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Crossing Eden

Member
Oct 26, 2017
53,303
I'm seeing way more buzz and interest for this than RE7, and that sold pretty well. I can see this being a huge sales hit for capcom.
That's putting it mildly, last weekend I went to a restaurant for dinner and a couple tables away from me there was two dudes talking excitedly about the remake. Outside I was "huh that's pretty cool" but inside I was like:
giphy.gif


This game will sell millions.
 

Alienous

Member
Oct 25, 2017
9,598
I really love the approach they're taking with this game. It's the epitome of what a remake should be in my eyes - taking a game and not just having modern visuals, but designing it again with all of the lessons learned in the interim games. A do-over, 'Here's how we would make Resident Evil 2 today'.

It looks great and I think it's going to be a big hit, especially as everything points to it being a bigger game than Resident Evil 7. Even as a remake it seems like it'll slot right in with the progression of the series.
 

Sumio Mondo

Member
Oct 25, 2017
9,915
United Kingdom
Just imagine one of these durable ass zombies in the same room as a Licker jumping all over the place.

There's room for some really creative enemy encounters here.

That's actually an interesting point, since RE2 actually only had one enemy type per room in the original, with the remake you'd hope they vary the rooms more so you could have lickers in the same room as, say, a giant spider or another creature. And also how they'd react to each other too...would they attack each other as well? Either way it will definitely improve the design and challenge by having more than one enemy type in each room, especially now that even human zombies pursue you all around the buildings, I'd imagine the same would be for other enemy types too.

Also gets the imagination running about any new enemy types too that weren't in RE2.

Dogs are gonna be some scary shit in this game

I know, right! Wonder if they'll stay with the doberman breed look or put in some other breeds as well.

2m behind 6, 2.2 m behind 5, and it's just 18 months old.

Please tell me how you expect it to have sold more than either of those by now under the conditions it came out in.

That, and the fact that RE5 and RE6 have both been released on way more platforms than RE7 has.
 
Oct 27, 2017
3,893
ATL
I'm seeing way more buzz and interest for this than RE7, and that sold pretty well. I can see this being a huge sales hit for capcom.

Isn't this like saying, "I'm seeing more buzz for an FF7 remake over FFXVI"? RE7 was made during a period of overall lower-mindshare with the franchise. It still managed to do very well though and was just an awesome game in its own right. I wouldn't doubt that the success of RE7 has only fueled further excitement for RE2 as overall confidence and Capcom's RE teams has drastically risen.

Anyway, it only makes sense that the the reveal of a long requested remake of one of, if not the most, beloved titles in a long running franchise receives more buzz.

This isn't criticism of what you said directly, but more a general take.
 

Scoops

Member
Oct 27, 2017
213
One thing I've been thinking is that RE7 came out just last year and already we got a "new" game coming out exactly two years later. That's insane. With RE8 no doubt in production and Remake 3 at least being talked about (There's also the possibility another revelations game is in the works) RE could be a biannual series.
 

J_ToSaveTheDay

Avenger
Oct 25, 2017
18,789
USA
I have literally tensed my muscles to a point where I've ached in hype for this game over some of this footage that's been released since the game's reveal.

I don't know if I've ever been that hyped for a game before. I am not expecting this to be my favorite game ever or anything, but this entire remake is going so much better than I ever imagined from what I can see so far. I am unbelievably excited! I didn't even know I wanted something like this so bad! It's like I'm discovering my love for the type of survival horror that this series helped establish ran so deep. I have found myself greatly enjoying the vast majority of mainline entries in this series, but I never knew, even upon a deep love for RE7 last year, that it was this intense. When I saw this demo via Max's YouTube channel a few days ago, I seriously spent hours feeling empty because I didn't have access to the demo myself -- I feel like it'd be the hypest, most replayed demo I've personally experienced since MGS2!

Whew. January.
 

Suede

Gotham's Finest
Member
Oct 28, 2017
12,498
Scotland
Merged that new thread on the new released gameplay footage with this one. It didn't really show anything new and we already have this thread discussing the game.
 

Bonefish

Member
Oct 28, 2017
4,694
That's putting it mildly, last weekend I went to a restaurant for dinner and a couple tables away from me there was two dudes talking excitedly about the remake. Outside I was "huh that's pretty cool" but inside I was like:
giphy.gif


This game will sell millions.
lol, one of my friends who NEVER plays games or even talks about them mentioned the RE2 remake the other day and how he was excited. I couldn't believe it lol
 

Hate

Member
Oct 26, 2017
5,730
Pretty mad about the tyrant changes. A hat and his face that has lines. Tyrant was made to blend in and work as bodyguards.
 
Oct 26, 2017
6,261
You won't be knifing for long, the knife has durability and will break. You can find more, but it's unclear how many.

It's unclear if you can take off both of a zombies arms, Max tried and had no luck. You can take off both of their legs tho. Someone even took a zombies jaw off and yet it still bit them lol.

You also need to dome them, literally shoot them in the brain. Faceshots do basic damage.

Ah had no idea - I thought I caught a durability bar on the knife on the menu but wasn't sure. I loved how the REmake style reaction stab with it left it in the zombie.

Sheeeeet. So a better tactic would be to get behind the zombie and shoot them in the back of the head?
 
Jan 11, 2018
9,848
I really want a third person mode in this style for RE7. Certain segments could still remain first person (like when you're at the dinner table).
 

Scoops

Member
Oct 27, 2017
213
Isn't this like saying, "I'm seeing more buzz for an FF7 remake over FFXVI"? RE7 was made during a period of overall lower-mindshare with the franchise. It still managed to do very well though and was just an awesome game in its own right. I wouldn't doubt that the success of RE7 has only fueled further excitement for RE2 as overall confidence and Capcom's RE teams has drastically risen.

Anyway, it only makes sense that the the reveal of a long requested remake of one of, if not the most, beloved titles in a long running franchise receives more buzz.

This isn't criticism of what you said directly, but more a general take.

Well yeah, I was just more or less commenting on Crossing Eden's post about how this game needs sales to convince Capcom to stick with survival horror. My point was RE7 did well enough, now throw in the nostalgia people have for RE2 mixed with overwhelmingly positive response people have had for this compared to RE7 (which at this point, people were still convinced wouldn't have guns/ standard enemies) and survival horror's chances of staying in RE are looking pretty good.
 
OP
OP
Dusk Golem

Dusk Golem

Local Horror Enthusiast
Member
Oct 25, 2017
5,804
I'm seeing way more buzz and interest for this than RE7, and that sold pretty well. I can see this being a huge sales hit for capcom.

RE7 sold well because a lot of people made a lot of assumptions of what it would be before release (due to RE6 and it being first-person, one thing is a lot of people are really judgmental on first-person horror currently, which is a shame), but it released with glowing reviews, huge YouTube coverage (game really blew up with YouTube Let's Plays and Twitch Streams), and very positive word of mouth. Some like to point it under performed (was 0.5 million behind expectations), but it did great and I think Capcom set those expectations due to that being how much RE6 sold in the same timeframe. RE7 as a single-player first-person horror game as a new style many were skeptical for the franchise selling only 0.5 million behind a crazy online co-op action game is mighty impressive, and it's now in a little over a year's time sold over 5 million copies.

Horror game sales are a bit hard to talk about as horror hasn't been a popular AAA genre in over a decade. It is to note most horror-esque games in the last 5 years have done relatively well actually if developers kept their standards in check and planned for longer tails as horror games have longer tails in sales than most genres (The Evil Within 1 sold over 1 million in its first month and has to date sold over 4 million copies, Alien Isolation sold 1 million at launch but has sold over 2.5 million to date, Dying Light sold 2 million in first few months and has sold over 6 million a few years later, Until Dawn sold over 2 million in the first half a year, The Evil Within 2 has sold over 1 million copies in its first few months and may have gone past that since then). At the very least there is apparently 2 million or so people who buy AAA horror games within the first half a year or so of a game's release.

Resident Evil 2 Remake has a lot of cards in its court I think will help it sell. I said this a few days ago, but still think it:

How big are we expecting this game to be?

5M?
10M?

Just curious were expectations are at. Franchise has been declining in sales since 5 with 7 only hitting the 5M mark.

You've got the time frames wrong. RE5 only recently (like last couple years) reached over 10 million, it didn't perform 10 million on launch. You're comparing how RE5 has done over 9 years to how RE7 has done in in less than a year and a half. I'd need to dig to get exact number, but if I recall RE5 sold 2-3 million in its first month (which was essentially the fiscal year as RE5 launched in March). RE7 was comparable by selling 3.5 million in 3 months. However, RE5 was releasing as the sequel to RE4, so anticipation was high, while RE7 was releasing as the sequel to RE6, so anticipation was low. RE5 also was co-op and played similarly to RE4, while RE7 was single player and was an entirely new gameplay style for the series. RE6 sold well despite critically bombing.

REmake 2 has at least nine tricks up its sleeves in terms of how it'll perform.

01. It is a remake of a beloved classic, a classic which sold over 5 million copies back in the 90s and holds nostalgic value being over 20-years old.

02. The game is releasing on the heels of RE7, a game that was very well received and restored more consumers faith in the brand.

03. BUT for those who disliked the first-person perspective of the previous entry, it also is a return to third person, which some consumers want.

04. The game has high production values that shine through to many. People like shiny things, and REmake 2 looks better than RE7 before it.

05. The game actively is appealing to two user-bases; it has enough atmosphere, good sound design, survival emphasis, classic series staples, and disturbing enemies to appeal to horror fans, while enough good gameplay, visceral violence, detailed hit reaction, and interesting combat scenarios for action fans. It being able to strike more successfully than past entries with these two userbases at once will benefit it.

06. While tapping into RE2 nostalgia, it's also tapping into RE4 nostalgia, another of many people's favorite game of the series and even all time for a number of people. It's the first single-player focused game of its type since RE4, and one with a focus on the atmosphere like RE4 had.

07. It had an incrediably successful unveiling at E3 and benefited both from being one of the few surprises at Sony's conference and having a good demo. This is a case where I think Sony's new presentation style directly benefited Capcom. Also Capcom had the DMC5 reveal the day before this, which I think the two titles benefit rather than hurt the other from being unveiled and releasing closely together. Spaced out enough not to get in the others way, but close enough they may signal boost each other.

08. Early press and people who've played it at E3 are glowing about the game, making early word spread from the get-go.

09. The game's smaller announcement > release cycle benefits it heavily, ESPECIALLY as another beloved classic being remade (FFVII) announced right before REmake 2, is stalling and hasn't shown anything since its reveal. Meanwhile Capcom is almost done and releasing a very fine looking remake before the other comparable remake output even shows anything more, so Capcom gets free publicity and positive spins due to Square's failure there.

I think it's definitely going to perform better than RE7 with all of this in mind. I'm predicting 5 million the fiscal year, over 8 million for the first actual year.
 

John Harker

Knows things...
Member
Oct 27, 2017
4,348
Santa Destroy
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vs
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Gameplay is completely different.
Its taking all the greatness of the original and giving it the upgrade of the more modern series mechanics while keeping it truely horror and not overly action.

People were worried it would go too far with it as they had for some people in the past
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Fair enough, I can get behind that.

I've enjoyed nearly every entry in the series, yet I couldn't get past the 1st hour of RE6. So I feel you.

My initial reaction though was "sweet. But totally expected." Which was great but didn't wow me like RE7 first did and how innovative and different the approach was. So this felt like a bit of a step back.

But you recontextualized it for me. Cool.
 

LorentzFactor

Member
Oct 25, 2017
696
Just caught up and watched the GameSpot demo. Now, could the player not hear the in-game audio very well or were they just trying to double the anxiety of zombies moving behind them?

Anyways, this looks pretty amazing.
 

Schwinner

Member
Oct 28, 2017
512
Just caught up and watched the GameSpot demo. Now, could the player not hear the in-game audio very well or were they just trying to double the anxiety of zombies moving behind them?

Anyways, this looks pretty amazing.
According to Maximilian Dood, the plug for the headset was the same plug he had to use to capture audio. So for Max's video he couldn't hear the audio. Unless something is different for GameSpot, I assume it was like that for everyone getting footage. Also another thing he had mentioned that all the TV's at E3 had terrible Input lag issues, another reason why people may not be playing as well as they could.

Directly from Capcom


It looks so much better without the HUD. I really hope they improve the interface and make it less RE7 like, at least the inventory stuff. But it certainly does look great without it.
 
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Kyle Cross

Member
Oct 25, 2017
8,413
Sheeeeet. So a better tactic would be to get behind the zombie and shoot them in the back of the head?
Aiming at the very top of the head seems the best tactic according to people who played the demo. I'm guessing anything above the brow is extra damage? One of the demo recordings out there showed someone shooting the same zombie a good 15-20 times in the face before it was permanently dead (zombies will fall and ragdoll but will actually get back up when retriggered).
 

RedSwirl

Member
Oct 25, 2017
10,051
RE7 is all first-person because it's a VR game. And I actually think being a VR game was a net plus, even if you never play it in VR, because it forced Capcom to convey basically everything in first person and leave the player in some kind of control for just about the entire game. RE7 is honestly underrated as an achievement in video game storytelling techniques.
 

DrROBschiz

Member
Oct 25, 2017
16,475
So recently finished RE7 (was fantastic) and did some of the DLC. Picked up RE Revelations collection for the switch and its surprisingly good!

Since Rev2 is supposed to be the better of the two games im quite excited to plow through them
 

Grisby

Member
Oct 29, 2017
2,531
That's putting it mildly, last weekend I went to a restaurant for dinner and a couple tables away from me there was two dudes talking excitedly about the remake. Outside I was "huh that's pretty cool" but inside I was like:
giphy.gif


This game will sell millions.
Yeah, as some others have said I too have a couple buds who aren't big gamers who have started talking about this.


As an aside, I don't normally do reaction videos but I have enjoyed watching some theater takes since Sony does that type of thing with their conferences. Definitely seems like the reveal trailer was a hit.
 

smurfx

Banned
Oct 25, 2017
10,578
That's putting it mildly, last weekend I went to a restaurant for dinner and a couple tables away from me there was two dudes talking excitedly about the remake. Outside I was "huh that's pretty cool" but inside I was like:
giphy.gif


This game will sell millions.
i'm super exited for this since i've never played re2 and for the most part have stayed away from media of it all this time. i would be exited is they remade re3 but not as much since i played that to death on the psx. i rather they remake code veronica.
 

SirKai

Member
Dec 28, 2017
7,366
Washington
So recently finished RE7 (was fantastic) and did some of the DLC. Picked up RE Revelations collection for the switch and its surprisingly good!

Since Rev2 is supposed to be the better of the two games im quite excited to plow through them

Whether Rev1 or 2 are better is hotly debated. Rev1 has, I think, stronger production values and looks like it had a higher budget for its initial debut (especially if you consider it was originally on 3DS). However, Rev2 has stronger pacing, much better characters and writing, a more fun and fulfilling story, and much more fun enemies to fight. The duo-character play is also more along the lines of RE0 than RE5 or 6, and is REALLY well done. Even though it's "forced" co-op, I'd still say it's more satisfying to play solo.

I also just can't overstate how excellent the story and characters are (in spite of annoying plot holes) provided you get the good ending. Best RE story aside from REmake.
 

Sub Boss

Banned
Nov 14, 2017
13,441
I never said it didn't perform well. But it took forever to sell to expectations and is still millions behind 5 and 6
I say first person is not over yet, RE7 was still well recieved critically and by fans they were willing to change so much after the reception of 6.

This REmake looks inspired by it, just in third person.a return to horror.

Though idk what they are going to do with the MC.
 

_id

Banned
Apr 18, 2018
212
This game looks crazy good I really wasn't expecting this from a remake. This is how I envision resident evil and not necessarily how re7 turned out. I know the game is still a great game but third person is how I want to play resident evil. Can't wait for this.
 

Sub Boss

Banned
Nov 14, 2017
13,441
Whether Rev1 or 2 are better is hotly debated. Rev1 has, I think, stronger production values and looks like it had a higher budget for its initial debut (especially if you consider it was originally on 3DS). However, Rev2 has stronger pacing, much better characters and writing, a more fun and fulfilling story, and much more fun enemies to fight. The duo-character play is also more along the lines of RE0 than RE5 or 6, and is REALLY well done. Even though it's "forced" co-op, I'd still say it's more satisfying to play solo.

I also just can't overstate how excellent the story and characters are (in spite of annoying plot holes) provided you get the good ending. Best RE story aside from REmake.
Its not that Rev 1 has a higher budget but more like it was polished because it was made for only one portable platform.still has horribly bland looking enemies and Rev2 has a bigger scope, writting and setting wise
 

Yukari

Member
Mar 28, 2018
11,690
Thailand
If Jake have role again in future RE game i hope we learn more about Wesker past.

According to RE 5,6 File Is Pretty much that Wesker met Jake's mom when he was transfer to Umbrella's Intelligence Bureau in 1991 (Jake born 1992)
 
Oct 25, 2017
1,511
You've got the time frames wrong. RE5 only recently (like last couple years) reached over 10 million, it didn't perform 10 million on launch. You're comparing how RE5 has done over 9 years to how RE7 has done in in less than a year and a half. I'd need to dig to get exact number, but if I recall RE5 sold 2-3 million in its first month (which was essentially the fiscal year as RE5 launched in March). RE7 was comparable by selling 3.5 million in 3 months. However, RE5 was releasing as the sequel to RE4, so anticipation was high, while RE7 was releasing as the sequel to RE6, so anticipation was low. RE5 also was co-op and played similarly to RE4, while RE7 was single player and was an entirely new gameplay style for the series. RE6 sold well despite critically bombing.

Resident Evil 5 sold 4M at at launch and 4.4M at its first month ( Which was more like 3 weeks rather than a month ) , and that is without Digital or PC