The follow pokemon will probably go away when the amount of pokemon increases. That generic Blastoise hydro pump has got to go, they have to do better.
Not gonna lie, I've been thinking about itWho up in dis thread is gonna use da Pokemon 2-playa on their lonesome for ultimate power?
In Sun and Moon Ride Pokémon simply replace HMs. Puzzles and such use them instead of HM.That's my fear, all puzzles in the caves or TR HQ's or St. Anne, or Lavendar Town, Silph Co, etc...will all either be dumbed down or removed.
A lot of those required HM's too...so...
Think about how much forethought the puzzles in Silph Co. or Seafoam Islands required and think about how the old way of catching Pokémon is unfathomably difficult for Go players. You have your answer.
They announced, when they showed this off, that there's a far more traditional Pokemon game coming next year. So no, this isn't the base going forward. It's just a bridge for GO and lapsed players.Is this going to be the base upon which future Pokemon are built? Or are we in for something different in 2019?
This contempt for players coming from Go and chest thumping about mainline games is really stupid. It's not that capturing being simpler this way that's important so much as it's more engaging and familiar. This is going to be more enjoyable for kids too and makes use of the joycons. And let's them sell a probably $40 - $50 accessory. Pokémon makes a lot more profit on the accessory than the game.Think about how much forethought the puzzles in Silph Co. or Seafoam Islands required and think about how the old way of catching Pokémon is unfathomably difficult for Go players. You have your answer.
They announced, when they showed this off, that there's a far more traditional Pokemon game coming next year. So no, this isn't the base going forward. It's just a bridge for GO and lapsed players.
That's what I'd heard, but I wasn't sure if this was going to be full of prototypes/ideas used in future mainline games and therefore a stepping stone to Pokemon Gen 8 or not.They announced, when they showed this off, that there's a far more traditional Pokemon game coming next year. So no, this isn't the base going forward. It's just a bridge for GO and lapsed players.
Yeah, like if Gen 8 is basically this new Pokemon but more fleshed out and with more traditional Pokemon elements.The engine could still be the base for 'main BOTW sized pokemon game' next year.
This contempt for players coming from Go and chest thumping about mainline games is really stupid. It's not that capturing being simpler this way that's important so much as it's more engaging and familiar. This is going to be more enjoyable for kids too and makes use of the joycons. And let's them sell a probably $40 - $50 accessory. Pokémon makes a lot more profit on the accessory than the game.
This contempt for players coming from Go and chest thumping about mainline games is really stupid. It's not that capturing being simpler this way that's important so much as it's more engaging and familiar. This is going to be more enjoyable for kids too and makes use of the joycons. And let's them sell a probably $40 - $50 accessory. Pokémon makes a lot more profit on the accessory than the game.
It sounds hilarious to me. But I must say that the Let's Go games can very much become the Skyward Sword of Pokémon if not done right. And so far the directions they showed in the trailer and the Q&As are... not reassuring in that respect." Is the game not targeted at people who have barely if ever played a game?"
"THREE ways? Slow down man, let's start with teaching me how to flail my arms at the screen first."
"This game is targeted at gaga googoo babies who may not even have the physical strength to hold a Switch."
"Can we turn it into a Super Mario Makeresque auto run level where I just watch as Pokémon appear on the screen?"
"This is an actual picture from Pokemon Let's Go! Pikachu and Eevee."
"THE POWER OF THE NINTENDO SWITCH"
I hope in hindsight this reads back as fairly immature
those are all from the same person
The real concern is that will the pokemon go audience come to this game. Trying to get all these people to invest in a $300 console and then a $60 game is not going to be easy especially when you are coming from a free app.
It sounds hilarious to me. But I must say that the Let's Go games can very much become the Skyward Sword of Pokémon if not done right. And so far the directions they showed in the trailer and the Q&As are... not reassuring in that respect.
Maybe, but will go players be overwhelmed by all the new pokemon in gen 8 and new mechanics?the statement the CEO made makes sense in that Let's Go is made to be a bridge for Go players to dip into the main games
didn't think about that tbh
The two could've easily been combined.Funnily enough as a competitive Pokemon player who got back into Pokemon Go 2 weeks ago, I find capturing Pokemon a lot harder there than the traditional way lol. In the other games I can False Swipe, status, then spam balls.
In go, I have to actually time my throw right, adjust for the mons size and movement behavior, and also try to curve the ball (which I suck ass at lol). Pokemon Go may have a more "casual" way of catching mons, but I don't think that actually makes it easier!
the statement the CEO made makes sense in that Let's Go is made to be a bridge for Go players to dip into the main games
didn't think about that tbh
Yeah, I've been thinking about it and I think if those things are removed it could be as simple as them not wanting to deal with transferring Go Pokemon into the more traditional core games. They obviously still want to capitalize on the success of Pokemon Go and have it work with a Switch game though, so we're getting the Let's Go games. If this is case I could see the Let's Go continuing as its own line of games, but Go and Let's Go won't have trading/transferring with the traditional core games.I'm wondering whether people's fears that the game will be dumbed down are largely unfounded – because Pokemon has always hidden or brushed away most of the more intricate mechanics anyway. There's absolutely no need as a casual player, or even a collector player, to know about stuff like IVs, hidden abilities, natures, EVs etc. to enjoy the game. As a kid I certainly didn't.
So why would Game Freak remove them? Pokemon has always been a casual-first experience with a complex strategy system and metagame available for those who want to go deeper. What makes you think Let's Go will work differently?
And thats not before convincing them to drop ~400 dollars to play the games in the first place when their main connection to the franchise nowadays is through a free to play app on a phoneI find that hard to believe that the attempt to bridge would be successful. If people dropped the game back then with Gen I Pokemon, I really find it hard to believe that people will connect to Pokemon games that will have distributions with Gens II-VIII Pokemon.
Also the fact that asking people to download a free app and asking people to buy a $300 console + $60 game are 2 completely different things.I find that hard to believe that the attempt to bridge would be successful. If people dropped the game back then with Gen I Pokemon, I really find it hard to believe that people will connect to Pokemon games that will have distributions with Gens II-VIII Pokemon.
Even if it only works on one percent of current GO players it'd be thousands of units sold. They lose nothing for trying.I find that hard to believe that the attempt to bridge would be successful. If people dropped the game back then with Gen I Pokemon, I really find it hard to believe that people will connect to Pokemon games that will have distributions with Gens II-VIII Pokemon.
The two could've easily been combined.
Wild Pokemon are visible in the overworld like Go. You can catch them right away with the go like mini game but it's tough depending on level. If you're not able to catch it right away, you can then battle it to weaken it and then do the go mini game when it's ready to be captured
but I think the fact they have a casual focused game separate may let them make the 2019 game much more core focused and have more difficulty/depth than Sun & Moon.
Also the fact that asking people to download a free app and asking people to buy a $300 console + $60 game are 2 completely different things.
And thats not before convincing them to drop ~400 dollars to play the games in the first place when their main connection to the franchise nowadays is through a free to play app on a phone
Even if it only works on one percent of current GO players it'd be thousands of units sold. They lose nothing for trying.
I know a lot of people who lapsed in Go and the main series who will pick this up, but either way 1% of all players who ever played Go is still 8 million copies and 1% of current active players is at least 650k sales. They're pretty signifsnt numbers though obviously there's overlap with those who buy the games anyway.I find that hard to believe that the attempt to bridge would be successful. If people dropped the game back then with Gen I Pokemon, I really find it hard to believe that people will connect to Pokemon games that will have distributions with Gens II-VIII Pokemon.
One percent of current GO players is like 600k people. I'd think one game to get that number into the series proper is worth it. It'd be worth it at half a percent. Imagine if they get more than one percent. How is it not easily a risk worth taking?I said that in the Switch 20mil sales thread and I got told that this game can reach RBY/GSC sales despite the fact that the biggest mountain to climb is exactly what both of you said. I think it'll hit 15-16mil as people are really underestimating how hard of a sell it is to tell someone to buy a 300 dollar console + 60 dollar game to play a game that's essentially Pokemon Go: Gen I edition, when their first connection to the games is a free-to-play mobile game that in their eyes, is just as good as playing a main Pokemon game.
But then it's like what was the point? This example isn't exactly the best, but it's like when GF panders so much to the Gen I fanbase in XY/SM, when a large portion of the Gen I fanbase has consistently shown that they do not care about the series past the original 151. Why not spend your efforts on things that would sustain the game at a more efficient rate?
Guys, stop acting like each and every game should appeal to you "hardcore gamer" crowd.
This is NOT for you. The game for you is coming next year, so I think you'd be better off either staying with us trying to discover what these new games offer or move on to something that is tailored for you.
Funnily enough as a competitive Pokemon player who got back into Pokemon Go 2 weeks ago, I find capturing Pokemon a lot harder there than the traditional way lol. In the other games I can False Swipe, status, then spam balls.
In go, I have to actually time my throw right, adjust for the mons size and movement behavior, and also try to curve the ball (which I suck ass at lol). Pokemon Go may have a more "casual" way of catching mons, but I don't think that actually makes it easier!
This is such a weird take. You do realize Pokemon has always been "casual?" Like yes, it's a series that has managed to develop a subsection of the user base to try out competitive battling, but for the most part, you can literally pick up any Pokemon game and play it with no prior knowledge or even any advanced knowledge of the mechanics. This is why I don't get why people are bringing up the "hardcore gamer crowd" in a series that has never been about being hardcore.
In all honesty I don't even see it being a risk. This is going to sell as well as any of the mainline games on 3DS if not better.One percent of current GO players is like 600k people. I'd think one game to get that number into the series proper is worth it. It'd be worth it at half a percent. Imagine if they get more than one percent. How is it not easily a risk worth taking?
This is such a weird take. You do realize Pokemon has always been "casual?" Like yes, it's a series that has managed to develop a subsection of the user base to try out competitive battling, but for the most part, you can literally pick up any Pokemon game and play it with no prior knowledge or even any advanced knowledge of the mechanics. This is why I don't get why people are bringing up the "hardcore gamer crowd" in a series that has never been about being hardcore.
Because Pokemon has actually become too hardcore for newbies.This is such a weird take. You do realize Pokemon has always been "casual?" Like yes, it's a series that has managed to develop a subsection of the user base to try out competitive battling, but for the most part, you can literally pick up any Pokemon game and play it with no prior knowledge or even any advanced knowledge of the mechanics. This is why I don't get why people are bringing up the "hardcore gamer crowd" in a series that has never been about being hardcore.
This is true in a sense. I failed and wasted more pokeballs in Go due to what it involved. But it was also because pokemon were able to run. Now if they bring that into this and every wild pokemon is like Abra lite, that would not be good...Funnily enough as a competitive Pokemon player who got back into Pokemon Go 2 weeks ago, I find capturing Pokemon a lot harder there than the traditional way lol. In the other games I can False Swipe, status, then spam balls.
In go, I have to actually time my throw right, adjust for the mons size and movement behavior, and also try to curve the ball (which I suck ass at lol). Pokemon Go may have a more "casual" way of catching mons, but I don't think that actually makes it easier!
They removed having to weaken a wild pokemon before capture, so there's a possibility the more advanced stuff is gone. Especially with combat power showing up. Pokemon Go does stats differently, and his game game may need to be compatible. There's a lot we don't know, though.I'm wondering whether people's fears that the game will be dumbed down are largely unfounded – because Pokemon has always hidden or brushed away most of the more intricate mechanics anyway. There's absolutely no need as a casual player, or even a collector player, to know about stuff like IVs, hidden abilities, natures, EVs etc. to enjoy the game. As a kid I certainly didn't.
So why would Game Freak remove them? Pokemon has always been a casual-first experience with a complex strategy system and metagame available for those who want to go deeper. What makes you think Let's Go will work differently?
I meant game design-wise. Bad philosophies that intended to make the game more streamlined and accesible, both for players and the designers making it, ended up creating the most simplistic, boring and watered-down Zelda to date, riddled with formulaic routines and lost potential... while trying to innovate with the flying mechanic and motion-controlled sword, but failing in the execution.Skyward Sword was the once in a console release main Zelda game though.
Well, once if you were lucky since Wii U didnt have an exclusive Zelda game :S
How exactly has it become too hardcore? Isn't the general conscientious that the 3DS games do too much hand holding?Because Pokemon has actually become too hardcore for newbies.
I'm was thinking about this yesterday, but it's avtually crazy that a series like Pokemon, POKEMON for gods sake, is having to make a rebooted game that is more accessible.
It should never have gone as hardcore as it did.
One percent of current GO players is like 600k people. I'd think one game to get that number into the series proper is worth it. It'd be worth it at half a percent. Imagine if they get more than one percent. How is it not easily a risk worth taking?
I meant game design-wise. Bad philosophies that intended to make the game more streamlined and accesible, both for players and the designers making it, ended up making the most simplistic, boring and watered-down Zelda to date, riddled with formulaic routines and lost potential... while trying to innovate with the flying mechanic and motion-controlled sword, but failing in the execution.
Good thing was that because of the failures of Skyward Sword, we later got Breath of the Wild, which is not only one of the best Zelda games ever made, but the best selling too. Makes you think about what is truly important, and what bad philosophies can do to a game and/or franchise.
Personally, I'm still excited about the Let's Go games, but more than anything is because I can't wait to see how everything turns out to be...
Hardcore isn't about in game tutorials.How exactly has it become too hardcore? Isn't the general conscientious that the 3DS games do too much hand holding?
I never got the "gen 7 is easy narrative". I mean, turn exp share off and it's easily just as hard, if not harder than gen 5.It's a bit weird that people are blaming potentially lower difficulty in these games on Go players, when the last two generations have been made significantly easier already.