This is it, the GOAT post of the thread.No traditional battles are definitely disappointing. Will probably wait and see on this one.
This is it, the GOAT post of the thread.No traditional battles are definitely disappointing. Will probably wait and see on this one.
Heads up, Nintendo has confirmed these are not the "core series Pokemon RPG" games announced at E3 last year
thats the stupidest logiic i've ever heard,Totally legit, the fact no one came forward to claim it as a fake proved it was legit all along.
They didThis looks really bad and makes me think the Switch isn't really the 3DS successor if they don't announce proper Pokemon games for it (if they did I missed it, just woke up to this news).
You can't battle them, just catch them.Where on earth is "no wild battles" coming from? The trailer literally shows wild battles and wild Pokémon roaming.
You do realize this is a mainstay of the community from the GAF days, right
He means wireless and same screen.
You can encounter them but you dont battle them. You catch them like in pokemon go.Where on earth is "no wild battles" coming from? The trailer literally shows wild battles and wild Pokémon roaming.
You don't battle them, you only capture them by throwing pokeballs at them like in Pokemon GoWhere on earth is "no wild battles" coming from? The trailer literally shows wild battles and wild Pokémon roaming.
There are battles just not wild Pokémon battlesNo traditional battles are definitely disappointing. Will probably wait and see on this one.
Nah, this is just a spin-off. The actual core games are coming next year.This looks really bad and makes me think the Switch isn't really the 3DS successor if they don't announce proper Pokemon games for it (if they did I missed it, just woke up to this news).
No?didnt capturing lower level pokemon usually just boil down to false swipe + status effect, followed by praying to RNGesus?
Capturing pokemon by fucking them up was always ethically questionable to me, especially seeing people grinding call for help. Just gross to watch. This is a good compromise for me.
Gaf isn't a place, it's a people.
This isn't the mainline game that was announced at E3 last year. That game is coming next year: https://www.resetera.com/threads/an...evelopment-for-the-second-half-of-2019.45650/This looks really bad and makes me think the Switch isn't really the 3DS successor if they don't announce proper Pokemon games for it (if they did I missed it, just woke up to this news).
Trading over local WiFi I imagine
Traditional battles are there, just not for wild Pokémon.No traditional battles are definitely disappointing. Will probably wait and see on this one.
You cannot battle wild pokemon. Wild pokemon encounters works like in Pokemon GO.Where on earth is "no wild battles" coming from? The trailer literally shows wild battles and wild Pokémon roaming.
The graphics are...interesting. Sometimes they look nice and other times you become well aware they're essentially 3DS models with nicer textures. I think what they've done is perfected the "look" for the 3D games. The world looks nice and colorful, there's actual lighting, and the pokemon don't look oversaturated. Now they just need to vastly improve the non-pokemon models and it'll look amazing. I'm guessing Gen 8 will go back to more normal proportionsA Pokemon game with good graphics & good Pokemon only? Consider me interested.
Pokemon in wild initiate a catching sequence. You don't battle it to lower itself health and capture it. It's like GO. Battles only happen with NPC's.Where on earth is "no wild battles" coming from? The trailer literally shows wild battles and wild Pokémon roaming.
the trainer has no torso in the lapras picBut the Lapras picture must be fake. Gamefreak would never go back to tile based/grid-like overworlds after Sun/Moon.
/s
The tweet said gyro controls while in handheld mode. So you would be moving the whole system to search for the Pokémon and then pressing a button to throw the ball once you've found them.I thought it was confirmed that the gyro controls are mandatory, yet the official press release at https://www.pokemon.com/us/pokemon-news/huge-pokemon-news-revealed-in-tokyo/ says in the second paragraph below the battle screenshot
"The practice of catching Pokémon will change dramatically from previous titles. Now you can use your Nintendo Switch's Joy-Con to toss a Poké Ball at your target with one hand, either by pressing a button or just by flicking your wrist. With fewer buttons and intuitive action, it's never been simpler."
It does look pretty good in a lot of these shots.The graphics are...interesting. Sometimes they look nice and other times you become well aware they're essentially 3DS models with nicer textures. I think what they've done is perfected the color pallete for the 3D games. Now they just need to vastly improve the non-pokemon models and it'll look amazing. I'm guessing Gen 8 will go back to more normal proportions
You can put your starter in your box which is now located in your bagnot beating up wild Pokemon to grind/catch and tossing away your starter "friend" are the best things the game has.
I expect the traditional game to still be as questionable as ever though
They're literally SM's models in HD.
That's enough to make it a mainline game.
Haven't played USUM, 'cause, you know. Too much story, way too story focused progression and the same old, unchallenging battles against wild pokemon. At least I figured it would be that way, based of my experience with Sun abd Moon - Anyway, catching legendaries was way too easy in the past. Basically you landed one or two attacks and then you throw 3 Balls or something like that. If you don't know how to make these battles exiting, then yeah - i'm open for change. Can't be much worse.I think it's more fun to have to engage with a pokemon and battle with actual game mechanics in order to catch it than just...throw something at it repeatedly until it works. That's boring as shit. Youre doing almost nothing.
Though I do see the value in putting pokemon in the overworld instead of making them just random grindy surprises.
I'm fine with exclusively go-throwing for a side diversion game like this, but the core games would absolutely be lesser to remove wild battles. Imagine if the battle with Necrozma in USUM was just throwing ultra balls for 5 minutes. Might as well make it a cutscene instead at that point. There's is nothing better about that.
But replacing random grass surprises with randomly generated overworld pokemon? Now that has potential. Then you can choose your battles and waste less time grinding if you dont want to, and luck is still involved in the spawns.
Can y'all explain this perception to me? It seems to be normal proportions, your characters are just younger/shorter than usual.