It's been a while since I've played DS1, but I think the biggest mistake when it comes to backstabbing is forgetting to completely let go of the left thumbstick before attacking.
Why do people keep saying this? This is not true at all. The actual biggest mistake is probably people holding block at the same time they hit R1/RB. You have to let go of block about a sec before you hit R1/RB
Ignore that advice man. Just run up the stairs as soon as you enter, the dogs are easy then. The capra demon himself is a cakewalk without the dogs yapping at your ankles.
Why do people keep saying this? This is not true at all. The actual biggest mistake is probably people holding block at the same time they hit R1/RB. You have to let go of block about a sec before you hit R1/RB
Did they eliminate all depth of field? I feel like I can see the entire area in places like the place with all the ghosts. I thought previously the distance was blurred.
It is great so far but curious if I am just remembering it wrong or if that is a change.
Depth of field is definitely toned down. I noticed it immediately in Firelink, along with the mist they added to the area. There is definitely more parallax mapping on textures and some neat changes to some bosses, though. Gaping Dragon's new shaders and Quelaag's new particle effects are what I've noticed so far.
If someone is really, really struggling however, it can definitely give them a leg up. It was part of what kept me in the game. I think it's really on an individual basis.
It can be used for Gargoyles sure, and maaaaybe Quelaag. But the problem is that newcomers will probably miss out on the entire point of upgrading which is the most important way to progress. You need to learn this or you will ALWAYS get completely stuck later on when the basic damage of the Drake Sword isn't enough anymore.
So with all the Black Knight drops talk, I'm guessing a strength build is the way to go?
I usually play strength builds in ma Souls games, but after BB I'd kinda like to try a faster style.
At the same time I don't want to feel underpowered, or forced to go with the Drake Sword.
Are there any other awesome dex weapons to choose from?
It can be used for Gargoyles sure, and maaaaybe Quelaag. But the problem is that newcomers will probably miss out on the entire point of upgrading which is the most important way to progress. You need to learn this or you will ALWAYS get completely stuck later on when the basic damage of the Drake Sword isn't enough anymore.
Nah, I just learned it later on. Dark Souls was way complicated for me as I had never played anything like it before. Everyone has a different pace. The way I went through was drakesword, and then like zweihander, which I had to look up how to upgrade, and somewhere in there is the gravelord greatsword, which is basically noob sword 2.0 except it has scaling. But man I STRUGGLED in that first area. I had such a hard time. It literally hurt my head with stress just getting to Taurus. That took me half a week. It took me the second half of that week to beat him. That's how bad I was. I sucked. Drakesword allowed me to start getting other aspects of the game's rhythm. It allowed me to get into the whole "okay stop, block damage, hit enemy, move to the next." Once I started picking that up I slowly started being able to do it.
It is definitely good to advise people to not get stuck on it. There's a lot of things to take into account however, and I think if someone doesn't want to get into upgrades until after both bells, that is totally fine. There's a lot to take in depending on your history in games. Focusing on just learning the movement and rhythm of enemies is more fundamental and more important I think.
I just encourage players to experiment and not get stuck on one thing. Everyone's learning curve is different.
Uchigatana is a great, versatile weapon and easy to get
if you kill the first undead merchant in Undead Burg
. Iaito is also good but it's not available until Blighttown. Washing Pole is a cool gimmick weapon but hard to wield properly as it's one of the few DS1 weapons where durability is actually an issue.
The daggers are also popular, but they do require you to be on top of your opponent. Another option would be to farm the Balder knights for the Balder Side Sword or possibly a rapier. Ricard's Rapier in Sen's is also an option.
Great Scythe is an unconventional dex weapon but it's very hard to find unless you know how to speedrun for it.
Nah, I just learned it later on. Dark Souls was way complicated for me as I had never played anything like it before. Everyone has a different pace. The way I went through was drakesword, and then like zweihander, which I had to look up how to upgrade, and somewhere in there is the gravelord greatsword, which is basically noob sword 2.0 except it has scaling. But man I STRUGGLED in that first area. I had such a hard time. It literally hurt my head with stress just getting to Taurus. That took me half a week. It took me the second half of that week to beat him. That's how bad I was. I sucked. Drakesword allowed me to start getting other aspects of the game's rhythm. It allowed me to get into the whole "okay stop, block damage, hit enemy, move to the next." Once I started picking that up I slowly started being able to do it.
It is definitely good to advise people to not get stuck on it. There's a lot of things to take into account however, and I think if someone doesn't want to get into upgrades until after both bells, that is totally fine. There's a lot to take in depending on your history in games. Focusing on just learning the movement and rhythm of enemies is more fundamental and more important I think.
I just encourage players to experiment and not get stuck on one thing. Everyone's learning curve is different.
Well, it's certainly possible but I read so many threads where people got into trouble because of it, so it's better to learn to do without it. At least once you get to Andre.
Another issue with the DS is that you can one-shot most early enemies. Trading hits is never viable in the long run, but being able to just block and then wildly swing means that you don't learn positioning either. You don't learn the effects of poise, so when an enemy eventually DOESN'T go down in one hit they're counter-hitting you.
Is wanderer a good class to start with? I have played the game a long time ago and I can't remember what class I started with, is the key still the best gift?
Man, I love the remaster and it's crazy how much I still remember but man, after quickly getting on Dark Souls III... I wish they had converted the UI at the very least. So much better in DS3.
Drake sword isn't bad because it's an early crutch, it's bad because it has no viable upgrade path. There are plenty of newbie friendly weapons that don't turn into overgrown toothpicks come Blighttown/Sen's
Depth of field is definitely toned down. I noticed it immediately in Firelink, along with the mist they added to the area. There is definitely more parallax mapping on textures and some neat changes to some bosses, though. Gaping Dragon's new shaders and Quelaag's new particle effects are what I've noticed so far.
Yay I finally managed to get The Great Scythe - but god what a disappointment... it's only marginally better than my starting axe. God this game really doesn't have a win button does it.
What? Great Scythe is one of the best weapons in the game and infinitely better than any starting axe (not sure if you mean hand axe for pyro, or the bandit axe for bandits, but they're both mediocre anyway). It has great dex scaling, fast attacks, solid range, a nice sweeping motion (IIRC on the running attack, 2h, it's insanely good), and bleed.
Drake Sword is fine for the first two bells. New players won't have enough strength or dex to take advantage of scaling until later, let alone know where to find the materials for a +10 weapon before midgame. You'll want to get rid of it once you reach Sen's, sure, but it's still good up until that point.
The issue is that new players will rely on it as a crutch, and won't even understand weapon upgrades or scaling because they won't need it for the first third or so of the game, and then... they'll hit a wall. Ironically, the Drake Sword, the "noob crutch", is far better used in the hands of someone who knows what they're doing (speedrunners etc.) than beginners.
On my first two runs of this game (neither of which I finished), I went from Undead Parish to Darkroot Garden. I must've never actually read the description of the key you get from the Gargoyles.
I've been enjoying this game a lot more after having played Dark Souls 2 and 3, because I'm relying less on guides and more on the in-game directions. It makes a lot more sense now! It's still frustrating how easily you can break/fail certain story lines though.
So, what's up with camera motion speed messing with texture reflection mapping? It's disorientating when all the floor and half the walls are covered in it, but when I'm in enclosed rooms where everything has it, it feels like I'm having a fucking seizure. I'm on base PS4, if that matters.
Edit: Hmm, I think it's something to do with being maxed out on brightness. I'll look into it more. Also, Black Knight Sword drop with my second Black Knight kill. :)
Drake sword isn't bad because it's an early crutch, it's bad because it has no viable upgrade path. There are plenty of newbie friendly weapons that don't turn into overgrown toothpicks come Blighttown/Sen's
i am playing the game for the third time now after the original and i never used this sword...it makes the early game trivial from what i have heard and back then i didn´t even know that there was such a sword. frankly if you are new to the game you shouldn´t read up anything about weapons, shortcuts and builds and just figure things out for yourself, the game is way more fun if you play it on your own. maybe read up on an NPC you meet but everything else you should figure out on you own.
Any way to get the Drake Sword without a bow? Bridge fight seems like a no go. I'm running an Int build, so my Str and Dex are already capped. I am not pouring more points in there, and sadly it feels like it might not be enough.
I know it's a shit weapon that gets outclassed within 5 mins by anything with actual stat scaling. I just need it for that rare weapons trophy lol. I tried to bow and arrow my way but....after like 200 arrows, the tail never broke off. No, I don't have the stats for the bow lol.
Uchigatana is a great, versatile weapon and easy to get
if you kill the first undead merchant in Undead Burg
. Iaito is also good but it's not available until Blighttown. Washing Pole is a cool gimmick weapon but hard to wield properly as it's one of the few DS1 weapons where durability is actually an issue.
The daggers are also popular, but they do require you to be on top of your opponent. Another option would be to farm the Balder knights for the Balder Side Sword or possibly a rapier. Ricard's Rapier in Sen's is also an option.
Great Scythe is an unconventional dex weapon but it's very hard to find unless you know how to speedrun for it.
Well, it's certainly possible but I read so many threads where people got into trouble because of it, so it's better to learn to do without it. At least once you get to Andre.
Another issue with the DS is that you can one-shot most early enemies. Trading hits is never viable in the long run, but being able to just block and then wildly swing means that you don't learn positioning either. You don't learn the effects of poise, so when an enemy eventually DOESN'T go down in one hit they're counter-hitting you.
Like I said, that's a TON of info to process for a player like me who had literally never played an RPG before of any kind. Letting me digest things one by one made it a much better experience.
Any way to get the Drake Sword without a bow? Bridge fight seems like a no go. I'm running an Int build, so my Str and Dex are already capped. I am not pouring more points in there, and sadly it feels like it might not be enough.
I know it's a shit weapon that gets outclassed within 5 mins by anything with actual stat scaling. I just need it for that rare weapons trophy lol. I tried to bow and arrow my way but....after like 200 arrows, the tail never broke off. No, I don't have the stats for the bow lol.
Perhaps you can come back to fight it on the bridge later when you have some powerful spells to blow the tail off. Dark beads should surely do it. If they don't kill it outright.
Perhaps you can come back to fight it on the bridge later when you have some powerful spells to blow the tail off. Dark beads should surely do it. If they don't kill it outright.
Drake Sword is supposed to be used against the Havel knight on the bottom of the spiral staircase. Usual weapons dont deal any good damage against his back.
I managed to parry him like 6 times and died on the last (with the dagger). Now I can't parry him at all :(
Drake Sword is supposed to be used against the Havel knight on the bottom of the spiral staircase. Usual weapons dont deal any good damage against his back.
I managed to parry him like 6 times and died on the last (with the dagger). Now I can't parry him at all :(
???
by the time you have the key to the tower you will have a much better weapon than drake sword, i killed Havel with the black knight greatsword yesterday. if you have the master key you can´t say that this enemy is meant to be fought this early in the game, therefore the drake sword has nothing to do with Havel.
The issue is that new players will rely on it as a crutch, and won't even understand weapon upgrades or scaling because they won't need it for the first third or so of the game, and then... they'll hit a wall. Ironically, the Drake Sword, the "noob crutch", is far better used in the hands of someone who knows what they're doing (speedrunners etc.) than beginners.
The 50 posts claiming that using the Drake Sword will keep new players from learning about upgrading just might clue them in.
The black knight weapons are something else. I've used one before and the first knight I killed dropped the sword. I had it upgraded to +3 by the time I could equip it and it's ridiculous. I killed Havel in three hits, and I took out the first Bell Gargoyle before the second had time to land (I went and messed around in Darkroot before taking them on). I'm considering switching to something else because it's just completely broken.
I was excited to mess around with co-op since I didn't play the original release until way after it came out and didn't have much opportunity, but I didn't realize all the restrictions. I thought I could leave my sign somewhere and then go about my business but apparently you have to remain in the area. I wanted to help people with the gargoyles but I don't feel like just sitting around an area I've already cleared. Then I thought it'd be fun to leave a sign next to Havel while I took out the hydra but no one summoned me.
I noticed complaints about the sound dropping while playing sometimes, and this has definitely happened to me. Whenever I roll, bring up my shield, or clash my sword against an enemy, the sound disappears for a brief period of time. Super weird.
What? Great Scythe is one of the best weapons in the game and infinitely better than any starting axe (not sure if you mean hand axe for pyro, or the bandit axe for bandits, but they're both mediocre anyway). It has great dex scaling, fast attacks, solid range, a nice sweeping motion (IIRC on the running attack, 2h, it's insanely good), and bleed.
No? Elemental weapons don't scale at all in this one.
Seconded.
The issue is that new players will rely on it as a crutch, and won't even understand weapon upgrades or scaling because they won't need it for the first third or so of the game, and then... they'll hit a wall. Ironically, the Drake Sword, the "noob crutch", is far better used in the hands of someone who knows what they're doing (speedrunners etc.) than beginners.
Man, these games really get their hooks on you fast lol. I'm still planning to finish Fata Morgana and really start Detroit tonight, but I'm not entirely convinced I'll be able to put this down before reaching the lower quality end game areas lol.
Found the route through Blighttown, killed the toxic dart asses there and got the firekeeper soul (damn you, Lautrec), so now it's time to farm for that Large Club. Was thinking of skipping it when I reached the Blighttown bonfire but checked a youtube video and the move set looks like a ton of fun, so nope, back to respawning from at the firelink shrine and doing this run again and again.
e: unless there's a bonfire even closer somewhere? Maybe in the Valley of Drakes, or around the entrance of New Londo Ruins?
The enemies in the area all drop titanite shards. Cash in some of those to reinforce your weapon at Andre's. Something like the Bastard Sword +3 (which only costs 4 titanite shards and 1200 souls) cuts through the gargoyles like hot butter.
Nah, I just learned it later on. Dark Souls was way complicated for me as I had never played anything like it before. Everyone has a different pace. The way I went through was drakesword, and then like zweihander, which I had to look up how to upgrade, and somewhere in there is the gravelord greatsword, which is basically noob sword 2.0 except it has scaling. But man I STRUGGLED in that first area. I had such a hard time. It literally hurt my head with stress just getting to Taurus. That took me half a week. It took me the second half of that week to beat him. That's how bad I was. I sucked. Drakesword allowed me to start getting other aspects of the game's rhythm. It allowed me to get into the whole "okay stop, block damage, hit enemy, move to the next." Once I started picking that up I slowly started being able to do it.
It is definitely good to advise people to not get stuck on it. There's a lot of things to take into account however, and I think if someone doesn't want to get into upgrades until after both bells, that is totally fine. There's a lot to take in depending on your history in games. Focusing on just learning the movement and rhythm of enemies is more fundamental and more important I think.
I just encourage players to experiment and not get stuck on one thing. Everyone's learning curve is different.
I've played through Dark Souls so many times. My first few run throughs (abandoned maybe 10-25% progress through) I'd change tactics, go for a different build. I'd always get the drake sword to start off with. Would mod a sword or a battle axe. It wasn't until my most recent play through a year and a bit ago where I got deeper into the game (finally understood the purpose of upgrading weapons properly).
Still 50/50 on whether I will get the remaster and which platform. I'm dying to play it now so unsure about pc or xbox (or even ps4). I really want to play the Switch version though, I'm not sure if I can wait that long for it to come out.
I wish the game would notify me when I get summoned while it's alt tabbed. If I'm queuing in Overwatch and I find a game, the icon in my task bar glows. There's been a few occasions where I got summoned and didn't realize
Beat the big guy at the bridge and now I am at the forest. Enemies are powerful and I have a problem with Moonlight Butterfly. I know how to beat it but it takes fucking ages.
Maybe I took a wrong way and should be in another location?
Beat the big guy at the bridge and now I am at the forest. Enemies are powerful and I have a problem with Moonlight Butterfly. I know how to beat it but it takes fucking ages.
Maybe I took a wrong way and should be in another location?