Damn it I was literally about to post this. Yeah, I can confirm this. Literal translation would be something like:Ok so I had my main translator look at the sentence in question.
It's not "Please trust us" regarding the games. It is
根本的なところを踏み外すわけがないと、信じていてください。
Please believe that there is no way that we will stray from the basic elements.
The amount of vitriol, toxicity, and saltiness surrounding a game aimed at 5-7 year olds is really just lol
No, because my girlfriend has more Pokemon than I do and she still doesn't understand how th circle works and didn't know what berries did until about a week ago. Catching Pokemon in Go is piss easy for non-legendary/raid Pokemon.
This thread has really been eye opening.
Now I understand why The Pokemon Company is begging their fans not to be upset with them and had to announce a game that they literally don't have anything to show of alongside this reveal.
You guys are right. How dare they make something else. The balls on these guys at The Pokemon Company. Wanting to try something new.
I'm excited for it in a spin-off, passing the time till Gen 8 kind of way.
Ok so I had my main translator look at the sentence in question.
It's not "Please trust us" regarding the games. It is
根本的なところを踏み外すわけがないと、信じていてください。
Please believe that there is no way that we will stray from the basic elements.
Why are people talking about cheese burgers? I want a cheese burger.
I'm hungry now. Stupid cheese burgers. I need to catch up on the rest of the thread.
This game is a pretty obvious big business decision. They want the money from the go crowd and want to try and ease them into the main games. Nothing about this game I have seen has any of the love and care they put in the other titles outside of the starter pokemon gimmicks. A game from their own series shouldn't give the feeling of some wack fan made game. I don't care if the game is for me or not I just want the game to not be some filler content with a crap ton of stuff removed that will just shock people that jump into gen 8 from that.Sure, whatever crazy pessimistic cynical narrative of a video game company making a game for kids you have to tell yourself to sleep at night.
As long as you understand its not for you and arent confused by that.
This is a pretty apt analogy, actually.
Previous Pokemon RPGs:
Not too many toppings, nothing super weird or hard to understand, and a wide appeal enough appeal for most people to enjoy.
Pokemon Let's Go:
The above, brought down to its barest essentials with most of the toppings and extras removed. Easy to understand, and some people may genuinely prefer it. But it's awfully boring and bland for most people, even for someone who's never had a burger.
Yeah, you really are funny with your toxicity in your blatant attempts to paint anyone who has problems with this game as salty.
This game is a pretty obvious big business decision. They want the money from the go crowd and want to try and ease them into the main games. Nothing about this game I have seen has any of the love and care they put in the other titles outside of the starter pokemon gimmicks. A game from their own series shouldn't give the feeling of some wack fan made game. I don't care if the game is for me or not I just want the game to not be some filler content with a crap ton of stuff removed that will just shock people that jump into gen 8 from that.
Not everyone, just the people who say game freak are lazy devs, that the games shouldn't be different because they said it's for everyone, that the game design is shit, and all the other ridiculous comments that ignore all context and reason and cross over into crazy fanbase territory
I would never call Game Freak lazy, or that they're not allowed to try something different.
But the design decisions going into this game are indeed completely baffling, even in the context of trying to appeal to people who have never played a proper Pokemon.
People acting like LGEP are for kids and thus justifies its design elements, are being willfully ignorant to the history of the series as a whole. Pokemon has always been for children. Children grew up playing RBY, GSC, RSE, DPPt and so on. Hell, the point of linearizing Gen V was a direct response to criticism that children found traversing through Sinnoh very confusing and difficult (and even then, compared to the later Gens, V had a fantastic story to make up for the gimped exploration). The point isn't about whether it's for kids or not because duh Pokemon is for kids, the point is about designing a game that doesn't insult the player's intellect. Look at Nintendo, they have BOTW and Odyssey which are popular with young kids and yet they don't handhold you as if you're an idiot. That's the point: design a game with an all-ages approach, friendly for kids but also has challenges for the veterans that want to get more out of the game. Pokemon in comparison has been trending backwards.
The other element is that people keep spewing "it's for kids11!1!1!" as if it's a legitimate counterargument. It's absolutely not. There are ways you can meet all demographics without overwhelmingly pandering to one of them. I'm surprised that people ITT refuse to notice the nuance and reduce arguments down to "lololol it's not for you deal with it!!1!1!1"
Good lord, this is actually worse than I what I was expecting.
Maybe it was adjusted for the demo?
It baffles me personally that people are saying that Wild Pokemon battles should be a thing of the past.
A lot of us are over wild Pokemon battles, sorry. The only thing that's kinda deflating about this game so far is the barebones presentation and the worry that it might be too easy, but the Go catching? Sounds super fun honestly.
It baffles me personally that people are saying that Wild Pokemon battles should be a thing of the past.
It's in the goddamn trailers too, the game is going to be much much easier. Accept it.Considering the demo gives you 999 pokeballs that is a safe assumption
I learned my lesson in the past months.The amount of vitriol, toxicity, and saltiness surrounding a game aimed at 5-7 year olds is really just lol
Presumably because of the way it changes items. Pokeballs weren't very common in the early game of RBY just because money was limited and there were only so many in the overworld. With the way it works in Let's Go, certain berries have completely different functions now and Pokeballs will have to be more common just because otherwise you've got no way to level up or modify stats. You'd have to balance two different games to include both, at least in the current form they're doing the Go-style catching.I don't see why they can't give an option between battling and catching considering trainer battles are still in the game. I'm not interested in playing a minigame everytime to gain EXP even if I do think it looks fun.
It baffles me personally that people are saying that Wild Pokemon battles should be a thing of the past.
In regards to how difficult Pokemon battles were back then right?Damn RBY level curve/difficulty was one of the best parts, I hope they actually finetuned this...
It's probably gonna be a steamroll like XY and ORAS
Gamers are such babies. They already told you that they have a game for you next year, why does a more casual RPG offend you so much?
This looks like any pokemon game except you can see the pokemon walking around in the grass instead of being invisible.
It has always looked like that from day 1. Don't know where all the conspiracy theories about having to catch them on your phone or w/e comes from.
It's ****king pokemon without random encounters. That's it. We've seen this in the past with other series like Dragon Quest and Final Fantasy - you can see the enemies before the encounter triggers. It's not anything new or groundbreaking, no conspiracy, no outrage. Jesus.
In regards to how difficult Pokemon battles were back then right?
Cause I just barely noticed the difference in difficulty when I played Pokemon Red on the 3DS a couple of months ago.
In regards to how difficult Pokemon battles were back then right?
Cause I just barely noticed the difference in difficulty when I played Pokemon Red on the 3DS a couple of months ago. It's actually pretty crazy.
The term isn't to refer to the 1st gen itselt. It's used to refer to people who only care about the first gen. This isn't a new term either it's been around for a long long time.I learned my lesson in the past months.
Every damn Pokemon thread I have been in is so toxic, salty.
You can't have a question/opinion without someone jumping down your throat. There is even a derogatory term to refer to the 1st gen. They might say it is not but the use it in that way.
I myself hope the game is fun. My only real concern was that it would be on the short side but doesn't seem like it.
and you don't fight the wild Pokemon, instead just flinging Poke Balls at them like in Pokemon Go.This looks like any pokemon game except you can see the pokemon walking around in the grass instead of being invisible.
I LOVE the Pokemon designs and I actually freaking love the stories too. It's why I was a big fan of Gen 7's story elements.I guess a lot of people dont like the Pokemon games because of the battle system and just like the Pokemon designs/story so less battles is a good thing for them.
As someone who plays pokemon BECAUSE I love the battle systems, replacing battles with motion control minigames sounds terrible.
A casual version of a casual game. It wouldn't be that big of a deal if GameFreak admitted this was a spin off. For me personally, it is just a manifestation of things I've disliked about Pokemon these past few gens. It's also been a rather dry year for Switch owners
This looks like any pokemon game except you can see the pokemon walking around in the grass instead of being invisible.
It has always looked like that from day 1. Don't know where all the conspiracy theories about having to catch them on your phone or w/e comes from.
It's ****king pokemon without random encounters. That's it. We've seen this in the past with other series like Dragon Quest and Final Fantasy - you can see the enemies before the encounter triggers. It's not anything new or groundbreaking, no conspiracy, no outrage. Jesus.
I still don't get why people are mad at this.
Considering people KNOW they're getting the type of game that they want next year, why does this one have to cater to them as well?
I could understand the anger if we didn't know about the 2019 title....But we do.
No I mean I totally agree with you. I just never noticed until I decided to replay Red and Blue after going through Sun and Moon. Huge difference there. I was freaking struggling at times and it bothered me lol.Yeah, well shit maybe I just suck. That level 16* Raticate rekts me
Yeah I'm definitely happy that they changed some things there. It was annoyingly difficult lol.It's honestly more annoying that difficult. With moves like Wrap and the lack of good movesets being the biggest hurdles that I'm glad they changed.
RBY weren't hard either. Bulbasaur obliterated Brock and Misty, Diglett (caught right outside the gym) wiped the floor with Surge. Any of the basic birds utterly steamrolled Erika. Catch an Abra outside Cerulean and you were basically set for the entire game as Kadbra (let alone Alakazam) could one hit KO almost anything else. The only tricky gym leader was Sabrina due to Psychic types being broken and having no realistic counter - so you just needed to get something fast and hammer them before they could hit you.... which still wasn't hard.Damn RBY level curve/difficulty was one of the best parts, I hope they actually finetuned this...
It's probably gonna be a steamroll like XY and ORAS
Oh let's not go to this argument again...A casual version of a casual game. It wouldn't be that big of a deal if GameFreak admitted this was a spin off. For me personally, it is just a manifestation of things I've disliked about Pokemon these past few gens. It's also been a rather dry year for Switch owners
I mean....no? There are no random encounters because there is no battling wild pokemon. That's kind of a big change.