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Which will you throw in the PC Storage first?

  • Pikachu

    Votes: 590 16.2%
  • Eevee

    Votes: 571 15.7%
  • Your hopes and dreams

    Votes: 2,083 57.4%
  • Jmon

    Votes: 387 10.7%

  • Total voters
    3,631

Revolsin

Usage of alt-account.
Banned
Oct 27, 2017
4,373
Question. Doesn't Pokemon Go have Gen 2 and above mons now? Wouldn't you able to transfer those to Let's Go?
 

Crocodile

Member
Oct 25, 2017
8,071
So just to be clear they confirmed only 152 (original 151 and a brand new pokemon) correct? So pre-evolutions and evolutions of the original 151 won't be in the game? So like no Magbys or Crobats?
 

Lukar

Unshakable Resolve - Prophet of Truth
Member
Oct 27, 2017
23,349
I decided to dig out my Pokéwalker while I was playing SoulSilver this evening, and it sort of got me even more excited for these games. I love the idea of being able to take a Pokémon with you wherever you go, and even though the Pokéball Plus is kind of big and doesn't have a screen, I think I'll really enjoy taking it out while playing Go, then coming back home and "cashing in" on everything I got for Let's Go while out and about. I hope the PB+ does have strolls or something like them; I'd hate for the ability to take a Pokémon with you to not have any actual purpose.

Question. Doesn't Pokemon Go have Gen 2 and above mons now? Wouldn't you able to transfer those to Let's Go?
It sounds like it won't allow you to transfer over anything that isn't one of the original 151 + the new one, and the Alolan forms.
 

Malakai

Member
Oct 27, 2017
565
I view Poison types as the most improved type since gen one because of the Fairy typing being introduced. I imagine anyone rolling with a Dragonite in their team (like me) will be accompanied with a proper poison type. I see original poison types getting some uses in competitive play.

As for Lance.. lol.. hopefully his team is somehow updated because 6 Dragonite will get owned but one Clefable who I'm also going to use.

Without Dark types I see Phsycic Types like Alakazam running amuck and people maybe having some trouble with Sabrina.

Some Bugs types have Okayish/decent offensive Bug type moves now.
 
Oct 25, 2017
14,645
It sounds like it won't allow you to transfer over anything that isn't one of the original 151 + the new one, and the Alolan forms.
I don't get it :/
I mean I know PkmnGo is currently only updated to support through Gen3 so that could be a limiting factor in what they're comfortable including considering the integration, but that's still more than enough to include a whole bunch of additions to gen1 evolutionary lines.

Who does it benefit? Is there anybody that is actually made happier by this choice?
Is it just a project scope thing, limiting to 152+forms makes it easier on GF? But they have so much fucking money it's not even possible for them to be understaffed unless they choose to be, so it cant be that. It's an honest choice for some reason I dont know. Just...question marks.
 
Oct 25, 2017
6,086
By the way random thought
Did the trailer or conference footage ever depict pokemon using their game cries? I'm not remembering and I got no audio right now.

I am suddenly scared they're going to go full anime cries for all pokemon and not just P&E as some rumors suggested, which would fuck me up bad

Dream scenario they give gen1 another respectable audio upgrade like they did a few years back
Fine scenario would be using the existing upgraded cries
Weird scenario would be using the OG cries
What the fuck scenario if it's all saying their own names bullshit

Oh and it would be kind of a neat novelty if they added the option to get GB sounds like they did in HGSS
We hear Psyduck's cry and it's the old one. Not sure if I recall any others.
 

lvl 99 Pixel

Member
Oct 25, 2017
44,634
My sister told me she wants to get the Pikachu one (its been a favourite character for both of us)
Guess id be playing the other version
 

udivision

Member
Oct 25, 2017
4,031
Keep in mind that Pidgeotto's "walking" animation is the same as its stationary animation, so just think of it as it's looking over the fence.
Ah, true.

I understand it's probably easier to do it that way, that's a lot of mons to animate. It's just a little disappointing. I always feel like "effort", "budget" and "scope" come up more often in my Pokemon discussions than other games. They'll get there though.
 
Nov 23, 2017
4,988
Honestly, the only thing that bums me out about this game is a lack of Wild battles. There are some QoL improvements that they could do like battle animations but it doesn't bother me. I LOVE being able to ride Pokemon in the open and having them follow me around. Excited for co-op too. My girlfriend and I freaked out at the reveal trailer. I'm certainly going to give this game a chance.
 

Deleted member 8001

user requested account closure
Banned
Oct 26, 2017
7,440
I never felt as someone who likes Gen 1 that I was being "pandered" to with Gen 6, if anything I felt they were trying to make old Pokemon more appealing for the newer gen fans by modernizing them with Mega's. The same concept also applies with Alolan forms as you can tell by their designs they are more "modern" in concept.

Not only that, but I feel there's a logical explanation to why each thing happened.

Gen 6 introduced a new evolution concept and each gen (except Gen 5 which only got 1) got tons of new evos and it's better to use older Pokemon in this situation because of the way they release games slowly but surely and trickle out mons over the years.

Gen 7 was during the 20th anniversary of Pokemon and Kanto is the most recognized region and the Pokemon from it are the most popular of the whole series, so it makes sense to appeal to the fans by celebrating the legacy in some form or fashion. It also allowed them to not have to create a whole slew of new Pokemon because at this point, let's be real, they are starting to run out of ideas on monsters cause they've done almost everything they could do. I think if they adopted this "alolan" concept with later gen mons and trickle it out each new generation it will be good from a game dev standpoint.

Let's Go is designed to appeal to the mass market using the most popular Pokemon and region, but they aren't neglecting the newer fans as they are putting in the effort to releasing a brand new generation next year. Like regardless if Let's Go existed or not, the game still would've been 2019 because Gamefreak needs time to make a proper next-gen (for them aka Switch graphics from 3DS) Pokemon release.
 

Deleted member 35077

Self-requested ban
Banned
Dec 1, 2017
3,999
Gen 6 introduced a new evolution concept and each gen (except Gen 5 which only got 1) got tons of new evos and it's better to use older Pokemon in this situation because of the way they release games slowly but surely and trickle out mons over the years.

This is incorrect. One third of the mega evolutions were from gen one; one third of them were from gen three, but they got the excuse of getting their set of games remade; and the final third is divided by the rest of the gens.

Here's a breakdown:

Gen I: 15
Gen II: 6
Gen III: 20
Gen IV: 5
Gen V: 1
Gen VI: 1

And this is before ORAS.

Gen l: 12
Gen ll: 5
Gen lll: 8
Gen lV: 3
Gen V: 0
Gen 6: 0*

Reminder that Diancie's Mega evolution was released along side ORAS games.
 
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LunaSerena

Member
Oct 25, 2017
3,525
Honestly, the only thing that bums me out about this game is a lack of Wild battles. There are some QoL improvements that they could do like battle animations but it doesn't bother me. I LOVE being able to ride Pokemon in the open and having them follow me around. Excited for co-op too. My girlfriend and I freaked out at the reveal trailer. I'm certainly going to give this game a chance.
So this. It's literally the only thing that's making me doubt at this point. Yeah, the game is probably going to be extremely easy for veterans, but I don't mind.

I think I'm gonna get this at the end.
 

MasterYoshi

Member
Oct 27, 2017
11,011
Holy shit there was so much new footage in that conference vid I had no idea about. This looks bloody amazing. Made a bunch of gif highlights:

8OBIlZZ.gif


PwgJ4ld.gif


g2iGKSm.gif


O3MtILv.gif


IyqsIu9.gif

I can't help but let my inner eight year old be excited as hell about this. This is what I imagined as a kid. This right here is what I saw when looking at this:
images
 

treasureyez

Member
Nov 23, 2017
1,336
I really hope they widen the areas and reduce the Pokémon density a bit. I think the Pokémon in the overworld look fine overall, but they look really crammed into those spaces at times.
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
I'm diggin it more and more, but the one thing that I still can't get used to is the total lack of texture on the monsters in any shape or form: no skin, fur, bump mapping, or reflective surfaces feels odd. The environment looks okay for what it is but those 3ds models look unfinished in hd
The irony is that all the models do have normal mapping, but it's used to control the lighting on the pokemon
 

lvl 99 Pixel

Member
Oct 25, 2017
44,634
A more stylized look work be best imo. Textures would just make them look farther from the key art and closer to pokken.... and you dont want pokken.

Like, they just went with no lines instead of a cel shaded look which is ok but it doesnt match the facial features which are still maintaining the hand drawn/stylized 2d look. Its not nearly as much of a mismatch as the citra no-line thing, but it still weirds me out a bit.

For reference, I like this look a lot, even if the models are a bit derped out
not sure how viable that would be to render in real time on the switch
 
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milkyway

One Winged Slayer
Member
May 17, 2018
3,003
I'm actually excited to see what the competitive metagame will be like with these games. Kind of like a Kanto special without the megas (or Z-moves?) but also with the Alolan forms. Fighting types will be trash when the only dark type is part poison and fairy/psychic types will be abound.
 

Hentz

The Fallen
Mar 9, 2018
2,517
I lvoe the art style, maybe it could be a little bit more colorful, it kinda looks saturated... but the art style is 10/10
 
Oct 25, 2017
3,064
The only rough looking assets are Mewtwo, for some reason, and the textures in the capture sequences. The art is great, just hope they polish it.
 
Oct 25, 2017
12,579
Arizona
I don't get it :/
I mean I know PkmnGo is currently only updated to support through Gen3 so that could be a limiting factor in what they're comfortable including considering the integration
Gen 4 (which includes several additions to gen 1 evolutionary lines) should definitely be out by then too actually. At least in part.

I know it's trying to be more "pure", but I do think dropping Gen 2 and 4 additions to Gen 1 families to be kinda weird. I assume no Mega forms either? Ultimately I don't really care much either way, since this seems like a fun little spin-off that goes it's own way, but eh, whatever.
 
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Deleted member 8001

user requested account closure
Banned
Oct 26, 2017
7,440
He probably means Game Freaks's motto: One Step Forward, Two Steps Back.
He is saying that current game freak in the sense that in recent times they don't design stuff with the little details in mind when just the previous game in the series is the animation he is praising. It's illogical when that is something, they (current game freak), did.
 
Oct 25, 2017
186
I lvoe the art style, maybe it could be a little bit more colorful, it kinda looks saturated... but the art style is 10/10

I agree. I mean sure, they are clearly using the same engine as the 3DS games, and it definitely isn't really pushing the Switch, but I think the overall look is very appealing. Another example of good art style making up for a lack of power (or in this case, the repurposing of a 5+ year old 3DS engine).

It'll be interesting to see what GF is doing on the technical end with the next game; it will be the first "real" core Pokémon game for the Switch, and by late 2019 we are talking a dev cycle of probably 3+ years. I got to think that they'll have made some more significant upgrades by then. *Waits for snarky reply about GF being lazy/incompetent*
 

QisTopTier

Community Resettler
Member
Oct 25, 2017
13,711
He is saying that current game freak in the sense that in recent times they don't design stuff with the little details in mind when just the previous game in the series is the animation he is praising. It's illogical when that is something, they (current game freak), did.
You are being hilariously over defensive for no reason.

He is saying blastoise has an animation that fits how he uses his cannons already in the form of one of his melee ones they should use that yet they havent took the time to tweak it still after all this time. Why in the world do you think it has anything to do with what you are arguing about
 

Revolsin

Usage of alt-account.
Banned
Oct 27, 2017
4,373
Just looking at those gifs with the pokemon following behind you or you riding them full scale and just seeing them moving around is making me legit hype for this.

God, the world just feels so much more alive and true. It's the Pokemon game I always wanted, in a way.

For the love of all that is good GF, please keep this stuff for the next game
 

MasterYoshi

Member
Oct 27, 2017
11,011
After thinking this evening, I really wish they'd have gotten more creative with the environment instead of working towards a 1:1 tiled remake. All of the other features I'm open to, but I think a bigger, yet familiar world would have killed a lot of the complaints people have had.

Nonetheless, I'm still really excited. Can't wait to see what they've done here.
 

Slamtastic

Member
Oct 26, 2017
2,485
The shading/coloring is based of off Pokemon GO, right?
And that's why it's so boring.

Squarely in the Marvel vs Capcom Infinite zone of the middle point between realism and stylization.

It's not the anime look the series was trying, it's no Ni no Kuni or DBZ, but it's not Pokken either, no sense of real texture, fur, skin, rock, and metal all look the same in different colors.

It's 3D models, with colored sections, with lighting based smooth gradients on them, using fairly bright colors on the textures.

At best they look like plastic figurines.

I miss the outlines already.
 
If you're concerned about defensive coverage I wouldn't take primape because an alakazam could eat half your team haha

That's true. But I have always gone with a team I like (with a decent amount of type difference) than a team anyway shaped around a competitive style. I was out of the meta for 4 generations, and I've never been big into the (online) competitive side anyways
 

Deleted member 35077

Self-requested ban
Banned
Dec 1, 2017
3,999
I'm actually excited to see what the competitive metagame will be like with these games. Kind of like a Kanto special without the megas (or Z-moves?) but also with the Alolan forms. Fighting types will be trash when the only dark type is part poison and fairy/psychic types will be abound.

Do you even want to play it with the limited pokemon available, and the high likelihood of every team having a Mewtwo.

Also, with them honoring the first games so much it may also release with single battles only, a good thing to some people if its six versus six.
 

Deleted member 2340

User requested account closure
Banned
Oct 25, 2017
4,661
Some Bugs types have Okayish/decent offensive Bug type moves now.


That's true but the problem bugs have right now if that it doesn't resist Physcic and Dark which are two types it's super effective against.

Bug types offensive moves has gotten better against Grass, Dark, and Phsycic but when it comes to countering those type there are better and more common options. This coming from a man who loves Volcarona. If Bug types picked up those two resist it would easily be the most improve type since gen 1 in my opinion.

Look on how the move pool has also gotten better for Poison types since Gen 1 originally released.


Edit: why is Poison weak to Phsycic types? I never understood that one.
 

B-Dubs

That's some catch, that catch-22
General Manager
Oct 25, 2017
32,721
I'm actually excited to see what the competitive metagame will be like with these games. Kind of like a Kanto special without the megas (or Z-moves?) but also with the Alolan forms. Fighting types will be trash when the only dark type is part poison and fairy/psychic types will be abound.
There should be a fair number of steel types I presume.

Also, don't forget Alolan Rattata and Meowth are both dark types. Also, there's enough part poison types to scare off what few fairies there are. Remember that every grass type, and almost every bug type, in gen 1 was part poison.

I imagine Alakazam and Gengar will be huge threats in the meta unless bug and dark moves get passed around quite a bit. The sheer speed, SpA, and movepool will make them both pretty dangerous.