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SaiyanRaoh

Banned
Oct 25, 2017
267
New York
Can anyone else confirm this. I tried to purchase the first Forza Horizon on 360 but I don't have the option to. I go into "See Price" and then I see "Buy". Once I do that, I get error saying its not available in my region. Why would it show up on the store if that's true? I'm in the US if that helps.
I tried again on Windows and I don't even see a price. Is this just me or can anyone else not buy?
 

RivalGT

Member
Dec 13, 2017
6,404
Can anyone else confirm this. I tried to purchase the first Forza Horizon on 360 but I don't have the option to. I go into "See Price" and then I see "Buy". Once I do that, I get error saying its not available in my region. Why would it show up on the store if that's true? I'm in the US if that helps.
I tried again on Windows and I don't even see a price. Is this just me or can anyone else not buy?
The game has been delisted, only way to play is with a physical version of the game. The DLC for it has also been delisted, so if you dont own it already, then you wont be able to get it anymore. The game is X enhanced, so if you really want to play it, physical version is the only way.
 
Oct 27, 2017
3,050
Really the only downside of the 4K enhancements is that the games are still 30fps.

locked ones anyway

unlocked games like EDF2017 get brute forced to mostly hold 60fps. A game with that much shit on the screen at what looks to be close to 60fps is quite the site.

Did it even have any worthwhile DLC?

some arena fights iirc

They might be fun if they get all weird like the ones in the original nier.
 

Okii

Banned
Oct 25, 2017
3,189
Is Doom good on the X? I have it on Switch but would like a higher quality version to play at home.

It looks incredible, super clean image quality and rock solid 60FPS. Here's the one screenshot I took of it, it's not uncompressed but it still looks nice.

8501550a-6c42-4480-80hrsi2.png
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
Really? Damn.

Maybe Dark1x could offer some input here? PS4 Pro vs Xbox One X for Dying Light: The Following: Enhanced edition.
Yeah, I believe Dying Light is worse on Pro with boost mode enabled and on (possibly) Xbox One X since it causes this issue to appear more regularly. It's likely a double buffered game which means it'll jump to 60fps when it can hit that target.

I'm not actually sure if the Xbox version has this same issue but I recall reading impressions suggesting that it might. Need to test it myself. Approach with caution.
 

gabdeg

Member
Oct 26, 2017
5,970
🐝
Not surprised it's a quick and dirty port.
If anything them putting in checkerboard rending shows that they did put some work towards a nice 4K presentation. If it was truly a quick and dirty port it would be 1080p upscale again. Which would look way worse. In motion and at an average sitting distance this should look good on a 4k tv.
 

VinFTW

Member
Oct 25, 2017
6,470
Yeah, I believe Dying Light is worse on Pro with boost mode enabled and on (possibly) Xbox One X since it causes this issue to appear more regularly. It's likely a double buffered game which means it'll jump to 60fps when it can hit that target.

I'm not actually sure if the Xbox version has this same issue but I recall reading impressions suggesting that it might. Need to test it myself. Approach with caution.
Argh, that's frustrating.

It seems like good content. Not even sure if my PC could handle it. I guess I'll have to check that option out.
 

Deleted member 9857

user requested account closure
Banned
Oct 26, 2017
2,977
didn't The Witness used to be listed on the X Enhanced games page as coming soon? it's no longer there at all :-/
 

linnus

Member
Oct 25, 2017
366
I just bought The Surge and I'm not able to play it on Quality mode. I get stuck on a "restart for settings to take effect" loop and the game never starts.

https://imgur.com/Vn1Yy52

I've tried power cycling my One X many times (as suggested on their support foruns), redownloaded the game, installed it both on internal and external drives... and nothing.

I'm able to start on performance mode fine (with a fresh save file), but when I change to quality mode the game breaks to this loop.
 

Deleted member 12635

User requested account closure
Banned
Oct 27, 2017
6,198
Germany
I just bought The Surge and I'm not able to play it on Quality mode. I get stuck on a "restart for settings to take effect" loop and the game never starts.

https://imgur.com/Vn1Yy52

I've tried power cycling my One X many times (as suggested on their support foruns), redownloaded the game, installed it both on internal and external drives... and nothing.

I'm able to start on performance mode fine (with a fresh save file), but when I change to quality mode the game breaks to this loop.
Weird ...
 

Liabe Brave

Professionally Enhanced
Member
Oct 27, 2017
1,672
Now's probably as good of a time as any to post this. To date, the Xbox One X now brings enhancements to 138 Xbox One titles, 17 Xbox 360 games, and 32 OG Xbox games. That's 187 titles in 220 days!

For reference, the PlayStation 4 Pro has 331 titles, with 80 of those being VR games (thanks Liabe Brave for maintaining the "sister" thread!), in 646 days.
Note that the numbers aren't quite directly comparable. I try to avoid counting titles based solely on developer statements, instead waiting for verification from myself or analysis on the web. So in fact there's another 60+ games listed in my OP that aren't counted. This approach isn't superior, just different...but it does mean you have to do some extra calculation to make a comparison.

Since I also keep a changelog, I can actually approximate how many games with Pro support there were at any particular point. It seems at 220 days the number was almost exactly the same as One X, 187 games give or take a few. Very strange coincidence!

It runs at 1782p after the recent patch.
Just a slight correction, Rainbow Six Siege is actually 1728c on One X. The game uses checkerboard rendering on all consoles (it was the first commercially released game to do so).
 

VG Tech

Member
Oct 28, 2017
45
Just a slight correction, Rainbow Six Siege is actually 1728c on One X. The game uses checkerboard rendering on all consoles (it was the first commercially released game to do so).

Rainbow Six Siege doesn't seem to be using checkerboard rendering anymore. Now they appear to be using a different temporal reconstruction technique.
 

Liabe Brave

Professionally Enhanced
Member
Oct 27, 2017
1,672
Rainbow Six Siege doesn't seem to be using checkerboard rendering anymore. Now they appear to be using a different temporal reconstruction technique.
What have you seen that makes you think it's definitely different? They've explicitly said they're using 50% render scaling, and most other reconstruction techniques don't start from that base. (Of course, that doesn't mean they couldn't.) And does this change include the standard consoles too, or just the premium ones?
 

VG Tech

Member
Oct 28, 2017
45
What have you seen that makes you think it's definitely different? They've explicitly said they're using 50% render scaling, and most other reconstruction techniques don't start from that base. (Of course, that doesn't mean they couldn't.) And does this change include the standard consoles too, or just the premium ones?

Pixel counting after fast motion on the PS4 Pro and Xbox One X gives a pixel count of approximately 1810x1018 and 2172x1221 respectively and once there's no motion the game can then show a pixel count of 2560x1440 and 3072x1728 respectively. I've also seen no checkerboard rendering artifacts and the artifacts were very noticeable originally. I have some frames that you can pixel count in my video here.

This change seems to extend to the base consoles too.
 

ResidentDante

Member
Nov 2, 2017
1,076
Oslo, Norway
Just received my LG 27UK650 monitor yesterday and finally got to play some 4K with HDR (my TV is 4K only), plus the screen has 5ms input lag and freesync too.

HDR in AC origins and FM7 was glorious, Far Cry 5 looked a bit overdone imo. Weirdly enough FH3 looked a bit grey in everything other than the behind car view, which is the one I like for that game anyhow. Witcher 3 and Gears 4 looks stunning, loved the half n half screen HDR option in Gears 4, what a wonderful way to show it to friends etc.

Cool to test Wolfenstein 2 with locked 4K too and let the freesync so it's thing. Awesome stuff all round!
 
Last edited:

Mhaz

Banned
Oct 27, 2017
227
Quick question.

I'm thinking about picking up a One X. Does it do supersampling for 1080p display users like the Pro?

Also, does it have anything like Boost mode on the Pro, for games that don't have official enhancements?
 

X1 Two

Banned
Oct 26, 2017
3,023
Quick question.

I'm thinking about picking up a One X. Does it do supersampling for 1080p display users like the Pro?

Also, does it have anything like Boost mode on the Pro, for games that don't have official enhancements?

Downsampling, yes. Boost mode, no, because all games are enhanced. So boost mode is always on, so to speak.
 

StuBurns

Self Requested Ban
Banned
Nov 12, 2017
7,273
Quick question.

I'm thinking about picking up a One X. Does it do supersampling for 1080p display users like the Pro?

Also, does it have anything like Boost mode on the Pro, for games that don't have official enhancements?
Yes, and it's better.
And Yes, and it's better.

EDIT: PS4's boost mode is 'always on' if you turn it on. X is the same thing, except always on. It runs non-X games at the new higher clock speed, but unlike the Pro, it also has additional filtering making the image a little nicer too.
 

Liabe Brave

Professionally Enhanced
Member
Oct 27, 2017
1,672
Pixel counting after fast motion on the PS4 Pro and Xbox One X gives a pixel count of approximately 1810x1018 and 2172x1221 respectively and once there's no motion the game can then show a pixel count of 2560x1440 and 3072x1728 respectively. I've also seen no checkerboard rendering artifacts and the artifacts were very noticeable originally. I have some frames that you can pixel count in my video here.

This change seems to extend to the base consoles too.
Thanks for the detail. So the "50% render scaling" is still correct by total pixel count, but the new method can draw to the frontbuffer before reconstruction, instead of maintaining resolution but showing artifacts like the old CBR method.
 

SpartyCrunch

Xbox
Verified
Oct 25, 2017
2,500
Seattle, WA
Quick question.

I'm thinking about picking up a One X. Does it do supersampling for 1080p display users like the Pro?

Also, does it have anything like Boost mode on the Pro, for games that don't have official enhancements?
Yes.

Specifically, the Xbox One X has always done down-sampling by default on 1080p TVs for all games which render at higher resolutions. The X was also designed from the outset to make every game load faster and run better by default, regardless of whether those games were further enhanced by the developers.

There is no boost mode or down-sampling option because they're always there automatically on the X, and there's no reason to ever disable them.
 

TheKeyPit

The Fallen
Oct 27, 2017
5,865
Germany
Bought the "Encounters" DLC for EVERSPACE. I've played a bit in Enhanced 1080p/60fps mode, and changed it to 4k/30fps mode later on. Pretty weird how fast I adapted to the 30fps. All these modes in every game...

I'm not sure which mode I prefer. 1080p/60fps has improved graphical features, 4k/30fps is much cleaner...
 

Byron Hinson

Member
Nov 14, 2017
1,018
UK
Bought the "Encounters" DLC for EVERSPACE. I've played a bit in Enhanced 1080p/60fps mode, and changed it to 4k/30fps mode later on. Pretty weird how fast I adapted to the 30fps. All these modes in every game...

I'm not sure which mode I prefer. 1080p/60fps has improved graphical features, 4k/30fps is much cleaner...
I cant remember which one I went with - but it was which ever one didn't drop frames so much, think it was 1080p in the end. 4k looks amazing but dropping frames irritates so much
 

Remo Williams

Self-requested ban
Banned
Jan 13, 2018
4,769
Yes, and it's better.
And Yes, and it's better.

EDIT: PS4's boost mode is 'always on' if you turn it on. X is the same thing, except always on. It runs non-X games at the new higher clock speed, but unlike the Pro, it also has additional filtering making the image a little nicer too.

Depending on the game, and the scene, a lot nicer. It also forces vertical sync, so games that are not manually enhanced exhibit no tearing whatsoever.
 

Gamer @ Heart

Member
Oct 26, 2017
9,626
I wish the X was capable of doing something about watch dogs 2. It's just crazy how bad the ailising is in the game. Cars just across an intersection start looking like they are made of Legos.

The first time I felt regret not buying/playing something on PS4. I knew before hand it didn't have an X patch, but good Lord. Is this what One owners have endured these past few years?
 

J_ToSaveTheDay

Avenger
Oct 25, 2017
18,852
USA
I wish the X was capable of doing something about watch dogs 2. It's just crazy how bad the ailising is in the game. Cars just across an intersection start looking like they are made of Legos.

The first time I felt regret not buying/playing something on PS4. I knew before hand it didn't have an X patch, but good Lord. Is this what One owners have endured these past few years?

Yeah, it's a shame -- the game looks fantastic and runs really well on PS4 Pro. I'm sure the game would have received enhancements if it had sold better, but alas it's relatively underappreciated -- I want to stress the relatively because I know how underwhelming the first game felt to myself and many others, but Ubisoft did deliver on their promise to make it much better this time, IMO. I might be a bit biased though, aside from the original Watch Dogs, I kinda like the Ubisoft open world design this gen, even if it does feel kinda samesy across all the titles.
 

leng jai

Member
Nov 2, 2017
15,119
Yeah, it's a shame -- the game looks fantastic and runs really well on PS4 Pro. I'm sure the game would have received enhancements if it had sold better, but alas it's relatively underappreciated -- I want to stress the relatively because I know how underwhelming the first game felt to myself and many others, but Ubisoft did deliver on their promise to make it much better this time, IMO. I might be a bit biased though, aside from the original Watch Dogs, I kinda like the Ubisoft open world design this gen, even if it does feel kinda samesy across all the titles.

They also gimped or took out a lot of the stuff that people liked about the first game so I'm really not surprised the sales were way down. People who didn't like the first probably weren't interested and the game didn't really cater to the those that did.
 
Oct 27, 2017
3,050
I wish the X was capable of doing something about watch dogs 2. It's just crazy how bad the ailising is in the game. Cars just across an intersection start looking like they are made of Legos.

The first time I felt regret not buying/playing something on PS4. I knew before hand it didn't have an X patch, but good Lord. Is this what One owners have endured these past few years?

the downside to getting a one x is that older games are probably on that 900p (or less) shit and not enhanced. Most of the older multplatform games that were better on PS4 still probably are.