• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Lukas Taves

Banned
Oct 28, 2017
5,713
Brazil
I just don't get why this port is miraculous. It's a good port all things considered but it's clear the cutbacks, there's no miracle there.
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
I'm only quoting the article.
Comments like that suggest that you simply have no appreciation or understanding for what the developers had to work with. I'm praising their work and they deserve.

There is no hand waving happening. You want this to be judged on a different scale and that isn't fair to the developers. It's like Doom on the Super NES. It's a technical achievement that is, in many ways, more impressive than the original DOS version. It's also basically unplayable.

It's impressive given the hardware which is what is being discussed. This isn't a competition.
 

Wander

Member
Oct 25, 2017
894
I really can't believe we're going through the same arguments again. It happens in every DF switch video. It's really fucking annoying.
 

Tagg

Attempted to circumvent ban with an alt-account
Banned
Oct 25, 2017
2,717
Amazingly detailed 24 minute analysis video. Awesome work as always, Dark1x!

For me, the game is simply too blurry to be enjoyable based on what I'm seeing as I always game on the TV with my Switch, and it looks like a low quality YouTube video. Still, if you don't have access to the game on any other platforms then I think this would be a decent purchase. Best of luck to Panic Button getting more contract jobs in the future as they are the best at what they do.
 

Slam Tilt

Member
Jan 16, 2018
5,585
Are they going to be original games or more compromised ports?
Unless you're running a high-end PC, every port is compromised.

And I'm not sure why it matters to you because I suspect you won't be buying them anyway.
EDIT: And are you going to reply to the other posts explaining why there's no "handwaving" going on here? Not even the post made by the guy who created the video?
The success of Nintendo makes some people nervous apparently.
 
Last edited:
Oct 25, 2017
3,812
Wow, so know we are questioning DF integrity because they are able to put things into perspective regarding the Switch? Seems to me they realize a machine the size of Switch, with 7 watts of power, running a current gen game is a technological achievement.

This is nice and stuff. But at the end the articles aren't just technical descriptions but make clear result and gameplay relevant statement.

A game that dips to lower sub HD resolutions regularly can't be described as miracle all the time like done in the article.
 

Braaier

Banned
Oct 29, 2017
13,237
Panic Button is doing a fantastic job on these ports. Hope we start getting these games day and date as other consoles (for the very few games that will release across all platforms).
 
Oct 27, 2017
278
Pacific NW
I'm surprised at the number of negative reactions to these ports. I played through Doom and was amazed at how many visual bells and whistles were intact, despite the obvious hardware limitations. Impossible port is definitely the right way to describe it.
 

wesman

Member
Oct 30, 2017
1,203
Pittsburgh
I think when the game booted, my initial thoughts were that this would be what a 360/PS3 port would look like, and I'll tell ya, I was pretty amazed, given this system is the size of two pieces of toast.

I hope there might be patches down the road for resolution, but effects wise, and stable fps, and geometry not being cut, frankly amazes me!
 

Plum

Member
May 31, 2018
17,299
And this is why Capcom is streaming games like RE7 instead of porting them.

Capcom is streaming RE7 because it's a cheaper option overall than porting the game and, so far, their Switch support has been the definition of cheap. There's nothing to suggest that the game would be impossible to run and, due to its slow-paced nature, even a port with similar fidelity to Wolf 2 would be perfectly playable.
 

javac

Member
Oct 28, 2017
3,153
This is nice and stuff. But at the end the articles aren't just technical descriptions but make clear result and gameplay relevant statement.

A game that dips to lower sub HD resolutions regularly can't be described as miracle all the time like done in the article.
So if this game was running on a PSP at 480x272 it wouldn't be a miracle? Because it's sub HD?
 
Oct 25, 2017
3,812

"mostly locked"... eh.

Comments like that suggest that you simply have no appreciation or understanding for what the developers had to work with. I'm praising their work and they deserve.

There is no hand waving happening. You want this to be judged on a different scale and that isn't fair to the developers. It's like Doom on the Super NES. It's a technical achievement that is, in many ways, more impressive than the original DOS version. It's also basically unplayable.

It's impressive given the hardware which is what is being discussed. This isn't a competition.

We are all aware about the hardware of the Switch. At the end of the day you want to rate the quality of the port, so if you are cool with games running at whatever sub-hd resolution with "mostly locked" 30fps framerates and want to tell everyone that are great ports, then I don't agree with your evaluation of such ports, yeah.
 

Noctis

Member
Oct 25, 2017
11,373
New York City
I'm surprised at the number of negative reactions to these ports. I played through Doom and was amazed at how many visual bells and whistles were intact, despite the obvious hardware limitations. Impossible port is definitely the right way to describe it.
At this point some need to understand that the switch is ultimately a handheld (for the record that's no slight). Getting this game to run it's a miracle in itself, and at the day many won't appreciate or play it due to the sacrifices made.
 

Klappdrachen

One Winged Slayer
Member
Oct 26, 2017
1,630
I'm surprised at the number of negative reactions to these ports. I played through Doom and was amazed at how many visual bells and whistles were intact, despite the obvious hardware limitations. Impossible port is definitely the right way to describe it.

It's like they hear "360p" and immediately stop listening, only to come into this thread to shit on the game and accuse DF of being a Nintendo shill. Embarrassing.
 
Last edited:
Oct 25, 2017
3,812
So if this game was running on a PSP at 480x272 it wouldn't be a miracle? Because it's sub HD?

If the PSP port would looks and plays like a mess (which actually happened quite often with its ports it received from consoles) then I wouldn't describe such games as miracle just for the mere fact that they run on the PSP in the first place.
 

DeuceGamer

Member
Oct 27, 2017
3,476
This is nice and stuff. But at the end the articles aren't just technical descriptions but make clear result and gameplay relevant statement.

A game that dips to lower sub HD resolutions regularly can't be described as miracle all the time like done in the article.

Sure it can. They are putting it into perspective and the Switch running this game is impressive. You are just looking at the results and not the surrounding circumstances. I think they are looking at the overall picture and when you compare a mobile device like Switch that is a fraction of the size, running on a fraction of the power running the same game it's impressive.
 

Sqrt

Member
Oct 26, 2017
5,880
That 7W comment makes me want to check how the game would run on my GPD Win2.
Oh wait, someone already did test that:

720p on Low at 40+ fps, which I guess means one could go up to Medium and lock the game to 30 fps. :)

That area is one of the best running on the Switch, though. This video show show a framerate of 28-32 on a more intensive area while running at 50 res scale at 1024x576.
 

MrHeisenbird

Banned
Nov 8, 2017
751
Battlefield I can understand but if you really think CoD is in any way an "impossible" game to run on Switch then have I got a Wii port of Modern Warfare 3 to sell you.
The point isn't whether or not the Switch can run these games, but that the publishers are not likely to put in the effort in compromising and optimizating games for the platform.

The Wii had a colossal install base when games like MW3 and Modern Warfare Reflex came out for it. Nintendo had to build up that install base for years to get Activision's attention.

The WiiU got Black Ops 2 and Ghosts, but missed Advanced Warfare, Black Ops 3, Infinite Warfare, and even Modern Warfare Remastered.

What happened? Can the Switch make up for this? I can't say for sure. What I do know is that running multiplats at a fraction of the standard resolution and half the framerate is not the best sign.
 
Oct 29, 2017
909
My god this is absolutely insane. It's a mostly locked 30fps with very few cutbacks on visual effects, mostly just scaled down to work on the Switch AND it has better performance than DOOM which I thought would be impossible given how much complex geometry there is in Wolf 2. Mighty impressive and shows that if a dev team is willing, it's totally possible to port some of the more linear current-gen games to Switch.
 

DeuceGamer

Member
Oct 27, 2017
3,476
Yeah, I like my switch, but when you get 380p at half the FPS of the other consoles it's time for the developers to say it's not viable.

Why? If consumers are satisfied why do you want to limit what is available? If you prefer a port that has a higher resolution and framerate then there are several options available to you.

For those that want portability I don't understand why this getting a Switch Port get people upset as if it shouldn't exist.
 
Oct 25, 2017
3,812
Sure it can. They are putting it into perspective and the Switch running this game is impressive. You are just looking at the results and not the surrounding circumstances. I think they are looking at the overall picture and when you compare a mobile device like Switch that is a fraction of the size, running on a fraction of the power running the same game it's impressive.

The hardware itself isn't relevant anymore the moment DF startes to evulate how playable the port and it's visuals. it's not that they are selling that game for half of the price of the other ports.
 

Braaier

Banned
Oct 29, 2017
13,237
So any possibilite of Doom Eternal on NS?
I'd say a greater than 50% chance it'll release on the Switch. If it doesn't release on the Switch then I guess that means Bethesda was not satisfied with Doom sales. I'm expecting a day and date release with the other versions though.
 

Plum

Member
May 31, 2018
17,299
The point isn't whether or not the Switch can run these games, but that the publishers are not likely to put in the effort in compromising and optimizating games for the platform.

The Wii had a colossal install base when games like MW3 and Modern Warfare Reflex came out for it. Nintendo had to build up that install base for years to get Activision's attention.

The WiiU got Black Ops 2 and Ghosts, but missed Advanced Warfare, Black Ops 3, Infinite Warfare, and even Modern Warfare Remastered.

What happened? Can the Switch make up for this? I can't say for sure. What I do know is that running multiplats at a fraction of the standard resolution and half the framerate is not the best sign.

The Wii got Call of Duty 3 and World at War in 2006 and 2008 respectively. It was a success in those years, of course, but in no way was the install base "colossal."

The Wii U didn't get those later games because it was an insanely big flop; if it wasn't there would have been a fairly good chance of it receiving AW and BO3 at the very least.

As a matter of fact Black Ops 4 is the first Treyarch-developed Call of Duty game to not release on an 'alive' Nintendo console; they've been developing ports of their own games and IW's games since the Gamecube days yet the Switch is where that line ends.

I personally never see the Call of Duty series coming to the Switch, but not because it would require such insane compromises as you seem to imply, but because Activision isn't the type of company to do anything but what nets them the "big bucks" anymore. They're the company that didn't realise Crash Bandicoot would do well on a Nintendo console until somebody did the groundwork for them, and they're also the company who has yet to realise that Spyro would do well on a Nintendo console. They clearly don't care at all for the Switch which is why its third party support is so unprecedented in how godawful it is.
 

Sebastopa

Member
Apr 27, 2018
1,782
Yep, as expected, some heavy compromises on the overall resolution, but everything considered this is still a pretty impressive port! I'm actually planning to buy this just to support Panic Button.
 

tyfon

Member
Nov 2, 2017
3,680
Norway
Why? If consumers are satisfied why do you want to limit what is available? If you prefer a port that has a higher resolution and framerate then there are several options available to you.

For those that want portability I don't understand why this getting a Switch Port get people upset as if it shouldn't exist.

For me it's because when I buy a game for the Switch I'd like them to be high quality and not have to lookup the game ahead to make sure it's ok.
I actually got nauseous when looking at the DF video. I can take lower res/fps games but this one was bad imo even if it's technically impressive to get it to run at all.

I understand some might like it but personally I think games in this state does the system a disfavor.
 

DeuceGamer

Member
Oct 27, 2017
3,476
The hardware itself isn't relevant anymore the moment DF startes to evulate how playable the port and it's visuals. it's not that they are selling that game for half of the price of the other ports.

This doesn't make sense. So for PS4 games that run at a higher resolution should they be sold for more than X1 games?

Should games on Switch that have the same resolution and framerate be twice as expensive because they offer portability and home console versions?

Also, the entire discussion is about platforms and how the platforms differ from each other.

Last, what you deem u playable may be perfectly fine to others. It seems like more comments acting like this Port shouldn't exist because you deem it u playable.
 

Braaier

Banned
Oct 29, 2017
13,237
For me it's because when I buy a game for the Switch I'd like them to be high quality and not have to lookup the game ahead to make sure it's ok.
I actually got nauseous when looking at the DF video. I can take lower res/fps games but this one was bad imo even if it's technically impressive to get it to run at all.

I understand some might like it but personally I think games in this state does the system a disfavor.
Nauseous, lol! You must be very young for this type of resolution to make you nauseous (lol). I can't imagine you playing games 20 years ago. You'd be sick all the time.

Nauseous....l-o-fucking-l
 

tyfon

Member
Nov 2, 2017
3,680
Norway
Nauseous, lol! You must be very young for this type of resolution to make you nauseous (lol). I can't imagine you playing games 20 years ago. You'd be sick all the time.

Nauseous....l-o-fucking-l

I stopped playing consoles after the SNES since I couldn't take the 3d graphics of N64 and PS1 et al..
My first console after the SNES was a PS4.. So lol away.
 

DeuceGamer

Member
Oct 27, 2017
3,476
For me it's because when I buy a game for the Switch I'd like them to be high quality and not have to lookup the game ahead to make sure it's ok.
I actually got nauseous when looking at the DF video. I can take lower res/fps games but this one was bad imo even if it's technically impressive to get it to run at all.

I understand some might like it but personally I think games in this state does the system a disfavor.

Luckily there is a simple solution for you. Ignore it on Switch if you don't believe it's worth your money. Others may feel it warrants a purchase.

I just don't understand why some people seem to get mad because this game exists on Switch. If you feel like it's not up to your standards then there are other options available for you just as those that may want portability or may not have another system may want this option.
 

Braaier

Banned
Oct 29, 2017
13,237
I stopped playing consoles after the SNES since I couldn't take the 3d graphics of N64 and PS1 et al..
My first console after the SNES was a PS4.. So lol away.
Oh I'm sorry. I thought you were being facetious. Wasn't trying to make fun of your medical condition.

BUT you must have to look up EVERY game ahead of time to ensure it's okay from a technical standpoint. If there is dynamic resolution in a PS4 game that could cause nauseousness too, couldn't it? So it's not exclusive to the Switch, correct? Just putting this in perspective...
 

tuxfool

Member
Oct 25, 2017
5,858
Yeah. Author kept repeating how impressed he was with this port, so I was kinda began agreeing with him, but then he showed this scene...

FCd9Tpr.jpg
Oh god, that's bad, and among the worst places to be like that.
 

tyfon

Member
Nov 2, 2017
3,680
Norway
Luckily there is a simple solution for you. Ignore it on Switch if you don't believe it's worth your money. Others may feel it warrants a purchase.

I just don't understand why some people seem to get mad because this game exists on Switch. If you feel like it's not up to your standards then there are other options available for you just as those that may want portability or may not have another system may want this option.

I'm not going to buy it, don't worry :)
And I'm not mad, but I'd like the ports to have some standards that is all.

It also greatly depends on the game, for instance XC2 I had no problem with, but a FPS game is a whole different matter.
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
"mostly locked"... eh.



We are all aware about the hardware of the Switch. At the end of the day you want to rate the quality of the port, so if you are cool with games running at whatever sub-hd resolution with "mostly locked" 30fps framerates and want to tell everyone that are great ports, then I don't agree with your evaluation of such ports, yeah.
We're not giving consumer advice. We're examining the efforts required to pull of the game.
 

Rudiano

Banned
Nov 7, 2017
856
User Banned (2 Days): History of system wars
Nintendo should be ashamed for having such a weak system, 360p in 2018 is ridiuclous
 

Keith Stat

Member
Oct 25, 2017
1,260
While I hope this sells well, I just find it fascinating that there is a significant enough audience for games like this on the Switch. This game was released 8 months ago and can be commonly found for half the price on other platforms that target 60fps and have significantly better resolution/effects than can be found on the Switch. Like, if games like Wolfenstein 2 appealed to you, FPS' and the like are much more abundant on every other platform and are routinely graphical showpieces and I would have thought someone would have purchased another platform that more satiates their taste in these types of games. I'm just interested in the ven diagram of gamers that only own a Switch and want FPS'. There definitely is some people that fall in to this group, just hope it is enough to make it worth it because it's extremely interesting seeing the sacrifices made to this game to make it run in an "acceptable" manner and it appears they did a great job of pulling it off.
 

tyfon

Member
Nov 2, 2017
3,680
Norway
Oh I'm sorry. I thought you were being facetious. Wasn't trying to make fun of your medical condition.

BUT you must have to look up EVERY game ahead of time to ensure it's okay from a technical standpoint. If there is dynamic resolution in a PS4 game that could cause nauseousness too, couldn't it? So it's not exclusive to the Switch, correct? Just putting this in perspective...

I haven't had the problem on PS4 before, this is the first time in a long time I've gotten ill from a game/video.
I did have the same issue with some games on PC in the late 90s early 2000s, but not much since.