Cool had no idea the art assets were up scaled from 480i for REmake. No wonder they looked blurry at times lol.
Well damn I wanted to buy it during the sale. Now I wonder if I'd better dust off my Gamecube, or perhaps check how the game looks on Dolphin.As far as the remaster goes, I think they still had the original assets and were able to make proper 1080p renders of them instead of having to upscale 480i assets like the first REmake, so it's really well done from that standpoint.
Slight correction: the assets are upscaled from 480p. There's no reason for the HD game to initially render backgrounds in 480i when the assets existed in 480 progressive images on retail GC games.Cool had no idea the art assets were up scaled from 480i for REmake. No wonder they looked blurry at times lol.
RE0 must have substantially better pre rendered backgrounds if they were sourced from 1080p. This alone makes me want to replay it.
I'm gonna play RE0 on easy though. Don't want the extra aggro of frustration mixed in with that item management the game has. Also Leech Hunter will be easier too. I want the trophies. Not gonna go for platinum but would like to obtain as many as I can in one playthrough.
I don't like it honestly, and playing it recently only made me dislike it more. Billy is inconsequential to the Resident Evil lore and is kinda just there to be Rebecca's partner because tradition I'm guessing, some of the connecting environments don't make sense (There's a way to the Chemical Plant and Lab from RE2 which is said to be located in Raccoon City, under that lab lies an entire treatment plant and said treatment plant is somehow also under a warehouse located near the Training Facility from early in the game and Spencer's Mansion which is miles away from Raccoon City), the main antagonist looks like some generic JRPG villain who has an unhealthy fetish for leeches and sings opera because reasons, and Wesker and Birkin are just there because, well I dunno.
The story is just a mess honestly, and the gameplay is no better. The removal of item boxes and the whole drop items thing hurts the game because it just adds unnecessary backtracking to a game that already has backtracking. The puzzles were rather weak compared to the ones in REmake, and they were also rather strange and somehow even more absurd than in previous entries.
Overall, it's a rather weak entry in the series and coming off Code Veronica that's saying something. At least REmake coming out roughly around the same time made up for it.
Oh, yeah, it has the infamous elevator that travels through space and time, eh.
Lol I didn't even notice this back when I played it on GC.The magic elevator in Zero will never be not funny to me since it geographically makes no sense. So there's some suspension of disbelief of course of game geography, especially between titles, but Zero's inclusion pushes that disbelief to the limit. Somehow the Water Treatment Plant is under the Labs from RE2, which is under the Warehouse from RE2, which is somehow under the Training Facility from RE2. They obviously opted for making an easy way back to the Training Facility rather than geographical sense, but it's a bit hilarious imagining all of these locations just stacked on-top of each other haphazardly (and nonsensically, as the Water Treatment Plant, the Warehouse, and the Training Facility all have outdoor segments which makes none of this make sense, and to reach the warehouse you need to take a tram from the church to the factory, which then apparently the factory is beneath the training facility?). It's also hilarious at the ending with all of this in mind you take an elevator from the water treatment center to the final boss area, which is undisclosed exactly where that is, but then when you defeat the final boss, Billy and Rebecca escape the Training Facility, which explodes (and apparently doesn't damage any of the facilities it's apparently on-top of, or the setting you fight the final boss in seems like the water facility, and it's perfectly fine in RE2)... ONLY TO REVEAL the RE0 mansion is just a few miles away from the RE1 mansion, and for some reason fucking Rebecca heads there after her RE0 exeprience.
The geography and some of RE0's events makes no sense, but I kind of love that they don't.
Looks like someone modded RE0's RE2 factory section and made a "what if" scenario.
I dig it but I prefer what we're getting. The music though still stands up nicely to this day for atmosphere.
Edit: Was supposed to put this in one of those RE2 remake threads but it works it here too i guess
The RE0 HD remaster is a genuinely good remaster, for what it's worth. It's quite a bit slicker than REMAKE HD. As for the game itself, the main weakness is the inventory system. And by "weakness", I mean "the thing that can make the game so tedious a lot of players can't go on".
I laugh at the RE0 haters.
It's a great game only behind REmake and RE4.
Yea this is what I hated most about it, I thought it was going to focus on Bravo team but nope, they all fuck off after the first cutscene and you have to put up with some randomer who happened to be in the right place at the right time. To make matters worse they spend all that time teasing a backstory that no one cares about. The RE2 crossover bits were nice but not seeing how Rebecca ended up in the mansion was criminal. They had all the assets from REmake, there's no reason they couldn't have ended the story there.Honestly RE0 doesn't exist IMO they had so much opportunity to give life to the stars bravo team but nope.
Yea this is what I hated most about it, I thought it was going to focus on Bravo team but nope, they all fuck off after the first cutscene and you have to put up with some randomer who happened to be in the right place at the right time. To make matters worse they spend all that time teasing a backstory that no one cares about. The RE2 crossover bits were nice but not seeing how Rebecca ended up in the mansion was criminal. They had all the assets from REmake, there's no reason they couldn't have ended the story there.
I agree with you mostly, I still like the game, but flaw number one is a doozy. I actually don't know what they were thinking.Funny I've been thinking a lot of replaying Zero and Remake Remastered these days after the announcement of Remake 2.
Zero have THE BEST looking pre rendered backgrounds ever, the amount of details is ridiculous.
Everything in the game is great and I prefer the Train Facility section over the train simply because it's all connected from the start to finish in a reallt fascinating way.
Two flaws only in Zero:
1- No Item Box: this is a big pain in the ass specially when you reach certain point of the game and you have to go ALL THE WAY BACK to the room where you left the item you need.. they could have introduced the leaving the items in thr room system and also keeping the Item Box that you can reach with it all the items you have in.
2- Some of the enemies have boring and uninspired designs, the weakest in the classic gamrs.
Other than that.. the game is great.
You laugh at the RE0 haters yet you say it's better than RE2? Yeah, you shouldn't be the one laughing here...
The original didn't age well. Too simple, easy, basically the police station is half the game (but you don't realize it until you finish the game, etc etc.
Resident Evil 0 is still worth playing. I'd recommend just playing on easy though. It fixes a lot of the problems the game had. But even on normal the game never gets any worse than say the revelation games.
Of Re:CV, RE3, and RE:0, RE:0 is the best. It's enjoyable fun, and the villain is over the top campy in a really good way.
There's also the fact that it can leave you severely under powered with no notice, the Centipede fight is one example. But yea those leach bosses can seriously fuck up your playthru if you don't plan ahead with molotovs.The problems with difficulty mostly come from the leech Marcus enemies that can eat huge amounts of ammo, they die really quickly if you use molotovs but I don;t think the game ever tells you that
That and the bs bat boss
So everyone thinks it's a bad game? But it has mechanics more or less like REmake, with the exception of the item box change.
I'm not a massive fan of the train tbh, that scorpion boss makes no fucking sense at all. The early parts of the training facility are my favourite, before the backtracking becomes excessive and you can just base yourself in the main hall.The train is the only good section, then it spirals down in quality.
RE0 is just as good as the other classic Resident Evil's that aren't REmake & 2. A lot of people refuse to admit it today as they miss those style of games but people were burnt out of it by the time 0 came around and were wanting a change, so they hated it and those emotions have remained with them. It releasing soon after REmake didn't do it any favors either.
That said, the partner system is really dumb and does boggle the game down.
I have always thought RE3 was horribly underrated, I like it just as much as RE2, but then CV is my third favourite after REmake and RE4. Fucking love that game.
For me I enjoyed RE3 but it almost seemed like a cash in/spin off like a let's make one more for the sake of it kinda game. Everything about it screamed like it was a b tier Resident Evil game compared to the first two. I mean it was great but it didn't have as much impact for me compared to the first two. Not sure why really. I personally would love some kind of HD remake of it though.I have always thought RE3 was horribly underrated, I like it just as much as RE2, but then CV is my third favourite after REmake and RE4. Fucking love that game.
What is Wesker mode? Can I unlock it if I play through on Easy? Does it have trophies tied to it?It's the point in the series where the formula started wearing a little thin, and the enemy variety leaves a lot to be desired, but it's still a half decent game at the end of the day.
As a remaster, it's arguably one of Capcom's best. They actually had the original assets on hand to work with as opposed to REmake HD, so the game scales up much better and Wesker mode is one of the most hilarious extra modes the series has hand since Tofu.
Wesker Mode can be unlocked by beating the game on any difficulty. You basically play as Wesker (specifically RE5 Wesker) with a mind controlled Rebecca as the partner character (she even has the mind controll device Jill had in RE5 implanted on her chest).What is Wesker mode? Can I unlock it if I play through on Easy? Does it have trophies tied to it?
It's a mode added to the HD Remaster, it replaces Rebecca with a brainwashed Rebecca in a skin suit ala Jill in RE5 and Billy with Albert Wesker. It's just RE0 but Wesker has super moves like the ability to Matrix Run, use heat vision yo make enemies explode, things like that.What is Wesker mode? Can I unlock it if I play through on Easy? Does it have trophies tied to it?