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Which will you throw in the PC Storage first?

  • Pikachu

    Votes: 590 16.2%
  • Eevee

    Votes: 571 15.7%
  • Your hopes and dreams

    Votes: 2,083 57.4%
  • Jmon

    Votes: 387 10.7%

  • Total voters
    3,631

B-Dubs

That's some catch, that catch-22
On Break
Oct 25, 2017
32,776
you might want to have a specific one if you need to be slower or faster than a specific Pokemon in doubles, or you might want to minimize your attack IV such that you can deal with specific threats while taking minimal damage from confusion. IIRC an odd HP value will allow you to avoid dying from 2 stealth rock switch-ins as a Pokemon that's 4x weak to it
There's also getting a 0 Spd IV for anyone that uses Gyro Ball.
 

Deleted member 283

User requested account closure
Banned
Oct 25, 2017
3,288
IVs and breeding overall are a huge, unnecessary bummer. What a barrier for entry to the average fan who wants to play competitively.
The most annoying this is just the grind to play online period, honestly. That is, that stuff above Level 50 will be automatically reduced to Level 50, but if you're below that? Your level remains whatever it is. So you have to get to at least Level 50 to get online. Which doesn't sound that bad at first, 'cause what, it only takes a few minutes to get a Pokémon up that high if you grind the Elite Four or whatever, right? But when you want to try out a bunch of different stuff and see what works and what doesn't, having to get each one to Level 50 just to be able to use them at all gets tedious really, really, quickly. And that's without touching on stuff like EV training or breeding (for egg moves), which I don't think should actually go anywhere due to the diversity of builds and options they add for some many Pokémon that just isn't worth sacrificing at all just to make getting a competitive Pokémon a bit more speedy. Having those options and diversity matter so much more to me, especially when there's no way around grinding regardless.

Basically, no matter what they do, stuff like Pokémon Showdown will be better for trying stuff out and seeing what you like and don't like. Then once you find it, actually take the time to make it in the actual games and use it there. But testing stuff out on the main games themselves will never really be worth it for me, in comparison. Just too slow and tedious to make new team members and switch stuff out and get them ready for online, no matter what they do.
 

Professor Beef

Official ResetEra™ Chao Puncher
Member
Oct 25, 2017
22,501
The Digital World
IVs and breeding overall are a huge, unnecessary bummer. What a barrier for entry to the average fan who wants to play competitively.
lots of competitive play requires a large time investment, pokemon is hardly exempt

also as much as I loathe IVs, getting perfect IVs has never been easier and breeding legitimately takes less time than watching a youtube video
 

Gotdatmoney

Member
Oct 28, 2017
14,500
you might want to have a specific one if you need to be slower or faster than a specific Pokemon in doubles

True, this is valid in doubles.

or you might want to minimize your attack IV such that you can deal with specific threats while taking minimal damage from confusion.

This is true too.

_____________________

That said, both of the above scenarios could be handled with EVs. The current mechanics of the game have IVs for some specific things but imo those situations don't necessitate the mechanic. Especially given you can control most of these things with EVs. Need to be slower than your doubles partner, invest the EVs to necessitate. Confusion wise, you'd lose fine tuning there but largely no mechanic change is going to yield a 100% identical meta game but one without IVs wouldn't have a profound impact on the games imo.

IIRC an odd HP value will allow you to avoid dying from 2 stealth rock switch-ins as a Pokemon that's 4x weak to it

None issue, just use your last 4 of 6 EVs to make your HP odd if necessary.

This is all pipe dreams since IVs aren't going anywhere obviously.
 
Oct 27, 2017
42,700
IVs and breeding overall are a huge, unnecessary bummer. What a barrier for entry to the average fan who wants to play competitively.

I think it's more that the game largely doesn't tell you the outcomes. It's like if the SMT games didn't tell you the result of fusion beforehand or hid which monsters could be fused. They need to stop with the whole "I don't know how this got here!" and just show you egg groups on stat screens and the egg moves from breeding two pokemon. Gamefreak overall needs to stop with the nonsense hiding/obfuscation of hidden stats and info and just show it like every other RPG out there. If they're afraid people will be overwhelmed have them require you to get a pokedex upgrade or something. Have it be an optional gear feature. Have them being be an advanced stats screen you can toggle on/off. There are too many things that require you to look outside the game to figure out, and despite having gens to fix it, they've only been adding in breadcrumbs of in-game info
 

Disclaimer

Member
Oct 25, 2017
11,532
This whole thing started with a discussion on breeding in LGE/LGP. That's what we are discussing, also the bank doesn't appear to be supported. If the teams I've designed are changed fundamentally by a mechanic overhaul, or cannot be imported from the bank, then I functionally lose my Pokémon.

My mistake. Yes, loss of access to bank for LGPE would be bad, although they do need to curb hacked pokemon somehow.
 

Sandfox

Member
Oct 25, 2017
24,743
I think it's more that the game largely doesn't tell you the outcomes. It's like if the SMT games didn't tell you the result of fusion beforehand or hid which monsters could be fused. They need to stop with the whole "I don't know how this got here!" and just show you egg groups on stat screens and the egg moves from breeding two pokemon. Gamefreak overall needs to stop with the nonsense hiding/obfuscation of hidden stats and info and just show it like every other RPG out there. If they're afraid people will be overwhelmed have them require you to get a pokedex upgrade or something. Have it be an optional gear feature. Have them being be an advanced stats screen you can toggle on/off. There are too many things that require you to look outside the game to figure out, and despite having gens to fix it, they've only been adding in breadcrumbs of in-game info
The games tell you all that stuff outside of egg moves.
 

Deleted member 14313

User requested account closure
Banned
Oct 27, 2017
1,622
My mistake. Yes, loss of access to bank for LGPE would be bad, although they do need to curb hacked pokemon somehow.
They cannot curb hacked Pokémon. Switch is already wide open. PKHeX will be updated to support LGE/P within a few weeks of release. I do agree they need to stop illegal (that is to say Pokémon with data that is unobtainable) Pokémon from tournaments and online battling and trading but hacked Pokémon that have identical data to legitimate Pokémon can only be stopped if the console the game is on isn't hacked.
 

ArchedThunder

Uncle Beerus
Member
Oct 25, 2017
19,068
I'm really hoping these games do have Bank functionality and that the comment about being able to transfer Kanto Pokemon to the game from Go was just them referencing you only being able to transfer those before beating the game, and then after you can transfer others.
 

Clefargle

One Winged Slayer
Member
Oct 25, 2017
14,124
Limburg
I'm really hoping these games do have Bank functionality and that the comment about being able to transfer Kanto Pokemon to the game from Go was just them referencing you only being able to transfer those before beating the game, and then after you can transfer others.

We have zero reason to think Bank functionality will be there for this game. I wish it weren't so
 

Neonep

Member
Oct 25, 2017
5,755
They need to clarify a few more things before I decide if I want this game such as how do you level up your pokemon amongst other things.
 

Sandfox

Member
Oct 25, 2017
24,743
I'm really hoping these games do have Bank functionality and that the comment about being able to transfer Kanto Pokemon to the game from Go was just them referencing you only being able to transfer those before beating the game, and then after you can transfer others.
I wouldn't expect them to update Bank before gen 8.
 
Oct 25, 2017
6,086
Even if Bank were compatible, I'm pretty sure only the 152 and Alolan Forms are the only Pokémon programmed into the game. So you'd only be able to transfer Kantonian Pokémon into it.
 

ArchedThunder

Uncle Beerus
Member
Oct 25, 2017
19,068
Even if Bank were compatible, I'm pretty sure only the 152 and Alolan Forms are the only Pokémon programmed into the game. So you'd only be able to transfer Kantonian Pokémon into it.
We don't know, keep in mind the models and animations for all of the other Pokemon are already done, so if Bank functionality is there I would imagine you could transfer any Pokemon.
 

GiantBreadbug

Banned
Oct 25, 2017
3,992
We don't know, keep in mind the models and animations for all of the other Pokemon are already done, so if Bank functionality is there I would imagine you could transfer any Pokemon.

I think the problem is actually having the Pokemon workable out in the overworld. Just because the animations for every Pokemon are done, that doesn't mean they've been prepped to interact with the geometry of the overworld in any way, let alone with the player character (if Onix is an indication of the fact that larger Pokemon are ridden rather than having them follow). If they plan on letting you bring forward the remaining ~700 Pokemon, they're going to have to do a lot of work to get those models consistent with what the ones they've already prepped are doing. Especially for the larger Pokemon since it seems they're of proper scale in the overworld now.
 

JakeNoseIt

Catch My Drift
Verified
Oct 27, 2017
4,536
I'm guessing that Bank compatibility won't come until the 2019 game. The app will come out on Switch then and you'll be able to go from Let's Go to the 2019 games using some kind of poke transporter like for the (was it DS or virtual console?) games.

Edit: Also, this feels bad guys. I've never thought of myself as a gen 1 phanatic or anything like that, but I'm playing an edited version of Ultra Sun with every gen of pokemon in it and...well... I'm filling my team up with gen 1 mon! What's wrong with me?!? I'm just curious to see if this Sandshrew can be good!
 
Oct 25, 2017
6,086
We don't know, keep in mind the models and animations for all of the other Pokemon are already done, so if Bank functionality is there I would imagine you could transfer any Pokemon.
My concern is that the other Pokémon simply don't exist within the confines of LG. The heavy emphasis on Gen 1 ONLY (even to the point of blocking transfers of non-Gen 1 Pokémon from Go) implies to me that only those Pokémon have been implemented into the game, not only practically, but also at a programming level.
 

Lady Bow

Member
Nov 30, 2017
11,298
The heavy emphasis on Gen 1 ONLY (even to the point of blocking transfers of non-Gen 1 Pokémon from Go) implies to me that only those Pokémon have been implemented into the game, not only practically, but also at a programming level.
Let me reassure you that they would never ever ever ever hardcode only 152 Pokemon into the game, from a programming perspective. They need their behind the scenes stuff flexible. They could add 700 Pokemon to LGPE easily. (if they wanted to)
 
Oct 25, 2017
6,086
Let me reassure you that they would never ever ever ever hardcode only 152 Pokemon into the game, from a programming perspective. They need their behind the scenes stuff flexible. They could add 700 Pokemon to LGPE easily. (if they wanted to)
I'm not saying there's only space for the 152, just that the other 650 haven't been implemented in any functional way.
 

ArchedThunder

Uncle Beerus
Member
Oct 25, 2017
19,068
My concern is that the other Pokémon simply don't exist within the confines of LG. The heavy emphasis on Gen 1 ONLY (even to the point of blocking transfers of non-Gen 1 Pokémon from Go) implies to me that only those Pokémon have been implemented into the game, not only practically, but also at a programming level.
Again, like I said, we don't know if the Gen 1 only transfers is only for the main game or not. It could allow any transfer after beating the E4.
 

B-Dubs

That's some catch, that catch-22
On Break
Oct 25, 2017
32,776
I'm not saying there's only space for the 152, just that the other 650 haven't been implemented in any functional way.
Except we know they've already implemented more than the original 150. There's Alolan forms and a brand-new Pokemon! We were told this.

Frankly, we know very little about the game right now and people have been panicking over false information in regards to things we do know about. E3 is in like a week or so, we'll find out more then.
 

lvl 99 Pixel

Member
Oct 25, 2017
44,705
Updating how different moves look might be taking them longer than expected. Gen1 has at least 165 moves, if its limited exactly to what the original had. The total for the most up to date count is 728, with an extra 35 z-moves (some of these desperately need improving on the animation side). A lot of them are simple, but its still being redone as evidenced by some of the animations in the trailer looking more polished like thunderbolt and explosion (?)
 

ArchedThunder

Uncle Beerus
Member
Oct 25, 2017
19,068
Updating how different moves look might be taking them longer than expected. Gen1 has at least 165 moves, if its limited exactly to what the original had. The total for the most up to date count is 728, with an extra 35 z-moves (some of these desperately need improving on the animation side). A lot of them are simple, but its still being redone as evidenced by some of the animations in the trailer looking more polished like thunderbolt and explosion (?)
They already showed Shell Smash in the trailer, that's a Gen V move.
 

ASTROID2

One Winged Slayer
Member
Oct 25, 2017
1,019
I wonder if false swipe will be in this game. Since it seems it would have no purpose.
 

ASTROID2

One Winged Slayer
Member
Oct 25, 2017
1,019
I think the problem is actually having the Pokemon workable out in the overworld. Just because the animations for every Pokemon are done, that doesn't mean they've been prepped to interact with the geometry of the overworld in any way, let alone with the player character (if Onix is an indication of the fact that larger Pokemon are ridden rather than having them follow). If they plan on letting you bring forward the remaining ~700 Pokemon, they're going to have to do a lot of work to get those models consistent with what the ones they've already prepped are doing. Especially for the larger Pokemon since it seems they're of proper scale in the overworld now.
Thats why I think they brought Pokemon following back for this game. I don't think its feasible to do it for every single Pokemon. They'll remove it again from the 2019 game.
 

Serebii

Serebii.net Webmaster
Verified
Oct 24, 2017
13,126
So Joe what's your opinion on these new games?
If we didn't know Gen 8 was coming next year, I'd probably be jumping in with the doom & gloom. However, seeing as how my nephew struggled to get into Gen 6/7 (to the point I wrote this for NintendoLife http://www.nintendolife.com/news/20...kemon_main_series_could_learn_from_each_other, even suggested catching Pokémon like in GO, though I wanted wild battles still), I see it as a necessary evil to increase the userbase as even though people bash Game Freak for having such a view, kids do have lower attention spans and even some lower capabilities than when we were young.

As long as the casualisation doesn't invade the core core series and remains in the Let's Go core series, I'm happy.
 

Zarzolaon

Member
Mar 16, 2018
2,282
OH
The fact that this is being treated like such a departure from the norm makes me wonder why they didn't try getting rid of turned-based combat.

EDIT: Or maybe they did consider it, but I want to know details if so.