully discouraged about this game's future. Right now, I kinda need a roadmap from EA outlining the future DLC seasons they have planned before I'd feel confident in opening up my velcro wallet and throwing money at some skins. If I knew for certain that this game would be receiving support until the winter months, I'd feel better supporting the game. I'd also feel better supporting the game with actual cash if they released Starfighter customization skins. If I could have a red Tie Fighter or a specialized X-wing... take my money!
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,291
Midgar, With Love
I don't really follow the subreddit anymore because there's so much negativity. Are all of the leaks corroborating a claim that the game will no longer be supported?
 

Plasma

Member
Oct 25, 2017
6,643
I can't see the skins selling well anyway there's such a long gap between content releases that anyone who wants them will probably have the credits to buy the ones they want anyway.
 

MrDaravon

Member
Oct 25, 2017
1,977
I can't see the skins selling well anyway there's such a long gap between content releases that anyone who wants them will probably have the credits to buy the ones they want anyway.

To a point yeah, but I imagine even like the top 1% of players will be struggling to get all of the skins with in-game credits. I think to get all of the skins that released at 2.0 it was something like ~750,000 credits? Like I had 255k when the update hit and that was probably way more credits than like 95% of the playerbase. Plus some of the new hero skins are going to be at the new rarity so I'm guessing those will be 80-100k.

Also I'm in the same boat where pre-launch I was willing to drop real money on skins with the tradeoff being a new and constant stream of content, and so far that has not come even close to happening. The higher end skins are also a bit too expensive IMO in terms of real world cash. I'm willing to support them if I felt assured the game was going to be supported for a while but so far given their inability to fix incredibly basic and known since launch issues (like hero emotes not working) and STILL NO STATS (lmao how) I don't have any confidence at this point. They need to put up or shut up.
 

Bauer91

Member
Oct 26, 2017
1,206
I bought all the Hero skins with in game credits and have 150k ready for the new Leia/Lando skins. However, there should be 5 more Legendary skins in June and if those are 100k each, getting all of them with credits won't be feasible... Sort of growing tired of the game, too. The loading times and no matchmaking make for frustrating gameplay quite often.

Apparently the level 50 trophy not unlocking should be fixed in June at least.
 

MrDaravon

Member
Oct 25, 2017
1,977
Yeah I focused more on buying one of each trooper class skin for variety's sake since I don't play HvV outside of when I hate myself enough to grind it out for leveling purposes, although I did buy some of the hero skins. Right now I've got 110k credits and I'm missing 100k worth of Hero skins, and 320k worth of Trooper skins. I've actually started playing the game again more recently (outside of the daily arcade credits/crate I didn't really play for about 2 months at all) partially because I'm already predicting the tail-end of content for this game, and like in BF2015 I'd like to leave the game with everything purchased, everyone maxed out etc (In BF2015 I had 999 charges on all cards because why not).

Ultimately BF2015 and BF2 were disappointing for very different reasons. In BF2015 the core gameplay, guns etc felt good enough where it was great to pick up and play despite the problems it did have (lack of maps, hero/token pickups etc). With BF2 they've solved the map problem and I think the core gameplay is good, but there's not enough variety; splitting up all of the cards/guns between 4 classes makes any pick I make feel like a compromise; the equivalent of my BF2015 go-to setup in BF2 is literally split across 3 classes, and honestly I don't know that any of the guns feel perfect to me like multiple ones did in BF2015. I'd gladly take 3-4 more guns for each class over new maps or heroes at this point, for real.

I mostly continue to be baffled at how EA has handled this and will likely wind up eating crow; I was positive that on paper it'd make the more money to throw resources at this game to turn it around, and combined with them having to be worried about Disney and potentially losing the license that's what they were going to do. But everything points to the opposite thing happening here. It's just crazy to me.
 

Plasma

Member
Oct 25, 2017
6,643
To a point yeah, but I imagine even like the top 1% of players will be struggling to get all of the skins with in-game credits. I think to get all of the skins that released at 2.0 it was something like ~750,000 credits? Like I had 255k when the update hit and that was probably way more credits than like 95% of the playerbase. Plus some of the new hero skins are going to be at the new rarity so I'm guessing those will be 80-100k.

Also I'm in the same boat where pre-launch I was willing to drop real money on skins with the tradeoff being a new and constant stream of content, and so far that has not come even close to happening. The higher end skins are also a bit too expensive IMO in terms of real world cash. I'm willing to support them if I felt assured the game was going to be supported for a while but so far given their inability to fix incredibly basic and known since launch issues (like hero emotes not working) and STILL NO STATS (lmao how) I don't have any confidence at this point. They need to put up or shut up.
I didn't mean all I just meant the ones people want like when the skins dropped for the last patch I only ended up dropping credits on the Rey skin and I'll get Boushh when the update hits. I've got no interest in the Lando skin because I don't play as him that often and besides Lando always looks cooler with a cape anyway.
 

WillyFive

Avenger
Oct 25, 2017
6,981
I thought BF2015 was the wrong game to have been made under the Battlefront name, but I miss it. I wish it had full bot support so that I could play it again, the game is deader than Snoke.
 

MrDaravon

Member
Oct 25, 2017
1,977
I thought BF2015 was the wrong game to have been made under the Battlefront name, but I miss it. I wish it had full bot support so that I could play it again, the game is deader than Snoke.

I've had zero problems getting Supremacy or Bespin matches on PS4 FWIW. On PC I'm sure it's super dead though yeah.

Also just got 100% milestone completion (again). The feeling of sense and accomplishment of getting 500 credits for killing 30 heroes as a special unit is very high. Seriously how the fuck did they determine the rewards on these things? I just got 1000 credits for the daily challenge of killing 10 troopers. :thinking:
 

MrDaravon

Member
Oct 25, 2017
1,977
Yeah both BF2015 and BF2 are monster-sized games, guessing because of the assets (which is also why load times are hot trash on both probably).
 

adj_noun

Avenger
Oct 25, 2017
17,242
STARFIGHTER ASSAULT

  • Defeated and rank-up text should no longer overlap in Starfighter Assault
  • Fixed an issue where the camera got stuck after the player respawns as a Bomber
  • Fixed an issue where the player could gain Battle Points by shooting at already destroyed tractor beams on
  • Geonosis <---
Yay, SA gets some love.
 

PintSizedSlasher

The Wise Ones
Member
Oct 26, 2017
3,366
The Netherlands
STARFIGHTER ASSAULT

  • Defeated and rank-up text should no longer overlap in Starfighter Assault
  • Fixed an issue where the camera got stuck after the player respawns as a Bomber
  • Fixed an issue where the player could gain Battle Points by shooting at already destroyed tractor beams on
  • Geonosis <---
Yay, SA gets some love.

Noticed that too, but it's probably a Freudian slip, they already removed that line from the patch notes.
 

adj_noun

Avenger
Oct 25, 2017
17,242
Noticed that too, but it's probably a Freudian slip, they already removed that line from the patch notes.

hqdefault.jpg
 

Plasma

Member
Oct 25, 2017
6,643
Good that they're buffing Luke a bit, though I still think him and Kylo need their lightsaber damaged upped so they can compete a bit better with Vader and Rey.
 

MrDaravon

Member
Oct 25, 2017
1,977
A couple of small nice things in there (Senate nerfs) but nothing really meaningful to be honest, would trade everything in those notes for team rebalancing -_-. That and more content is what the game needs more than anything. I mean yes we are getting a "new" map but I get the impression most folks play GA or SA and it's not for either of those. Curious what the Legendary skins are going to cost.

On an unrelated note that one PC modder straight up got Conquest up and running via mods with custom icons and in-game stuff and everything. One dude. It's weird because in these patch notes there's a lot of really minor stuff like animation polishing which indicates there's gotta be some decent number of folks working on the game across the board, so I am just still baffled at how the fuck there's still so many glaring issues since launch. Like Hero emotes have been straight up broken for multiple heroes since since launch, but we're getting multiple animation polishing passes on skins? So weird.
 

MrDaravon

Member
Oct 25, 2017
1,977
I've gotten all of my rumors/leaks mixed up, is Geonosis the supposed new map they're working on for Season 3 or are we thinking this is maybe something to do with the June update for the Solo season?

Edit: God I wish there was a more reasonable way to level heroes outside of HvV, I hate this garbage mode. Just played a match against the most unbelievable tryhard team of all time where the target did nothing but run away as hard as fucking possible every single time. It was literally a 25 minute match and we lost 2-0. I want to fucking break something lol.

Edit 2: I was just in a GA lobby where 3 MAPS IN A ROW the 15th place player (or lower!) on our team outscored the 1st place player on the other team. Zero team rebalancing. How is this not the absolute top priority at DICE right now? I don't understand boys. On a related note I have absolutely zero fucking idea how I'm gonna level up Specialist and Heavy without going 2-10 every match. Specialist I can at least fuck with on certain maps/sides, but I can't do jackshit with the Heavy, I outright abhor every single one of the Heavy gun options. Great for damaging objectives, garbage for everything else :/
 
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