When something like this comes down the pipeline, it is almost guaranteed that those who want something to complain about will get first word... And they have here.
When it comes to FPP in 2077, it only makes sense... If you are going for a more in-depth realistic feel to augmentation.
Think about this... If the player doesn't have any augmentations then they will have a normal FPP screen with their gun down at the bottom. Now... Send the player to get some eye augmentations, and you can add the extra added UI to their screen and it just feels more like you got eye augments as to where TPP it would not.
It doesn't really make sense to add the new UI to the screen in TPP, since you aren't actually viewing through the character.
The TPP fans already got ran off reddit and the discord, people are constantly attacking them for voicing their opinions on why they prefer tpp, the official forums are about the only place left that they are holding out and haven't been drowned out by people constantly attacking them for voicing their opinion on why they prefer tpp.
Regarding the augments it doesn't really hold water imo.
There are plenty of games that have your view being "augmented" through game mechanics and do it just fine in a third person view. Having it be first person vs third makes no difference in terms of UI And the information you want to display to the user, the only difference is on one view you "see your characters backside" and the other you don't, that's literally it.
The Witcher 3 had you drinking potions that let you see better at night and other things that impact your view mechanics like the witcher senses that let you track things, worked fine in third person. Detroit: Become Human has you playing as an android and you are constantly using your robotic view to find things in scenes and pull up information a la Robocop and such, 3rd person view as well.
I don't know how they've done it exactly in Cyberpunk, but I assume it's elements like you being able to "track" people or see information over npc's heads (IE names/social information), basically think of the scene in T2 or Robocop where you're seeing the "robots" view, that kind of thing can easily be shown through third person just as well as first person if they wanted to allow it. It's not something that "must" be done in first person for technical reasons.
One scene they talked about in Cyberpunk was where a guy pulls out your eye and you see the world from the eyes perspective, that kind of thing can be switched to when it happens, basically a first person "cutscene" that kicks in if you are playing in third person. This kind of thing has been done before in tpp games, in Detroit even there's a scene that switches from third to first person view so you see the scene from that viewpoint for narrative reasons and it worked fine, then switched back to third person afterwards.