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heisenbrg

Member
Jan 23, 2018
156
Großfrostheim
New numbers:

Saturday Morning RPG sold 9,300 copies on Switch, LRG expected only 6,000.

CSH sold 5k per platform (PS4 and Vita) which was less than LRG expected. "Didn't make a super strong case for preorders on PlayStation".

I'm mostly a Nintendo gamer and super happy about the pre order situation with Switch games but i think it's sad that a pre order of 5,000 copies don't show that people also want pre orders of PlayStation games.

I still think pre orders are fair to everyone. Everyone can get of copy of the game they want and LRG can sell more copies of games. I just wished LRG would just do pre orders for every game.

https://twitter.com/LimitedRunJosh/status/1005693025937444864
 
Oct 26, 2017
945
New numbers:

Saturday Morning RPG sold 9,300 copies on Switch, LRG expected only 6,000.

CSH sold 5k per platform (PS4 and Vita) which was less than LRG expected. "Didn't make a super strong case for preorders on PlayStation".

I'm mostly a Nintendo gamer and super happy about the pre order situation with Switch games but i think it's sad that a pre order of 5,000 copies don't show that people also want pre orders of PlayStation games.

I still think pre orders are fair to everyone. Everyone can get of copy of the game they want and LRG can sell more copies of games. I just wished LRG would just do pre orders for every game.

https://twitter.com/LimitedRunJosh/status/1005693025937444864

The reason why open preorders don't mean much here is because the print number they were going to go with originally was around the same number as the preorder one. Not being able to beat out a set number doesn't make a strong case for preorders, especially when they can guarantee that set number and open preorders may end up being lower than their guarantee.
 

Semoreh

Member
Oct 28, 2017
525
France
Problem is with these numbers is we never know for sure if they include the CEs or not :x

am i the only person that if i buy a CE i strip the contents out of the box and then the box goes in a big box on top of my wardrobe where it's out of the way?

Doesn't it defeat the point of buying CEs in the first place ? ^^

The reason why open preorders don't mean much here is because the print number they were going to go with originally was around the same number as the preorder one. Not being able to beat out a set number doesn't make a strong case for preorders, especially when they can guarantee that set number and open preorders may end up being lower than their guarantee.

Altough you also have to take into account the fact there is less complaining, which is valuable in a way :)
 
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Kresnik

Member
Oct 26, 2017
2,972
I'm happy with no open pre-orders for Vita games tbh. Only time I've ever failed to get a game I've wanted was Oddworld New 'n' Tasty (which I eventually got from eBay).
 

Semoreh

Member
Oct 28, 2017
525
France
I'm sure they are include the CE. LRG always wrote on Twitter that the numbers are inclusive the CE if someone asked.

Oki ! That would make a 2000 standard units on the PS4 and 3000 on Vita. Not great, but that's life.

Hellblade sounds compromised indeed... hopefully Microsoft opens himself to limited prints some day. I'm not an Xbox player but I'm considering getting one for cheap to play the exclusives.
 

emb

Member
Oct 28, 2017
642
Almost forgot all about ordering Slime San in all the E3 chaos.

Anyway, looking forward to the LRG conference this week. Will be the only I can watch without worrying about if the a bunch of the games will end up trapped as digital only.
 
Oct 26, 2017
945


So it seems that having open preorders just made people ignore the release. 5k each would mean that Vita did about 3k and PS4 did about 2k for SEs. I can see why they wouldn't want to have open preorders for anything but Switch games if that's all a sought after release is capable of.
 

Curler

Member
Oct 26, 2017
15,603


So it seems that having open preorders just made people ignore the release. 5k each would mean that Vita did about 3k and PS4 did about 2k for SEs. I can see why they wouldn't want to have open preorders for anything but Switch games if that's all a sought after release is capable of.


That's pretty funny. Like if you really want it, get it! I'm guessing these were people who only wanted to: scalp, buynit JUST because rare, or were planning on getting it later because "easy to find cause open pre-order".

None of Gaijinworks stuff were easy to find after their few week long orders ended.
 

Olengie

Member
Oct 25, 2017
3,377
I'm under the impression they could've sold more if it was one of their regular drops.

People will still be looking for the physical release after this anyway. lol. Same thing happened with Shovel Knight Vita and I see people ask for a reprint that will likely not happen.
 

werezompire

Zeboyd Games
Verified
Oct 26, 2017
11,357


So it seems that having open preorders just made people ignore the release. 5k each would mean that Vita did about 3k and PS4 did about 2k for SEs. I can see why they wouldn't want to have open preorders for anything but Switch games if that's all a sought after release is capable of.


Your number guesses are inaccurate.

PS4 CE + PS4 regular is about 5k
Vita CE + Vita regular is about 5k

More regular editions were purchased than CE. This is true for both PS4 & Vita.

Chances are we would have sold more if we hadn't done open preorders, but I don't regret the decision.
 
Oct 26, 2017
945
Your number guesses are inaccurate.

PS4 CE + PS4 regular is about 5k
Vita CE + Vita regular is about 5k

More regular editions were purchased than CE. This is true for both PS4 & Vita.

Chances are we would have sold more if we hadn't done open preorders, but I don't regret the decision.

What would be inaccurate about it, unless the number of CEs for PS4 wasn't 3k? By SE I meant standard edition, which going off the numbers given would put Vita at roughly 3k (2k CE) and PS4 at 2k (3k CE).
 

Olengie

Member
Oct 25, 2017
3,377
Your number guesses are inaccurate.

PS4 CE + PS4 regular is about 5k
Vita CE + Vita regular is about 5k

More regular editions were purchased than CE. This is true for both PS4 & Vita.

Chances are we would have sold more if we hadn't done open preorders, but I don't regret the decision.
It is still great numbers
 

Curler

Member
Oct 26, 2017
15,603
People will still be looking for the physical release after this anyway. lol. Same thing happened with Shovel Knight Vita and I see people ask for a reprint that will likely not happen.

The Shovel Knight booth at PAX Prime last year actually had them. I remember hearing about the small print run (Kickstarter only at the time, I think?) and nabbed one while I could (only had the WiiU version at the time, cause Amiibo).
 

Olengie

Member
Oct 25, 2017
3,377
The Shovel Knight booth at PAX Prime last year actually had them. I remember hearing about the small print run (Kickstarter only at the time, I think?) and nabbed one while I could (only had the WiiU version at the time, cause Amiibo).
It was on fangamer I believe. And they had extras that eventuallu dried up last year
 

heisenbrg

Member
Jan 23, 2018
156
Großfrostheim
That's pretty funny. Like if you really want it, get it! I'm guessing these were people who only wanted to: scalp, buynit JUST because rare, or were planning on getting it later because "easy to find cause open pre-order".

I totally agree on that. People only want a investment in games, are selfish. They should invest in the stock market if they want money. LRG is a shop where i can have my boxed games for my collection. So i don't care if 5k or 13k other people (or 100k) have the same game.

More units sold means more boxed retail games for me and no "download only" future.

I only ordered CSH because it was a pre order and i could combined it with pre orders of other Switch games.
 

Semoreh

Member
Oct 28, 2017
525
France
What surprises me is that apparently some people preordered 100 SMRPG to profit but didn't do the same with CSH when it was as likely to be profitable.

I've already said too much.

*throws smoke bomb down

Noooo, don't be like that T_T
(Glad you're mostly happy with the sales though ! =) )
For us who are interested in the runs' size (I'm tending a list on a French website) the biggest downside of preorders is the opacity of the final numbers. To this day we have no figures for Flinthook and Mercenary Kings on the Switch, and when we have some they aren't very precise (Thimbleweed Park, hell : even Skullgirls ! LRG never tells if they had to print additionnal units to round the figure to the nearest thousand).

How could it be that CSH sold around 5k for each console (which would mean 2k standard editions for the PS4 and 3k for the Vita) and at the same time more SE than CE would have been sold on both consoles ? That should make the PS4 at least 6k since there were 3000 Collector Editions. Unless there's a PAX extra that has been printed, or they are going to "round up" the figures ?

I need to get on one of these AMA some day because we need to fill the blanks. It's no top secret or is it ? ^^'
 

heisenbrg

Member
Jan 23, 2018
156
Großfrostheim
the biggest downside of preorders is the opacity of the final numbers. To this day we have no figures for Flinthook and Mercenary Kings on the Switch, and when we have some they aren't very precise (Thimbleweed Park, hell
LRG or Josh from LRG always answer on twitter about sales of Switch games. Flinthook and Mercenary Kings 10k each and Thimbleweed Park 14k both are inclusive the CE:
https://twitter.com/i/web/status/997678397152284672

LRG never tells if they had to print additionnal units to round the figure to the nearest thousand

Yes, they have to do that:
https://twitter.com/LimitedRunJosh/status/1005693025937444864
They sold 9,300 copies of Saturday Morning RPG but have to order 10,000 from Nintendo. The other 700 will be for replacements and the rest of them will maybe sold on conventions and in the january sale.
 

werezompire

Zeboyd Games
Verified
Oct 26, 2017
11,357
How could it be that CSH sold around 5k for each console (which would mean 2k standard editions for the PS4 and 3k for the Vita) and at the same time more SE than CE would have been sold on both consoles ? That should make the PS4 at least 6k since there were 3000 Collector Editions. Unless there's a PAX extra that has been printed, or they are going to "round up" the figures ?

CSH sold about 5k on PS4 physical & about 5k on Vita physical. The regular editions sold more than the CEs. Any speculation beyond that is just that - speculation.
 

fiendcode

Member
Oct 26, 2017
24,925
LRG or Josh from LRG always answer on twitter about sales of Switch games. Flinthook and Mercenary Kings 10k each and Thimbleweed Park 14k both are inclusive the CE:
https://twitter.com/i/web/status/997678397152284672

Yes, they have to do that:
https://twitter.com/LimitedRunJosh/status/1005693025937444864
They sold 9,300 copies of Saturday Morning RPG but have to order 10,000 from Nintendo. The other 700 will be for replacements and the rest of them will maybe sold on conventions and in the january sale.
Is 10k the minimum order on Switch? That seems high given it was 6k on 3DS and Wii U?
 

heisenbrg

Member
Jan 23, 2018
156
Großfrostheim
Is 10k the minimum order on Switch? That seems high given it was 6k on 3DS and Wii U?
No, it's not. I don't think LRG would have startet selling Switch games if they always had to order 10,000 copies.

Super Rare Games ordered 3k of their third Switch game recently. So i think (but i don't know) the minimum should be 1k or maybe 2k. At least it is 3k because of the third game from Super Rare Games.
 

Clive

Member
Oct 25, 2017
5,094
Is 10k the minimum order on Switch? That seems high given it was 6k on 3DS and Wii U?
The tweet the post links to actually explains it. They need to round it up to the nearest thousand.

Hope Hellblade isn't dead for a physical release given the news on the Xbox conference that the dev is now a first party Microsoft studio. I'm pretty sure MS allowed for a physical print from a third party of Ori and Halo Wars 2 on PC at least.
 

ragnar14

Member
Oct 28, 2017
931
Vancouver
None of Gaijinworks stuff were easy to find after their few week long orders ended.
Well, until Summon Night 6. Unless you specifically need a shipping box with blue tissue paper.
I think the biggest contributing factor on game scalpability is, is the game great? From everything I hear and know, CSH is. If I was a scalper I would've ordered a dozen copies.
 

Semoreh

Member
Oct 28, 2017
525
France
LRG or Josh from LRG always answer on twitter about sales of Switch games. Flinthook and Mercenary Kings 10k each and Thimbleweed Park 14k both are inclusive the CE:
https://twitter.com/i/web/status/997678397152284672

Totally missed that tweet, thanks Heisenbrg ! OP too apparently, since the quantities are not specified on the front page of the topic either. Now an update is possible :D

Thimbleweed Park Switch : 3000 CE, 11000 SE
Flinthook and Mercenary Kings Switch : 3000 CE, 7000 SE
Saturday Morning RPG Switch : 2500 CE, 7500 SE

The last remaining preorder figures I'm unsure about :

Ys Origin Vita : they said they had to reorder games because the preorder sales (6575 total including CE) were slightly higher than expected, but we don't know how many they reordered.
http://www.mightyrabbitstudios.com/limitedrunforums/viewtopic.php?f=2&t=2850

Pixeljunk Monsters PC : afaik the numbers haven't been stated.
Pixeljunk Monsters PS4-Switch : we know there's a total of 7000 units, but the breakdown is unclear (https://twitter.com/LimitedRunJosh/status/1002917871750696960). Especially if they had to round up the Switch count to the nearest thousand.

Cosmic Star Heroine PS4 : with all due respect, Werezompire is maintaining a weird mathematical inconsistency regarding the breackdown between CEs and SEs :3

Disagree. The switch market is a lot stronger than PS4/ vita based on price of the switch game already sold on eBay

Less profitable, probably, but there's still easy money to be made. I guess they don't have unlimited funds, so they choose the one with the best ROI.
 
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Samuray

Member
Nov 21, 2017
413
Hamburg, Germany
CSH sold about 5k on PS4 physical & about 5k on Vita physical. The regular editions sold more than the CEs. Any speculation beyond that is just that - speculation.


It basically suggests that the Collector's Edition number was reduced in favor of standard editions. Or not, hell, I have no idea. :D Would be nice to know for sure one day, though.

On an unrelated matter, I too am really really hoping "Hellblade" will make it to disc somehow. Ilm pretty much done with digital purchases, especially higher priced ones. So I'll wait, just as I have with "Yakuza 5"....
 

Kresnik

Member
Oct 26, 2017
2,972
What surprises me is that apparently some people preordered 100 SMRPG to profit but didn't do the same with CSH when it was as likely to be profitable.

Was it to be profitable? Pretty sure LRG were pushing hard that SMRPG needed to do well on Switch for there to be a sequel. I received like 3 e-mails about it lol. Didn't see CSH get the same push.



So it seems that having open preorders just made people ignore the release. 5k each would mean that Vita did about 3k and PS4 did about 2k for SEs. I can see why they wouldn't want to have open preorders for anything but Switch games if that's all a sought after release is capable of.


Decent. Surprised Vita did so close to PS4.

Excited for the LRG conference! Fata Morgana finally gonna be revealed (I know it's gonna be for Switch/PS4 too, but still grabbing that Vita version)