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Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
I dunno, maybe I'm wearing some kinda thick nostalgia glasses, but I'm remembering the console arcade racers of old and they just felt more complete and with some real depth beyond "here's a ton of tracks". Driveclub just feels pretty simple by comparison. Which is perfectly fine if that's what you're looking for, because what it does provide it does so in great amounts.
How far back are you thinking? When I think arcade racer, I think Daytona, Ridge Racer and the like.
 
Oct 27, 2017
20,766
I feel like I need to play this more. Played it in 2016 for a few weeks, loved it but haven't since. Don't wanna get another racer (GT Sport) until I really see all of DC content
 

Melchiah

Member
Oct 26, 2017
4,190
Helsinki, Finland
I dunno, maybe I'm wearing some kinda thick nostalgia glasses, but I'm remembering the console arcade racers of old and they just felt more complete and with some real depth beyond "here's a ton of tracks". Driveclub just feels pretty simple by comparison. Which is perfectly fine if that's what you're looking for, because what it does provide it does so in great amounts.

We had a similar debate on the old forum, and I checked the tracks in MotorStorm games, plus WipEout as well, and DC had more at release. Some old racers had only eight tracks. Whereas DC had five regions, with four road tracks and three race tracks each. That's 35 in total, 20 if you only count the road tracks.

The old arcade racers didn't offer much else either, just tracks, unlockable vehicles, and racing modes, aside from WipEout HD's additional modes. In DC's case, the tracks are the star of the show, point-to-points in particular. If that's not your thing, then it's not really your kind of game. Just like open world racers aren't mine.
 

marrec

Banned
Oct 26, 2017
6,775
How far back are you thinking? When I think arcade racer, I think Daytona, Ridge Racer and the like.

Definitely not that far back, can't stand those games. I'm thinking more Project Gotham and Burnout and Crazi Taxi and Wipeout.

I understand there is an audience for this style of arcade racer, which is why I begrudgingly agree that if you're way into just driving a car around a track it's got that in amounts unheard of, if you want anything else then maybe look elsewhere.

I'm not trying to denigrate Driveclub when I say barebones, I just mean it is arcade racing distilled to its most basic requirements.
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
Definitely not that far back, can't stand those games. I'm thinking more Project Gotham and Burnout and Crazi Taxi and Wipeout.

I understand there is an audience for this style of arcade racer, which is why I begrudgingly agree that if you're way into just driving a car around a track it's got that in amounts unheard of, if you want anything else then maybe look elsewhere.
What makes you think OnRush isn't like those games you're talking about? It certainly has more single player events than Wipeout and Crazy Taxi...probably more than Burnout as well.
 

PeterLegend

Alt Account
Banned
Oct 29, 2017
180
For some odd reason this game never clicked for me and I enjoyed racing games like Gran Turismo and Forza. It's pretty to look at but the handling just didnt do it for me, it was sim cade like with really narrow tracks which also deterred my fun. Also the weather effects are beautiful but I cant see shit which makes driving not fun.
 

marrec

Banned
Oct 26, 2017
6,775
What makes you think OnRush isn't like those games you're talking about? It certainly has more single player events than Wipeout and Crazy Taxi...probably more than Burnout as well.

Oh I'm way into the way OnRush looks, but since it's still in beta (right?) I haven't partaken yet.
 

Ωλ7XL9

Member
Oct 27, 2017
1,250
Driveclub offers breathtaking visual experience, the very fact that the game allowed me to fulfill my dreams of driving through rainy hills of nilgri in Tamil Nadu with an R8 virtually just makes me incredibly happy!
 

Melchiah

Member
Oct 26, 2017
4,190
Helsinki, Finland
Definitely not that far back, can't stand those games. I'm thinking more Project Gotham and Burnout and Crazi Taxi and Wipeout.

I understand there is an audience for this style of arcade racer, which is why I begrudgingly agree that if you're way into just driving a car around a track it's got that in amounts unheard of, if you want anything else then maybe look elsewhere.

I'm not trying to denigrate Driveclub when I say barebones, I just mean it is arcade racing distilled to its most basic requirements.

Isn't that what racing games are all about? The variety vehicles and well-designed tracks. It's beyond me what else they should have, other than addicting challenge and a thrilling sense of speed, both of which DC offers in abundance. Those are the basic requirements for a racer. Tuning is more of a racing simulator thing, and battling more fitting for the Demolition Derby kind.
 

R_thanatos

Member
Oct 27, 2017
1,491
For some odd reason this game never clicked for me and I enjoyed racing games like Gran Turismo and Forza. It's pretty to look at but the handling just didnt do it for me, it was sim cade like with really narrow tracks which also deterred my fun. Also the weather effects are beautiful but I cant see shit which makes driving not fun.
Actually , i don't really get how the tracks in driveclub are narrow ..maybe it's just me ..but i never had trouble with narrow tracks. From my point of view there was just a couple of places in a race where you just weren't supposed to push forward . To this day i trully never understood this.
 
OP
OP
jett

jett

Community Resettler
Member
Oct 25, 2017
44,663
I understand there is an audience for this style of arcade racer, which is why I begrudgingly agree that if you're way into just driving a car around a track it's got that in amounts unheard of, if you want anything else then maybe look elsewhere.
How absurd.

My two favorite racing games of all-time are Wave Race 64 and Ridge Racer V. Good track design and satisfying handling is all I need. I don't need extraneous, gimmicky bullshit.

Since others brought it up, I'll say this: I'm entirely and completely fucking fed up of open world racing. For example The Crew 2 could not look more unappealing to me. Give me "bespoke" tracks over the half-assed game design that permeates this sub-genre. I saw someone complain about the relatively narrow tracks of Driveclub. Well thank fuck for that. Some people actually like the endlessly straight, wide-ass roads so often found in open world racers? Give me tight corners, give me drifting.
 

marrec

Banned
Oct 26, 2017
6,775
How absurd.

My two favorite racing games of all-time are Wave Race 64 and Ridge Racer V. Good track design and satisfying handling is all I need. I don't need extraneous, gimmicky bullshit.

Since others brought it up, I'll say this: I'm entirely and completely fucking fed up of open world racing. For example The Crew 2 could not look more unappealing to me. Give me "bespoke" tracks over the half-assed game design that permeates this sub-genre. I saw someone complain about the relatively narrow tracks of Driveclub. Well thank fuck for that. Some people actually like the endlessly straight, wide-ass roads so often found in open world racers? Give me tight corners, give me drifting.

Sounds like Driveclub may be just what the doctor ordered.

Tho the menu UI is confusing bullshit
 

Linus815

Member
Oct 29, 2017
19,803
Damn, this community's love for driveclub has always baffled me, and it continues to do so.
 

labx

Member
Oct 25, 2017
2,326
Medellín, Colombia


You are the best!

giphy.gif


I'll come at you with a High-Five !

giphy.gif
 
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Oct 27, 2017
5,767
Not entirely sure what you mean. I have said in this very thread that I liked the game.
But outside resetera and previously neogaf, I've only ever seen mixed opinions the game. So yes, I do find it interesting.

My apologies, I meant to add to what you are saying; in reference to a lot of the drive-by posts in here (not about you). I should have been more clear.

As for your comment, I think it goes along with the love for Soulsborne as well. There is a good percentage of community members that like steeper learning curves/challenges these types of games give them. For me personally, I felt games have gotten way too easy over the past 20 years, and these types of games harken back to the more engaging challenges that retro games of the past used to provide.

This game had to patch in an 'easy mode' due to that.
 
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Electro

Banned
Oct 25, 2017
5,899
Vienna
Not entirely sure what you mean. I have said in this very thread that I liked the game.
But outside resetera and previously neogaf, I've only ever seen mixed opinions the game. So yes, I do find it interesting.

Many of the bad talkers argumenting with the low meta score but that is nonsense, because the game becomes much better after launch.
 

Melchiah

Member
Oct 26, 2017
4,190
Helsinki, Finland
this is one of those games that legitimately should be re-reviewed.

gaming sites continue to be less useful than they should be

I always find it fascinating when they choose which games they decide to do that with. Some with very negligible changes compared to launch too.

While others sitting as a hot mess (looking at you MCC) they never went back to adjust those 90+ initial pre-launch scores/reviews, or this one that literally did a 180 and added a plethora of post launch content, even when they knew they were getting shut down.

The re-review trend that made noise like a paper tiger always felt hollow and something that would never see a genuine reality.

Many of the bad talkers argumenting with the low meta score but that is nonsense, because the game becomes much better after launch.

This reminded me to post GamesRadar's second take on the game from June 2015, which I forgot to do earlier on today.

https://www.gamesradar.com/driveclub-review/
Driveclub is exhilarating. It constantly challenges you to be better. Better than the computer, better than your friends… better than yourself. Whether it's PSN ID-emblazoned average speed challenge zones, blue racing lines to hug through chicanes or multiple ghosts on the track with you, you're always given a feeling of involvement and competition. Even in the tour mode, you always have this sense of rivalry - something that's augmented brilliantly by the club system.
...
Driveclub had a slow, sleepy start, but the version that you can buy right now looks incredible, is enjoyable for beginners and racing veterans, and is one of the best examples of online integration yet seen. And any game that frequently has me saying 'I can't believe how good this is' has got to be doing something right. Driveclub is absolutely the best racing game on PS4, and I can't wait to see how it develops next.

PROS
  • Very easy to play and beginner-friendly
  • Fast and beautiful - a true new-gen showcase
  • Online challenge aspect is excellent and runs through everything
  • The photo mode is absolutely sensational
  • Good variety of tracks with added dynamic weather
CONS
  • Weak damage and unsatisfying crashes

THE VERDICT


4.5 OUT OF 5

DRIVECLUB
Many small tweaks, amazing weather and phenomenal photo mode have turned Driveclub into PS4's best racer. At times breathtaking and always involving, it'll keep you coming back for more.

More in the link.
 

Andrew Lucas

Banned
Nov 27, 2017
1,309
Well, the OP asked specifically about DC, not if there are other options on other platforms. So, in that sense I understand the reaction to a post that came out of nowhere. Not to mention, that if someone's specifically set his eyes on a track racer, an open world racer won't be the same. Personally, I've hated them ever since Burnout Paradise.

And I said it wasn't, and that there's a better game out there. That's it. If I said any other game instead of Horizon 3 you wouldn't even be bothered with this.

Pissy out of nowhere? You're original post was kind of that. You dropped into the thread, brought up an unrelated game on a different platform and insulted the game in question. What's the purpose? THAT is truly out of nowhere and really doesn't add anything to the discussion. I don't think you can objectively claim one is superior to the other either since they aren't really comparable outside of the fact that they both feature cars.

Ah, so you're also mad over a simple suggestion. Some guy that works in the media also getting this bothered over a single game and one random poster that didn't recommend it as the OP asked shows a lot.

Your graphics doesn't make it good, sorry.
 

marrec

Banned
Oct 26, 2017
6,775
Ah, so you're also mad over a simple suggestion. Some guy that works in the media also getting this bothered over a single game and one random poster that didn't recommend it as the OP asked shows a lot.

Your graphics doesn't make it good, sorry.

Jesus man it's not that deep why you trying to make this personal lol
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
And I said it wasn't, and that there's a better game out there. That's it. If I said any other game instead of Horizon 3 you wouldn't even be bothered with this.

Ah, so you're also mad over a simple suggestion. Some guy that works in the media also getting this bothered over a single game and one random poster that didn't recommend it as the OP asked shows a lot.

Your graphics doesn't make it good, sorry.
Oh, I'm not mad in the slightest. I really don't care, just highlighting hypocrisy. Where did you get the impression I'm angry anyways? That's an odd thing to say!

Heck, I adore both games.
 

Andrew Lucas

Banned
Nov 27, 2017
1,309
Oh, I'm not mad in the slightest. I really don't care, just highlighting hypocrisy. Where did you get the impression I'm angry anyways? That's an odd thing to say!

Heck, I adore both games.

The highlighting hypocrisy part is literally you losing time because someone didn't approve your fave game and suggested something else instead that might be a better refined game. Lmao okay dude, whatever you say. Can't say much more or other Driveclub fans will be feeling forced to roll in. Done.
 
Oct 29, 2017
3,009
Totally different games.

How are they different? I don't have an Xbox, but I'm still on the fence just because of Horizon 2 and 3.

You still play closed circuit arcade races, they are both multiplayer focused but have good SP content. Undoubtably, Forza simply offers a lot more of everything.

If these two franchises are not comparable, I don't know what are.


I would still buy DC, because it's fun and cheap and also the most beautiful racing game still (IMO), but it's definitely stuck in the PGR-era, which is long gone now. It feels very barebones today.
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
The highlighting hypocrisy part is literally you losing time because someone didn't approve your fave game and suggested something else instead that might be a better refined game. Lmao okay dude, whatever you say. Can't say much more or other Driveclub fans will be feeling forced to roll in. Done.
You're a very strange dude since you're doing everything you're claiming others are. I don't care about your opinion on the game but I do care about how you've treated others. Not cool.

You really need to read my original post. I'm criticizing your post and response to others, not the games.
 
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Melchiah

Member
Oct 26, 2017
4,190
Helsinki, Finland
And I said it wasn't, and that there's a better game out there. That's it. If I said any other game instead of Horizon 3 you wouldn't even be bothered with this.

You're right, I wouldn't be bothered if you had mentioned another track racer, instead of a different kind. It's like suggesting Far Cry to someone who's asking about Doom. It can be good in its own sub-genre, but it can't be the best option when you're looking for something else.
 
Oct 30, 2017
8,706
Itd be interesting to see how the game would have faired at launch, without a promise of a free edition, and with working online and weather effects from day 1.
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
How are they different? I don't have an Xbox, but I'm still on the fence just because of Horizon 2 and 3.

You still play closed circuit arcade races, they are both multiplayer focused but have good SP content. Undoubtably, Forza simply offers a lot more of everything.

If these two franchises are not comparable, I don't know what are.


I would still buy DC, because it's fun and cheap and also the most beautiful racing game still (IMO), but it's definitely stuck in the PGR-era, which is long gone now. It feels very barebones today.
See, now this is an interesting post to discuss.

I think, at the core, they are indeed both racing games but the structure has a dramatic impact on the experience. Track based racing is designed around specific events that you select from a menu - you spend time playing and mastering these events. Typically, each challenge feels fairly well crafted (when done right) and offers a specific challenge. This is what I love about games like Ridge Racer, PGR, Sega Rally and the like. It's very focused and designed around mastery.

Open world racing games, however, drop you into a large map with things scattered about. The game's are typically designed around exploration and just driving. You spent a LOT of time driving between areas. If you want to focus on track racing, there is an additional layer to deal with. When done right, such as in Forza Horizon 3, it can be engaging as the world itself is interesting enough to support it.

I think there is a large difference between the two, however, as you really cannot get the same experience in each. The open world aspects make it very difficult for those just looking to run and master races and tracks. At the same time, those that want to explore a world naturally won't find that in a track racer.
 

Melchiah

Member
Oct 26, 2017
4,190
Helsinki, Finland
The sim elements encourage careful driving and no contact, yet the driving physics are arcade like and the NPC racer AI treats races like destruction Derby, constantly punishing you because they don't fit with the sim elements.

The result is a broken mess of an experience.

I can't say that describes my experience at all, and I've platinumed the game, sitting at driver level 60 now. Have you played the game much, or after the release? They decreased the penalties shortly afterwards, when before you could get penalized for the AI ramming to your rear. There's nothing preventing you from bumping into the opponents, as long as you don't do it at high speed or want to achieve a perfect score for the race. The AI is aggressive, and that makes the races all the more exciting.
 
Oct 27, 2017
5,767
The sim elements encourage careful driving and no contact, yet the driving physics are arcade like and the NPC racer AI treats races like destruction Derby, constantly punishing you because they don't fit with the sim elements.

The result is a broken mess of an experience.

That is not broken. Game designs you do not desire or were able to adapt to, sure, but not... broken. They also did a lot of adjustments to that aspect post launch.

I can't say that describes my experience at all, and I've platinumed the game, sitting at driver level 60 now. Have you played the game much, or after the release? They decreased the penalties shortly afterwards, when before you could get penalized for the AI ramming to your rear. There's nothing preventing you from bumping into the opponents, as long as you don't do it at high speed or want to achieve a perfect score for the race. The AI is aggressive, and that makes the races all the more exciting.

Agreed.
 

Melchiah

Member
Oct 26, 2017
4,190
Helsinki, Finland
See, now this is an interesting post to discuss.

I think, at the core, they are indeed both racing games but the structure has a dramatic impact on the experience. Track based racing is designed around specific events that you select from a menu - you spend time playing and mastering these events. Typically, each challenge feels fairly well crafted (when done right) and offers a specific challenge. This is what I love about games like Ridge Racer, PGR, Sega Rally and the like. It's very focused and designed around mastery.

Open world racing games, however, drop you into a large map with things scattered about. The game's are typically designed around exploration and just driving. You spent a LOT of time driving between areas. If you want to focus on track racing, there is an additional layer to deal with. When done right, such as in Forza Horizon 3, it can be engaging as the world itself is interesting enough to support it.

I think there is a large difference between the two, however, as you really cannot get the same experience in each. The open world aspects make it very difficult for those just looking to run and master races and tracks. At the same time, those that want to explore a world naturally won't find that in a track racer.

Well put. That pretty much describes my experience with Burnout Paradise. It just didn't give me what I wanted. That's also exactly why I think it's odd to bring an open world racer to the discussion.