Every time I see people praising XIII I get so happy. Like... I'm not alone after all???
Yeah I fucking love XIII, flaws and all.
Yeah I fucking love XIII, flaws and all.
I also much preferred XIII to XIII-2. 2 had it's own set of annoying issues.I appreciate the great soundtrack, and the battle system was fun to just mash through while rocking out to the awesome battle theme.
I actually think i'm in the very small minority of people who enjoyed XIII and didn't like XIII-2.
Your post perfectly illustrates my point. Viii and X are both Nomura games, the designs are bad but still better than XIII.
Design wise he's better than the entire cast of FFX.
He did the main characters design on XIII and from a quick Google search it seems I'm right?
He did the main characters design on XIII and from a quick Google search it seems I'm right?
I feel like Final Fantasy X executed its linearity better from a gameplay perspective considering that it had mini-games, puzzle-solving segments, chests to find, side quests, etc. along the way. The gameplay was still decently varied even if the level design narrowed down quite a lot, which is an approach I'm generally happy with. I'm one of those people who would defend XIII's linearity from a story perspective, but I do think it's kind of a shame that the battle system is at least 90% of the depth the gameplay has to offer up until Gran Pulse (and even that's pretty arguable, considering that it's mostly hunting side quests--love the level design tho'). More moments like the mech section in chapter 4(?) would have gone a long way.i don't get the "running down a corridor" complaints. how was X any different? "exploration" in every 3D final fantasy (except XII (and XV)) has always been smoke and mirrors, XIII just stripped it away.
I know Nao Ikeda was involved in those but I've always thought Nomura had more input in them.Nope. Snow and a few others were done by a different team member.
Both have great soundtracks, but I enjoy the story and characters in XIII-2 more.except for the writing, story and soundtrack. But it has a jump button so... yay I guess?
Just gonna throw this out there that I actually like Snow's design. And most of the FFXIII designs for that matter. Then again, I rarely have a problem with Nomura's character designs outside of a handful in FFX.
I don't consider the designs of VIII's cast to be a problem, particularly in a game going for something more "realistic" within a fantasy context (which I maintain that Nomura managed infinitely better with VIII than with XV, VIII handling that direction better in all aspects including its world compared to the likes of that game). Lazy writing and a lack of development outside of Squall and Rinoa were the primary issues. And Squall aside, none of the main party qualified as edgy.Your post perfectly illustrates my point. Viii and X are both Nomura games, the designs are bad but still better than XIII.
IX has a different designer, personally I think they are great.
Look at IX's designs, notice the different silhouettes, how the defining features in each character (a tail, a big ribbon, a huge pointed hat, the color contrasts) easily translate into low poly models. They pay homage to the classic jobs while retaining their own identity. To me that must've been very hard to pull off. I have a soft spot for Garnet, she's probably the series' main heroine that shows the less skin. Her design also changes midgame to reflect her emotional growth.
Now look at VIII's designs, they're all very similar in shapes, thus don't show much personality or depth. Ultimately, they're boring, the way I see them they're just edgy teens with a bad sense of fashion.
X is such a goofy game, I think the comically bad designs add to its charm! That's why I appreciate them to a certain extent.Kimahri was the only character among X's main characters whose design I disliked (him being useless in a fight also bothered me, but that's beside the point).
But... that's a good design. In fact, I think everyone's is... except for the Space Pope's.
After recent playthroughs of both, I have flipped. I like 13 better. I always liked 13, and 12 but the combat system in 13 is much smoother. I also don't like the pseudo MMO feel 12 has. Its still good, it just has slipped a few pegs.
Also what always confused me (although I'm not a big FF fan and probably can't dissect and analyze the different games the way fans do) is the fact that structure wise XII looks pretty similar to XIII to me. So I don't understand why people love one but totally hate the other.
Same