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Vicious17

Banned
Oct 29, 2017
2,293
Well whatever it added I've missed. No towns, side quests, interesting occurrences... it was empty. But there are monsters to kill and chocobos to ride. Side quests? all monster contracts.

Looking cool isn't nearly enough to offset the lack of many other elements that would make it an interesting open world.

Arent you describing FFXV now?
 

joe_zazen

Member
Oct 25, 2017
1,490
My hope is that XVI returns to a modern system, though I know it's unlikely.

A battle system similar to XIII with at least the openness of FFX would be a dream game for me.

Id like that too.

I think action rpgs sell more, and ff is a series that shoots for 10+ million so it probably wont happen. :(
 

Zaki2407

Member
May 6, 2018
1,570
FFXIII is a solid game in my opinion (the original one. not including XIII-2 and 3 cause I haven,t played it)
Best FF game? Nope.
Terrible FF game? Hell no..
 

pahlke1

Member
Oct 28, 2017
1,151
Brisbane
I'm a bit over open world games so I'm happy FFXIII was linear. I appreciated the trilogy and damn that soundtrack was awesome
 
Oct 25, 2017
3,396
Personally, I thought both were mediocre FF games, but gun-to-the-head, I'd probably choose XIII if I had to pick one. At least the dialogue can be unintentionally funny. XII's narrative starts strong, then... nothing.
 

Dice

Member
Oct 25, 2017
22,427
Canada
Personally I was more entertained by 13 than I ever was by 12.

nx7VD6m.gif


and yeah agree 13-2 is at least fun
Incredible soundtrack.


Totally this. I've def logged more OST hours than gameplay at this point.
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
I don't think people will ever come around on XIII like they have on XII, but it did do a lot that was good.

-Amazing graphics.
-Creative environments.
-Some of Tetsuya Nomura's best character designs.
-Pretty fun battle system.
-An actually great character in Sazh.
-Fantastic soundtrack.
-Beautiful UI.

The lackluster writing, dissonance between codex entries and main plot, lack of towns and so on will always be a black mark on the game, but I think people may see it in a softer light when they have tempered expectations, because there's still quite a bit to like about it.

I agree with all of those points. FFXVI needs this
 

Deleted member 11626

User requested account closure
Banned
Oct 27, 2017
4,199
I can't ever play through that game again, but I enjoyed it for what I got out of it. Beautiful visuals and art style, I love Lightning (fite me), battle system that I had hoped would be built upon (my ideal system is a mixture of XIII's paradigms and XII's gambits...let me manage my party my way), and the fantastic soundtrack. Had Final Fantasy XIII released under any other name that wasn't mainstream then there would be a fair amount calling it a cult classic and it wouldn't catch the shit it does today.

go play XIII-2...fantastic JRPG during that generation
 

dreamlongdead

Member
Nov 5, 2017
2,643
If people here actually like VIII better, then XIII must be super bad.

I'll still play XIII one of these days because it's my duty as a fan of the series.
 

Carlius

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
3,000
Buenos Aires, Argentina
13 is great man. not as great as 15, since thats the GOAT of FF games, but 13 has amazing fucking combat, music and cg cinematics. fuck the haters. lightning and noctis need their own fucking game.
 

anti-laser

Member
Dec 31, 2017
48
XIII is genuinely bad on basically every front except for the soundtrack. I don't really see there being a chance of it being appreciated like XII is now outside of like... so bad its good type stuff.

XIII is only really good when you play it with friends and you're all trying to parse it, like a really bad movie.
 

Vicious17

Banned
Oct 29, 2017
2,293
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Arthoneceron

Member
Oct 27, 2017
3,024
Minas Gerais, Brazil
FF XII was always a good game, people just didn't get it when it was released.

FF XIII is a trainwreck that Square will never be able to recover.

Just think on that: ONE GAME made made FF lost all their grace and made the releases after that being doubtful at least.

The only way that FF XIII to become a good game is S-E release a new FF game which is bad enough to make XIII feel good.

And if they do that, it will be the end for the franchise.
 

Normal

Member
Oct 26, 2017
6,296
Not only did I play it, but I (almost) platinumed it. I legit don't remember side quests that didn't have you either killing, or gathering something.
There were Prompto's photo quests that you get from the fat dude, there were fishing quests you get from the old man, there were boss hunts that you got from blacksmith from the city, and there were quests that you get to explore optional dungeons like the painting and the costlemark tower. They had other stuff like chocobo racing too if you wanted to goof off. Saying XV didn't have variety in side quests is false.

Would you have wanted them to add dodge 100 lightening bolts? lol
 

T-Min

Member
May 23, 2018
165
Tennessee
I actually think i'm in the very small minority of people who enjoyed XIII and didn't like XIII-2.

Same. Did not like XIII 2.

I got you. XIII-2 was wack.
tenor.gif

Y'all know what's up. XIII-2 was pure ass compared to XIII. All of the "improvements" were so superficial and phoned-in. You can't just give me a circle to run around in and some boring fetch quests and call that "exploration." And lest we forget those pathetic "puzzles," and the fanfiction-tier logic bomb that was the story. Ugh.

I appreciated Final Fantasy XIII and I still do. I might not be as lenient with the lack of gameplay variety as I used to be, but its more straightforward approach really resonated with my 15-year-old self after I had become disillusioned with older JRPG design tropes. I've come back around on the rest of the series since then, but I have nothing but fond memories of playing XIII. The story, characters, and battle system really sucked me in, and I remember feeling like the "slow burn" pacing of the story was pretty effective given its emphasis on the characters' perception of their situation. I hear a lot of complaints about the writing, but I remember it being fine. Maybe I just wasn't as critical of that kind of stuff back then.

I'm not sure if XIII will ever be vindicated by history, though. It's such an unorthodox game, definitely a far cry from what most people want and expect from an RPG, and the lack of any sort of variation in the level design would be a major turnoff to most people. I understand why it didn't resonate widely, but I've always been a fan.
 

Vicious17

Banned
Oct 29, 2017
2,293
There were Prompto's photo quests that you get from the fat dude, there were fishing quests you get from the old man, there were boss hunts that you got from blacksmith from the city, and there were quests that you get to explore dungeons and cities. They had other stuff like chocobo racing too if you wanted to goof off. Saying XV didn't have variety in side quests is false.

Would you have wanted them to add dodge 100 lightening bolts? lol

Riiight! I don't know how I forgot about those.
 

Echo

Banned
Oct 29, 2017
6,482
Mt. Whatever
Personally OP I love the entire trilogy. I dove head first into the lore as early as possible to keep up with the terminology and I loved to read all the encyclopedia stuff. Because of that I was hooked on the story from beginning to end.

All three games look amazing, and I think XIII-2's Academia City is one of the crowning technical achievements of the PS3/360 gen. It's huge, busy, and very pretty. All three games have amazing combat! Lightning Returns is my favorite implementation though. All three games also have an amazing OST.

Platinum all three on PS3 and Steam. The PC versions are really easy to play at 4K (even a 970GTX can do it...) and further bolster with mods and injectors like ReShade. For example here are two old shots of mine from Lightning Returns.


The texture work in Lightning Returns is often pointed out to be quite patchy, but actually for the most part it's quite detailed! Unfortunately the consoles never really had a chance to show it...
 

Deleted member 18347

User requested account closure
Banned
Oct 27, 2017
2,572
Arent you describing FFXV now?
XV was bad in this regard, just not XIII bad.

FF XII was always a good game, people just didn't get it when it was released.
I bought both the Japanese and English versions. And the main reason was how much I loved playing around with the gambit system. I thought it was revolutionary for the genre back then.

My opinion of it now is exactly the same as back then. I didn't outright dismiss it, but also didn't praise it to high heaven.
 

Etrian Oddity

Member
Oct 26, 2017
3,429
13 was terribly designed in basically every way but the audio direction. An infamously boring linear design, an awful cast save for two characters (one somehow succeeds despite being a caricature of a break-dancing gun-toting black man who lets birds live in his afro), and lore of the world largely unexplained and tucked away in datalogs.

Poor Hamauzu deserved better, his soundtrack was wasted on FF XIII. The guy is snakebitten, he is legitimately a top 3 composer in the industry and keeps getting stuck with divisive games and/or stinkers.
 
Oct 25, 2017
14,741
tenor.gif

Y'all know what's up. XIII-2 was pure ass compared to XIII. All of the "improvements" were so superficial and phoned-in. You can't just give me a circle to run around in and some boring fetch quests and call that "exploration." And lest we forget those pathetic "puzzles," and the fanfiction-tier logic bomb that was the story. Ugh.

I appreciated Final Fantasy XIII and I still do. I might not be as lenient with the lack of gameplay variety as I used to be, but its more straightforward approach really resonated with my 15-year-old self after I had become disillusioned with older JRPG design tropes. I've come back around on the rest of the series since then, but I have nothing but fond memories of playing XIII. The story, characters, and battle system really sucked me in, and I remember feeling like the "slow burn" pacing of the story was pretty effective given its emphasis on the characters' perception of their situation. I hear a lot of complaints about the writing, but I remember it being fine. Maybe I just wasn't as critical of that kind of stuff back then.

I'm not sure if XIII will ever be vindicated by history, though. It's such an unorthodox game, definitely a far cry from what most people want and expect from an RPG, and the lack of any sort of variation in the level design would be a major turnoff to most people. I understand why it didn't resonate widely, but I've always been a fan.
Exactly. What it did to address XIII's (huge) issues wasn't nearly enough to bring them to a level that's anything close to being good. Still an inprovement, but one that came at the cost of the things that were actually great in XIII, like the visuals and the combat, that became far too easy and the more intricate mechanics are completely irrelevant until the final boss.

The music is still good, though. And I really liked Caius. Noel was also fine considering how I was expecting him to be whiny and a pain in the ass based on the design alone. But yeah, their half assed "fixes" absolutely didn't make up for what was lost. People speak very highly of Lightning Returns' combat, though, I'm curious to try it out myself.

13 was terribly designed in basically every way but the audio direction. An infamously boring linear design, an awful cast save for two characters (one somehow succeeds despite being a caricature of a break-dancing gun-toting black man who lets birds live in his afro), and lore of the world largely unexplained and tucked away in datalogs.

Poor Hamauzu deserved better, his soundtrack was wasted on FF XIII. The guy is snakebitten, he is legitimately a top 3 composer in the industry and keeps getting stuck with divisive games and/or stinkers.
I'd love to see him composing the soundtrack for FFXVI. Please do the man justice, S-E!
 

Knight613

Member
Oct 25, 2017
20,812
San Francisco
XIII was okay. It was just long and plodding most of the time.

XIII-2 was really good though. Serah and Noel were just more likeable characters than Lightning and Snow.
 

Fjordson

Member
Oct 25, 2017
5,013
I always enjoyed XII, but XIII is still terrible to me. It was the end of Final Fantasy's reign as the premiere JRPG franchise and FF has yet to fully recover.
 

Normal

Member
Oct 26, 2017
6,296
It was the end of Final Fantasy's reign as the premiere JRPG franchise and FF has yet to fully recover.
Which series do you believe has overtaken Final Fantasy? Since despite XIII's reputation on the internet, XV ended up still breaking sales records out here in the west and has sold over 7 million units. Besides Pokemon of course, which was always more popular then it.
 

DimitriLH

One Winged Slayer
Member
Oct 28, 2017
2,524
Aguadilla, Puerto Rico
I enjoyed my time with it, wont deny the long slog of a early game, but it gets better as you go on. The OST is a strong point, and as much as people meme about it, I thought the characters were all great....well most of em, memorable cast. I kinda appreciated it more on my second play through.
 

D-Up Gaming

Member
Jun 30, 2018
16
It doesn't deserve to be. Empty game. The combat system was interesting for about 10 minutes.
I got to that FF-style portal to the final boss and decided to never touch it again. Forgettable story, forgettable cast.

- Jeff // D-Up Gaming
 
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Hate

Member
Oct 26, 2017
5,730
Which series do you believe has overtaken Final Fantasy? Since despite XIII's reputation on the internet, XV ended up still breaking sales records out here in the west and has sold over 7 million units. Besides Pokemon of course, which was always more popular then it.
Monster Hunter. Souls.
 

electroaffe

Member
Oct 28, 2017
1,200
Berlin
Actually I started to replay FFXIII in the past days. I'm now in chapter 7 or 8 and enjoying it quite a bit.

The cast is pretty decent and so is the story. It's not half as interesting as VI-IX but it has its moments and besides Hope's arc the plot is quite enjoyable.

I don't even see the problem in its linear gameplay. Especially X was similar in that regard, only adding some boring or bad optional stuff, and XII and XV lost the pacing in a more open approach.

The combat system would be good if the game wasn't like 70% tutorial. It's a shame that most of the time you don't even have a full party and can't change the leader. In chapter 11 some fights are really great and show the potential of this strategic system.

The game also didn't age at all. The production values are superb. And the image quality is very clean on the PS3.

The game is much better than it's reputation in my opinion.

I didn't play XIII-2 but I may start it after I finish XIII. I guess I would like it?
 

Gespenst MKIV

Member
Nov 1, 2017
1,119
I really didn't like the combat or story if XIII, I got up to after the Odin fight and just stopped playing, I know that later on the game open up but the long time where you just have a two character party is to long and the music while good didn't stick with me like stuff from the previous entries.
My story with the series goes back to playing VI (after a false start with a buggy VII PC version that would glitch after the first boss) so it may be the nostalgia talking but I vastly prefer the classic selecting attacks from a menu battle system for up to X rather than the more modern action RPG like system of XIII and XY. Dunno why since I played and enjoyed stuff like Tales of Berseria so it's not like I hate the model it just that this particular entries don't do it for me.

On the topic of XII I feel that a big improvement of it's image is the re release with the Job system adding a nice degree of planing that was absent on the original release, beside a plethora if QOL improvements. Maybe an hypothetical XIII remaster would fix some of the complains (starting maybe by implementing the XIII-2 changes) and get reevaluated like XII.
 

Fjordson

Member
Oct 25, 2017
5,013
Which series do you believe has overtaken Final Fantasy? Since despite XIII's reputation on the internet, XV ended up still breaking sales records out here in the west and has sold over 7 million units. Besides Pokemon of course, which was always more popular then it.
I don't think any one series has overtaken it and XV was unquestionably an improvement over the XIII trilogy (imo) but it's nowhere near what it used to be as far as hype and critical acclaim.

And that's not all on XIII, some of it probably has to do with shifting trends in gaming that have nothing to do with Final Fantasy. But Final Fantasy as a brand had mostly felt infallible until XIII.
 

Synohan

Member
Oct 25, 2017
3,977
FF13 was a horrible game, but I will admit that the OST was fantastic. It is among one of my top 5 FF soundtracks.
 

DimitriLH

One Winged Slayer
Member
Oct 28, 2017
2,524
Aguadilla, Puerto Rico
I loved and slightly hated XIII-2 by the way: it fixed so many things with the first game, but added more problems.....ending spoiler warning:
was the cliff hanger really needed? honestly could of ended in a good way and be done.

Plus the DLC, felt like most of the DLC should of been in the game already, at least I got to recruit Nabaat. Epic final boss fight as well in my opinion.

I tried Lighting Returns, but cant get pass the start of the game....one day ill get to it.
 

Ocean Bones

Avenger
Oct 29, 2017
4,726
It's a good game, at least for its day it was solid. But I don't see people going back to it ten years later and rediscovering it like ff12. Theres just not a whole lot of substance there. Great OST and amazing visuals for the time.

And yes, ff12 always was a good game ya'll, but many people sure as hell didn't act like it at the time.
 

Rmagnus

Member
Oct 28, 2017
1,923
I chuckled to myself while reading the recent Final Fantasy XII thread, because I remember how some folks reacted to it upon release.

Final Fantasy XIII was met with a far more visceral reaction. I dislike the game for the same reasons as many, but I wonder if there will ever be a time when it is appreciated for what it is.

What are some of FFXIII's redeeming qualities?

If you learned to appreciate the game over time, what changed your mind from your initial impressions around release?

Would you have enjoyed the game more if it wasn't called Final Fantasy?

Nope... Keep walking in one straight line till end game. Took 20hrs for the game to so call open up. If it was not called final fantasy I would not have even bought it.
 

Inugami

Member
Oct 25, 2017
14,995
A wonderful OST brought down by being connected to an absolutely mindnumbingly awful game. But why should anyone trust my opinion, I bought launch day FFXV, played it to completion and actually enjoyed it.