• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Novocaine

Member
Oct 26, 2017
2,946
If it says anything I think about Odyssey from time to time but I forgot they were even a part of the game until I read the thread title just now.
 

Epcott

Member
Oct 25, 2017
2,279
US, East Coast
They seemed fine... nice mix up from the usual Koopalings. Their designs seemed a little Showbiz Pizza-Place inspired. I just wish there were more than the four you had to fight multiple times with.

As far as impact, well the game came out only months ago, it's not like there's a show where these characters are featured (unlike how SMB3 and SMW had their own shows and manga to feature Koopa Kids). What they could do is feature them in Mario Party or Smash (but I think it's too late for both) or have them in the next Mario Kart.
 

Slam Tilt

Member
Jan 16, 2018
5,585
They are rabbits for more reasons than that, actually. Rabbits are connected to the moon in Japanese folklore iirc, that's part of why the game culminates in the moon and the end game takes place there
Probably, but (a) the "rabbits = moon" connection is obscure outside of Japanese culture, and (b) there isn't a strong thematic tie to the Moon for most of the game. Just another example of Obscure Cultural References in Video Games, I guess.
 

Nocturnowl

Member
Oct 25, 2017
26,128
They had the misfortune of turning up the same year as Mario themed Rabbids, poor guys had no chance.

Also the blue suited one just looks off, like they took Boomboom/Mini Bowser and forced him into a teleporter at the same time as a rabbit and this mess emerged.
 

Squid Bunny

One Winged Slayer
Member
Jun 11, 2018
5,342
The Broodals were fine, just fine. Probably won't appear again unless Super Mario Odyssey 2 comes out, considering they aren't in Aces nor do they appear to be in Super Mario Party.

I mean, even Sprixie was in Ultra Smash, and Nabbit had a couple of sports games appearances too.
 

Alienous

Member
Oct 25, 2017
9,609
They're novel, and I think that was their entire purpose.

They don't need to be the next Mario Kart stars.

And it was worth just to see how Nintendo implements jiggle physics.
 

Durden

Avenger
Oct 25, 2017
12,511
Their Music rules. Other than that they're pretty meh. I wouldn't be opposed to seeing them again, but also wouldn't give a shit if they left forever.
 

RagnarokX

Member
Oct 26, 2017
15,799
Yeah. Sales do.

10+ Million and still selling strong. Woo.

Will eventually outsell 64 and Galaxy.
It feels more like the idea of Odyssey is doing well, but the game itself doesn't really live up to the hype. Overall the level design is possibly the most mediocre of the 3D games in terms of presenting gameplay challenges and Mario's movement is so powerful and easy to execute that the obstacles that are there are barely obstacles at all. I still enjoyed it, but it felt so much smaller as someone that enjoys a platforming game for platforming and the adventure elements weren't quite good enough to make up for its shortcomings. Still a great game but not the ultimate 3D Mario some people make it out to be.

Talking sales, 3D Land is on pace to eventually outsell Galaxy on a much less popular system, and it doesn't have the benefit of the hype and platform momentum Odyssey is enjoying.
 

Xaszatm

Banned
Oct 25, 2017
10,903
When were the creative with Koopalings? I can excuse SMB3 because of its era -- but some of those Koopalings were identical in mechanics. SMW, same deal... I can't think of any title where each of the Koopalings individually has some interesting boss mechanic.

Bowser Jr. has gotten so much care over time. I wish they could do that with each of the Koopalings in some new title.

Starting in Wii and especially in Wii U they started giving them all more unique characteristics. Wii U gave all the Koopalings a specific weapons. Paper Jam actually gave them dialogue and more personality (in fact with the Superstar Saga remake Mario and Luigi perhaps gives the most personality for each Koopaling). Color Splash is an RPG and all Koopalings have different mechanics and weaknesses, many of which are shared between the games (Iggy's use of chain chomps, Lemmy's Circus theme). There's enough there so that the Koopalings are individualistic enough. The only problem is that in the New series, it's too easy to just jump on their heads after they do a spin dash which locks them in to an easy kill.
 

Batatina

Member
Oct 25, 2017
5,271
Edinburgh, UK
I thought they weren't worth coming back to multiple times. They felt like a stage boss but strangely repeated. So they didn't quite work for me, and by the second time, when I realised I would have to fight them one by one, my gut feeling was of disappointment. Great game though, thanks to all the other bosses.
 

Xaszatm

Banned
Oct 25, 2017
10,903
It feels more like the idea of Odyssey is doing well, but the game itself doesn't really live up to the hype. Overall the level design is possibly the most mediocre of the 3D games in terms of presenting gameplay challenges and Mario's movement is so powerful and easy to execute that the obstacles that are there are barely obstacles at all. I still enjoyed it, but it felt so much smaller as someone that enjoys a platforming game for platforming and the adventure elements weren't quite good enough to make up for its shortcomings. Still a great game but not the ultimate 3D Mario some people make it out to be.

Talking sales, 3D Land is on pace to eventually outsell Galaxy on a much less popular system, and it doesn't have the benefit of the hype and platform momentum Odyssey is enjoying.

Not to mention that a lot of the platforming challenges felt far more unfair than anything from 3D World thanks to poorly thought out gimmicks. It really seems sometimes that some of the challenges were less about reacting to newer obstacles and more rote memorization of what will happen (Dark Side in particular is incredibly guilty about this)
 

Kcannon

Member
Oct 30, 2017
5,664
It feels more like the idea of Odyssey is doing well, but the game itself doesn't really live up to the hype. Overall the level design is possibly the most mediocre of the 3D games in terms of presenting gameplay challenges and Mario's movement is so powerful and easy to execute that the obstacles that are there are barely obstacles at all. I still enjoyed it, but it felt so much smaller as someone that enjoys a platforming game for platforming and the adventure elements weren't quite good enough to make up for its shortcomings. Still a great game but not the ultimate 3D Mario some people make it out to be.

Talking sales, 3D Land is on pace to eventually outsell Galaxy on a much less popular system, and it doesn't have the benefit of the hype and platform momentum Odyssey is enjoying.

Your opinion is not worth any more than anyone else's here.

Critically and sales-wise, it's very much a contender for the best.

64, Sunshine, Galaxy, 3D World all have their detractors. You also have fans that ignore flaws and such due to nostalgia, but they're still successes. Some more than others.
 
Last edited:

RagnarokX

Member
Oct 26, 2017
15,799
Not to mention that a lot of the platforming challenges felt far more unfair than anything from 3D World thanks to poorly thought out gimmicks. It really seems sometimes that some of the challenges were less about reacting to newer obstacles and more rote memorization of what will happen (Dark Side in particular is incredibly guilty about this)

Yeah, the Yoshi levels were especially bad. Darker Side felt unfinished.

Your opinion is not worth any more than anyone else's here.

Sunshine, Galaxy, 3D World all have their detractors.
Making a logical fallacy isn't doing much. I explained why I felt the way I did. Not all arguments are equal. A reasoned argument is definitely worth more than "IT'S SHIT LOL!" or "OMG BEST GAME EVER!" with nothing else and appeals to authority and appeals to popularity.
 

Kcannon

Member
Oct 30, 2017
5,664
Making a logical fallacy isn't doing much. I explained why I felt the way I did. Not all arguments are equal. A reasoned argument is definitely worth more than "IT'S SHIT LOL!" or "OMG BEST GAME EVER!" with nothing else and appeals to authority and appeals to popularity.

You're the one coming in the defense of the "IT'S SHIT LOL!" guy.

Odyssey is not a misfire in any relevant way. There's no game that everybody likes.
 

Nikus

Avenger
Oct 25, 2017
10,382
I mean, thematically they're perfect, better than the Koopalings would have been. The game is about hats and they're rabbits.

T3n1PI6.png
 

Red Arremer

Banned
Oct 26, 2017
12,259
there isn't a strong thematic tie to the Moon for most of the game.

...wha?
The moon is front and center everywhere.
It's very visible in the sky of every world, it also often shows up in the cutscenes, it's absolutely massive in the first world you are in, and you literally collect moons to power up the ship. And that's of course not to speak of the last world and the bonus stages taking place on it, too.
 
Oct 25, 2017
19,121
They looked hideous to me, but I've never been a fan of the Marioverse villian "families", koopalings included. Whomever is in charge of the Mario RPG/Saga villians should be entrusted with the platformer ones, the results would be much better. These bunnies were just repackaged Sonic Lost World enemies.
 

RagnarokX

Member
Oct 26, 2017
15,799
You're the one coming in the defense of the "IT'S SHIT LOL!" guy.

Odyssey is not a misfire in any relevant way. There's no game that everybody likes.
Dismissing my arguments that way is a strawman.

Your arguments for why Odyssey is amazing is that reviewers say it is and that it's popular, neither of which are good arguments because they're fallacies. My argument details specific reasons why the game itself falls short for me. Sure you can say it's not a misfire because it's popular and will make Nintendo money, but that's not a good argument for how it fares as a game.
 

ZeldaGalaxy94

The Fallen
Nov 6, 2017
2,577
Sweden
They were a nice evolution of the normal rabbits we have seen in Mario games before.

I would love to see some good Broodals too from the moon.

But I did first see them as Easter Rabbits, lol
 

Kcannon

Member
Oct 30, 2017
5,664
Dismissing my arguments that way is a strawman.

Your arguments for why Odyssey is amazing is that reviewers say it is and that it's popular, neither of which are good arguments because they're fallacies. My argument details specific reasons why the game itself falls short for me. Sure you can say it's not a misfire because it's popular and will make Nintendo money, but that's not a good argument for how it fares as a game.

I'm not arguing for my liking of Odyssey. I'm arguing for its success.

Or are you going to say it wasn't successful? Guess we were just arguing about different things,
 
Last edited:

Starlite

The Fallen
Oct 25, 2017
565
I always felt that the Broodals looked strange and out of place, even in the context of all the different worlds with significantly different artstyles. I dont know how to explain it, but they just didn't really look like Mario villains to me. Didn't help that, apart from the mech boss, fights between them felt rather plain and uninspired.

That being said, I doubt they were meant to be anything more than one-offs. I doubt we'll see them again apart from spin-off titles or perhaps a cameo.
 

VariantX

Member
Oct 25, 2017
16,901
Columbia, SC
I think the issue with these characters i have and most other side characters in Mario games is that they...don't do much. Or rather, they dont get to do much. I think Rosalina happened to catch on and become popular because she was a huge part of the game she was in kind of how cappy is pretty much there. The broodals only show up for a moment and do their boss thing and then poof out of there after they get defeated. If they're not allowed to hang around or have dialogue other than "grr we gotta stop mario, grr" its kind of hard for me to care. I mean do they even really interact with each other? Its like they're together, but not.
 

Nikus

Avenger
Oct 25, 2017
10,382
They are rabbits for more reasons than that, actually. Rabbits are connected to the moon in Japanese folklore iirc, that's part of why the game culminates in the moon and the end game takes place there

...wha?
The moon is front and center everywhere.
It's very visible in the sky of every world, it also often shows up in the cutscenes, it's absolutely massive in the first world you are in, and you literally collect moons to power up the ship. And that's of course not to speak of the last world and the bonus stages taking place on it, too.
And huh, wedding > honeymoon.
 

KnightimeX

Banned
Oct 27, 2017
877
Well if you put too much effort in making a bad guy you'll get called a tryhard.
If you don't try hard enough then they become unmemorable.

The sweet spot gap between these 2 can greatly vary from person to person.
Some are near impossible to satisfy while others are quite happy with the results.
 

RagnarokX

Member
Oct 26, 2017
15,799
I'm not arguing for my liking of Odyssey. I'm arguing for its success.

Or are you going to say it wasn't successful? Guess we were just arguing about different things,
I don't think anybody was arguing that the game isn't successful from a sales and popularity standpoint. Hot take guy seems to feel that the game was unsuccessful in living up to the hype and that review scores and sales are a bad indicator of how good a game is and don't account for the myriad of factors that effect what people like in a game.
 

Treasure Silvergun

Self-requested ban
Banned
Dec 4, 2017
2,206
Villains have been a dime a dozen for quite some time in Mario games. The Koopalings and Bowser Jr. kinda lost their sheen after their first appearance, too, and are now apparently used just for continuity and because there's really no need to make new characters when the games have very little story anyway.

The Broodals were... just there. The usual mini-boss distraction we've become accustomed to in Mario games.
 

Firebrand

Member
Oct 25, 2017
4,720
Worked for the game as evil wedding planners but utterly forgettable and I'd rather not see them in any future game.

Do they even have names?
 

Kivvi

Member
Jun 25, 2018
1,708
But the Broodals? They feel like out of place rabbit enemies. Even the rabbids in Mario and Rabbids had more of a lasting impression. I don't think we'll see this guys again, do you?

Don't bunnies live on the moon or something in japanese lore? I mean Cappy is like one of the japanese possesed object that comes to life after many years. I think I read about those things a while ago.lol