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TsuWave

Member
Oct 27, 2017
7,006
how am i supposed to do escalation protocol when there's never anyone around? am i supposed to keep loading into instances until i luck out?
 

TsuWave

Member
Oct 27, 2017
7,006
The way it should be is glory is never lost but can only the gained by winning.

I just don't understand the kicking you when you're down. Spending 15 minutes on a match and getting 0 points isn't enough? If that happens 5 times in a row then you're not progressing, yet they decide to further the agony by stacking points lost? Horrible... I would really like to know who decided this was a good idea

this is what i have been saying since the start. or at least make it so when you attain a glory rank, you can't drop lower than it. as in, if you rank from 0 to 1, you stay at 1 regardless of how many times you lose, and so on.

the current system makes no sense.
 
OP
OP
ImperatorPat

ImperatorPat

Member
Oct 25, 2017
1,461
USA
how am i supposed to do escalation protocol when there's never anyone around? am i supposed to keep loading into instances until i luck out?
Make sure you know where the pillars are and start it quickly after a public event that had 4-5 people there.

Randoms may be able to get past the level 1 boss, although you won't finish the event. I usually stick around and try to help when someone does that but a lot of fails too.

Of course if you can get two friends to join your fireteam you'll have a better time getting past wave 1.

If you're not just trying to clear the first round for the IKELOS quest it sounds like you're gonna need to get 9 people in voice chat together based on what people are saying in this thread...
 
Oct 27, 2017
2,272
Pittsburgh
this is what i have been saying since the start. or at least make it so when you attain a glory rank, you can't drop lower than it. as in, if you rank from 0 to 1, you stay at 1 regardless of how many times you lose, and so on.

the current system makes no sense.

The current system is the absolute worst implementation of a point system I can recall. It's like thorn x100.

I just hope they tweak it. Losing and getting 0 points is still a penalty and it can happen a decent bit with how the matchmaking goes. That in itself is still a serious grind, but the losing streak is atrocious

I have spent multiple days now building up 150 points or more just to lose it in a massive losing streak because guys quit, or I'm constantly against 4 stacks..
 

Kadey

Banned
Oct 28, 2017
6,672
Southeastern PA
Yeah the dropoff is real. Population at least for me is starting to go back to pre Warmind. Certain people got their fill. The hardcore will continue to play.
 

Sledge

Member
Oct 28, 2017
809
The way it should be is glory is never lost but can only the gained by winning. Or have it based on your sole performance.

I think it's mind boggling horse shit that a person can be the best performer on their team and then still get crushed negatively match after match.. You can't carry 3 guys when they aren't doing anything or playing terrible.

I just don't understand the kicking you when you're down. Spending 15 minutes on a match and getting 0 points isn't enough? If that happens 5 times in a row then you're not progressing, yet they decide to further the agony by stacking points lost? Horrible... I would really like to know who decided this was a good idea


I would suggest that you should lose points for quitting and disconnects. Because otherwise you'll have the IB 1.0 thing of everyone quitting out the moment the opposition gets a small lead.

Otherwise I agree wholeheartedly.
 
Oct 27, 2017
2,272
Pittsburgh
I would suggest that you should lose points for quitting and disconnects. Because otherwise you'll have the IB 1.0 thing of everyone quitting out the moment the opposition gets a small lead.

Otherwise I agree wholeheartedly.

Oh absolutely, I agree. And if they're dead set on points loss just make it a static -5 per match. This still makes it a serious grind without just watching hours be lost in a matter of minutes at times due to losing streaks

And they also need to take some sort of care in teams that lose players, like... Even if it pauses the match to let a disconnected player return to the fireteam within 2 minutes, or it pulls someone in.

Its what has added to my insanity the last few days in tryin to solo it, I'd turn a bad losing streak around just to get into a match where it starts and someone quit on the way in, or people quit the first wave of battle and then the whole match can be chalked up to a loss being 3-4 teams.

It's so bad... It really is in its current state. But for those with absolute dedicated teams I've watched now their scores rise daily.
 

Sledge

Member
Oct 28, 2017
809
Yeah I've avoided it so far. Which is probably a mistake on my part. I should have ground it out during launch week hysteria when casuals were most likely to be playing.

Even the QP playlist is an exercise in how much I can carry an individual match.
 

Magik

Member
Oct 25, 2017
221
This whole losing streak system is rather amusing to me as it is something that the current Bungie would have come up with and actually push out there and think it's a great idea.

It really makes you wonder what was the idea that was shot down by those in the community summit was cause I'm pretty sure that same community would have shot down the losing streak system as well.

PvP is such a mess for me personally that its hard to muster up the energy to play it outside of the milestone. I am not a fan of the increase in power ammo as a solution to the TTK issue as it really messes up the flow of PvP.
 

AlphaCookie

Member
Nov 6, 2017
787
Washington
I think its trash tbh, having used it. The shotgun is the real star. Its disgustingly OP

No doubt, I'm upset I couldn't get that shotgun last week. Only got 1 run at that due to how hard it is to put escalations together. That perk it has is incredible.

I really like the new 750RPM SMGs, and the ikelos one has Armor Piercing and Ricochet Rounds built in via Seraph Rounds giving it good range, takes my energy slot instead of kinetic, and threat detector and disruption break are pretty solid perks. All the ikelos weapons minus the handcannon look fantastic to me, and the handcannon wasn't bad once you got the rampage going. Depending how powerful that box breathing perk is on the sniper, it could be a legendary DARCI.
 

-PXG-

Banned
Oct 25, 2017
6,186
NJ
Before going to work earlier, I finally tested out the new Crimson. Man, it's dirty. I started working on the masterwork. That thing is gonna be stupid with max range.
 

Forerunner

Resetufologist
The Fallen
Oct 30, 2017
14,660
Yeah the dropoff is real. Population at least for me is starting to go back to pre Warmind. Certain people got their fill. The hardcore will continue to play.

The dropoff is probably going to be higher this time around than it was with CoO. They'll run the short campaign then they'll try some Heroic Strikes and it's too hard for them. So they'll try some EP and again it's too hard. Finally, they try pvp and get smashed by all the premades.

So they'll just say fuck it.
 

panama chief

Member
Oct 27, 2017
4,056
For real tho....anyone here actually get the Wardcliff catalyst? On prestige nightfall 7 this afternoon alone and no one has seen the catalyst or a rocket.
 

aarcane

Member
Oct 27, 2017
122
The dropoff is probably going to be higher this time around than it was with CoO. They'll run the short campaign then they'll try some Heroic Strikes and it's too hard for them. So they'll try some EP and again it's too hard. Finally, they try pvp and get smashed by all the premades.

So they'll just say fuck it.

I'm close to dropping it at the moment. I'm 348 and don't feel like I'm making any progress. Heroic strikes are a mess. It doesn't help that I don't really have anyone to play with.

I tried Competitive. What a garbage mode.

I don't even know why it even exists

I quite liked it when D2 first launched, but I think I'll stay away if it stays the way it is now. I'm just not a fan of "no radar" modes: I only ever played Inferno in D1 if I was desperate for marks, and the less said about Spooky Trials, the better.
 

FacesAndAces

Chicken Chaser
Avenger
Dec 9, 2017
851
Since I never seemed to get a response, I will repost this from several pages back:

Before we go any further:

I'm specifically referring to strike-specific exotic catalysts -- not Crimson, not Tractor Cannon, not D.A.R.C.I.

The only information concerning exotic catalysts I'm interested in is for strike-exclusive variants.

OK! So now on to the post proper.

I've been having some difficulty nailing down whether or not folks are actually getting strike-exclusive catalysts to drop. For the record, I have run 70+ heroic strikes since Warmind has launched, 15+ normal mode Nightfalls, and 10+ Prestige Nightfalls without obtaining a single strike-exclusive catalyst. The strike-exclusive catalysts include: Riskrunner, Prometheus Lens, Wardcliff Coil, and Coldheart.

As far as I know, there has been only a single, proven instance of someone obtaining a strike-exclusive catalyst. Here it is:

.​

It appears as those it was obtained from a normal mode Nightfall, based off the number of Rasputin keys dropped. If you have gotten a strike-exclusive catalyst to drop, please post a link to the picture/video evidence of it here. I'm honestly curious if they're actually out there in the wild, and from which activity they drop from. Is it Heroic Strikes, Nightfalls?
 

Dodgerfan74

Member
Dec 27, 2017
2,696
The dropoff is probably going to be higher this time around than it was with CoO. They'll run the short campaign then they'll try some Heroic Strikes and it's too hard for them. So they'll try some EP and again it's too hard. Finally, they try pvp and get smashed by all the premades.

So they'll just say fuck it.

The entire expansion seems designed to repel everyone but the most devoted. There's simply nothing to do if you're not the type who's raiding every night.

They fucked up the leveling curve for no reason then made all the new content too high level for most people to access. If you're the type who's raiding every night, the leveling changes didn't slow you down at all and you were near max level in a week. If you're not, you're basically going nowhere with nothing new to do.

At some point, Bungie needs to hire someone with the foresight to actually think through their design choices. There's no reason nonsense like the EP invite nonsense should exist.
 

gutter_trash

Banned
Oct 26, 2017
17,124
Montreal
Rise of Iron had the best balance of both worlds.
Enough content that is doable for the average to moderate player and they had Trials and the Raid for the religiously devoted.

I love Heroic Strikes during Rise of Iron, they were fun, the Vanguard Strike Bounties were fun and gave you stuff.

I loath and hate the new Heroic Strikes bullet sponges in Warmind. Fuck bullet sponging, that's not an interesting difficulty level
 

Deleted member 2321

User requested account closure
Banned
Oct 25, 2017
3,555
Now that I'm around 360 and the randoms I group up with are consistently over 350 i find the heroic strikes super enjoyable.
 

Deleted member 4541

User requested account closure
Banned
Oct 25, 2017
1,569
Do I need to hit a certain score on the NF for the new rocket to have a chance dropping, or can I run normal NFs over & over and hope for the best?
 

Gatti-man

Banned
Jan 31, 2018
2,359
So I finally booted this up since vanilla D2 and man things are quite a bit better. Pvp is more fun, the gunplay is more fluid in really enjoying myself!
 

-PXG-

Banned
Oct 25, 2017
6,186
NJ
If you want the best shit, gotta do the hard shit. Some things are a bit of a grind, but most of the content is very accessible and easy to attain. Yes, some effort is required.

The biggest fuck up is getting players to do Escalation Protocol. That's inexcusable. Oh and SOS having a shitty loot table too.
 

Sledge

Member
Oct 28, 2017
809
First game of comp and I get given someone who goes 0.08 in a game of Survival.

How is that even possible?

Makes winning impossible no matter how well I play.
 

DrROBschiz

Member
Oct 25, 2017
16,494
If you want the best shit, gotta do the hard shit. Some things are a bit of a grind, but most of the content is very accessible and easy to attain. Yes, some effort is required.

The biggest fuck up is getting players to do Escalation Protocol. That's inexcusable. Oh and SOS having a shitty loot table too.

I thought the sidearm was pretty sweet personally
 
Oct 27, 2017
16,613
Yeah the dropoff is real. Population at least for me is starting to go back to pre Warmind. Certain people got their fill. The hardcore will continue to play.
I thinks it's moreso the artificial barriers keeping people from getting their light levels up is what's pushing people away. I know it's that for me, sucks cause I was really enjoying my time with destiny again.