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Which will you throw in the PC Storage first?

  • Pikachu

    Votes: 590 16.2%
  • Eevee

    Votes: 571 15.7%
  • Your hopes and dreams

    Votes: 2,083 57.4%
  • Jmon

    Votes: 387 10.7%

  • Total voters
    3,631

Lady Bow

Member
Nov 30, 2017
11,277
There should be a fair number of steel types I presume.

Also, don't forget Alolan Rattata and Meowth are both dark types. Also, there's enough part poison types to scare off what few fairies there are. Remember that every grass type, and almost every bug type, in gen 1 was part poison.

I imagine Alakazam and Gengar will be huge threats in the meta unless bug and dark moves get passed around quite a bit. The sheer speed, SpA, and movepool will make them both pretty dangerous.
Alolan Muk will be a nice hard counter against Alakazm I think.
 

B-Dubs

That's some catch, that catch-22
General Manager
Oct 25, 2017
32,721
Alolan Muk will be a nice hard counter against Alakazm I think.
Luckily neither Alakazam nor Gengar get Earth Power, so that should work. That said, I'd be interested to see how hard a neutral hit from those two is on Alolan Muk simply because they both have such a varied movepool.

Either way, I think most singles teams will wind up carrying Alakazam/Gengar and Alolan Muk.

Oh wait, do you think Multiscale Extreme Speed Dragonite will make it into the game? If we can bring that forward from past gens then that's threat #1 easily. One of those can eat a fairy or ice move and with weakness policy equipped that's basically game over. It's a big threat even in the current meta if you use it right and Kanto won't have it's hard counters.
 

Lady Bow

Member
Nov 30, 2017
11,277
Luckily neither Alakazam nor Gengar get Earth Power, so that should work. That said, I'd be interested to see how hard a neutral hit from those two is on Alolan Muk simply because they both have such a varied movepool.

Either way, I think most singles teams will wind up carrying Alakazam/Gengar and Alolan Muk.

Oh wait, do you think Multiscale Extreme Speed Dragonite will make it into the game? If we can bring that forward from past gens then that's threat #1 easily. One of those can eat a fairy or ice move and with weakness policy equipped that's basically game over. It's a big threat even in the current meta if you use it right and Kanto won't have it's hard counters.
ES Multi Scale Dragonite would be a monster in the modern gen 1 meta. The only counter against it I can think of is Choice Scarf'd Cloyster with Icicle Spear. (to negate Multi Scale). Or stealth rocks already set up with Articuno. (faster base speed than Dragonite)
 

B-Dubs

That's some catch, that catch-22
General Manager
Oct 25, 2017
32,721
ES Multi Scale Dragonite would be a monster in the modern gen 1 meta. The only counter against it I can think of is Choice Scarf'd Cloyster with Icicle Spear. (to negate Multi Scale). Or stealth rocks set up with Articuno. (faster base speed than Dragonite)
And that's in 6v6, it could wreak even more havoc in doubles with a decent partner (a Starmie with boltbeam for example). I use one in the current doubles meta and you'd be shocked at how effective it is at blowing giant holes in opposing teams.

ES could probably deal some big damage to both of those before Dragonite gets taken out though.
 

Lady Bow

Member
Nov 30, 2017
11,277
And that's in 6v6, it could wreak even more havoc in doubles with a decent partner (a Starmie with boltbeam for example). I use one in the current doubles meta and you'd be shocked at how effective it is at blowing giant holes in opposing teams.

ES could probably deal some big damage to both of those before Dragonite gets taken out though.
Oh yea I remember wrecking shit in the XY days with ES Multi-Scale Dragonite with weakness policy. Was sooo good.

I just realized the perfect counter for Dragonite would be Clefable. He can't do shit against her and she could just set up cosmic power.
 

B-Dubs

That's some catch, that catch-22
General Manager
Oct 25, 2017
32,721
Oh yea I remember wrecking shit in the XY days with ES Multi-Scale Dragonite with weakness policy. Was sooo good.

I just realized the perfect counter for Dragonite would be Clefable. He can't do shit against her and she could just set up cosmic power.
Fire Punch and Extreme Speed coming off a 134 base attack stat (assuming no weakness policy in effect) could deal a ton of neutral damage. I'd be interested to see the numbers on that match up.
 

ShinobiBk

One Winged Slayer
Member
Dec 28, 2017
10,121
What is up with the Go Park?
Do you actually get to use them in the game or do they just chill in that Park area?
 

Deleted member 283

User requested account closure
Banned
Oct 25, 2017
3,288
Nothing will ever beat Xurkitree's running animation lol



Haha true. Spheal and Steenee are also iconic.

I knew the unused walking/running animations from Gen 7 were datamined ages ago, but I never actually looked at many of them. These are both amazing! xD

I also hope they introduce the sleeping animation when you're inactive:





jZL3R6i.gif

Ikr, they made two unique sleeping animations (and waking up animations) for every Pokemon

tumblr_oilurt8uzs1ttdkobo1_400.gif


hMGa4CA.gif





jK2Em4K.gif
Yes, please! God, these are amazing! Like, Oshawott taking off its scalchop and using it as a pillow? Alolan Raichu using its tail (+psychic powers) as a bed? All great stuff! Like seriously, the attention to detail/personalization of these animations are wonderful. Love it.
 
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gordofredito

Banned
Jan 16, 2018
2,992
last night I talked it to some of my non gaming friends who loved Pokemon when they were young and played the hell out of Pokemon Go. I told them Pkmn Let's Go Eevee/Pikachu was a re-imagining of Pokemon Yellow but with Pokemon Go-esque mechanics and they made this face of utter disgust. After showing them the trailer they told me it looked way better than it sounded but they would not buy a console for a prettier Pokemon Go.
I am honestly unsure now if they represent the majority of Pokemon Go players that this game is targetting or if they are a minority. I am 100% out and totally skipping it but I was honestly expecting a different reaction from these people
 
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Dark Cloud

Banned
Oct 27, 2017
61,087
I'm not doing the two joycons co-op by myself. To me it's lame. I don't need to make the game easier. If I truly have a second player then they can play. Other than that it's one player all the way.
 

Revolsin

Usage of alt-account.
Banned
Oct 27, 2017
4,373
The thing I'm started to look forward to is finally going back to a Pokemon game without shit cutscenes every 2 seconds. From all the footage I've seen, it seems to be a faithful reproduction, so we're talking barely any interruptions at all.

Thank God for that. They really knew how to murder the pacing with their horrid writing.
 

B-Dubs

That's some catch, that catch-22
General Manager
Oct 25, 2017
32,721
last night I talked it to some of my non gaming friends who loved Pokemon when they were younger and told them it was a re-imagining of Pokemon Yellow but with Pokemon Go-esque mechanics and they made this face of utter disgust. After showing them the trailer they told me it looked way better than it sounded but they would not buy a console for a prettier Pokemon Go.
I am honestly unsure now if they represent the majority of Pokemon Go players that this game is targetting or if they are a majority
It's not a prettier Pokemon GO though. It's a regular Pokemon game with the GO catching mechanic. It's pretty much the only difference so far.
 

gordofredito

Banned
Jan 16, 2018
2,992
The thing I'm started to look forward to is finally going back to a Pokemon game without shit cutscenes every 2 seconds. From all the footage I've seen, it seems to be a faithful reproduction.
while that is, hands down the worst and why I dislike Sun/Moon so much, no wild battles, no explanation on how to earn EXP and well, unsure how much of Pokemon Go's combat the game has, I would not say this is "going back to a Pokemon game at all"
It's not a prettier Pokemon GO though. It's a regular Pokemon game with the GO catching mechanic. It's pretty much the only difference so far.
While this was their impression after watching the trailer, I could not deny this. Since all I've heard from the game and read, suggest it is a Pokemon Yellow technically but with Pokemon Go mechanics. We don't even know how Pokemons will earn EXP. And we don't know if it will have CP, or candies to level up or what. We saw a fight but we didn't see it to a good extent. Were the moves random like in Pokemon Go?
I have not found info or evidence that suggests otherwise
 

B-Dubs

That's some catch, that catch-22
General Manager
Oct 25, 2017
32,721
while that is, hands down the worst and why I dislike Sun/Moon so much, no wild battles, no explanation on how to earn EXP and well, unsure how much of Pokemon Go's combat the game has, I would not say this is "going back to a Pokemon game at all"
We know that this doesn't have GO's combat mechanics! The video pretty clearly showed 4 moves and turn based combat.
 

Revolsin

Usage of alt-account.
Banned
Oct 27, 2017
4,373
while that is, hands down the worst and why I dislike Sun/Moon so much, no wild battles, no explanation on how to earn EXP and well, unsure how much of Pokemon Go's combat the game has, I would not say this is "going back to a Pokemon game at all"

It doesn't have Go's combat at all from the looks of the trainer battles, it's standard. No wild battles are fine by me because I put a repel on most of the time anyway.

I am curious about how we'll gain exp though, but if it's a less grindy and slow process than the main games then I can't complain.
 

B-Dubs

That's some catch, that catch-22
General Manager
Oct 25, 2017
32,721
While this was their impression after watching the trailer, I could not deny this. Since all I've heard from the game and read, suggest it is a Pokemon Yellow technically but with Pokemon Go mechanics. We don't even know how Pokemons will earn EXP. And we don't know if it will have CP, or candies to level up or what. We saw a fight but we didn't see it to a good extent. Were the moves random like in Pokemon Go?
I have not found info or evidence that suggests otherwise
We literally saw the moveset of a Pokemon in battle in the trailer, Bulbasaur, it had four moves it got from standard level-ups in the mainline games!

We also saw it had an actual level!

From what we can tell the game only has GO's capture mechanic. Anything else is baseless assumptions.
 

gordofredito

Banned
Jan 16, 2018
2,992
We literally saw the moveset of a Pokemon in battle in the trailer, Bulbasaur, it had four moves it got from standard level-ups in the mainline games!

We also saw it had an actual level!

From what we can tell the game only has GO's capture mechanic. Anything else is baseless assumptions.
I must've missed it. Watching the trailer now
Still super cautious and bummed, hoping E3 shows everything
 

Deleted member 2793

User requested account closure
Banned
Oct 25, 2017
15,368
I must've missed it. Watching the trailer now
Still super cautious and bummed, hoping E3 shows everything
It will be a barebones version of the combat for the actual game. I guess you'll get a lot more exp and stuff, considering this game will let you box (and therefore heal) all Pokémon at anytime, I doubt they will balance it to have competitive depth - if that's what you're looking for.
 
Oct 26, 2017
8,734
Just curious because I don't play Pokemon Go.

Is CP a better system than IVs? Because I'm reading the mechanics breakdown and it seems like CP is just as obtuse as IV, maybe even worse so since it homogenizes attack into just "attack" vs. IVs having both Attack and Sp. Attack.
 

Mory Dunz

Member
Oct 25, 2017
36,358
The thing I'm started to look forward to is finally going back to a Pokemon game without shit cutscenes every 2 seconds. From all the footage I've seen, it seems to be a faithful reproduction, so we're talking barely any interruptions at all.

Thank God for that. They really knew how to murder the pacing with their horrid writing.
oak's gonna call you every route.

"Did you know you can store pokemon in a...P....C. Yup, you can have more than Six pokemon. Cool right?? So how's life?"
 

Lady Bow

Member
Nov 30, 2017
11,277
We don't even know how Pokemons will earn EXP.

Same as every other Pokemon game. Battling Trainers and Catching Pokemon.

And we don't know if it will have CP, or candies to level up or what.

CP is only shown when catching Pokemon. (Most likely for GO players) CP has no relevance in battles. The only candy you'll be using to aid you are rare. (just like in Yellow)

Were the moves random like in Pokemon Go?

No.

I have not found info or evidence that suggests otherwise

 

B-Dubs

That's some catch, that catch-22
General Manager
Oct 25, 2017
32,721
Just curious because I don't play Pokemon Go.

Is CP a better system than IVs? Because I'm reading the mechanics breakdown and it seems like CP is just as obtuse as IV, maybe even worse so since it homogenizes attack into just "attack" vs. IVs having both Attack and Sp. Attack.
CP is basically just GO's level system. GO still has IVs.
 

Deleted member 2793

User requested account closure
Banned
Oct 25, 2017
15,368
IVs are not nearly as important as natures/EVs/abilities/hold items. Who knows what changes have been made to these mechanics. Theres going to have to be some changes to the battle/level mechanics to take into account a de-emphasis of random battles.
Isn't it confirmed that there are no hold items in this game?
 

Firestorm

Member
Oct 25, 2017
1,708
Vancouver, BC
I have no idea but damn that would suck a lot of fun out of competitive battling right there.
Who is going into Let's Go expecting an evolution for competitive battling? That's for 2019. Let's Go will be a good test of online capabilities but as far as "competitive" play goes, it's likely just going to be people who wanna try some RBY in pretty graphics. It'd be kinda cool if they bring back all the old mechanics but I somehow doubt they'll recreate those glitches.

Most of the community has already become resigned to the fact that they'll be stuck on USUM for another season. I hope Game Freak takes the extra time to trim some of the fat in the battle system and get the game to a good spot next year.
 

oofouchugh

Member
Oct 29, 2017
3,963
Night City
Who is going into Let's Go expecting an evolution for competitive battling? That's for 2019. Let's Go will be a good test of online capabilities but as far as "competitive" play goes, it's likely just going to be people who wanna try some RBY in pretty graphics. It'd be kinda cool if they bring back all the old mechanics but I somehow doubt they'll recreate those glitches.

Most of the community has already become resigned to the fact that they'll be stuck on USUM for another season. I hope Game Freak takes the extra time to trim some of the fat in the battle system and get the game to a good spot next year.

I'm just trying to find... something I can enjoy in these games I guess. Its definitely unlikely that this game will do anything for me but ya never know if the core system mechanics were left in. I really want to move on from USUM.
 

CarthOhNoes

Someone is plagiarizing this post
Member
Oct 25, 2017
2,181
People need to watch the GameXplain analysis video on YouTube. It goes into a LOT of detail on that trailer. As in, 25 minutes of almost frame by frame analysis.

Masuda has said (think in the Gamespot QA) that Pokemon will level up from capturing other Pokemon and beating trainer Pokemon in battle but that "the exp progression and levelling was not yet finalised" so they're still tweaking stuff basically.

The combat is 100% traditional mainline combat though we don't know how stats are being handled aside from it will be "simplified" from the IV and EV mess. Which is a good thing because IVs and EVs were completely stupid. Having complexity through mechanics which are totally hidden and basically NEVER explained in game isn't really "complex depth" it's bad design.

You can have depth and complexity with remarkably simple systems. Until we hear more we can do nothing but speculate.
 

oofouchugh

Member
Oct 29, 2017
3,963
Night City
The combat is 100% traditional mainline combat though we don't know how stats are being handled aside from it will be "simplified" from the IV and EV mess. Which is a good thing because IVs and EVs were completely stupid. Having complexity through mechanics which are totally hidden and basically NEVER explained in game isn't really "complex depth" it's bad design.

EVs and unique stat spreads are one of the core things that keep the game interesting and are the last thing from "a mess". The lack of communication and easy understanding is definitely an issue but thats a presentation problem. Competitive Pokemon without EVs would lose a lot of interesting depth, especially the VGC format. IVs definitely have always been a sketchy pain in the ass though.
 

lvl 99 Pixel

Member
Oct 25, 2017
44,639
Being limited by genetics in a videogame is rude. There should be a way to overcome that, even if it means training hours equivalent to a lot of breeding.
and none of that festival plaza shit to buy bottlecaps
 

LordByron28

Member
Nov 5, 2017
2,348
I'm thinking my team will be:
1. Alolan Muk
2. Alolan Ninetales
3. Eevee
4. Alolan Marowak
5. Starmie
6. Aerodactyl