Toni, mind looking into a few games made by 3rd parties:
RiME, Doom, Sonic, Pokken, and Rocket League all seem to run at the same resolution docked and undocked.
Was wondering if we could discuss and speculate why that is.
Mario gets a resolution bump while increasing graphical quality. Not sure if it's just that they didn't bother optimizing for docked due to not having enough time or incentive
Sad. Hope he shows up.
OT: But did we get Shikimaru Ninja for the Nintendo first party development thread?
Nope, the main body is exactly the same. Joy-Con might be different, I think later models don't have interference issues anymore.
Somehow forgot to add Monlith Soft, thanks! Also, about that first party studios thread, if he doesn't jump ship I'd be up to move it here.
I don't have the game so I can't tell you but I've heard that early on it's really stable.
Agreed some AA would be nice, especially in MK8D, but it needs to be carefully implemented. I'm loving how crisp some of these games look, especially on handheld and wouldn't like to sacrifice too much clarity.They really need to add fxaa to some of their first party games.
Gotta commend Nintendo for their ability to keep first party games under 16GB. While in some cases like Fire Emblem Warriors and Xenoblade Chronicles 2 it means leaving out other languages as DLC it's an acceptable sacrifice. Especially when comparing Xenoblade 2 to Xenoblade X, the difference is pretty huge.
Yeah for sure, I prefer playing it docked because of this. The frame jittering effect in portable mode is quite unrefined and I was slightly taken back by the jaggies to be honest.
I'm pretty sure Nintendo published Skyrim and Doom, at least in North America. Might be interesting to look into them.Updated the thread with a bit more info. If you guys are still interested in the prospect of such a thread, let me know! I could also include major third party releases and ask a mod to change the title.
Nintendo lists Bethesda as the publisher for both, but Nintendo might be distributing the gameI'm pretty sure Nintendo published Skyrim and Doom, at least in North America. Might be interesting to look into them.
I love XC2, and found myself getting over its visual shortcomings easily. I consider it a good looking game despite the low resolution.maybe Xenoblade is using the same temporal resolution as Mario in order to hit a stable 30fps. the game does have more dynamic lights than X so a system that a bit more powerful (undocked) than the wii u might struggle at times to keep stable. wouldnt be surprised to see more nintendo games doing this going forward
XCX wasnt made with a physically based renderer in mind. they could upgrade it to their new engine, but they'd have to reauthor all the textures to really take advantage of it. as for lighting, they'd have to relight everything. lighting is time consuming and, thus, is done concurrently with the actual building of the level. it's probably not worth redoing so much for a game that sells as much as Xenoblade does. and if Donkey Kong didnt get any enhancements, Xenoblade sure as hell wouldnt other than 1080p dock resolution and better frame stabilityI love XC2, and found myself getting over its visual shortcomings easily. I consider it a good looking game despite the low resolution.
This is a general question for the thread. If XCX comes to the Switch, would you prefer it kept the same tech as the WiiU version, and attempted a resolution boost to say, 900p docked, or would you like them to use the lighting tech in XC2 and have similar performance to that game?
I went back to XCX recently and it looks less impressive than I remembered. As a result, I would prefer the latter, and have cool XC2-style dynamic lighting in exchange for the resolution.
most curious is the decision for Kirby to be 30fps. weird. I guess they wanted to push visuals above framerate?
Did some pixel counting and looks like Mario Tennis Aces is native 1080p going off by the press screenshots. I'm looking at the other games right now too.
Edit:
DK too.
Kirby also. Not the best screenshot but I wouldn't doubt otherwise.
And Hyrule Warriors, as they announced on-stream.
Kirby is 30fps? Wow, that a bummer. Not a dealbreaker but......