So I know that true super gameboy emulation isn't feasible for this thing, but I know a number of pc emulators have simulated it in the past by setting the same color palettes and displaying the SGB borders.
Is it possible to do similar on the SNESC? I'd settle for the palette alone if I have to. Maybe have retroarch simulating the color palette and then manually setting a retroarch border on a per game basis? I think I read that's possible. How would I do that?
Is it possible to do similar on the SNESC? I'd settle for the palette alone if I have to. Maybe have retroarch simulating the color palette and then manually setting a retroarch border on a per game basis? I think I read that's possible. How would I do that?