You need a mix of both. Franchises were new IPs at one point, and video games is a medium that's still growing which allows for new ideas to be implemented all the time.
Pretty sure most big publishers are doing a mix. Nintendo recently released Splatoon and its an established franchise with over 10M units sold.
They also rebooted Zelda and changed things up with Mario to massive success.
Sony released Horizon which people seemed to like, it sold very well too. GoW rebooted a long established franchise and people loved it.
Needs a reasonable middle. I feel Sony focuses on too many new IP while Nintendo relies on their old franchises a lot. I wish both would just be able to find a healthy medium.
I don't think they lean enough. They just go back to the usual suspects, but a new Ice Climbers game might as well be a new IP today. Same for Game & Watch, The Captain or any new game starring a supporting character.Needs a reasonable middle. I feel Sony focuses on too many new IP while Nintendo relies on their old franchises a lot. I wish both would just be able to find a healthy medium.
I'm just talking old IP compared to new IP. A vast majority of their new releases have been old franchises, which is what I'm referring to.I don't think they lean enough. They just go back to the usual suspects, but a new Ice Climbers game might as well be a new IP today. Same for Game & Watch, The Captain or any new game starring a supporting character.
You're probably right and I'm just thinking too much about myself lol. I want more of their older IP like Ratchet, Jak, Sly, Twisted Metal, etc. I guess to me it feels as if with every other generation they start over with a new slate of IP, and those that stick get sequels in the next generation. Now we're getting cool sequels to their gen 6 releases, but very few from before that era.I disagree about the Sony part. This generation has seen, or will have seen before it ends, the continuation of the Gran Turismo, Killzone, Uncharted, inFAMOUS, LittleBigPlanet, The Last of Us, and God of War franchises, among others. They're also making new IP this generation, with Horizon Zero Dawn, Bloodborne, Ghost of Tsushima, DRIVECLUB, and Days Gone, etc. I think they have a good balance.
Minus the large difference in tone and violence.If a game is fun it doesn't really matter. "New IP" isn't a plus, it just is.
Like to me ND moving from Uncharted to The Last of Us is just like, so what? They're both cinematic story driven, third person action games that they may as well be the same IP.
Needs a reasonable middle. I feel Sony focuses on too many new IP while Nintendo relies on their old franchises a lot. I wish both would just be able to find a healthy medium.
So all cinematic, third person, action games are now the same IP?They're both cinematic story driven, third person action games that they may as well be the same IP.
Now that's just a blatant lie. They do not release new franchises every year. Last year was a clear exception and you know it.Well, when Nintendo releases a new IP every year it kinda invalidate that point. For example, last year they had Ever Oasis, Arms and Snipperclips. This year they had Sushi Striker so far.
No but those two franchises play very similarly. TLoU feels like an evolution from Uncharted. You could have copied the mechanics into an Uncharted setting and called it Uncharted 4 and no one would have batted an eyelid.So all cinematic, third person, action games are now the same IP?
Now that's just a blatant lie. They do not release new franchises every year. Last year was a clear exception and you know it.
And even then they clearly do FAR more "leaning on franchises" than making new ones, which is the point of this topic. That much isn't even debatable. It's also hard to give them too much credit when a vast majority of their new outings are smaller eshop titles or clearly lower budget games. ARMS and Splatoon are the only two new IP they truly pushed in like a decade.
That was over 8 years ago, hence why I said "like a decade." And you can argue they really didn't start pushing the franchise until much later. Xenoblade was primarily localized because of fan outcry, not just because Nintendo wanted to promote a new IP.
What? That is a ridiculous thing to say. Did you play either Uncharted 2/3/4 and TLoU?No but those two franchises play very similarly. TLoU feels like an evolution from Uncharted. You could have copied the mechanics into an Uncharted setting and called it Uncharted 4 and no one would have batted an eyelid.
It's just "new" in that it's new characters and story, which I don't value much in games.
What? That is a ridiculous thing to say. Did you play either Uncharted 2/3/4 and TLoU?
I haven't played Uncharted 4, played the others, yeah.What? That is a ridiculous thing to say. Did you play either Uncharted 2/3/4 and TLoU?
Those mechanics don't really fit in the pulpy nature of Uncharted though.I haven't played Uncharted 4, played the others, yeah.
TLoU expanded the mechanics and added more stealth and survival options, which hey, you could have added to an Uncharted sequel.
The point I'm making is I don't understand the clamouring people have for new IPs. I don't see what difference it makes unless you're going for an entirely new direction and genre.
So all cinematic, third person, action games are now the same IP?