Epic built the computer-generated (CG) scene using assets from Lucasfilm's Star Wars: The Last Jedi featuring Captain Phasma, clad in her distinctive armor of salvaged chromium, and two stormtroopers who run into her on an elevator on the First Order ship. In the tech demo, lighting is moved around the scene interactively, as the ray-traced effects including shadows and photorealistic reflections render in real time. The stunning image quality of highly reflective surfaces and soft shadows has never before been achieved at such a high level of image fidelity in Unreal Engine.
Next-generation rendering features shown in today's demo include:
● Textured area lights
● Ray-traced area light shadows
● Ray-traced reflections
● Ray-traced ambient occlusion
● Cinematic depth of field (DOF)
● NVIDIA GameWorks ray tracing denoising
Real-time ray tracing is the future.