It's the inevitable way the industry is going and I'm in the minority but with SP games this just makes me want to wait till the game is finished, and with SP specially I don't feel like I've seen any GaaS element ever really enhance the game
I mean, daily challenges and random world events are nice, but I've yet to play a game where I have cared about those and I wouldn't miss them if they were removed.
A lot of these GaaS titles will still charge extra for substantial additional content anyway, so the GaaS elements end up being pretty underwhelming when viewed in isolation
I don't have a Switch yet so I can't comment on how those games work specifically, and for MP GaaS is another prospect entirely and in my opinion the model suits MP a lot more than SP
When there are 100s of great games coming out each year, I'm happy with some of them not trying to extend themselves into games I need to keep returning to as a drip feed of new content is added. I prefer to consume my games and then move on. I don't find playing a 30 hour game and then coming back for an hour of extra content every month for the next year that appealing