- Oct 25, 2017
That Haunted Castle cover is all sorts of amazing. I wish there was a revival for that kind of covers.
Shouldve just smacked the game rom into mame or another emulator ;p
Yeah, plus one on all of this! Nice little writeup. :)I can't do justice to INSIDE with some quick little blurb. I also don't want to spoil anything. This is one of the most unsettling, weird and beautiful games i've played. It got under my skin and rattled me the whole way through to its horrifying climax. I urge everyone who reads this to play it. Really.
Game 36 – Jake Hunter: Ghost of the Dusk (3DS) – 11 hours, 3 minutes – 3/5
Finally got around to giving a Jake Hunter game a go after missing the DS ones at the peak of my point and click/visual novel adventure gaming obsession. This was pretty solid, if not a bit clunky. Some of the investigations were tricky to trigger the exact right moment and sometimes it isn't clear exactly how to progress plot elements (sometimes you have to examine/look at someone instead of talking to them to move things forward) but it isn't too bad as there aren't any fail states that I'm aware of.
Definitely preferred the main plot chapter to the smaller ones but this is a pretty nice overall package. Am definitely open to trying to get back to the DS games in addition to playing any future games that see a NA release but I'm not sure how likely that is of happening.
Game 37 – Rise of the Tomb Raider (PC) – 23 hours, 30 minutes – 2/5
A pretty big improvement over the 2013 reboot. The narrative managed to be even worse but I checked out of it 2 seconds in anyways. Really enjoyed some of the areas in the game through the Geothermal Valley. The Lost City is aesthetically displeasing and is where the game started to lose appeal. There's too many collectibles and of course you don't have to get them all if you don't want to but there isn't anything compelling to be done, still. It throws any good will it earned earlier in the back half of the story/main line progression when it turns into a corridor shooter again but otherwise there's potential here. It's still not very good but it was infinitely more playable than TR2013.
I played on Extreme Survivor which was kinda a mistake. I appreciated the gameplay changes made with the difficulty but the lack of checkpoints was more trouble than it was worht. I had to repeat a few sections a few times and a decent amount of those times weren't my fault due to game crashes or the platforming acting wonky.
Game 38 – Phoenix Wright: Ace Attorney (PS4) - ~20 hours – 4/5
Replayed as part of the trilogy port. It's still great and one of my faves. Case 5 is a bit overlong but otherwise it's solid in full. Looking forward to playing the rest of the series again.
Game 39 – Call of Cthulhu (PS4) - ~12 hours – 2/5
Loved the atmosphere and art direction but there wasn't much else to this for me. The gameplay was a lot less involved than I expected it to be to the point where this was approaching walking simulator territory. That's fine and I love a lot of walking simulators but this isn't a great one and it could've been so much more.